Added DiscordShardedClient, some DiscordSocketClient fixes.
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@@ -24,5 +24,8 @@ namespace Discord
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/// <summary> Gets or sets the minimum log level severity that will be sent to the LogMessage event. </summary>
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public LogSeverity LogLevel { get; set; } = LogSeverity.Info;
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/// <summary> Gets or sets whether the initial log entry should be printed. </summary>
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internal bool DisplayInitialLog { get; set; } = true;
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}
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}
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