Remove RPC from main distribution (#925)
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79
experiment/Discord.Net.Rpc/Entities/Users/RpcVoiceState.cs
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79
experiment/Discord.Net.Rpc/Entities/Users/RpcVoiceState.cs
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using System;
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using System.Diagnostics;
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using Model = Discord.API.Rpc.ExtendedVoiceState;
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namespace Discord.Rpc
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{
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[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
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public class RpcVoiceState : IVoiceState
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{
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[Flags]
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private enum Flags : byte
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{
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Normal = 0x00,
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Suppressed = 0x01,
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Muted = 0x02,
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Deafened = 0x04,
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SelfMuted = 0x08,
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SelfDeafened = 0x10,
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}
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private Flags _voiceStates;
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public RpcUser User { get; }
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public string Nickname { get; private set; }
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public int Volume { get; private set; }
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public bool IsMuted2 { get; private set; }
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public Pan Pan { get; private set; }
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public bool IsMuted => (_voiceStates & Flags.Muted) != 0;
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public bool IsDeafened => (_voiceStates & Flags.Deafened) != 0;
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public bool IsSuppressed => (_voiceStates & Flags.Suppressed) != 0;
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public bool IsSelfMuted => (_voiceStates & Flags.SelfMuted) != 0;
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public bool IsSelfDeafened => (_voiceStates & Flags.SelfDeafened) != 0;
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internal RpcVoiceState(DiscordRpcClient discord, ulong userId)
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{
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User = new RpcUser(discord, userId);
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}
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internal static RpcVoiceState Create(DiscordRpcClient discord, Model model)
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{
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var entity = new RpcVoiceState(discord, model.User.Id);
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entity.Update(model);
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return entity;
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}
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internal void Update(Model model)
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{
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if (model.VoiceState.IsSpecified)
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{
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Flags voiceStates = Flags.Normal;
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if (model.VoiceState.Value.Mute)
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voiceStates |= Flags.Muted;
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if (model.VoiceState.Value.Deaf)
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voiceStates |= Flags.Deafened;
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if (model.VoiceState.Value.SelfMute)
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voiceStates |= Flags.SelfMuted;
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if (model.VoiceState.Value.SelfDeaf)
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voiceStates |= Flags.SelfDeafened;
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if (model.VoiceState.Value.Suppress)
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voiceStates |= Flags.Suppressed;
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_voiceStates = voiceStates;
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}
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User.Update(model.User);
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if (model.Nickname.IsSpecified)
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Nickname = model.Nickname.Value;
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if (model.Volume.IsSpecified)
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Volume = model.Volume.Value;
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if (model.Mute.IsSpecified)
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IsMuted2 = model.Mute.Value;
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if (model.Pan.IsSpecified)
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Pan = Pan.Create(model.Pan.Value);
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}
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public override string ToString() => User.ToString();
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private string DebuggerDisplay => $"{User} ({_voiceStates})";
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string IVoiceState.VoiceSessionId { get { throw new NotSupportedException(); } }
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IVoiceChannel IVoiceState.VoiceChannel { get { throw new NotSupportedException(); } }
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}
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}
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