Added VoiceState RPC events
This commit is contained in:
12
src/Discord.Net.Rpc/API/Rpc/Pan.cs
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12
src/Discord.Net.Rpc/API/Rpc/Pan.cs
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@@ -0,0 +1,12 @@
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using Newtonsoft.Json;
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namespace Discord.API.Rpc
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{
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public class Pan
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{
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[JsonProperty("left")]
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public float Left { get; set; }
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[JsonProperty("right")]
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public float Right { get; set; }
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}
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}
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@@ -1,7 +1,21 @@
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#pragma warning disable CS1591
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using Newtonsoft.Json;
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namespace Discord.API.Rpc
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{
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public class VoiceStateEvent
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{
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[JsonProperty("user")]
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public User User { get; set; }
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[JsonProperty("voice_state")]
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public Optional<VoiceState> VoiceState { get; set; }
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[JsonProperty("nick")]
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public Optional<string> Nickname { get; set; }
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[JsonProperty("volume")]
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public Optional<int> Volume { get; set; }
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[JsonProperty("mute")]
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public Optional<bool> Mute { get; set; }
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[JsonProperty("pan")]
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public Optional<Pan> Pan { get; set; }
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}
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}
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@@ -34,18 +34,39 @@ namespace Discord.Rpc
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private readonly AsyncEvent<Func<Task>> _guildUpdatedEvent = new AsyncEvent<Func<Task>>();
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//Voice
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public event Func<RpcVoiceState, Task> VoiceStateCreated
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{
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add { _voiceStateCreatedEvent.Add(value); }
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remove { _voiceStateCreatedEvent.Remove(value); }
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}
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private readonly AsyncEvent<Func<RpcVoiceState, Task>> _voiceStateCreatedEvent = new AsyncEvent<Func<RpcVoiceState, Task>>();
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public event Func<RpcVoiceState, Task> VoiceStateUpdated
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{
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add { _voiceStateUpdatedEvent.Add(value); }
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remove { _voiceStateUpdatedEvent.Remove(value); }
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}
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private readonly AsyncEvent<Func<RpcVoiceState, Task>> _voiceStateUpdatedEvent = new AsyncEvent<Func<RpcVoiceState, Task>>();
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public event Func<RpcVoiceState, Task> VoiceStateDeleted
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{
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add { _voiceStateDeletedEvent.Add(value); }
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remove { _voiceStateDeletedEvent.Remove(value); }
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}
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private readonly AsyncEvent<Func<RpcVoiceState, Task>> _voiceStateDeletedEvent = new AsyncEvent<Func<RpcVoiceState, Task>>();
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public event Func<ulong, Task> SpeakingStarted
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{
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add { _speakingStarted.Add(value); }
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remove { _speakingStarted.Remove(value); }
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add { _speakingStartedEvent.Add(value); }
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remove { _speakingStartedEvent.Remove(value); }
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}
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private readonly AsyncEvent<Func<ulong, Task>> _speakingStarted = new AsyncEvent<Func<ulong, Task>>();
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private readonly AsyncEvent<Func<ulong, Task>> _speakingStartedEvent = new AsyncEvent<Func<ulong, Task>>();
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public event Func<ulong, Task> SpeakingStopped
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{
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add { _speakingStopped.Add(value); }
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remove { _speakingStopped.Remove(value); }
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add { _speakingStoppedEvent.Add(value); }
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remove { _speakingStoppedEvent.Remove(value); }
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}
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private readonly AsyncEvent<Func<ulong, Task>> _speakingStopped = new AsyncEvent<Func<ulong, Task>>();
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private readonly AsyncEvent<Func<ulong, Task>> _speakingStoppedEvent = new AsyncEvent<Func<ulong, Task>>();
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//Messages
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public event Func<RpcMessage, Task> MessageReceived
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@@ -331,34 +331,40 @@ namespace Discord.Rpc
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break;
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//Voice
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/*case "VOICE_STATE_CREATE":
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case "VOICE_STATE_CREATE":
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{
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await _rpcLogger.DebugAsync("Received Dispatch (VOICE_STATE_CREATE)").ConfigureAwait(false);
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var data = (payload.Value as JToken).ToObject<VoiceStateEvent>(_serializer);
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var voiceState = RpcVoiceState.Create(this, data);
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await _voiceStateUpdatedEvent.InvokeAsync().ConfigureAwait(false);
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await _voiceStateCreatedEvent.InvokeAsync(voiceState).ConfigureAwait(false);
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}
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break;
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case "VOICE_STATE_UPDATE":
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{
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await _rpcLogger.DebugAsync("Received Dispatch (VOICE_STATE_UPDATE)").ConfigureAwait(false);
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var data = (payload.Value as JToken).ToObject<VoiceStateEvent>(_serializer);
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var voiceState = RpcVoiceState.Create(this, data);
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await _voiceStateUpdatedEvent.InvokeAsync().ConfigureAwait(false);
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await _voiceStateUpdatedEvent.InvokeAsync(voiceState).ConfigureAwait(false);
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}
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break;
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case "VOICE_STATE_DELETE":
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{
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await _rpcLogger.DebugAsync("Received Dispatch (VOICE_STATE_DELETE)").ConfigureAwait(false);
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var data = (payload.Value as JToken).ToObject<VoiceStateEvent>(_serializer);
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var voiceState = RpcVoiceState.Create(this, data);
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await _voiceStateUpdatedEvent.InvokeAsync().ConfigureAwait(false);
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await _voiceStateDeletedEvent.InvokeAsync(voiceState).ConfigureAwait(false);
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}
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break;*/
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break;
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case "SPEAKING_START":
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{
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await _rpcLogger.DebugAsync("Received Dispatch (SPEAKING_START)").ConfigureAwait(false);
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var data = (payload.Value as JToken).ToObject<SpeakingEvent>(_serializer);
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await _speakingStarted.InvokeAsync(data.UserId).ConfigureAwait(false);
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await _speakingStartedEvent.InvokeAsync(data.UserId).ConfigureAwait(false);
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}
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break;
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case "SPEAKING_STOP":
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@@ -366,7 +372,7 @@ namespace Discord.Rpc
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await _rpcLogger.DebugAsync("Received Dispatch (SPEAKING_STOP)").ConfigureAwait(false);
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var data = (payload.Value as JToken).ToObject<SpeakingEvent>(_serializer);
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await _speakingStopped.InvokeAsync(data.UserId).ConfigureAwait(false);
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await _speakingStoppedEvent.InvokeAsync(data.UserId).ConfigureAwait(false);
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}
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break;
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20
src/Discord.Net.Rpc/Entities/Users/Pan.cs
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20
src/Discord.Net.Rpc/Entities/Users/Pan.cs
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@@ -0,0 +1,20 @@
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using Model = Discord.API.Rpc.Pan;
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namespace Discord.Rpc
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{
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public struct Pan
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{
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public float Left { get; }
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public float Right { get; }
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public Pan(float left, float right)
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{
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Left = left;
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Right = right;
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}
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internal static Pan Create(Model model)
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{
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return new Pan(model.Left, model.Right);
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}
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}
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}
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79
src/Discord.Net.Rpc/Entities/Users/RpcVoiceState.cs
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79
src/Discord.Net.Rpc/Entities/Users/RpcVoiceState.cs
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@@ -0,0 +1,79 @@
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using System;
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using System.Diagnostics;
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using Model = Discord.API.Rpc.VoiceStateEvent;
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namespace Discord.Rpc
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{
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[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
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public class RpcVoiceState : IVoiceState
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{
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[Flags]
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private enum Flags : byte
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{
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Normal = 0x00,
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Suppressed = 0x01,
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Muted = 0x02,
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Deafened = 0x04,
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SelfMuted = 0x08,
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SelfDeafened = 0x10,
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}
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private Flags _voiceStates;
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public RpcUser User { get; }
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public string Nickname { get; private set; }
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public int Volume { get; private set; }
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public bool IsMuted2 { get; private set; }
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public Pan Pan { get; private set; }
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public bool IsMuted => (_voiceStates & Flags.Muted) != 0;
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public bool IsDeafened => (_voiceStates & Flags.Deafened) != 0;
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public bool IsSuppressed => (_voiceStates & Flags.Suppressed) != 0;
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public bool IsSelfMuted => (_voiceStates & Flags.SelfMuted) != 0;
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public bool IsSelfDeafened => (_voiceStates & Flags.SelfDeafened) != 0;
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internal RpcVoiceState(DiscordRpcClient discord, ulong userId)
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{
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User = new RpcUser(discord, userId);
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}
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internal static RpcVoiceState Create(DiscordRpcClient discord, Model model)
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{
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var entity = new RpcVoiceState(discord, model.User.Id);
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entity.Update(model);
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return entity;
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}
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internal void Update(Model model)
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{
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if (model.VoiceState.IsSpecified)
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{
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Flags voiceStates = Flags.Normal;
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if (model.VoiceState.Value.Mute)
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voiceStates |= Flags.Muted;
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if (model.VoiceState.Value.Deaf)
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voiceStates |= Flags.Deafened;
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if (model.VoiceState.Value.SelfMute)
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voiceStates |= Flags.SelfMuted;
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if (model.VoiceState.Value.SelfDeaf)
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voiceStates |= Flags.SelfDeafened;
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if (model.VoiceState.Value.Suppress)
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voiceStates |= Flags.Suppressed;
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_voiceStates = voiceStates;
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}
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User.Update(model.User);
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if (model.Nickname.IsSpecified)
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Nickname = model.Nickname.Value;
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if (model.Volume.IsSpecified)
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Volume = model.Volume.Value;
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if (model.Mute.IsSpecified)
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IsMuted2 = model.Mute.Value;
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if (model.Pan.IsSpecified)
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Pan = Pan.Create(model.Pan.Value);
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}
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public override string ToString() => User.ToString();
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internal string DebuggerDisplay => $"{User} ({_voiceStates})";
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string IVoiceState.VoiceSessionId { get { throw new NotSupportedException(); } }
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IVoiceChannel IVoiceState.VoiceChannel { get { throw new NotSupportedException(); } }
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}
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}
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