Fixed several audio stream issues

This commit is contained in:
RogueException
2017-04-04 00:47:34 -03:00
parent ac0a31c3be
commit c49118e25f
11 changed files with 89 additions and 98 deletions

View File

@@ -26,7 +26,7 @@ namespace Discord.Audio.Streams
private static readonly byte[] _silenceFrame = new byte[0];
private readonly AudioClient _client;
private readonly AudioOutStream _next;
private readonly AudioStream _next;
private readonly CancellationTokenSource _cancelTokenSource;
private readonly CancellationToken _cancelToken;
private readonly Task _task;
@@ -38,9 +38,9 @@ namespace Discord.Audio.Streams
private bool _isPreloaded;
private int _silenceFrames;
public BufferedWriteStream(AudioOutStream next, IAudioClient client, int samplesPerFrame, int bufferMillis, CancellationToken cancelToken, int maxFrameSize = 1500)
public BufferedWriteStream(AudioStream next, IAudioClient client, int samplesPerFrame, int bufferMillis, CancellationToken cancelToken, int maxFrameSize = 1500)
: this(next, client as AudioClient, samplesPerFrame, bufferMillis, cancelToken, null, maxFrameSize) { }
internal BufferedWriteStream(AudioOutStream next, AudioClient client, int samplesPerFrame, int bufferMillis, CancellationToken cancelToken, Logger logger, int maxFrameSize = 1500)
internal BufferedWriteStream(AudioStream next, AudioClient client, int samplesPerFrame, int bufferMillis, CancellationToken cancelToken, Logger logger, int maxFrameSize = 1500)
{
//maxFrameSize = 1275 was too limiting at 128kbps,2ch,60ms
_next = next;

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@@ -8,11 +8,11 @@ namespace Discord.Audio.Streams
{
public const int SampleRate = OpusEncodeStream.SampleRate;
private readonly AudioOutStream _next;
private readonly AudioStream _next;
private readonly byte[] _buffer;
private readonly OpusDecoder _decoder;
public OpusDecodeStream(AudioOutStream next, int channels = OpusConverter.MaxChannels, int bufferSize = 4000)
public OpusDecodeStream(AudioStream next, int channels = OpusConverter.MaxChannels, int bufferSize = 4000)
{
_next = next;
_buffer = new byte[bufferSize];

View File

@@ -9,7 +9,7 @@ namespace Discord.Audio.Streams
{
public const int SampleRate = 48000;
private readonly AudioOutStream _next;
private readonly AudioStream _next;
private readonly OpusEncoder _encoder;
private readonly byte[] _buffer;
@@ -17,7 +17,7 @@ namespace Discord.Audio.Streams
private byte[] _partialFrameBuffer;
private int _partialFramePos;
public OpusEncodeStream(AudioOutStream next, int channels, int samplesPerFrame, int bitrate, AudioApplication application, int bufferSize = 4000)
public OpusEncodeStream(AudioStream next, int channels, int samplesPerFrame, int bitrate, AudioApplication application, int bufferSize = 4000)
{
_next = next;
_encoder = new OpusEncoder(SampleRate, channels, bitrate, application);

View File

@@ -9,20 +9,19 @@ namespace Discord.Audio.Streams
public class RTPReadStream : AudioOutStream
{
private readonly InputStream _queue;
private readonly AudioOutStream _next;
private readonly byte[] _buffer, _nonce, _secretKey;
private readonly AudioStream _next;
private readonly byte[] _buffer, _nonce;
public override bool CanRead => true;
public override bool CanSeek => false;
public override bool CanWrite => true;
public RTPReadStream(InputStream queue, byte[] secretKey, int bufferSize = 4000)
: this(queue, null, secretKey, bufferSize) { }
public RTPReadStream(InputStream queue, AudioOutStream next, byte[] secretKey, int bufferSize = 4000)
public RTPReadStream(InputStream queue, int bufferSize = 4000)
: this(queue, null, bufferSize) { }
public RTPReadStream(InputStream queue, AudioStream next, int bufferSize = 4000)
{
_queue = queue;
_next = next;
_secretKey = secretKey;
_buffer = new byte[bufferSize];
_nonce = new byte[24];
}

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@@ -7,14 +7,14 @@ namespace Discord.Audio.Streams
///<summary> Wraps data in an RTP frame </summary>
public class RTPWriteStream : AudioOutStream
{
private readonly AudioOutStream _next;
private readonly AudioStream _next;
private readonly byte[] _header;
private int _samplesPerFrame;
private uint _ssrc, _timestamp = 0;
protected readonly byte[] _buffer;
public RTPWriteStream(AudioOutStream next, int samplesPerFrame, uint ssrc, int bufferSize = 4000)
public RTPWriteStream(AudioStream next, int samplesPerFrame, uint ssrc, int bufferSize = 4000)
{
_next = next;
_samplesPerFrame = samplesPerFrame;

View File

@@ -7,18 +7,18 @@ namespace Discord.Audio.Streams
///<summary> Decrypts an RTP frame using libsodium </summary>
public class SodiumDecryptStream : AudioOutStream
{
private readonly AudioOutStream _next;
private readonly byte[] _buffer, _nonce, _secretKey;
private readonly AudioClient _client;
private readonly AudioStream _next;
private readonly byte[] _nonce;
public override bool CanRead => true;
public override bool CanSeek => false;
public override bool CanWrite => true;
public SodiumDecryptStream(AudioOutStream next, byte[] secretKey, int bufferSize = 4000)
public SodiumDecryptStream(AudioStream next, IAudioClient client)
{
_next = next;
_secretKey = secretKey;
_buffer = new byte[bufferSize];
_client = (AudioClient)client;
_nonce = new byte[24];
}
@@ -26,11 +26,11 @@ namespace Discord.Audio.Streams
{
cancelToken.ThrowIfCancellationRequested();
Buffer.BlockCopy(buffer, 0, _nonce, 0, 12); //Copy RTP header to nonce
count = SecretBox.Decrypt(buffer, offset, count, _buffer, 0, _nonce, _secretKey);
if (_client.SecretKey == null)
return;
var newBuffer = new byte[count];
Buffer.BlockCopy(_buffer, 0, newBuffer, 0, count);
Buffer.BlockCopy(buffer, 0, _nonce, 0, 12); //Copy RTP header to nonce
count = SecretBox.Decrypt(buffer, offset + 12, count - 12, buffer, offset + 12, _nonce, _client.SecretKey);
await _next.WriteAsync(buffer, 0, count + 12, cancelToken).ConfigureAwait(false);
}

View File

@@ -7,16 +7,14 @@ namespace Discord.Audio.Streams
///<summary> Encrypts an RTP frame using libsodium </summary>
public class SodiumEncryptStream : AudioOutStream
{
private readonly AudioOutStream _next;
private readonly byte[] _nonce, _secretKey;
private readonly AudioClient _client;
private readonly AudioStream _next;
private readonly byte[] _nonce;
//protected readonly byte[] _buffer;
public SodiumEncryptStream(AudioOutStream next, byte[] secretKey/*, int bufferSize = 4000*/)
public SodiumEncryptStream(AudioStream next, IAudioClient client)
{
_next = next;
_secretKey = secretKey;
//_buffer = new byte[bufferSize]; //TODO: Can Sodium do an in-place encrypt?
_client = (AudioClient)client;
_nonce = new byte[24];
}
@@ -24,8 +22,11 @@ namespace Discord.Audio.Streams
{
cancelToken.ThrowIfCancellationRequested();
if (_client.SecretKey == null)
return;
Buffer.BlockCopy(buffer, offset, _nonce, 0, 12); //Copy nonce from RTP header
count = SecretBox.Encrypt(buffer, offset + 12, count - 12, buffer, 12, _nonce, _secretKey);
count = SecretBox.Encrypt(buffer, offset + 12, count - 12, buffer, 12, _nonce, _client.SecretKey);
await _next.WriteAsync(buffer, 0, count + 12, cancelToken).ConfigureAwait(false);
}