Further separated Rest/Rpc/Socket logic, added separate improvements from SocketClient
This commit is contained in:
@@ -21,91 +21,48 @@ using System.Threading.Tasks;
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namespace Discord.API
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{
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public class DiscordApiClient : IDisposable
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public class DiscordRestApiClient : IDisposable
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{
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private object _eventLock = new object();
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public event Func<string, string, double, Task> SentRequest { add { _sentRequestEvent.Add(value); } remove { _sentRequestEvent.Remove(value); } }
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private readonly AsyncEvent<Func<string, string, double, Task>> _sentRequestEvent = new AsyncEvent<Func<string, string, double, Task>>();
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public event Func<GatewayOpCode, Task> SentGatewayMessage { add { _sentGatewayMessageEvent.Add(value); } remove { _sentGatewayMessageEvent.Remove(value); } }
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private readonly AsyncEvent<Func<GatewayOpCode, Task>> _sentGatewayMessageEvent = new AsyncEvent<Func<GatewayOpCode, Task>>();
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protected readonly JsonSerializer _serializer;
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protected readonly SemaphoreSlim _stateLock;
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private readonly RestClientProvider _restClientProvider;
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public event Func<GatewayOpCode, int?, string, object, Task> ReceivedGatewayEvent { add { _receivedGatewayEvent.Add(value); } remove { _receivedGatewayEvent.Remove(value); } }
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private readonly AsyncEvent<Func<GatewayOpCode, int?, string, object, Task>> _receivedGatewayEvent = new AsyncEvent<Func<GatewayOpCode, int?, string, object, Task>>();
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public event Func<Exception, Task> Disconnected { add { _disconnectedEvent.Add(value); } remove { _disconnectedEvent.Remove(value); } }
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private readonly AsyncEvent<Func<Exception, Task>> _disconnectedEvent = new AsyncEvent<Func<Exception, Task>>();
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private readonly RequestQueue _requestQueue;
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private readonly JsonSerializer _serializer;
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private readonly IRestClient _restClient;
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private readonly IWebSocketClient _gatewayClient;
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private readonly SemaphoreSlim _connectionLock;
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private CancellationTokenSource _loginCancelToken, _connectCancelToken;
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private string _authToken;
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private string _gatewayUrl;
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private bool _isDisposed;
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protected string _authToken;
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protected bool _isDisposed;
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private CancellationTokenSource _loginCancelToken;
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private IRestClient _restClient;
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public LoginState LoginState { get; private set; }
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public ConnectionState ConnectionState { get; private set; }
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public TokenType AuthTokenType { get; private set; }
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internal RequestQueue RequestQueue { get; private set; }
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public DiscordApiClient(RestClientProvider restClientProvider, WebSocketProvider webSocketProvider = null, JsonSerializer serializer = null, RequestQueue requestQueue = null)
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public DiscordRestApiClient(RestClientProvider restClientProvider, JsonSerializer serializer = null, RequestQueue requestQueue = null)
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{
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_connectionLock = new SemaphoreSlim(1, 1);
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_restClientProvider = restClientProvider;
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_serializer = serializer ?? new JsonSerializer { ContractResolver = new DiscordContractResolver() };
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RequestQueue = requestQueue;
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_requestQueue = requestQueue ?? new RequestQueue();
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_stateLock = new SemaphoreSlim(1, 1);
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_restClient = restClientProvider(DiscordRestConfig.ClientAPIUrl);
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SetBaseUrl(DiscordConfig.ClientAPIUrl);
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}
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internal void SetBaseUrl(string baseUrl)
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{
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_restClient = _restClientProvider(baseUrl);
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_restClient.SetHeader("accept", "*/*");
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_restClient.SetHeader("user-agent", DiscordRestConfig.UserAgent);
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if (webSocketProvider != null)
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{
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_gatewayClient = webSocketProvider();
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//_gatewayClient.SetHeader("user-agent", DiscordConfig.UserAgent); (Causes issues in .Net 4.6+)
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_gatewayClient.BinaryMessage += async (data, index, count) =>
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{
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using (var compressed = new MemoryStream(data, index + 2, count - 2))
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using (var decompressed = new MemoryStream())
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{
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using (var zlib = new DeflateStream(compressed, CompressionMode.Decompress))
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zlib.CopyTo(decompressed);
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decompressed.Position = 0;
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using (var reader = new StreamReader(decompressed))
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using (var jsonReader = new JsonTextReader(reader))
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{
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var msg = _serializer.Deserialize<WebSocketMessage>(jsonReader);
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await _receivedGatewayEvent.InvokeAsync((GatewayOpCode)msg.Operation, msg.Sequence, msg.Type, msg.Payload).ConfigureAwait(false);
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}
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}
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};
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_gatewayClient.TextMessage += async text =>
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{
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using (var reader = new StringReader(text))
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using (var jsonReader = new JsonTextReader(reader))
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{
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var msg = _serializer.Deserialize<WebSocketMessage>(jsonReader);
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await _receivedGatewayEvent.InvokeAsync((GatewayOpCode)msg.Operation, msg.Sequence, msg.Type, msg.Payload).ConfigureAwait(false);
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}
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};
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_gatewayClient.Closed += async ex =>
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{
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await DisconnectAsync().ConfigureAwait(false);
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await _disconnectedEvent.InvokeAsync(ex).ConfigureAwait(false);
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};
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}
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_serializer = serializer ?? new JsonSerializer { ContractResolver = new DiscordContractResolver() };
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}
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private void Dispose(bool disposing)
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internal virtual void Dispose(bool disposing)
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{
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if (!_isDisposed)
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{
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if (disposing)
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{
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_loginCancelToken?.Dispose();
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_connectCancelToken?.Dispose();
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(_restClient as IDisposable)?.Dispose();
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(_gatewayClient as IDisposable)?.Dispose();
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}
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_isDisposed = true;
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}
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@@ -114,12 +71,12 @@ namespace Discord.API
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public async Task LoginAsync(TokenType tokenType, string token, RequestOptions options = null)
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{
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await _connectionLock.WaitAsync().ConfigureAwait(false);
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await _stateLock.WaitAsync().ConfigureAwait(false);
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try
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{
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await LoginInternalAsync(tokenType, token, options).ConfigureAwait(false);
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}
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finally { _connectionLock.Release(); }
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finally { _stateLock.Release(); }
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}
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private async Task LoginInternalAsync(TokenType tokenType, string token, RequestOptions options = null)
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{
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@@ -134,7 +91,7 @@ namespace Discord.API
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AuthTokenType = TokenType.User;
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_authToken = null;
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_restClient.SetHeader("authorization", null);
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await _requestQueue.SetCancelTokenAsync(_loginCancelToken.Token).ConfigureAwait(false);
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await RequestQueue.SetCancelTokenAsync(_loginCancelToken.Token).ConfigureAwait(false);
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_restClient.SetCancelToken(_loginCancelToken.Token);
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AuthTokenType = tokenType;
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@@ -165,12 +122,12 @@ namespace Discord.API
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public async Task LogoutAsync()
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{
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await _connectionLock.WaitAsync().ConfigureAwait(false);
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await _stateLock.WaitAsync().ConfigureAwait(false);
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try
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{
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await LogoutInternalAsync().ConfigureAwait(false);
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}
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finally { _connectionLock.Release(); }
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finally { _stateLock.Release(); }
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}
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private async Task LogoutInternalAsync()
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{
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@@ -182,87 +139,16 @@ namespace Discord.API
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catch { }
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await DisconnectInternalAsync().ConfigureAwait(false);
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await _requestQueue.ClearAsync().ConfigureAwait(false);
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await RequestQueue.ClearAsync().ConfigureAwait(false);
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await _requestQueue.SetCancelTokenAsync(CancellationToken.None).ConfigureAwait(false);
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await RequestQueue.SetCancelTokenAsync(CancellationToken.None).ConfigureAwait(false);
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_restClient.SetCancelToken(CancellationToken.None);
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LoginState = LoginState.LoggedOut;
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}
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public async Task ConnectAsync()
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{
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await _connectionLock.WaitAsync().ConfigureAwait(false);
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try
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{
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await ConnectInternalAsync().ConfigureAwait(false);
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}
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finally { _connectionLock.Release(); }
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}
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private async Task ConnectInternalAsync()
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{
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if (LoginState != LoginState.LoggedIn)
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throw new InvalidOperationException("You must log in before connecting.");
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if (_gatewayClient == null)
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throw new NotSupportedException("This client is not configured with websocket support.");
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ConnectionState = ConnectionState.Connecting;
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try
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{
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_connectCancelToken = new CancellationTokenSource();
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if (_gatewayClient != null)
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_gatewayClient.SetCancelToken(_connectCancelToken.Token);
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if (_gatewayUrl == null)
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{
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var gatewayResponse = await GetGatewayAsync().ConfigureAwait(false);
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_gatewayUrl = $"{gatewayResponse.Url}?v={DiscordConfig.APIVersion}&encoding={DiscordSocketConfig.GatewayEncoding}";
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}
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await _gatewayClient.ConnectAsync(_gatewayUrl).ConfigureAwait(false);
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ConnectionState = ConnectionState.Connected;
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}
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catch (Exception)
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{
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_gatewayUrl = null; //Uncache in case the gateway url changed
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await DisconnectInternalAsync().ConfigureAwait(false);
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throw;
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}
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}
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public async Task DisconnectAsync()
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{
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await _connectionLock.WaitAsync().ConfigureAwait(false);
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try
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{
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await DisconnectInternalAsync().ConfigureAwait(false);
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}
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finally { _connectionLock.Release(); }
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}
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public async Task DisconnectAsync(Exception ex)
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{
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await _connectionLock.WaitAsync().ConfigureAwait(false);
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try
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{
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await DisconnectInternalAsync().ConfigureAwait(false);
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}
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finally { _connectionLock.Release(); }
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}
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private async Task DisconnectInternalAsync()
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{
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if (_gatewayClient == null)
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throw new NotSupportedException("This client is not configured with websocket support.");
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if (ConnectionState == ConnectionState.Disconnected) return;
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ConnectionState = ConnectionState.Disconnecting;
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try { _connectCancelToken?.Cancel(false); }
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catch { }
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await _gatewayClient.DisconnectAsync().ConfigureAwait(false);
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ConnectionState = ConnectionState.Disconnected;
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}
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internal virtual Task ConnectInternalAsync() => Task.CompletedTask;
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internal virtual Task DisconnectInternalAsync() => Task.CompletedTask;
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//REST
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public Task SendAsync(string method, string endpoint,
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@@ -306,15 +192,6 @@ namespace Discord.API
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GuildBucket bucket, ulong guildId, RequestOptions options = null) where TResponse : class
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=> DeserializeJson<TResponse>(await SendMultipartInternalAsync(method, endpoint, multipartArgs, false, BucketGroup.Guild, (int)bucket, guildId, options).ConfigureAwait(false));
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//Gateway
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public Task SendGatewayAsync(GatewayOpCode opCode, object payload,
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GlobalBucket bucket = GlobalBucket.GeneralGateway, RequestOptions options = null)
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=> SendGatewayInternalAsync(opCode, payload, BucketGroup.Global, (int)bucket, 0, options);
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public Task SendGatewayAsync(GatewayOpCode opCode, object payload,
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GuildBucket bucket, ulong guildId, RequestOptions options = null)
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=> SendGatewayInternalAsync(opCode, payload, BucketGroup.Guild, (int)bucket, guildId, options);
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//Core
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private async Task<Stream> SendInternalAsync(string method, string endpoint, object payload, bool headerOnly,
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BucketGroup group, int bucketId, ulong guildId, RequestOptions options = null)
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@@ -323,7 +200,7 @@ namespace Discord.API
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string json = null;
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if (payload != null)
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json = SerializeJson(payload);
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var responseStream = await _requestQueue.SendAsync(new RestRequest(_restClient, method, endpoint, json, headerOnly, options), group, bucketId, guildId).ConfigureAwait(false);
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var responseStream = await RequestQueue.SendAsync(new RestRequest(_restClient, method, endpoint, json, headerOnly, options), group, bucketId, guildId).ConfigureAwait(false);
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stopwatch.Stop();
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double milliseconds = ToMilliseconds(stopwatch);
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@@ -335,7 +212,7 @@ namespace Discord.API
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BucketGroup group, int bucketId, ulong guildId, RequestOptions options = null)
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{
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var stopwatch = Stopwatch.StartNew();
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var responseStream = await _requestQueue.SendAsync(new RestRequest(_restClient, method, endpoint, multipartArgs, headerOnly, options), group, bucketId, guildId).ConfigureAwait(false);
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var responseStream = await RequestQueue.SendAsync(new RestRequest(_restClient, method, endpoint, multipartArgs, headerOnly, options), group, bucketId, guildId).ConfigureAwait(false);
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int bytes = headerOnly ? 0 : (int)responseStream.Length;
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stopwatch.Stop();
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@@ -344,17 +221,6 @@ namespace Discord.API
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return responseStream;
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}
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private async Task SendGatewayInternalAsync(GatewayOpCode opCode, object payload,
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BucketGroup group, int bucketId, ulong guildId, RequestOptions options)
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{
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//TODO: Add ETF
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byte[] bytes = null;
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payload = new WebSocketMessage { Operation = (int)opCode, Payload = payload };
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if (payload != null)
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bytes = Encoding.UTF8.GetBytes(SerializeJson(payload));
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await _requestQueue.SendAsync(new WebSocketRequest(_gatewayClient, bytes, true, options), group, bucketId, guildId).ConfigureAwait(false);
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await _sentGatewayMessageEvent.InvokeAsync(opCode).ConfigureAwait(false);
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}
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//Auth
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public async Task ValidateTokenAsync(RequestOptions options = null)
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@@ -362,69 +228,6 @@ namespace Discord.API
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await SendAsync("GET", "auth/login", options: options).ConfigureAwait(false);
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}
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//Gateway
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public async Task<GetGatewayResponse> GetGatewayAsync(RequestOptions options = null)
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{
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return await SendAsync<GetGatewayResponse>("GET", "gateway", options: options).ConfigureAwait(false);
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}
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public async Task SendIdentifyAsync(int largeThreshold = 100, bool useCompression = true, RequestOptions options = null)
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{
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var props = new Dictionary<string, string>
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{
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["$device"] = "Discord.Net"
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};
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var msg = new IdentifyParams()
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{
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Token = _authToken,
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Properties = props,
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LargeThreshold = largeThreshold,
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UseCompression = useCompression
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};
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await SendGatewayAsync(GatewayOpCode.Identify, msg, options: options).ConfigureAwait(false);
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}
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public async Task SendResumeAsync(string sessionId, int lastSeq, RequestOptions options = null)
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{
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var msg = new ResumeParams()
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{
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Token = _authToken,
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SessionId = sessionId,
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Sequence = lastSeq
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};
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await SendGatewayAsync(GatewayOpCode.Resume, msg, options: options).ConfigureAwait(false);
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}
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public async Task SendHeartbeatAsync(int lastSeq, RequestOptions options = null)
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{
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await SendGatewayAsync(GatewayOpCode.Heartbeat, lastSeq, options: options).ConfigureAwait(false);
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}
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public async Task SendStatusUpdateAsync(long? idleSince, Game game, RequestOptions options = null)
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{
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var args = new StatusUpdateParams
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{
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IdleSince = idleSince,
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Game = game
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};
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await SendGatewayAsync(GatewayOpCode.StatusUpdate, args, options: options).ConfigureAwait(false);
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}
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public async Task SendRequestMembersAsync(IEnumerable<ulong> guildIds, RequestOptions options = null)
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{
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await SendGatewayAsync(GatewayOpCode.RequestGuildMembers, new RequestMembersParams { GuildIds = guildIds, Query = "", Limit = 0 }, options: options).ConfigureAwait(false);
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}
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public async Task SendVoiceStateUpdateAsync(ulong guildId, ulong? channelId, bool selfDeaf, bool selfMute, RequestOptions options = null)
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{
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var payload = new VoiceStateUpdateParams
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{
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GuildId = guildId,
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ChannelId = channelId,
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SelfDeaf = selfDeaf,
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SelfMute = selfMute
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};
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await SendGatewayAsync(GatewayOpCode.VoiceStateUpdate, payload, options: options).ConfigureAwait(false);
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}
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public async Task SendGuildSyncAsync(IEnumerable<ulong> guildIds, RequestOptions options = null)
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{
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await SendGatewayAsync(GatewayOpCode.GuildSync, guildIds, options: options).ConfigureAwait(false);
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}
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//Channels
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public async Task<Channel> GetChannelAsync(ulong channelId, RequestOptions options = null)
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{
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@@ -1230,8 +1033,8 @@ namespace Discord.API
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}
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//Helpers
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private static double ToMilliseconds(Stopwatch stopwatch) => Math.Round((double)stopwatch.ElapsedTicks / (double)Stopwatch.Frequency * 1000.0, 2);
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private string SerializeJson(object value)
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protected static double ToMilliseconds(Stopwatch stopwatch) => Math.Round((double)stopwatch.ElapsedTicks / (double)Stopwatch.Frequency * 1000.0, 2);
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protected string SerializeJson(object value)
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{
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var sb = new StringBuilder(256);
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using (TextWriter text = new StringWriter(sb, CultureInfo.InvariantCulture))
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@@ -1239,7 +1042,7 @@ namespace Discord.API
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_serializer.Serialize(writer, value);
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return sb.ToString();
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}
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private T DeserializeJson<T>(Stream jsonStream)
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protected T DeserializeJson<T>(Stream jsonStream)
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{
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using (TextReader text = new StreamReader(jsonStream))
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using (JsonReader reader = new JsonTextReader(text))
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@@ -2,6 +2,7 @@
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using Discord.Logging;
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using Discord.Net.Converters;
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using Discord.Net.Queue;
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using Discord.Net.Rest;
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using Discord.Net.WebSockets;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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@@ -17,7 +18,7 @@ using System.Threading.Tasks;
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namespace Discord.API
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{
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public class DiscordRpcApiClient : IDisposable
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public class DiscordRpcApiClient : DiscordRestApiClient, IDisposable
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{
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private abstract class RpcRequest
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{
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@@ -60,19 +61,16 @@ namespace Discord.API
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private readonly ConcurrentDictionary<Guid, RpcRequest> _requests;
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private readonly RequestQueue _requestQueue;
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private readonly JsonSerializer _serializer;
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private readonly IWebSocketClient _webSocketClient;
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private readonly SemaphoreSlim _connectionLock;
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private readonly string _clientId;
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private CancellationTokenSource _loginCancelToken, _connectCancelToken;
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private string _authToken;
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private string _origin;
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private bool _isDisposed;
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public LoginState LoginState { get; private set; }
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public ConnectionState ConnectionState { get; private set; }
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public DiscordRpcApiClient(string clientId, string origin, WebSocketProvider webSocketProvider, JsonSerializer serializer = null, RequestQueue requestQueue = null)
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public DiscordRpcApiClient(string clientId, string origin, RestClientProvider restClientProvider, WebSocketProvider webSocketProvider, JsonSerializer serializer = null, RequestQueue requestQueue = null)
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: base(restClientProvider, serializer, requestQueue)
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{
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_connectionLock = new SemaphoreSlim(1, 1);
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_clientId = clientId;
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@@ -80,33 +78,19 @@ namespace Discord.API
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_requestQueue = requestQueue ?? new RequestQueue();
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_requests = new ConcurrentDictionary<Guid, RpcRequest>();
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if (webSocketProvider != null)
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_webSocketClient = webSocketProvider();
|
||||
//_webSocketClient.SetHeader("user-agent", DiscordConfig.UserAgent); (Causes issues in .Net 4.6+)
|
||||
_webSocketClient.SetHeader("origin", _origin);
|
||||
_webSocketClient.BinaryMessage += async (data, index, count) =>
|
||||
{
|
||||
_webSocketClient = webSocketProvider();
|
||||
//_webSocketClient.SetHeader("user-agent", DiscordConfig.UserAgent); (Causes issues in .Net 4.6+)
|
||||
_webSocketClient.SetHeader("origin", _origin);
|
||||
_webSocketClient.BinaryMessage += async (data, index, count) =>
|
||||
using (var compressed = new MemoryStream(data, index + 2, count - 2))
|
||||
using (var decompressed = new MemoryStream())
|
||||
{
|
||||
using (var compressed = new MemoryStream(data, index + 2, count - 2))
|
||||
using (var decompressed = new MemoryStream())
|
||||
{
|
||||
using (var zlib = new DeflateStream(compressed, CompressionMode.Decompress))
|
||||
zlib.CopyTo(decompressed);
|
||||
decompressed.Position = 0;
|
||||
using (var reader = new StreamReader(decompressed))
|
||||
using (var jsonReader = new JsonTextReader(reader))
|
||||
{
|
||||
var msg = _serializer.Deserialize<RpcMessage>(jsonReader);
|
||||
await _receivedRpcEvent.InvokeAsync(msg.Cmd, msg.Event, msg.Data).ConfigureAwait(false);
|
||||
if (msg.Nonce.IsSpecified && msg.Nonce.Value.HasValue)
|
||||
ProcessMessage(msg);
|
||||
}
|
||||
}
|
||||
};
|
||||
_webSocketClient.TextMessage += async text =>
|
||||
{
|
||||
using (var reader = new StringReader(text))
|
||||
using (var zlib = new DeflateStream(compressed, CompressionMode.Decompress))
|
||||
zlib.CopyTo(decompressed);
|
||||
decompressed.Position = 0;
|
||||
using (var reader = new StreamReader(decompressed))
|
||||
using (var jsonReader = new JsonTextReader(reader))
|
||||
{
|
||||
var msg = _serializer.Deserialize<RpcMessage>(jsonReader);
|
||||
@@ -114,17 +98,26 @@ namespace Discord.API
|
||||
if (msg.Nonce.IsSpecified && msg.Nonce.Value.HasValue)
|
||||
ProcessMessage(msg);
|
||||
}
|
||||
};
|
||||
_webSocketClient.Closed += async ex =>
|
||||
}
|
||||
};
|
||||
_webSocketClient.TextMessage += async text =>
|
||||
{
|
||||
using (var reader = new StringReader(text))
|
||||
using (var jsonReader = new JsonTextReader(reader))
|
||||
{
|
||||
await DisconnectAsync().ConfigureAwait(false);
|
||||
await _disconnectedEvent.InvokeAsync(ex).ConfigureAwait(false);
|
||||
};
|
||||
}
|
||||
|
||||
_serializer = serializer ?? new JsonSerializer { ContractResolver = new DiscordContractResolver() };
|
||||
var msg = _serializer.Deserialize<RpcMessage>(jsonReader);
|
||||
await _receivedRpcEvent.InvokeAsync(msg.Cmd, msg.Event, msg.Data).ConfigureAwait(false);
|
||||
if (msg.Nonce.IsSpecified && msg.Nonce.Value.HasValue)
|
||||
ProcessMessage(msg);
|
||||
}
|
||||
};
|
||||
_webSocketClient.Closed += async ex =>
|
||||
{
|
||||
await DisconnectAsync().ConfigureAwait(false);
|
||||
await _disconnectedEvent.InvokeAsync(ex).ConfigureAwait(false);
|
||||
};
|
||||
}
|
||||
private void Dispose(bool disposing)
|
||||
internal override void Dispose(bool disposing)
|
||||
{
|
||||
if (!_isDisposed)
|
||||
{
|
||||
@@ -136,67 +129,6 @@ namespace Discord.API
|
||||
_isDisposed = true;
|
||||
}
|
||||
}
|
||||
public void Dispose() => Dispose(true);
|
||||
|
||||
public async Task LoginAsync(TokenType tokenType, string token, bool upgrade = false, RequestOptions options = null)
|
||||
{
|
||||
await _connectionLock.WaitAsync().ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
await LoginInternalAsync(tokenType, token, upgrade, options).ConfigureAwait(false);
|
||||
}
|
||||
finally { _connectionLock.Release(); }
|
||||
}
|
||||
private async Task LoginInternalAsync(TokenType tokenType, string token, bool upgrade = false, RequestOptions options = null)
|
||||
{
|
||||
if (!upgrade && LoginState != LoginState.LoggedOut)
|
||||
await LogoutInternalAsync().ConfigureAwait(false);
|
||||
|
||||
if (tokenType != TokenType.Bearer)
|
||||
throw new InvalidOperationException("RPC only supports bearer tokens");
|
||||
|
||||
LoginState = LoginState.LoggingIn;
|
||||
try
|
||||
{
|
||||
_loginCancelToken = new CancellationTokenSource();
|
||||
await _requestQueue.SetCancelTokenAsync(_loginCancelToken.Token).ConfigureAwait(false);
|
||||
|
||||
_authToken = token;
|
||||
|
||||
LoginState = LoginState.LoggedIn;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
await LogoutInternalAsync().ConfigureAwait(false);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
public async Task LogoutAsync()
|
||||
{
|
||||
await _connectionLock.WaitAsync().ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
await LogoutInternalAsync().ConfigureAwait(false);
|
||||
}
|
||||
finally { _connectionLock.Release(); }
|
||||
}
|
||||
private async Task LogoutInternalAsync()
|
||||
{
|
||||
//An exception here will lock the client into the unusable LoggingOut state, but that's probably fine since our client is in an undefined state too.
|
||||
if (LoginState == LoginState.LoggedOut) return;
|
||||
LoginState = LoginState.LoggingOut;
|
||||
|
||||
try { _loginCancelToken?.Cancel(false); }
|
||||
catch { }
|
||||
|
||||
await DisconnectInternalAsync().ConfigureAwait(false);
|
||||
await _requestQueue.ClearAsync().ConfigureAwait(false);
|
||||
|
||||
await _requestQueue.SetCancelTokenAsync(CancellationToken.None).ConfigureAwait(false);
|
||||
|
||||
LoginState = LoginState.LoggedOut;
|
||||
}
|
||||
|
||||
public async Task ConnectAsync()
|
||||
{
|
||||
@@ -207,7 +139,7 @@ namespace Discord.API
|
||||
}
|
||||
finally { _connectionLock.Release(); }
|
||||
}
|
||||
private async Task ConnectInternalAsync()
|
||||
internal override async Task ConnectInternalAsync()
|
||||
{
|
||||
/*if (LoginState != LoginState.LoggedIn)
|
||||
throw new InvalidOperationException("You must log in before connecting.");*/
|
||||
@@ -226,6 +158,7 @@ namespace Discord.API
|
||||
{
|
||||
string url = $"wss://discordapp.io:{port}/?v={DiscordRpcConfig.RpcAPIVersion}&client_id={_clientId}";
|
||||
await _webSocketClient.ConnectAsync(url).ConfigureAwait(false);
|
||||
SetBaseUrl($"https://discordapp.io:{port}");
|
||||
success = true;
|
||||
break;
|
||||
}
|
||||
@@ -254,7 +187,7 @@ namespace Discord.API
|
||||
}
|
||||
finally { _connectionLock.Release(); }
|
||||
}
|
||||
private async Task DisconnectInternalAsync()
|
||||
internal override async Task DisconnectInternalAsync()
|
||||
{
|
||||
if (_webSocketClient == null)
|
||||
throw new NotSupportedException("This client is not configured with websocket support.");
|
||||
@@ -421,22 +354,5 @@ namespace Discord.API
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
//Helpers
|
||||
private static double ToMilliseconds(Stopwatch stopwatch) => Math.Round((double)stopwatch.ElapsedTicks / (double)Stopwatch.Frequency * 1000.0, 2);
|
||||
private string SerializeJson(object value)
|
||||
{
|
||||
var sb = new StringBuilder(256);
|
||||
using (TextWriter text = new StringWriter(sb, CultureInfo.InvariantCulture))
|
||||
using (JsonWriter writer = new JsonTextWriter(text))
|
||||
_serializer.Serialize(writer, value);
|
||||
return sb.ToString();
|
||||
}
|
||||
private T DeserializeJson<T>(Stream jsonStream)
|
||||
{
|
||||
using (TextReader text = new StreamReader(jsonStream))
|
||||
using (JsonReader reader = new JsonTextReader(text))
|
||||
return _serializer.Deserialize<T>(reader);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
240
src/Discord.Net/API/DiscordSocketApiClient.cs
Normal file
240
src/Discord.Net/API/DiscordSocketApiClient.cs
Normal file
@@ -0,0 +1,240 @@
|
||||
using Discord.API.Gateway;
|
||||
using Discord.API.Rest;
|
||||
using Discord.Net.Queue;
|
||||
using Discord.Net.Rest;
|
||||
using Discord.Net.WebSockets;
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.IO.Compression;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Discord.API
|
||||
{
|
||||
public class DiscordSocketApiClient : DiscordRestApiClient
|
||||
{
|
||||
public event Func<GatewayOpCode, Task> SentGatewayMessage { add { _sentGatewayMessageEvent.Add(value); } remove { _sentGatewayMessageEvent.Remove(value); } }
|
||||
private readonly AsyncEvent<Func<GatewayOpCode, Task>> _sentGatewayMessageEvent = new AsyncEvent<Func<GatewayOpCode, Task>>();
|
||||
public event Func<GatewayOpCode, int?, string, object, Task> ReceivedGatewayEvent { add { _receivedGatewayEvent.Add(value); } remove { _receivedGatewayEvent.Remove(value); } }
|
||||
private readonly AsyncEvent<Func<GatewayOpCode, int?, string, object, Task>> _receivedGatewayEvent = new AsyncEvent<Func<GatewayOpCode, int?, string, object, Task>>();
|
||||
|
||||
public event Func<Exception, Task> Disconnected { add { _disconnectedEvent.Add(value); } remove { _disconnectedEvent.Remove(value); } }
|
||||
private readonly AsyncEvent<Func<Exception, Task>> _disconnectedEvent = new AsyncEvent<Func<Exception, Task>>();
|
||||
|
||||
private readonly IWebSocketClient _gatewayClient;
|
||||
private CancellationTokenSource _connectCancelToken;
|
||||
private string _gatewayUrl;
|
||||
|
||||
public ConnectionState ConnectionState { get; private set; }
|
||||
|
||||
public DiscordSocketApiClient(RestClientProvider restClientProvider, WebSocketProvider webSocketProvider, JsonSerializer serializer = null, RequestQueue requestQueue = null)
|
||||
: base(restClientProvider, serializer, requestQueue)
|
||||
{
|
||||
_gatewayClient = webSocketProvider();
|
||||
//_gatewayClient.SetHeader("user-agent", DiscordConfig.UserAgent); (Causes issues in .Net 4.6+)
|
||||
_gatewayClient.BinaryMessage += async (data, index, count) =>
|
||||
{
|
||||
using (var compressed = new MemoryStream(data, index + 2, count - 2))
|
||||
using (var decompressed = new MemoryStream())
|
||||
{
|
||||
using (var zlib = new DeflateStream(compressed, CompressionMode.Decompress))
|
||||
zlib.CopyTo(decompressed);
|
||||
decompressed.Position = 0;
|
||||
using (var reader = new StreamReader(decompressed))
|
||||
using (var jsonReader = new JsonTextReader(reader))
|
||||
{
|
||||
var msg = _serializer.Deserialize<WebSocketMessage>(jsonReader);
|
||||
await _receivedGatewayEvent.InvokeAsync((GatewayOpCode)msg.Operation, msg.Sequence, msg.Type, msg.Payload).ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
};
|
||||
_gatewayClient.TextMessage += async text =>
|
||||
{
|
||||
using (var reader = new StringReader(text))
|
||||
using (var jsonReader = new JsonTextReader(reader))
|
||||
{
|
||||
var msg = _serializer.Deserialize<WebSocketMessage>(jsonReader);
|
||||
await _receivedGatewayEvent.InvokeAsync((GatewayOpCode)msg.Operation, msg.Sequence, msg.Type, msg.Payload).ConfigureAwait(false);
|
||||
}
|
||||
};
|
||||
_gatewayClient.Closed += async ex =>
|
||||
{
|
||||
await DisconnectAsync().ConfigureAwait(false);
|
||||
await _disconnectedEvent.InvokeAsync(ex).ConfigureAwait(false);
|
||||
};
|
||||
}
|
||||
internal override void Dispose(bool disposing)
|
||||
{
|
||||
if (!_isDisposed)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
_connectCancelToken?.Dispose();
|
||||
(_gatewayClient as IDisposable)?.Dispose();
|
||||
}
|
||||
_isDisposed = true;
|
||||
}
|
||||
}
|
||||
|
||||
public async Task ConnectAsync()
|
||||
{
|
||||
await _stateLock.WaitAsync().ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
await ConnectInternalAsync().ConfigureAwait(false);
|
||||
}
|
||||
finally { _stateLock.Release(); }
|
||||
}
|
||||
internal override async Task ConnectInternalAsync()
|
||||
{
|
||||
if (LoginState != LoginState.LoggedIn)
|
||||
throw new InvalidOperationException("You must log in before connecting.");
|
||||
if (_gatewayClient == null)
|
||||
throw new NotSupportedException("This client is not configured with websocket support.");
|
||||
|
||||
ConnectionState = ConnectionState.Connecting;
|
||||
try
|
||||
{
|
||||
_connectCancelToken = new CancellationTokenSource();
|
||||
if (_gatewayClient != null)
|
||||
_gatewayClient.SetCancelToken(_connectCancelToken.Token);
|
||||
|
||||
if (_gatewayUrl == null)
|
||||
{
|
||||
var gatewayResponse = await GetGatewayAsync().ConfigureAwait(false);
|
||||
_gatewayUrl = $"{gatewayResponse.Url}?v={DiscordConfig.APIVersion}&encoding={DiscordSocketConfig.GatewayEncoding}";
|
||||
}
|
||||
await _gatewayClient.ConnectAsync(_gatewayUrl).ConfigureAwait(false);
|
||||
|
||||
ConnectionState = ConnectionState.Connected;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
_gatewayUrl = null; //Uncache in case the gateway url changed
|
||||
await DisconnectInternalAsync().ConfigureAwait(false);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
public async Task DisconnectAsync()
|
||||
{
|
||||
await _stateLock.WaitAsync().ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
await DisconnectInternalAsync().ConfigureAwait(false);
|
||||
}
|
||||
finally { _stateLock.Release(); }
|
||||
}
|
||||
public async Task DisconnectAsync(Exception ex)
|
||||
{
|
||||
await _stateLock.WaitAsync().ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
await DisconnectInternalAsync().ConfigureAwait(false);
|
||||
}
|
||||
finally { _stateLock.Release(); }
|
||||
}
|
||||
internal override async Task DisconnectInternalAsync()
|
||||
{
|
||||
if (_gatewayClient == null)
|
||||
throw new NotSupportedException("This client is not configured with websocket support.");
|
||||
|
||||
if (ConnectionState == ConnectionState.Disconnected) return;
|
||||
ConnectionState = ConnectionState.Disconnecting;
|
||||
|
||||
try { _connectCancelToken?.Cancel(false); }
|
||||
catch { }
|
||||
|
||||
await _gatewayClient.DisconnectAsync().ConfigureAwait(false);
|
||||
|
||||
ConnectionState = ConnectionState.Disconnected;
|
||||
}
|
||||
|
||||
//Core
|
||||
private async Task SendGatewayInternalAsync(GatewayOpCode opCode, object payload,
|
||||
BucketGroup group, int bucketId, ulong guildId, RequestOptions options)
|
||||
{
|
||||
//TODO: Add ETF
|
||||
byte[] bytes = null;
|
||||
payload = new WebSocketMessage { Operation = (int)opCode, Payload = payload };
|
||||
if (payload != null)
|
||||
bytes = Encoding.UTF8.GetBytes(SerializeJson(payload));
|
||||
await RequestQueue.SendAsync(new WebSocketRequest(_gatewayClient, bytes, true, options), group, bucketId, guildId).ConfigureAwait(false);
|
||||
await _sentGatewayMessageEvent.InvokeAsync(opCode).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
//Gateway
|
||||
public Task SendGatewayAsync(GatewayOpCode opCode, object payload,
|
||||
GlobalBucket bucket = GlobalBucket.GeneralGateway, RequestOptions options = null)
|
||||
=> SendGatewayInternalAsync(opCode, payload, BucketGroup.Global, (int)bucket, 0, options);
|
||||
|
||||
public Task SendGatewayAsync(GatewayOpCode opCode, object payload,
|
||||
GuildBucket bucket, ulong guildId, RequestOptions options = null)
|
||||
=> SendGatewayInternalAsync(opCode, payload, BucketGroup.Guild, (int)bucket, guildId, options);
|
||||
|
||||
public async Task<GetGatewayResponse> GetGatewayAsync(RequestOptions options = null)
|
||||
{
|
||||
return await SendAsync<GetGatewayResponse>("GET", "gateway", options: options).ConfigureAwait(false);
|
||||
}
|
||||
public async Task SendIdentifyAsync(int largeThreshold = 100, bool useCompression = true, RequestOptions options = null)
|
||||
{
|
||||
var props = new Dictionary<string, string>
|
||||
{
|
||||
["$device"] = "Discord.Net"
|
||||
};
|
||||
var msg = new IdentifyParams()
|
||||
{
|
||||
Token = _authToken,
|
||||
Properties = props,
|
||||
LargeThreshold = largeThreshold,
|
||||
UseCompression = useCompression
|
||||
};
|
||||
await SendGatewayAsync(GatewayOpCode.Identify, msg, options: options).ConfigureAwait(false);
|
||||
}
|
||||
public async Task SendResumeAsync(string sessionId, int lastSeq, RequestOptions options = null)
|
||||
{
|
||||
var msg = new ResumeParams()
|
||||
{
|
||||
Token = _authToken,
|
||||
SessionId = sessionId,
|
||||
Sequence = lastSeq
|
||||
};
|
||||
await SendGatewayAsync(GatewayOpCode.Resume, msg, options: options).ConfigureAwait(false);
|
||||
}
|
||||
public async Task SendHeartbeatAsync(int lastSeq, RequestOptions options = null)
|
||||
{
|
||||
await SendGatewayAsync(GatewayOpCode.Heartbeat, lastSeq, options: options).ConfigureAwait(false);
|
||||
}
|
||||
public async Task SendStatusUpdateAsync(long? idleSince, Game game, RequestOptions options = null)
|
||||
{
|
||||
var args = new StatusUpdateParams
|
||||
{
|
||||
IdleSince = idleSince,
|
||||
Game = game
|
||||
};
|
||||
await SendGatewayAsync(GatewayOpCode.StatusUpdate, args, options: options).ConfigureAwait(false);
|
||||
}
|
||||
public async Task SendRequestMembersAsync(IEnumerable<ulong> guildIds, RequestOptions options = null)
|
||||
{
|
||||
await SendGatewayAsync(GatewayOpCode.RequestGuildMembers, new RequestMembersParams { GuildIds = guildIds, Query = "", Limit = 0 }, options: options).ConfigureAwait(false);
|
||||
}
|
||||
public async Task SendVoiceStateUpdateAsync(ulong guildId, ulong? channelId, bool selfDeaf, bool selfMute, RequestOptions options = null)
|
||||
{
|
||||
var payload = new VoiceStateUpdateParams
|
||||
{
|
||||
GuildId = guildId,
|
||||
ChannelId = channelId,
|
||||
SelfDeaf = selfDeaf,
|
||||
SelfMute = selfMute
|
||||
};
|
||||
await SendGatewayAsync(GatewayOpCode.VoiceStateUpdate, payload, options: options).ConfigureAwait(false);
|
||||
}
|
||||
public async Task SendGuildSyncAsync(IEnumerable<ulong> guildIds, RequestOptions options = null)
|
||||
{
|
||||
await SendGatewayAsync(GatewayOpCode.GuildSync, guildIds, options: options).ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -27,20 +27,21 @@ namespace Discord
|
||||
|
||||
internal readonly ILogger _clientLogger, _restLogger, _queueLogger;
|
||||
internal readonly SemaphoreSlim _connectionLock;
|
||||
internal readonly RequestQueue _requestQueue;
|
||||
internal SelfUser _currentUser;
|
||||
private bool _isFirstLogSub;
|
||||
internal bool _isDisposed;
|
||||
|
||||
public API.DiscordApiClient ApiClient { get; }
|
||||
public API.DiscordRestApiClient ApiClient { get; }
|
||||
internal LogManager LogManager { get; }
|
||||
public LoginState LoginState { get; private set; }
|
||||
|
||||
/// <summary> Creates a new REST-only discord client. </summary>
|
||||
public DiscordRestClient() : this(new DiscordRestConfig()) { }
|
||||
public DiscordRestClient(DiscordRestConfig config) : this(config, CreateApiClient(config)) { }
|
||||
/// <summary> Creates a new REST-only discord client. </summary>
|
||||
public DiscordRestClient(DiscordRestConfig config)
|
||||
internal DiscordRestClient(DiscordRestConfig config, API.DiscordRestApiClient client)
|
||||
{
|
||||
ApiClient = client;
|
||||
LogManager = new LogManager(config.LogLevel);
|
||||
LogManager.Message += async msg => await _logEvent.InvokeAsync(msg).ConfigureAwait(false);
|
||||
_clientLogger = LogManager.CreateLogger("Client");
|
||||
@@ -50,19 +51,16 @@ namespace Discord
|
||||
|
||||
_connectionLock = new SemaphoreSlim(1, 1);
|
||||
|
||||
_requestQueue = new RequestQueue();
|
||||
_requestQueue.RateLimitTriggered += async (id, bucket, millis) =>
|
||||
ApiClient.RequestQueue.RateLimitTriggered += async (id, bucket, millis) =>
|
||||
{
|
||||
await _queueLogger.WarningAsync($"Rate limit triggered (id = \"{id ?? "null"}\")").ConfigureAwait(false);
|
||||
if (bucket == null && id != null)
|
||||
await _queueLogger.WarningAsync($"Unknown rate limit bucket \"{id ?? "null"}\"").ConfigureAwait(false);
|
||||
};
|
||||
|
||||
var restProvider = config.RestClientProvider;
|
||||
var webSocketProvider = (this is DiscordSocketClient) ? (config as DiscordSocketConfig)?.WebSocketProvider : null; //TODO: Clean this check
|
||||
ApiClient = new API.DiscordApiClient(restProvider, webSocketProvider, requestQueue: _requestQueue);
|
||||
ApiClient.SentRequest += async (method, endpoint, millis) => await _restLogger.VerboseAsync($"{method} {endpoint}: {millis} ms").ConfigureAwait(false);
|
||||
}
|
||||
private static API.DiscordRestApiClient CreateApiClient(DiscordRestConfig config)
|
||||
=> new API.DiscordRestApiClient(config.RestClientProvider, requestQueue: new RequestQueue());
|
||||
|
||||
/// <inheritdoc />
|
||||
public async Task LoginAsync(TokenType tokenType, string token, bool validateToken = true)
|
||||
@@ -89,27 +87,9 @@ namespace Discord
|
||||
try
|
||||
{
|
||||
await ApiClient.LoginAsync(tokenType, token).ConfigureAwait(false);
|
||||
|
||||
if (validateToken)
|
||||
{
|
||||
try
|
||||
{
|
||||
var user = await GetCurrentUserAsync().ConfigureAwait(false);
|
||||
if (user == null) //Is using a cached DiscordClient
|
||||
user = new SelfUser(this, await ApiClient.GetMyUserAsync().ConfigureAwait(false));
|
||||
|
||||
if (user.IsBot && tokenType == TokenType.User)
|
||||
throw new InvalidOperationException($"A bot token used provided with {nameof(TokenType)}.{nameof(TokenType.User)}");
|
||||
else if (!user.IsBot && tokenType == TokenType.Bot) //Discord currently sends a 401 in this case
|
||||
throw new InvalidOperationException($"A user token used provided with {nameof(TokenType)}.{nameof(TokenType.Bot)}");
|
||||
}
|
||||
catch (HttpException ex)
|
||||
{
|
||||
throw new ArgumentException("Token validation failed", nameof(token), ex);
|
||||
}
|
||||
}
|
||||
|
||||
await OnLoginAsync().ConfigureAwait(false);
|
||||
await ValidateTokenAsync(tokenType, token).ConfigureAwait(false);
|
||||
await OnLoginAsync(tokenType, token).ConfigureAwait(false);
|
||||
|
||||
LoginState = LoginState.LoggedIn;
|
||||
}
|
||||
@@ -121,7 +101,26 @@ namespace Discord
|
||||
|
||||
await _loggedInEvent.InvokeAsync().ConfigureAwait(false);
|
||||
}
|
||||
protected virtual Task OnLoginAsync() => Task.CompletedTask;
|
||||
protected virtual async Task ValidateTokenAsync(TokenType tokenType, string token)
|
||||
{
|
||||
try
|
||||
{
|
||||
var user = await GetCurrentUserAsync().ConfigureAwait(false);
|
||||
if (user == null) //Is using a cached DiscordClient
|
||||
user = new SelfUser(this, await ApiClient.GetMyUserAsync().ConfigureAwait(false));
|
||||
|
||||
if (user.IsBot && tokenType == TokenType.User)
|
||||
throw new InvalidOperationException($"A bot token used provided with {nameof(TokenType)}.{nameof(TokenType.User)}");
|
||||
else if (!user.IsBot && tokenType == TokenType.Bot) //Discord currently sends a 401 in this case
|
||||
throw new InvalidOperationException($"A user token used provided with {nameof(TokenType)}.{nameof(TokenType.Bot)}");
|
||||
}
|
||||
catch (HttpException ex)
|
||||
{
|
||||
throw new ArgumentException("Token validation failed", nameof(token), ex);
|
||||
}
|
||||
}
|
||||
protected virtual Task OnLoginAsync(TokenType tokenType, string token) => Task.CompletedTask;
|
||||
|
||||
|
||||
/// <inheritdoc />
|
||||
public async Task LogoutAsync()
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using Discord.API.Rpc;
|
||||
using Discord.Logging;
|
||||
using Discord.Net.Converters;
|
||||
using Discord.Net.Queue;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using System;
|
||||
@@ -10,16 +11,8 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
public class DiscordRpcClient
|
||||
public class DiscordRpcClient : DiscordRestClient
|
||||
{
|
||||
public event Func<LogMessage, Task> Log { add { _logEvent.Add(value); } remove { _logEvent.Remove(value); } }
|
||||
private readonly AsyncEvent<Func<LogMessage, Task>> _logEvent = new AsyncEvent<Func<LogMessage, Task>>();
|
||||
|
||||
public event Func<Task> LoggedIn { add { _loggedInEvent.Add(value); } remove { _loggedInEvent.Remove(value); } }
|
||||
private readonly AsyncEvent<Func<Task>> _loggedInEvent = new AsyncEvent<Func<Task>>();
|
||||
public event Func<Task> LoggedOut { add { _loggedOutEvent.Add(value); } remove { _loggedOutEvent.Remove(value); } }
|
||||
private readonly AsyncEvent<Func<Task>> _loggedOutEvent = new AsyncEvent<Func<Task>>();
|
||||
|
||||
public event Func<Task> Connected { add { _connectedEvent.Add(value); } remove { _connectedEvent.Remove(value); } }
|
||||
private readonly AsyncEvent<Func<Task>> _connectedEvent = new AsyncEvent<Func<Task>>();
|
||||
public event Func<Exception, Task> Disconnected { add { _disconnectedEvent.Add(value); } remove { _disconnectedEvent.Remove(value); } }
|
||||
@@ -28,44 +21,36 @@ namespace Discord
|
||||
public event Func<Task> Ready { add { _readyEvent.Add(value); } remove { _readyEvent.Remove(value); } }
|
||||
private readonly AsyncEvent<Func<Task>> _readyEvent = new AsyncEvent<Func<Task>>();
|
||||
|
||||
private readonly ILogger _clientLogger, _rpcLogger;
|
||||
private readonly SemaphoreSlim _connectionLock;
|
||||
private readonly ILogger _rpcLogger;
|
||||
private readonly JsonSerializer _serializer;
|
||||
|
||||
private TaskCompletionSource<bool> _connectTask;
|
||||
private CancellationTokenSource _cancelToken;
|
||||
internal SelfUser _currentUser;
|
||||
private CancellationTokenSource _cancelToken, _reconnectCancelToken;
|
||||
private Task _reconnectTask;
|
||||
private bool _isFirstLogSub;
|
||||
private bool _isReconnecting;
|
||||
private bool _isDisposed;
|
||||
private bool _canReconnect;
|
||||
|
||||
public API.DiscordRpcApiClient ApiClient { get; }
|
||||
internal LogManager LogManager { get; }
|
||||
public LoginState LoginState { get; private set; }
|
||||
public ConnectionState ConnectionState { get; private set; }
|
||||
|
||||
public new API.DiscordRpcApiClient ApiClient => base.ApiClient as API.DiscordRpcApiClient;
|
||||
|
||||
/// <summary> Creates a new RPC discord client. </summary>
|
||||
public DiscordRpcClient(string clientId, string origin) : this(new DiscordRpcConfig(clientId, origin)) { }
|
||||
/// <summary> Creates a new RPC discord client. </summary>
|
||||
public DiscordRpcClient(DiscordRpcConfig config)
|
||||
: base(config, CreateApiClient(config))
|
||||
{
|
||||
LogManager = new LogManager(config.LogLevel);
|
||||
LogManager.Message += async msg => await _logEvent.InvokeAsync(msg).ConfigureAwait(false);
|
||||
_clientLogger = LogManager.CreateLogger("Client");
|
||||
_rpcLogger = LogManager.CreateLogger("RPC");
|
||||
_isFirstLogSub = true;
|
||||
|
||||
_connectionLock = new SemaphoreSlim(1, 1);
|
||||
|
||||
_serializer = new JsonSerializer { ContractResolver = new DiscordContractResolver() };
|
||||
_serializer.Error += (s, e) =>
|
||||
{
|
||||
_rpcLogger.WarningAsync(e.ErrorContext.Error).GetAwaiter().GetResult();
|
||||
e.ErrorContext.Handled = true;
|
||||
};
|
||||
|
||||
ApiClient = new API.DiscordRpcApiClient(config.ClientId, config.Origin, config.WebSocketProvider);
|
||||
|
||||
ApiClient.SentRpcMessage += async opCode => await _rpcLogger.DebugAsync($"Sent {opCode}").ConfigureAwait(false);
|
||||
ApiClient.ReceivedRpcEvent += ProcessMessageAsync;
|
||||
ApiClient.Disconnected += async ex =>
|
||||
@@ -79,91 +64,48 @@ namespace Discord
|
||||
await _rpcLogger.WarningAsync($"Connection Closed").ConfigureAwait(false);
|
||||
};
|
||||
}
|
||||
private void Dispose(bool disposing)
|
||||
private static API.DiscordRpcApiClient CreateApiClient(DiscordRpcConfig config)
|
||||
=> new API.DiscordRpcApiClient(config.ClientId, config.Origin, config.RestClientProvider, config.WebSocketProvider, requestQueue: new RequestQueue());
|
||||
|
||||
internal override void Dispose(bool disposing)
|
||||
{
|
||||
if (!_isDisposed)
|
||||
{
|
||||
ApiClient.Dispose();
|
||||
_isDisposed = true;
|
||||
}
|
||||
}
|
||||
public void Dispose() => Dispose(true);
|
||||
|
||||
/// <inheritdoc />
|
||||
public async Task LoginAsync(TokenType tokenType, string token, bool validateToken = true)
|
||||
{
|
||||
await _connectionLock.WaitAsync().ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
await LoginInternalAsync(tokenType, token, validateToken).ConfigureAwait(false);
|
||||
}
|
||||
finally { _connectionLock.Release(); }
|
||||
}
|
||||
private async Task LoginInternalAsync(TokenType tokenType, string token, bool validateToken)
|
||||
{
|
||||
if (_isFirstLogSub)
|
||||
{
|
||||
_isFirstLogSub = false;
|
||||
await WriteInitialLog().ConfigureAwait(false);
|
||||
}
|
||||
|
||||
if (LoginState != LoginState.LoggedOut)
|
||||
await LogoutInternalAsync().ConfigureAwait(false);
|
||||
LoginState = LoginState.LoggingIn;
|
||||
|
||||
try
|
||||
{
|
||||
await ApiClient.LoginAsync(tokenType, token).ConfigureAwait(false);
|
||||
|
||||
LoginState = LoginState.LoggedIn;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
await LogoutInternalAsync().ConfigureAwait(false);
|
||||
throw;
|
||||
}
|
||||
|
||||
await _loggedInEvent.InvokeAsync().ConfigureAwait(false);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public async Task LogoutAsync()
|
||||
{
|
||||
await _connectionLock.WaitAsync().ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
await LogoutInternalAsync().ConfigureAwait(false);
|
||||
}
|
||||
finally { _connectionLock.Release(); }
|
||||
}
|
||||
private async Task LogoutInternalAsync()
|
||||
{
|
||||
if (LoginState == LoginState.LoggedOut) return;
|
||||
LoginState = LoginState.LoggingOut;
|
||||
|
||||
await ApiClient.LogoutAsync().ConfigureAwait(false);
|
||||
|
||||
_currentUser = null;
|
||||
|
||||
LoginState = LoginState.LoggedOut;
|
||||
|
||||
await _loggedOutEvent.InvokeAsync().ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public async Task ConnectAsync()
|
||||
protected override async Task OnLoginAsync(TokenType tokenType, string token)
|
||||
{
|
||||
await ApiClient.LoginAsync(tokenType, token).ConfigureAwait(false);
|
||||
}
|
||||
protected override async Task OnLogoutAsync()
|
||||
{
|
||||
await ApiClient.LogoutAsync().ConfigureAwait(false);
|
||||
}
|
||||
|
||||
protected override Task ValidateTokenAsync(TokenType tokenType, string token)
|
||||
{
|
||||
return Task.CompletedTask; //Validation is done in DiscordRpcAPIClient
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public Task ConnectAsync() => ConnectAsync(false);
|
||||
internal async Task ConnectAsync(bool ignoreLoginCheck)
|
||||
{
|
||||
await _connectionLock.WaitAsync().ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
_isReconnecting = false;
|
||||
await ConnectInternalAsync().ConfigureAwait(false);
|
||||
await ConnectInternalAsync(ignoreLoginCheck, false).ConfigureAwait(false);
|
||||
}
|
||||
finally { _connectionLock.Release(); }
|
||||
}
|
||||
private async Task ConnectInternalAsync(bool ignoreLoginCheck = false)
|
||||
private async Task ConnectInternalAsync(bool ignoreLoginCheck, bool isReconnecting)
|
||||
{
|
||||
if (LoginState != LoginState.LoggedIn)
|
||||
throw new InvalidOperationException("You must log in before connecting or call ConnectAndAuthorizeAsync.");
|
||||
if (!ignoreLoginCheck && LoginState != LoginState.LoggedIn)
|
||||
throw new InvalidOperationException("You must log in before connecting.");
|
||||
|
||||
if (!isReconnecting && _reconnectCancelToken != null && !_reconnectCancelToken.IsCancellationRequested)
|
||||
_reconnectCancelToken.Cancel();
|
||||
|
||||
if (_isFirstLogSub)
|
||||
{
|
||||
@@ -173,7 +115,7 @@ namespace Discord
|
||||
|
||||
var state = ConnectionState;
|
||||
if (state == ConnectionState.Connecting || state == ConnectionState.Connected)
|
||||
await DisconnectInternalAsync(null).ConfigureAwait(false);
|
||||
await DisconnectInternalAsync(null, isReconnecting).ConfigureAwait(false);
|
||||
|
||||
ConnectionState = ConnectionState.Connecting;
|
||||
await _rpcLogger.InfoAsync("Connecting").ConfigureAwait(false);
|
||||
@@ -185,13 +127,13 @@ namespace Discord
|
||||
await _connectedEvent.InvokeAsync().ConfigureAwait(false);
|
||||
|
||||
await _connectTask.Task.ConfigureAwait(false);
|
||||
|
||||
_canReconnect = true;
|
||||
ConnectionState = ConnectionState.Connected;
|
||||
await _rpcLogger.InfoAsync("Connected").ConfigureAwait(false);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
await DisconnectInternalAsync(null).ConfigureAwait(false);
|
||||
await DisconnectInternalAsync(null, isReconnecting).ConfigureAwait(false);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
@@ -202,12 +144,20 @@ namespace Discord
|
||||
try
|
||||
{
|
||||
_isReconnecting = false;
|
||||
await DisconnectInternalAsync(null).ConfigureAwait(false);
|
||||
await DisconnectInternalAsync(null, false).ConfigureAwait(false);
|
||||
}
|
||||
finally { _connectionLock.Release(); }
|
||||
}
|
||||
private async Task DisconnectInternalAsync(Exception ex)
|
||||
private async Task DisconnectInternalAsync(Exception ex, bool isReconnecting)
|
||||
{
|
||||
if (!isReconnecting)
|
||||
{
|
||||
_canReconnect = false;
|
||||
|
||||
if (_reconnectCancelToken != null && !_reconnectCancelToken.IsCancellationRequested)
|
||||
_reconnectCancelToken.Cancel();
|
||||
}
|
||||
|
||||
if (ConnectionState == ConnectionState.Disconnected) return;
|
||||
ConnectionState = ConnectionState.Disconnecting;
|
||||
await _rpcLogger.InfoAsync("Disconnecting").ConfigureAwait(false);
|
||||
@@ -228,53 +178,51 @@ namespace Discord
|
||||
|
||||
private async Task StartReconnectAsync(Exception ex)
|
||||
{
|
||||
//TODO: Is this thread-safe?
|
||||
if (_reconnectTask != null) return;
|
||||
|
||||
_connectTask?.TrySetException(ex);
|
||||
await _connectionLock.WaitAsync().ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
await DisconnectInternalAsync(ex).ConfigureAwait(false);
|
||||
if (_reconnectTask != null) return;
|
||||
_isReconnecting = true;
|
||||
_reconnectTask = ReconnectInternalAsync();
|
||||
if (!_canReconnect || _reconnectTask != null) return;
|
||||
await DisconnectInternalAsync(null, true).ConfigureAwait(false);
|
||||
_reconnectCancelToken = new CancellationTokenSource();
|
||||
_reconnectTask = ReconnectInternalAsync(_reconnectCancelToken.Token);
|
||||
}
|
||||
finally { _connectionLock.Release(); }
|
||||
}
|
||||
private async Task ReconnectInternalAsync()
|
||||
private async Task ReconnectInternalAsync(CancellationToken cancelToken)
|
||||
{
|
||||
try
|
||||
{
|
||||
Random jitter = new Random();
|
||||
int nextReconnectDelay = 1000;
|
||||
while (_isReconnecting)
|
||||
while (true)
|
||||
{
|
||||
await Task.Delay(nextReconnectDelay, cancelToken).ConfigureAwait(false);
|
||||
nextReconnectDelay = nextReconnectDelay * 2 + jitter.Next(-250, 250);
|
||||
if (nextReconnectDelay > 60000)
|
||||
nextReconnectDelay = 60000;
|
||||
|
||||
await _connectionLock.WaitAsync().ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
await Task.Delay(nextReconnectDelay).ConfigureAwait(false);
|
||||
nextReconnectDelay *= 2;
|
||||
if (nextReconnectDelay > 30000)
|
||||
nextReconnectDelay = 30000;
|
||||
|
||||
await _connectionLock.WaitAsync().ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
await ConnectInternalAsync().ConfigureAwait(false);
|
||||
}
|
||||
finally { _connectionLock.Release(); }
|
||||
if (cancelToken.IsCancellationRequested) return;
|
||||
await ConnectInternalAsync(false, true).ConfigureAwait(false);
|
||||
_reconnectTask = null;
|
||||
return;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
await _rpcLogger.WarningAsync("Reconnect failed", ex).ConfigureAwait(false);
|
||||
}
|
||||
finally { _connectionLock.Release(); }
|
||||
}
|
||||
}
|
||||
finally
|
||||
catch (OperationCanceledException)
|
||||
{
|
||||
await _connectionLock.WaitAsync().ConfigureAwait(false);
|
||||
try
|
||||
{
|
||||
_isReconnecting = false;
|
||||
await _rpcLogger.DebugAsync("Reconnect cancelled").ConfigureAwait(false);
|
||||
_reconnectTask = null;
|
||||
}
|
||||
finally { _connectionLock.Release(); }
|
||||
@@ -283,7 +231,7 @@ namespace Discord
|
||||
|
||||
public async Task<string> AuthorizeAsync(string[] scopes)
|
||||
{
|
||||
await ConnectAsync().ConfigureAwait(false);
|
||||
await ConnectAsync(true).ConfigureAwait(false);
|
||||
var result = await ApiClient.SendAuthorizeAsync(scopes).ConfigureAwait(false);
|
||||
await DisconnectAsync().ConfigureAwait(false);
|
||||
return result.Code;
|
||||
@@ -314,7 +262,8 @@ namespace Discord
|
||||
//CancellationToken = cancelToken //TODO: Implement
|
||||
};
|
||||
|
||||
await ApiClient.SendAuthenticateAsync(options).ConfigureAwait(false); //Has bearer
|
||||
if (LoginState != LoginState.LoggedOut)
|
||||
await ApiClient.SendAuthenticateAsync(options).ConfigureAwait(false); //Has bearer
|
||||
|
||||
var __ = _connectTask.TrySetResultAsync(true); //Signal the .Connect() call to complete
|
||||
await _rpcLogger.InfoAsync("Ready").ConfigureAwait(false);
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
public class DiscordRpcConfig : DiscordConfig
|
||||
public class DiscordRpcConfig : DiscordRestConfig
|
||||
{
|
||||
public const int RpcAPIVersion = 1;
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@ using Discord.Audio;
|
||||
using Discord.Extensions;
|
||||
using Discord.Logging;
|
||||
using Discord.Net.Converters;
|
||||
using Discord.Net.Queue;
|
||||
using Discord.Net.WebSockets;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
@@ -52,6 +53,7 @@ namespace Discord
|
||||
internal DataStore DataStore { get; private set; }
|
||||
internal WebSocketProvider WebSocketProvider { get; private set; }
|
||||
|
||||
public new API.DiscordSocketApiClient ApiClient => base.ApiClient as API.DiscordSocketApiClient;
|
||||
internal SocketSelfUser CurrentUser => _currentUser as SocketSelfUser;
|
||||
internal IReadOnlyCollection<SocketGuild> Guilds => DataStore.Guilds;
|
||||
internal IReadOnlyCollection<VoiceRegion> VoiceRegions => _voiceRegions.ToReadOnlyCollection();
|
||||
@@ -60,7 +62,7 @@ namespace Discord
|
||||
public DiscordSocketClient() : this(new DiscordSocketConfig()) { }
|
||||
/// <summary> Creates a new REST/WebSocket discord client. </summary>
|
||||
public DiscordSocketClient(DiscordSocketConfig config)
|
||||
: base(config)
|
||||
: base(config, CreateApiClient(config))
|
||||
{
|
||||
ShardId = config.ShardId;
|
||||
TotalShards = config.TotalShards;
|
||||
@@ -106,8 +108,10 @@ namespace Discord
|
||||
_voiceRegions = ImmutableDictionary.Create<string, VoiceRegion>();
|
||||
_largeGuilds = new ConcurrentQueue<ulong>();
|
||||
}
|
||||
private static API.DiscordSocketApiClient CreateApiClient(DiscordSocketConfig config)
|
||||
=> new API.DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, requestQueue: new RequestQueue());
|
||||
|
||||
protected override async Task OnLoginAsync()
|
||||
protected override async Task OnLoginAsync(TokenType tokenType, string token)
|
||||
{
|
||||
var voiceRegions = await ApiClient.GetVoiceRegionsAsync().ConfigureAwait(false);
|
||||
_voiceRegions = voiceRegions.Select(x => new VoiceRegion(x)).ToImmutableDictionary(x => x.Id);
|
||||
|
||||
@@ -7,9 +7,9 @@ namespace Discord
|
||||
{
|
||||
internal class SelfUser : User, ISelfUser
|
||||
{
|
||||
private long _idleSince;
|
||||
private UserStatus _status;
|
||||
private Game _game;
|
||||
protected long _idleSince;
|
||||
protected UserStatus _status;
|
||||
protected Game _game;
|
||||
|
||||
public string Email { get; private set; }
|
||||
public bool IsVerified { get; private set; }
|
||||
@@ -61,27 +61,7 @@ namespace Discord
|
||||
var model = await Discord.ApiClient.ModifySelfAsync(args).ConfigureAwait(false);
|
||||
Update(model, UpdateSource.Rest);
|
||||
}
|
||||
public async Task ModifyStatusAsync(Action<ModifyPresenceParams> func)
|
||||
{
|
||||
if (func == null) throw new NullReferenceException(nameof(func));
|
||||
|
||||
var args = new ModifyPresenceParams();
|
||||
func(args);
|
||||
|
||||
var game = args._game.GetValueOrDefault(_game);
|
||||
var status = args._status.GetValueOrDefault(_status);
|
||||
|
||||
long idleSince = _idleSince;
|
||||
if (status == UserStatus.Idle && _status != UserStatus.Idle)
|
||||
idleSince = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds();
|
||||
var apiGame = game != null ? new API.Game { Name = game.Name, StreamType = game.StreamType, StreamUrl = game.StreamUrl } : null;
|
||||
|
||||
await Discord.ApiClient.SendStatusUpdateAsync(status == UserStatus.Idle ? _idleSince : (long?)null, apiGame).ConfigureAwait(false);
|
||||
|
||||
//Save values
|
||||
_idleSince = idleSince;
|
||||
_game = game;
|
||||
_status = status;
|
||||
}
|
||||
Task ISelfUser.ModifyStatusAsync(Action<ModifyPresenceParams> func) { throw new NotSupportedException(); }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
using System;
|
||||
using Discord.API.Rest;
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using Model = Discord.API.User;
|
||||
|
||||
namespace Discord
|
||||
@@ -15,6 +17,29 @@ namespace Discord
|
||||
{
|
||||
}
|
||||
|
||||
public async Task ModifyStatusAsync(Action<ModifyPresenceParams> func)
|
||||
{
|
||||
if (func == null) throw new NullReferenceException(nameof(func));
|
||||
|
||||
var args = new ModifyPresenceParams();
|
||||
func(args);
|
||||
|
||||
var game = args._game.GetValueOrDefault(_game);
|
||||
var status = args._status.GetValueOrDefault(_status);
|
||||
|
||||
long idleSince = _idleSince;
|
||||
if (status == UserStatus.Idle && _status != UserStatus.Idle)
|
||||
idleSince = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds();
|
||||
var apiGame = game != null ? new API.Game { Name = game.Name, StreamType = game.StreamType, StreamUrl = game.StreamUrl } : null;
|
||||
|
||||
await Discord.ApiClient.SendStatusUpdateAsync(status == UserStatus.Idle ? _idleSince : (long?)null, apiGame).ConfigureAwait(false);
|
||||
|
||||
//Save values
|
||||
_idleSince = idleSince;
|
||||
_game = game;
|
||||
_status = status;
|
||||
}
|
||||
|
||||
public SocketSelfUser Clone() => MemberwiseClone() as SocketSelfUser;
|
||||
ISocketUser ISocketUser.Clone() => Clone();
|
||||
}
|
||||
|
||||
@@ -13,7 +13,7 @@ namespace Discord
|
||||
{
|
||||
ConnectionState ConnectionState { get; }
|
||||
|
||||
DiscordApiClient ApiClient { get; }
|
||||
DiscordRestApiClient ApiClient { get; }
|
||||
ILogManager LogManager { get; }
|
||||
|
||||
Task ConnectAsync();
|
||||
|
||||
Reference in New Issue
Block a user