Undid a few changes to User
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@@ -719,6 +719,7 @@ namespace Discord
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{
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CheckReady();
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var response = await _api.ChangeUsername(newName, currentEmail, currentPassword).ConfigureAwait(false);
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_currentUser.Update(response);
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foreach (var membership in _currentUser.Memberships)
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membership.Update(response);
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}
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@@ -742,6 +743,7 @@ namespace Discord
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{
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CheckReady();
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var response = await _api.ChangeAvatar(imageType, bytes, currentEmail, currentPassword).ConfigureAwait(false);
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_currentUser.Update(response);
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foreach (var membership in _currentUser.Memberships)
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membership.Update(response);
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}
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@@ -353,7 +353,9 @@ namespace Discord
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case "GUILD_MEMBER_ADD":
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{
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var data = e.Payload.ToObject<Events.GuildMemberAdd>(_serializer);
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var user = _users.GetOrAdd(data.User.Id);
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var member = _members.GetOrAdd(data.User.Id, data.GuildId);
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user.Update(data.User);
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member.Update(data);
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if (_config.TrackActivity)
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member.UpdateActivity();
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@@ -12,12 +12,13 @@ namespace Discord
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/// <summary> Returns the name of this user on this server. </summary>
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public string Name { get; internal set; }
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/// <summary> Returns a by-name unique identifier separating this user from others with the same name. </summary>
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public string Discriminator { get; internal set; }
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/// <summary> Returns the unique identifier for this user's current avatar. </summary>
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public string AvatarId { get; internal set; }
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/// <summary> Returns the URL to this user's current avatar. </summary>
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public string AvatarUrl => Endpoints.UserAvatar(UserId, AvatarId);
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/// <summary> Returns a by-name unique identifier separating this user from others with the same name. </summary>
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public string Discriminator { get; internal set; }
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/// <summary> Returns the datetime that this user joined this server. </summary>
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public DateTime JoinedAt { get; internal set; }
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public bool IsMuted { get; internal set; }
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@@ -34,12 +35,10 @@ namespace Discord
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public string GameId { get; internal set; }
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/// <summary> Returns the current status for this user. </summary>
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public string Status { get; internal set; }
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/// <summary> Returns the time this user's status was last changed in this server. </summary>
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public DateTime StatusSince { get; internal set; }
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/// <summary> Returns the time this user last sent/edited a message, started typing or sent voice data in this server. </summary>
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public DateTime? LastActivity { get; private set; }
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public DateTime? LastActivityAt { get; private set; }
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/// <summary> Returns the time this user was last seen online in this server. </summary>
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public DateTime? LastOnline => Status != UserStatus.Offline ? DateTime.UtcNow : _lastOnline;
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public DateTime? LastOnlineAt => Status != UserStatus.Offline ? DateTime.UtcNow : _lastOnline;
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private DateTime _lastOnline;
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public string UserId { get; }
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@@ -98,11 +97,9 @@ namespace Discord
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{
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if (Status != model.Status)
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{
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var now = DateTime.UtcNow;
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Status = model.Status;
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StatusSince = now;
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if (Status == UserStatus.Offline)
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_lastOnline = now;
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_lastOnline = DateTime.UtcNow;
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}
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GameId = model.GameId;
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}
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@@ -124,8 +121,8 @@ namespace Discord
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internal void UpdateActivity(DateTime? activity = null)
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{
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if (LastActivity == null || activity > LastActivity.Value)
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LastActivity = activity ?? DateTime.UtcNow;
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if (LastActivityAt == null || activity > LastActivityAt.Value)
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LastActivityAt = activity ?? DateTime.UtcNow;
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}
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}
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}
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@@ -17,9 +17,15 @@ namespace Discord
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/// <summary> Returns the unique identifier for this user. </summary>
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public string Id { get; }
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/// <summary> Returns the name of this user. </summary>
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public string Name => Memberships.Where(x => x.Name != null).Select(x => x.Name).FirstOrDefault();
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/// <summary> Returns the name of this user on this server. </summary>
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public string Name { get; internal set; }
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/// <summary> Returns a by-name unique identifier separating this user from others with the same name. </summary>
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public string Discriminator { get; internal set; }
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/// <summary> Returns the unique identifier for this user's current avatar. </summary>
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public string AvatarId { get; internal set; }
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/// <summary> Returns the URL to this user's current avatar. </summary>
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public string AvatarUrl => Endpoints.UserAvatar(Id, AvatarId);
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/// <summary> Returns the email for this user. </summary>
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/// <remarks> This field is only ever populated for the current logged in user. </remarks>
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[JsonIgnore]
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@@ -45,7 +51,7 @@ namespace Discord
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public IEnumerable<Message> Messages => _client.Messages.Where(x => x.UserId == Id);
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/// <summary> Returns the id for the game this user is currently playing. </summary>
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public string GameId => Memberships.Where(x => x.GameId != null).Select(x => x.GameId).FirstOrDefault();
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/*public string GameId => Memberships.Where(x => x.GameId != null).Select(x => x.GameId).FirstOrDefault();
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/// <summary> Returns the current status for this user. </summary>
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public string Status => Memberships.OrderByDescending(x => x.StatusSince).Select(x => x.Status).FirstOrDefault();
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/// <summary> Returns the time this user's status was last changed. </summary>
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@@ -63,7 +69,7 @@ namespace Discord
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}
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}
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/// <summary> Returns the time this user was last seen online. </summary>
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public DateTime? LastOnline => Memberships.OrderByDescending(x => x.LastOnline).Select(x => x.LastOnline).FirstOrDefault();
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public DateTime? LastOnline => Memberships.OrderByDescending(x => x.LastOnline).Select(x => x.LastOnline).FirstOrDefault();*/
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internal User(DiscordClient client, string id)
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{
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@@ -72,8 +78,18 @@ namespace Discord
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_servers = new ConcurrentDictionary<string, bool>();
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}
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internal void Update(UserReference model)
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{
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if (model.Avatar != null)
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AvatarId = model.Avatar;
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if (model.Discriminator != null)
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Discriminator = model.Discriminator;
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if (model.Username != null)
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Name = model.Username;
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}
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internal void Update(SelfUserInfo model)
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{
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Update(model as UserReference);
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Email = model.Email;
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IsVerified = model.IsVerified;
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}
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