Added system info and background task start/stop to logs
This commit is contained in:
@@ -9,6 +9,7 @@ using System.IO;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Runtime.InteropServices;
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namespace Discord
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{
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@@ -24,11 +25,12 @@ namespace Discord
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public event Func<Task> LoggedOut { add { _loggedOutEvent.Add(value); } remove { _loggedOutEvent.Remove(value); } }
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private readonly AsyncEvent<Func<Task>> _loggedOutEvent = new AsyncEvent<Func<Task>>();
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internal readonly ILogger _discordLogger, _restLogger, _queueLogger;
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internal readonly ILogger _clientLogger, _restLogger, _queueLogger;
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internal readonly SemaphoreSlim _connectionLock;
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internal readonly RequestQueue _requestQueue;
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internal bool _isDisposed;
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internal SelfUser _currentUser;
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private bool _isFirstLogSub;
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public API.DiscordApiClient ApiClient { get; }
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internal LogManager LogManager { get; }
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@@ -41,9 +43,10 @@ namespace Discord
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{
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LogManager = new LogManager(config.LogLevel);
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LogManager.Message += async msg => await _logEvent.InvokeAsync(msg).ConfigureAwait(false);
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_discordLogger = LogManager.CreateLogger("Discord");
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_clientLogger = LogManager.CreateLogger("Client");
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_restLogger = LogManager.CreateLogger("Rest");
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_queueLogger = LogManager.CreateLogger("Queue");
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_isFirstLogSub = true;
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_connectionLock = new SemaphoreSlim(1, 1);
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@@ -73,6 +76,12 @@ namespace Discord
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}
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private async Task LoginInternalAsync(TokenType tokenType, string token, bool validateToken)
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{
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if (_isFirstLogSub)
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{
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_isFirstLogSub = false;
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await WriteInitialLog().ConfigureAwait(false);
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}
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if (LoginState != LoginState.LoggedOut)
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await LogoutInternalAsync().ConfigureAwait(false);
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LoginState = LoginState.LoggingIn;
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@@ -276,7 +285,28 @@ namespace Discord
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}
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/// <inheritdoc />
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public void Dispose() => Dispose(true);
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protected async Task WriteInitialLog()
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{
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if (this is DiscordSocketClient)
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await _clientLogger.InfoAsync($"DiscordSocketClient v{DiscordConfig.Version} (Gateway v{DiscordConfig.GatewayAPIVersion}, {DiscordConfig.GatewayEncoding})").ConfigureAwait(false);
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else
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await _clientLogger.InfoAsync($"DiscordClient v{DiscordConfig.Version}").ConfigureAwait(false);
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await _clientLogger.VerboseAsync($"Runtime: {RuntimeInformation.FrameworkDescription.Trim()} ({ToArchString(RuntimeInformation.ProcessArchitecture)})").ConfigureAwait(false);
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await _clientLogger.VerboseAsync($"OS: {RuntimeInformation.OSDescription.Trim()} ({ToArchString(RuntimeInformation.OSArchitecture)})").ConfigureAwait(false);
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await _clientLogger.VerboseAsync($"Processors: {Environment.ProcessorCount}").ConfigureAwait(false);
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}
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private static string ToArchString(Architecture arch)
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{
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switch (arch)
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{
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case Architecture.X64: return "x64";
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case Architecture.X86: return "x86";
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default: return arch.ToString();
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}
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}
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ConnectionState IDiscordClient.ConnectionState => ConnectionState.Disconnected;
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ILogManager IDiscordClient.LogManager => LogManager;
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@@ -450,7 +450,7 @@ namespace Discord
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var data = (payload as JToken).ToObject<HelloEvent>(_serializer);
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_heartbeatTime = 0;
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_heartbeatTask = RunHeartbeatAsync(data.HeartbeatInterval, _cancelToken.Token);
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_heartbeatTask = RunHeartbeatAsync(data.HeartbeatInterval, _cancelToken.Token, _clientLogger);
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}
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break;
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case GatewayOpCode.Heartbeat:
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@@ -526,7 +526,7 @@ namespace Discord
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_lastGuildAvailableTime = Environment.TickCount;
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DataStore = dataStore;
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_guildDownloadTask = WaitForGuildsAsync(_cancelToken.Token);
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_guildDownloadTask = WaitForGuildsAsync(_cancelToken.Token, _clientLogger);
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await _readyEvent.InvokeAsync().ConfigureAwait(false);
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await SyncGuildsAsync().ConfigureAwait(false);
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@@ -1231,11 +1231,12 @@ namespace Discord
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#endif
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}
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private async Task RunHeartbeatAsync(int intervalMillis, CancellationToken cancelToken)
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private async Task RunHeartbeatAsync(int intervalMillis, CancellationToken cancelToken, ILogger logger)
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{
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//Clean this up when Discord's session patch is live
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try
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{
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await logger.DebugAsync("Heartbeat Started").ConfigureAwait(false);
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while (!cancelToken.IsCancellationRequested)
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{
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await Task.Delay(intervalMillis, cancelToken).ConfigureAwait(false);
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@@ -1253,13 +1254,19 @@ namespace Discord
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_heartbeatTime = Environment.TickCount;
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await ApiClient.SendHeartbeatAsync(_lastSeq).ConfigureAwait(false);
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}
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await logger.DebugAsync("Heartbeat Stopped").ConfigureAwait(false);
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}
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catch (OperationCanceledException ex)
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{
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await logger.DebugAsync("Heartbeat Stopped", ex).ConfigureAwait(false);
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}
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catch (OperationCanceledException) { }
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}
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private async Task WaitForGuildsAsync(CancellationToken cancelToken)
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private async Task WaitForGuildsAsync(CancellationToken cancelToken, ILogger logger)
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{
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await logger.DebugAsync("GuildDownloader Started").ConfigureAwait(false);
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while ((_unavailableGuilds != 0) && (Environment.TickCount - _lastGuildAvailableTime < 2000))
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await Task.Delay(500, cancelToken).ConfigureAwait(false);
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await logger.DebugAsync("GuildDownloader Stopped").ConfigureAwait(false);
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}
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private async Task SyncGuildsAsync()
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{
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@@ -20,26 +20,64 @@ namespace Discord
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public override string ToString() => ToString(null, true);
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public string ToString(StringBuilder builder = null, bool fullException = true)
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public string ToString(StringBuilder builder = null, bool fullException = true, bool prependTimestamp = true, bool clearBuilder = true, DateTimeKind timestampKind = DateTimeKind.Local, int? padSource = 7)
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{
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string sourceName = Source;
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string message = Message;
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string exMessage = fullException ? Exception?.ToString() : Exception?.Message;
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int maxLength = 1 + (sourceName?.Length ?? 0) + 2 + (message?.Length ?? 0) + 3 + (exMessage?.Length ?? 0);
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int maxLength = 1 +
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(prependTimestamp ? 8 : 0) + 1 +
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(padSource.HasValue ? padSource.Value : sourceName?.Length ?? 0) + 1 +
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(message?.Length ?? 0) +
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(exMessage?.Length ?? 0) + 3;
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if (builder == null)
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builder = new StringBuilder(maxLength);
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else
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{
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builder.Clear();
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builder.EnsureCapacity(maxLength);
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if (clearBuilder)
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{
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builder.Clear();
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builder.EnsureCapacity(maxLength);
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}
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}
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if (prependTimestamp)
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{
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DateTime now;
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if (timestampKind == DateTimeKind.Utc)
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now = DateTime.UtcNow;
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else
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now = DateTime.Now;
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if (now.Hour < 10)
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builder.Append('0');
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builder.Append(now.Hour);
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builder.Append(':');
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if (now.Minute < 10)
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builder.Append('0');
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builder.Append(now.Minute);
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builder.Append(':');
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if (now.Second < 10)
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builder.Append('0');
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builder.Append(now.Second);
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builder.Append(' ');
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}
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if (sourceName != null)
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{
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builder.Append('[');
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builder.Append(sourceName);
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builder.Append("] ");
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if (padSource.HasValue)
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{
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if (sourceName.Length < padSource.Value)
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{
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builder.Append(sourceName);
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builder.Append(' ', padSource.Value - sourceName.Length);
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}
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else if (sourceName.Length > padSource.Value)
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builder.Append(sourceName.Substring(0, padSource.Value));
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else
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builder.Append(sourceName);
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}
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builder.Append(' ');
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}
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if (!string.IsNullOrEmpty(Message))
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{
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@@ -53,7 +91,8 @@ namespace Discord
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}
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if (exMessage != null)
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{
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builder.AppendLine(":");
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builder.Append(':');
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builder.AppendLine();
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builder.Append(exMessage);
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}
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@@ -31,6 +31,7 @@
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"System.Net.WebSockets.Client": "4.0.0",
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"System.Reflection.Extensions": "4.0.1",
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"System.Runtime.InteropServices": "4.1.0",
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"System.Runtime.InteropServices.RuntimeInformation": "4.0.0",
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"System.Runtime.Serialization.Primitives": "4.1.1",
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"System.Text.RegularExpressions": "4.1.0"
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},
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