Removed duplicate logic
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@@ -88,7 +88,6 @@ namespace Discord.WebSocket
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internal override void Update(ClientState state, PresenceModel model)
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internal override void Update(ClientState state, PresenceModel model)
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{
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{
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base.Update(state, model);
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base.Update(state, model);
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GlobalUser.Update(state, model.User);
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if (model.Roles.IsSpecified)
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if (model.Roles.IsSpecified)
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UpdateRoles(model.Roles.Value);
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UpdateRoles(model.Roles.Value);
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if (model.Nick.IsSpecified)
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if (model.Nick.IsSpecified)
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