Started converting websocket and rpc classes
This commit is contained in:
45
src/Discord.Net.WebSocket/Entities/Channels/SocketChannel.cs
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45
src/Discord.Net.WebSocket/Entities/Channels/SocketChannel.cs
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@@ -0,0 +1,45 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Diagnostics;
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using System.Linq;
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using System.Threading.Tasks;
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using Model = Discord.API.Channel;
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namespace Discord.WebSocket
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{
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[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
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public abstract class SocketChannel : SocketEntity<ulong>, IChannel
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{
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internal SocketChannel(DiscordSocketClient discord, ulong id)
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: base(discord, id)
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{
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}
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internal static SocketChannel Create(DiscordSocketClient discord, Model model)
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{
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switch (model.Type)
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{
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case ChannelType.Text:
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return SocketTextChannel.Create(discord, model);
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case ChannelType.Voice:
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return SocketVoiceChannel.Create(discord, model);
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case ChannelType.DM:
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return SocketDMChannel.Create(discord, model);
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case ChannelType.Group:
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return SocketGroupChannel.Create(discord, model);
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default:
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throw new InvalidOperationException($"Unexpected channel type: {model.Type}");
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}
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}
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//IChannel
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IReadOnlyCollection<IUser> IChannel.CachedUsers => ImmutableArray.Create<IUser>();
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IUser IChannel.GetCachedUser(ulong id)
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=> null;
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Task<IUser> IChannel.GetUserAsync(ulong id)
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=> Task.FromResult<IUser>(null);
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IAsyncEnumerable<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync()
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=> ImmutableArray.Create<IReadOnlyCollection<IUser>>().ToAsyncEnumerable();
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}
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}
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@@ -1,77 +1,138 @@
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using System.Collections.Generic;
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using Discord.Rest;
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using MessageModel = Discord.API.Message;
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using Model = Discord.API.Channel;
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namespace Discord.WebSocket
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{
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internal class DMChannel : IDMChannel, ISocketChannel, ISocketMessageChannel, ISocketPrivateChannel
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[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
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public class SocketDMChannel : SocketChannel, IDMChannel
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{
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private readonly MessageManager _messages;
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private readonly MessageCache _messages;
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public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient;
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public new SocketDMUser Recipient => base.Recipient as SocketDMUser;
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public IReadOnlyCollection<ISocketUser> Users => ImmutableArray.Create<ISocketUser>(Discord.CurrentUser, Recipient);
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IReadOnlyCollection<ISocketUser> ISocketPrivateChannel.Recipients => ImmutableArray.Create(Recipient);
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public SocketUser Recipient { get; private set; }
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public SocketDMChannel(DiscordSocketClient discord, SocketDMUser recipient, Model model)
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: base(discord, recipient, model)
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public IReadOnlyCollection<SocketUser> Users => ImmutableArray.Create(Discord.CurrentUser, Recipient);
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internal SocketDMChannel(DiscordSocketClient discord, ulong id, ulong recipientId)
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: base(discord, id)
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{
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Recipient = new SocketUser(Discord, recipientId);
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if (Discord.MessageCacheSize > 0)
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_messages = new MessageCache(Discord, this);
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else
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_messages = new MessageManager(Discord, this);
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}
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internal new static SocketDMChannel Create(DiscordSocketClient discord, Model model)
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{
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var entity = new SocketDMChannel(discord, model.Id, model.Recipients.Value[0].Id);
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entity.Update(model);
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return entity;
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}
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internal void Update(Model model)
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{
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Recipient.Update(model.Recipients.Value[0]);
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}
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public override Task<IUser> GetUserAsync(ulong id) => Task.FromResult<IUser>(GetUser(id));
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public override Task<IReadOnlyCollection<IUser>> GetUsersAsync() => Task.FromResult<IReadOnlyCollection<IUser>>(Users);
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public ISocketUser GetUser(ulong id)
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public Task CloseAsync()
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=> ChannelHelper.DeleteAsync(this, Discord);
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public SocketUser GetUser(ulong id)
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{
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var currentUser = Discord.CurrentUser;
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if (id == Recipient.Id)
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return Recipient;
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else if (id == currentUser.Id)
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return currentUser;
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else if (id == Discord.CurrentUser.Id)
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return Discord.CurrentUser as SocketSelfUser;
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else
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return null;
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}
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public override async Task<IMessage> GetMessageAsync(ulong id)
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public SocketMessage GetMessage(ulong id)
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=> _messages?.Get(id);
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public async Task<IMessage> GetMessageAsync(ulong id, bool allowDownload = true)
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{
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return await _messages.DownloadAsync(id).ConfigureAwait(false);
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IMessage msg = _messages?.Get(id);
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if (msg == null && allowDownload)
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msg = await ChannelHelper.GetMessageAsync(this, Discord, id);
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return msg;
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}
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public override async Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(int limit)
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public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(int limit = DiscordConfig.MaxMessagesPerBatch)
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=> ChannelHelper.GetMessagesAsync(this, Discord, limit: limit);
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public IAsyncEnumerable<IReadOnlyCollection<RestMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
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=> ChannelHelper.GetMessagesAsync(this, Discord, fromMessageId, dir, limit);
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public IAsyncEnumerable<IReadOnlyCollection<RestMessage>> GetMessagesAsync(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
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=> ChannelHelper.GetMessagesAsync(this, Discord, fromMessage.Id, dir, limit);
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public Task<IReadOnlyCollection<RestMessage>> GetPinnedMessagesAsync()
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=> ChannelHelper.GetPinnedMessagesAsync(this, Discord);
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public Task<RestUserMessage> SendMessageAsync(string text, bool isTTS)
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=> ChannelHelper.SendMessageAsync(this, Discord, text, isTTS);
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public Task<RestUserMessage> SendFileAsync(string filePath, string text, bool isTTS)
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=> ChannelHelper.SendFileAsync(this, Discord, filePath, text, isTTS);
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public Task<RestUserMessage> SendFileAsync(Stream stream, string filename, string text, bool isTTS)
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=> ChannelHelper.SendFileAsync(this, Discord, stream, filename, text, isTTS);
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public Task DeleteMessagesAsync(IEnumerable<IMessage> messages)
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=> ChannelHelper.DeleteMessagesAsync(this, Discord, messages);
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public IDisposable EnterTypingState()
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=> ChannelHelper.EnterTypingState(this, Discord);
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internal SocketMessage AddMessage(SocketUser author, MessageModel model)
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{
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return await _messages.DownloadAsync(null, Direction.Before, limit).ConfigureAwait(false);
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}
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public override async Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit)
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{
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return await _messages.DownloadAsync(fromMessageId, dir, limit).ConfigureAwait(false);
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}
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public ISocketMessage CreateMessage(ISocketUser author, MessageModel model)
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{
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return _messages.Create(author, model);
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}
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public ISocketMessage AddMessage(ISocketUser author, MessageModel model)
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{
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var msg = _messages.Create(author, model);
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var msg = SocketMessage.Create(Discord, author, model);
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_messages.Add(msg);
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return msg;
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}
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public ISocketMessage GetMessage(ulong id)
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{
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return _messages.Get(id);
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}
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public ISocketMessage RemoveMessage(ulong id)
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internal SocketMessage RemoveMessage(ulong id)
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{
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return _messages.Remove(id);
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}
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public SocketDMChannel Clone() => MemberwiseClone() as SocketDMChannel;
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IMessage IMessageChannel.GetCachedMessage(ulong id) => GetMessage(id);
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ISocketUser ISocketMessageChannel.GetUser(ulong id, bool skipCheck) => GetUser(id);
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ISocketChannel ISocketChannel.Clone() => Clone();
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public override string ToString() => $"@{Recipient}";
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private string DebuggerDisplay => $"@{Recipient} ({Id}, DM)";
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//IDMChannel
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IUser IDMChannel.Recipient => Recipient;
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//IPrivateChannel
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IReadOnlyCollection<IUser> IPrivateChannel.Recipients => ImmutableArray.Create<IUser>(Recipient);
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//IMessageChannel
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IReadOnlyCollection<IMessage> IMessageChannel.CachedMessages => ImmutableArray.Create<IMessage>();
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IMessage IMessageChannel.GetCachedMessage(ulong id) => null;
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async Task<IMessage> IMessageChannel.GetMessageAsync(ulong id)
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=> await GetMessageAsync(id);
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IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(int limit)
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=> GetMessagesAsync(limit);
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IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(ulong fromMessageId, Direction dir, int limit)
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=> GetMessagesAsync(fromMessageId, dir, limit);
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async Task<IReadOnlyCollection<IMessage>> IMessageChannel.GetPinnedMessagesAsync()
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=> await GetPinnedMessagesAsync().ConfigureAwait(false);
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async Task<IUserMessage> IMessageChannel.SendFileAsync(string filePath, string text, bool isTTS)
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=> await SendFileAsync(filePath, text, isTTS);
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async Task<IUserMessage> IMessageChannel.SendFileAsync(Stream stream, string filename, string text, bool isTTS)
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=> await SendFileAsync(stream, filename, text, isTTS);
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async Task<IUserMessage> IMessageChannel.SendMessageAsync(string text, bool isTTS)
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=> await SendMessageAsync(text, isTTS);
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IDisposable IMessageChannel.EnterTypingState()
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=> EnterTypingState();
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//IChannel
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IReadOnlyCollection<IUser> IChannel.CachedUsers => Users;
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IUser IChannel.GetCachedUser(ulong id)
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=> GetUser(id);
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Task<IUser> IChannel.GetUserAsync(ulong id)
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=> Task.FromResult<IUser>(GetUser(id));
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IAsyncEnumerable<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync()
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=> ImmutableArray.Create<IReadOnlyCollection<IUser>>().ToAsyncEnumerable();
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}
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}
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@@ -1,7 +1,10 @@
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using Discord.Rest;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using MessageModel = Discord.API.Message;
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@@ -11,134 +14,124 @@ using VoiceStateModel = Discord.API.VoiceState;
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namespace Discord.WebSocket
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{
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internal class SocketGroupChannel : IGroupChannel, ISocketChannel, ISocketMessageChannel, ISocketPrivateChannel
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[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
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public class SocketGroupChannel : SocketChannel, IGroupChannel
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{
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internal override bool IsAttached => true;
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private readonly MessageCache _messages;
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private readonly MessageManager _messages;
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private ConcurrentDictionary<ulong, VoiceState> _voiceStates;
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private string _iconId;
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private ConcurrentDictionary<ulong, SocketGroupUser> _users;
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private ConcurrentDictionary<ulong, SocketVoiceState> _voiceStates;
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public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient;
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public IReadOnlyCollection<ISocketUser> Users
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=> _users.Select(x => x.Value as ISocketUser).Concat(ImmutableArray.Create(Discord.CurrentUser)).ToReadOnlyCollection(() => _users.Count + 1);
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public new IReadOnlyCollection<ISocketUser> Recipients => _users.Select(x => x.Value as ISocketUser).ToReadOnlyCollection(_users);
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public string Name { get; private set; }
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public SocketGroupChannel(DiscordSocketClient discord, Model model)
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: base(discord, model)
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public IReadOnlyCollection<SocketGroupUser> Users => _users.ToReadOnlyCollection();
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public IReadOnlyCollection<SocketGroupUser> Recipients
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=> _users.Select(x => x.Value).Where(x => x.Id != Discord.CurrentUser.Id).ToReadOnlyCollection(() => _users.Count - 1);
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internal SocketGroupChannel(DiscordSocketClient discord, ulong id)
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: base(discord, id)
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{
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if (Discord.MessageCacheSize > 0)
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_messages = new MessageCache(Discord, this);
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else
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_messages = new MessageManager(Discord, this);
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_voiceStates = new ConcurrentDictionary<ulong, VoiceState>(1, 5);
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_voiceStates = new ConcurrentDictionary<ulong, SocketVoiceState>(1, 5);
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_users = new ConcurrentDictionary<ulong, SocketGroupUser>(1, 5);
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}
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public override void Update(Model model)
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internal new static SocketGroupChannel Create(DiscordSocketClient discord, Model model)
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{
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if (source == UpdateSource.Rest && IsAttached) return;
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base.Update(model, source);
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var entity = new SocketGroupChannel(discord, model.Id);
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entity.Update(model);
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return entity;
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}
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internal void UpdateUsers(UserModel[] models, DataStore dataStore)
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internal void Update(Model model)
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{
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var users = new ConcurrentDictionary<ulong, GroupUser>(1, models.Length);
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if (model.Name.IsSpecified)
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Name = model.Name.Value;
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if (model.Icon.IsSpecified)
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_iconId = model.Icon.Value;
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if (model.Recipients.IsSpecified)
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UpdateUsers(model.Recipients.Value);
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}
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internal virtual void UpdateUsers(API.User[] models)
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{
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var users = new ConcurrentDictionary<ulong, SocketGroupUser>(1, (int)(models.Length * 1.05));
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for (int i = 0; i < models.Length; i++)
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{
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var globalUser = Discord.GetOrAddUser(models[i], dataStore);
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users[models[i].Id] = new SocketGroupUser(this, globalUser);
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}
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users[models[i].Id] = SocketGroupUser.Create(Discord, models[i]);
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_users = users;
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}
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internal override void UpdateUsers(UserModel[] models)
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=> UpdateUsers(models, source, Discord.DataStore);
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public SocketGroupUser AddUser(UserModel model, DataStore dataStore)
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public async Task UpdateAsync()
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=> Update(await ChannelHelper.GetAsync(this, Discord));
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public Task LeaveAsync()
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=> ChannelHelper.DeleteAsync(this, Discord);
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public SocketGroupUser GetUser(ulong id)
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{
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GroupUser user;
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if (_users.TryGetValue(model.Id, out user))
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return user as SocketGroupUser;
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else
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{
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var globalUser = Discord.GetOrAddUser(model, dataStore);
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var privateUser = new SocketGroupUser(this, globalUser);
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_users[privateUser.Id] = privateUser;
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return privateUser;
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}
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}
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public ISocketUser GetUser(ulong id)
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{
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GroupUser user;
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SocketGroupUser user;
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if (_users.TryGetValue(id, out user))
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return user as SocketGroupUser;
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if (id == Discord.CurrentUser.Id)
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return Discord.CurrentUser;
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return null;
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}
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public SocketGroupUser RemoveUser(ulong id)
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{
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GroupUser user;
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if (_users.TryRemove(id, out user))
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return user as SocketGroupUser;
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return user;
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return null;
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}
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public VoiceState AddOrUpdateVoiceState(VoiceStateModel model, DataStore dataStore, ConcurrentDictionary<ulong, VoiceState> voiceStates = null)
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{
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var voiceChannel = dataStore.GetChannel(model.ChannelId.Value) as SocketVoiceChannel;
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var voiceState = new VoiceState(voiceChannel, model);
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(voiceStates ?? _voiceStates)[model.UserId] = voiceState;
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return voiceState;
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}
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public VoiceState? GetVoiceState(ulong id)
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{
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VoiceState voiceState;
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if (_voiceStates.TryGetValue(id, out voiceState))
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return voiceState;
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return null;
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}
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public VoiceState? RemoveVoiceState(ulong id)
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{
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VoiceState voiceState;
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if (_voiceStates.TryRemove(id, out voiceState))
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return voiceState;
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return null;
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}
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public Task<RestMessage> GetMessageAsync(ulong id)
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=> ChannelHelper.GetMessageAsync(this, Discord, id);
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public IAsyncEnumerable<IReadOnlyCollection<RestMessage>> GetMessagesAsync(int limit = DiscordConfig.MaxMessagesPerBatch)
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=> ChannelHelper.GetMessagesAsync(this, Discord, limit: limit);
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public IAsyncEnumerable<IReadOnlyCollection<RestMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
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=> ChannelHelper.GetMessagesAsync(this, Discord, fromMessageId, dir, limit);
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public IAsyncEnumerable<IReadOnlyCollection<RestMessage>> GetMessagesAsync(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
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=> ChannelHelper.GetMessagesAsync(this, Discord, fromMessage.Id, dir, limit);
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public Task<IReadOnlyCollection<RestMessage>> GetPinnedMessagesAsync()
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=> ChannelHelper.GetPinnedMessagesAsync(this, Discord);
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public override async Task<IMessage> GetMessageAsync(ulong id)
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{
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return await _messages.DownloadAsync(id).ConfigureAwait(false);
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}
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public override async Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(int limit)
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{
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return await _messages.DownloadAsync(null, Direction.Before, limit).ConfigureAwait(false);
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}
|
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public override async Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit)
|
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{
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return await _messages.DownloadAsync(fromMessageId, dir, limit).ConfigureAwait(false);
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}
|
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public ISocketMessage CreateMessage(ISocketUser author, MessageModel model)
|
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{
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return _messages.Create(author, model);
|
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}
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public ISocketMessage AddMessage(ISocketUser author, MessageModel model)
|
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{
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var msg = _messages.Create(author, model);
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_messages.Add(msg);
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return msg;
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}
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public ISocketMessage GetMessage(ulong id)
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{
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return _messages.Get(id);
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}
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public ISocketMessage RemoveMessage(ulong id)
|
||||
{
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return _messages.Remove(id);
|
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}
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public Task<RestUserMessage> SendMessageAsync(string text, bool isTTS)
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=> ChannelHelper.SendMessageAsync(this, Discord, text, isTTS);
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||||
public Task<RestUserMessage> SendFileAsync(string filePath, string text, bool isTTS)
|
||||
=> ChannelHelper.SendFileAsync(this, Discord, filePath, text, isTTS);
|
||||
public Task<RestUserMessage> SendFileAsync(Stream stream, string filename, string text, bool isTTS)
|
||||
=> ChannelHelper.SendFileAsync(this, Discord, stream, filename, text, isTTS);
|
||||
|
||||
public SocketDMChannel Clone() => MemberwiseClone() as SocketDMChannel;
|
||||
public Task DeleteMessagesAsync(IEnumerable<IMessage> messages)
|
||||
=> ChannelHelper.DeleteMessagesAsync(this, Discord, messages);
|
||||
|
||||
IMessage IMessageChannel.GetCachedMessage(ulong id) => GetMessage(id);
|
||||
ISocketUser ISocketMessageChannel.GetUser(ulong id, bool skipCheck) => GetUser(id);
|
||||
ISocketChannel ISocketChannel.Clone() => Clone();
|
||||
public IDisposable EnterTypingState()
|
||||
=> ChannelHelper.EnterTypingState(this, Discord);
|
||||
|
||||
//IPrivateChannel
|
||||
IReadOnlyCollection<IUser> IPrivateChannel.Recipients => Recipients;
|
||||
|
||||
//IMessageChannel
|
||||
IReadOnlyCollection<IMessage> IMessageChannel.CachedMessages => ImmutableArray.Create<IMessage>();
|
||||
|
||||
IMessage IMessageChannel.GetCachedMessage(ulong id)
|
||||
=> null;
|
||||
async Task<IMessage> IMessageChannel.GetMessageAsync(ulong id)
|
||||
=> await GetMessageAsync(id);
|
||||
IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(int limit)
|
||||
=> GetMessagesAsync(limit);
|
||||
IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(ulong fromMessageId, Direction dir, int limit)
|
||||
=> GetMessagesAsync(fromMessageId, dir, limit);
|
||||
async Task<IReadOnlyCollection<IMessage>> IMessageChannel.GetPinnedMessagesAsync()
|
||||
=> await GetPinnedMessagesAsync();
|
||||
|
||||
async Task<IUserMessage> IMessageChannel.SendFileAsync(string filePath, string text, bool isTTS)
|
||||
=> await SendFileAsync(filePath, text, isTTS);
|
||||
async Task<IUserMessage> IMessageChannel.SendFileAsync(Stream stream, string filename, string text, bool isTTS)
|
||||
=> await SendFileAsync(stream, filename, text, isTTS);
|
||||
async Task<IUserMessage> IMessageChannel.SendMessageAsync(string text, bool isTTS)
|
||||
=> await SendMessageAsync(text, isTTS);
|
||||
IDisposable IMessageChannel.EnterTypingState()
|
||||
=> EnterTypingState();
|
||||
|
||||
//IChannel
|
||||
IReadOnlyCollection<IUser> IChannel.CachedUsers => Users;
|
||||
|
||||
IUser IChannel.GetCachedUser(ulong id)
|
||||
=> GetUser(id);
|
||||
Task<IUser> IChannel.GetUserAsync(ulong id)
|
||||
=> Task.FromResult<IUser>(GetUser(id));
|
||||
IAsyncEnumerable<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync()
|
||||
=> ImmutableArray.Create<IReadOnlyCollection<IUser>>(Users).ToAsyncEnumerable();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Discord.API.Rest;
|
||||
using Discord.Rest;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
@@ -7,89 +8,59 @@ using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Model = Discord.API.Channel;
|
||||
|
||||
namespace Discord.Rest
|
||||
namespace Discord.WebSocket
|
||||
{
|
||||
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
|
||||
internal abstract class SocketGuildChannel : ISnowflakeEntity, IGuildChannel
|
||||
public abstract class SocketGuildChannel : SocketChannel, IGuildChannel
|
||||
{
|
||||
private List<Overwrite> _overwrites; //TODO: Is maintaining a list here too expensive? Is this threadsafe?
|
||||
private ImmutableArray<Overwrite> _overwrites;
|
||||
|
||||
public IReadOnlyCollection<Overwrite> PermissionOverwrites => _overwrites;
|
||||
|
||||
public ulong GuildId { get; }
|
||||
|
||||
public string Name { get; private set; }
|
||||
public int Position { get; private set; }
|
||||
|
||||
public Guild Guild { get; private set; }
|
||||
|
||||
public override DiscordRestClient Discord => Guild.Discord;
|
||||
|
||||
public GuildChannel(Guild guild, Model model)
|
||||
: base(model.Id)
|
||||
internal SocketGuildChannel(DiscordSocketClient discord, ulong id, ulong guildId)
|
||||
: base(discord, id)
|
||||
{
|
||||
Guild = guild;
|
||||
|
||||
Update(model);
|
||||
GuildId = guildId;
|
||||
}
|
||||
public virtual void Update(Model model)
|
||||
internal new static SocketGuildChannel Create(DiscordSocketClient discord, Model model)
|
||||
{
|
||||
switch (model.Type)
|
||||
{
|
||||
case ChannelType.Text:
|
||||
return SocketTextChannel.Create(discord, model);
|
||||
case ChannelType.Voice:
|
||||
return SocketVoiceChannel.Create(discord, model);
|
||||
default:
|
||||
throw new InvalidOperationException("Unknown guild channel type");
|
||||
}
|
||||
}
|
||||
internal virtual void Update(Model model)
|
||||
{
|
||||
if (source == UpdateSource.Rest && IsAttached) return;
|
||||
|
||||
Name = model.Name.Value;
|
||||
Position = model.Position.Value;
|
||||
|
||||
var overwrites = model.PermissionOverwrites.Value;
|
||||
var newOverwrites = new List<Overwrite>(overwrites.Length);
|
||||
var newOverwrites = ImmutableArray.CreateBuilder<Overwrite>(overwrites.Length);
|
||||
for (int i = 0; i < overwrites.Length; i++)
|
||||
newOverwrites.Add(new Overwrite(overwrites[i]));
|
||||
_overwrites = newOverwrites;
|
||||
_overwrites = newOverwrites.ToImmutable();
|
||||
}
|
||||
|
||||
public async Task UpdateAsync()
|
||||
{
|
||||
if (IsAttached) throw new NotSupportedException();
|
||||
|
||||
var model = await Discord.ApiClient.GetChannelAsync(Id).ConfigureAwait(false);
|
||||
Update(model, UpdateSource.Rest);
|
||||
}
|
||||
public async Task ModifyAsync(Action<ModifyGuildChannelParams> func)
|
||||
{
|
||||
if (func == null) throw new NullReferenceException(nameof(func));
|
||||
|
||||
var args = new ModifyGuildChannelParams();
|
||||
func(args);
|
||||
|
||||
if (!args._name.IsSpecified)
|
||||
args._name = Name;
|
||||
|
||||
var model = await Discord.ApiClient.ModifyGuildChannelAsync(Id, args).ConfigureAwait(false);
|
||||
Update(model, UpdateSource.Rest);
|
||||
}
|
||||
public async Task DeleteAsync()
|
||||
{
|
||||
await Discord.ApiClient.DeleteChannelAsync(Id).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public abstract Task<IGuildUser> GetUserAsync(ulong id);
|
||||
public abstract Task<IReadOnlyCollection<IGuildUser>> GetUsersAsync();
|
||||
|
||||
public async Task<IReadOnlyCollection<IInviteMetadata>> GetInvitesAsync()
|
||||
{
|
||||
var models = await Discord.ApiClient.GetChannelInvitesAsync(Id).ConfigureAwait(false);
|
||||
return models.Select(x => new InviteMetadata(Discord, x)).ToImmutableArray();
|
||||
}
|
||||
public async Task<IInviteMetadata> CreateInviteAsync(int? maxAge, int? maxUses, bool isTemporary)
|
||||
{
|
||||
var args = new CreateChannelInviteParams
|
||||
{
|
||||
MaxAge = maxAge ?? 0,
|
||||
MaxUses = maxUses ?? 0,
|
||||
Temporary = isTemporary
|
||||
};
|
||||
var model = await Discord.ApiClient.CreateChannelInviteAsync(Id, args).ConfigureAwait(false);
|
||||
return new InviteMetadata(Discord, model);
|
||||
}
|
||||
=> Update(await ChannelHelper.GetAsync(this, Discord));
|
||||
public Task ModifyAsync(Action<ModifyGuildChannelParams> func)
|
||||
=> ChannelHelper.ModifyAsync(this, Discord, func);
|
||||
public Task DeleteAsync()
|
||||
=> ChannelHelper.DeleteAsync(this, Discord);
|
||||
|
||||
public OverwritePermissions? GetPermissionOverwrite(IUser user)
|
||||
{
|
||||
for (int i = 0; i < _overwrites.Count; i++)
|
||||
for (int i = 0; i < _overwrites.Length; i++)
|
||||
{
|
||||
if (_overwrites[i].TargetId == user.Id)
|
||||
return _overwrites[i].Permissions;
|
||||
@@ -98,60 +69,91 @@ namespace Discord.Rest
|
||||
}
|
||||
public OverwritePermissions? GetPermissionOverwrite(IRole role)
|
||||
{
|
||||
for (int i = 0; i < _overwrites.Count; i++)
|
||||
for (int i = 0; i < _overwrites.Length; i++)
|
||||
{
|
||||
if (_overwrites[i].TargetId == role.Id)
|
||||
return _overwrites[i].Permissions;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public async Task AddPermissionOverwriteAsync(IUser user, OverwritePermissions perms)
|
||||
{
|
||||
var args = new ModifyChannelPermissionsParams { Allow = perms.AllowValue, Deny = perms.DenyValue, Type = "member" };
|
||||
await Discord.ApiClient.ModifyChannelPermissionsAsync(Id, user.Id, args).ConfigureAwait(false);
|
||||
_overwrites.Add(new Overwrite(new API.Overwrite { Allow = perms.AllowValue, Deny = perms.DenyValue, TargetId = user.Id, TargetType = PermissionTarget.User }));
|
||||
await ChannelHelper.AddPermissionOverwriteAsync(this, Discord, user, perms).ConfigureAwait(false);
|
||||
_overwrites = _overwrites.Add(new Overwrite(new API.Overwrite { Allow = perms.AllowValue, Deny = perms.DenyValue, TargetId = user.Id, TargetType = PermissionTarget.User }));
|
||||
}
|
||||
public async Task AddPermissionOverwriteAsync(IRole role, OverwritePermissions perms)
|
||||
{
|
||||
var args = new ModifyChannelPermissionsParams { Allow = perms.AllowValue, Deny = perms.DenyValue, Type = "role" };
|
||||
await Discord.ApiClient.ModifyChannelPermissionsAsync(Id, role.Id, args).ConfigureAwait(false);
|
||||
await ChannelHelper.AddPermissionOverwriteAsync(this, Discord, role, perms).ConfigureAwait(false);
|
||||
_overwrites.Add(new Overwrite(new API.Overwrite { Allow = perms.AllowValue, Deny = perms.DenyValue, TargetId = role.Id, TargetType = PermissionTarget.Role }));
|
||||
}
|
||||
public async Task RemovePermissionOverwriteAsync(IUser user)
|
||||
{
|
||||
await Discord.ApiClient.DeleteChannelPermissionAsync(Id, user.Id).ConfigureAwait(false);
|
||||
await ChannelHelper.RemovePermissionOverwriteAsync(this, Discord, user).ConfigureAwait(false);
|
||||
|
||||
for (int i = 0; i < _overwrites.Count; i++)
|
||||
for (int i = 0; i < _overwrites.Length; i++)
|
||||
{
|
||||
if (_overwrites[i].TargetId == user.Id)
|
||||
{
|
||||
_overwrites.RemoveAt(i);
|
||||
_overwrites = _overwrites.RemoveAt(i);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
public async Task RemovePermissionOverwriteAsync(IRole role)
|
||||
{
|
||||
await Discord.ApiClient.DeleteChannelPermissionAsync(Id, role.Id).ConfigureAwait(false);
|
||||
await ChannelHelper.RemovePermissionOverwriteAsync(this, Discord, role).ConfigureAwait(false);
|
||||
|
||||
for (int i = 0; i < _overwrites.Count; i++)
|
||||
for (int i = 0; i < _overwrites.Length; i++)
|
||||
{
|
||||
if (_overwrites[i].TargetId == role.Id)
|
||||
{
|
||||
_overwrites.RemoveAt(i);
|
||||
_overwrites = _overwrites.RemoveAt(i);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override string ToString() => Name;
|
||||
private string DebuggerDisplay => $"{Name} ({Id})";
|
||||
|
||||
IGuild IGuildChannel.Guild => Guild;
|
||||
IReadOnlyCollection<Overwrite> IGuildChannel.PermissionOverwrites => _overwrites.AsReadOnly();
|
||||
|
||||
async Task<IUser> IChannel.GetUserAsync(ulong id) => await GetUserAsync(id).ConfigureAwait(false);
|
||||
async Task<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync() => await GetUsersAsync().ConfigureAwait(false);
|
||||
public async Task<IReadOnlyCollection<RestInviteMetadata>> GetInvitesAsync()
|
||||
=> await ChannelHelper.GetInvitesAsync(this, Discord);
|
||||
public async Task<RestInviteMetadata> CreateInviteAsync(int? maxAge = 3600, int? maxUses = null, bool isTemporary = true)
|
||||
=> await ChannelHelper.CreateInviteAsync(this, Discord, maxAge, maxUses, isTemporary);
|
||||
|
||||
//IGuildChannel
|
||||
async Task<IReadOnlyCollection<IInviteMetadata>> IGuildChannel.GetInvitesAsync()
|
||||
=> await GetInvitesAsync();
|
||||
async Task<IInviteMetadata> IGuildChannel.CreateInviteAsync(int? maxAge, int? maxUses, bool isTemporary)
|
||||
=> await CreateInviteAsync(maxAge, maxUses, isTemporary);
|
||||
|
||||
OverwritePermissions? IGuildChannel.GetPermissionOverwrite(IRole role)
|
||||
=> GetPermissionOverwrite(role);
|
||||
OverwritePermissions? IGuildChannel.GetPermissionOverwrite(IUser user)
|
||||
=> GetPermissionOverwrite(user);
|
||||
async Task IGuildChannel.AddPermissionOverwriteAsync(IRole role, OverwritePermissions permissions)
|
||||
=> await AddPermissionOverwriteAsync(role, permissions);
|
||||
async Task IGuildChannel.AddPermissionOverwriteAsync(IUser user, OverwritePermissions permissions)
|
||||
=> await AddPermissionOverwriteAsync(user, permissions);
|
||||
async Task IGuildChannel.RemovePermissionOverwriteAsync(IRole role)
|
||||
=> await RemovePermissionOverwriteAsync(role);
|
||||
async Task IGuildChannel.RemovePermissionOverwriteAsync(IUser user)
|
||||
=> await RemovePermissionOverwriteAsync(user);
|
||||
|
||||
IReadOnlyCollection<IGuildUser> IGuildChannel.CachedUsers
|
||||
=> ImmutableArray.Create<IGuildUser>();
|
||||
IAsyncEnumerable<IReadOnlyCollection<IGuildUser>> IGuildChannel.GetUsersAsync()
|
||||
=> ImmutableArray.Create<IReadOnlyCollection<IGuildUser>>().ToAsyncEnumerable(); //Overriden in Text/Voice //TODO: Does this actually override?
|
||||
Task<IGuildUser> IGuildChannel.GetUserAsync(ulong id)
|
||||
=> Task.FromResult<IGuildUser>(null); //Overriden in Text/Voice //TODO: Does this actually override?
|
||||
IGuildUser IGuildChannel.GetCachedUser(ulong id)
|
||||
=> null;
|
||||
|
||||
//IChannel
|
||||
IReadOnlyCollection<IUser> IChannel.CachedUsers
|
||||
=> ImmutableArray.Create<IUser>();
|
||||
IUser IChannel.GetCachedUser(ulong id)
|
||||
=> null;
|
||||
IAsyncEnumerable<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync()
|
||||
=> ImmutableArray.Create<IReadOnlyCollection<IUser>>().ToAsyncEnumerable(); //Overriden in Text/Voice //TODO: Does this actually override?
|
||||
Task<IUser> IChannel.GetUserAsync(ulong id)
|
||||
=> Task.FromResult<IUser>(null); //Overriden in Text/Voice //TODO: Does this actually override?
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,10 @@
|
||||
using Discord.Rest;
|
||||
using Discord.API.Rest;
|
||||
using Discord.Rest;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using MessageModel = Discord.API.Message;
|
||||
@@ -8,81 +12,105 @@ using Model = Discord.API.Channel;
|
||||
|
||||
namespace Discord.WebSocket
|
||||
{
|
||||
internal class SocketTextChannel : TextChannel, ISocketGuildChannel, ISocketMessageChannel
|
||||
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
|
||||
public class SocketTextChannel : SocketGuildChannel, ITextChannel
|
||||
{
|
||||
internal override bool IsAttached => true;
|
||||
private readonly MessageCache _messages;
|
||||
|
||||
private readonly MessageManager _messages;
|
||||
public string Topic { get; private set; }
|
||||
|
||||
public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient;
|
||||
public new SocketGuild Guild => base.Guild as SocketGuild;
|
||||
public string Mention => MentionUtils.MentionChannel(Id);
|
||||
|
||||
public IReadOnlyCollection<SocketGuildUser> Members
|
||||
=> Guild.Members.Where(x => Permissions.GetValue(Permissions.ResolveChannel(x, this, x.GuildPermissions.RawValue), ChannelPermission.ReadMessages)).ToImmutableArray();
|
||||
|
||||
public SocketTextChannel(SocketGuild guild, Model model)
|
||||
: base(guild, model)
|
||||
internal SocketTextChannel(DiscordSocketClient discord, ulong id, ulong guildId)
|
||||
: base(discord, id, guildId)
|
||||
{
|
||||
if (Discord.MessageCacheSize > 0)
|
||||
_messages = new MessageCache(Discord, this);
|
||||
else
|
||||
_messages = new MessageManager(Discord, this);
|
||||
}
|
||||
internal new static SocketTextChannel Create(DiscordSocketClient discord, Model model)
|
||||
{
|
||||
var entity = new SocketTextChannel(discord, model.Id, model.GuildId.Value);
|
||||
entity.Update(model);
|
||||
return entity;
|
||||
}
|
||||
internal override void Update(Model model)
|
||||
{
|
||||
base.Update(model);
|
||||
|
||||
Topic = model.Topic.Value;
|
||||
}
|
||||
|
||||
public override Task<IGuildUser> GetUserAsync(ulong id) => Task.FromResult<IGuildUser>(GetUser(id));
|
||||
public override Task<IReadOnlyCollection<IGuildUser>> GetUsersAsync() => Task.FromResult<IReadOnlyCollection<IGuildUser>>(Members);
|
||||
public SocketGuildUser GetUser(ulong id, bool skipCheck = false)
|
||||
{
|
||||
var user = Guild.GetUser(id);
|
||||
if (skipCheck) return user;
|
||||
public Task ModifyAsync(Action<ModifyTextChannelParams> func)
|
||||
=> ChannelHelper.ModifyAsync(this, Discord, func);
|
||||
|
||||
if (user != null)
|
||||
{
|
||||
ulong perms = Permissions.ResolveChannel(user, this, user.GuildPermissions.RawValue);
|
||||
if (Permissions.GetValue(perms, ChannelPermission.ReadMessages))
|
||||
return user;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
public Task<RestGuildUser> GetUserAsync(ulong id)
|
||||
=> ChannelHelper.GetUserAsync(this, Discord, id);
|
||||
public IAsyncEnumerable<IReadOnlyCollection<RestGuildUser>> GetUsersAsync()
|
||||
=> ChannelHelper.GetUsersAsync(this, Discord);
|
||||
|
||||
public override async Task<IMessage> GetMessageAsync(ulong id)
|
||||
{
|
||||
return await _messages.DownloadAsync(id).ConfigureAwait(false);
|
||||
}
|
||||
public override async Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(int limit = DiscordConfig.MaxMessagesPerBatch)
|
||||
{
|
||||
return await _messages.DownloadAsync(null, Direction.Before, limit).ConfigureAwait(false);
|
||||
}
|
||||
public override async Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
|
||||
{
|
||||
return await _messages.DownloadAsync(fromMessageId, dir, limit).ConfigureAwait(false);
|
||||
}
|
||||
public Task<RestMessage> GetMessageAsync(ulong id)
|
||||
=> ChannelHelper.GetMessageAsync(this, Discord, id);
|
||||
public IAsyncEnumerable<IReadOnlyCollection<RestMessage>> GetMessagesAsync(int limit = DiscordConfig.MaxMessagesPerBatch)
|
||||
=> ChannelHelper.GetMessagesAsync(this, Discord, limit: limit);
|
||||
public IAsyncEnumerable<IReadOnlyCollection<RestMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
|
||||
=> ChannelHelper.GetMessagesAsync(this, Discord, fromMessageId, dir, limit);
|
||||
public IAsyncEnumerable<IReadOnlyCollection<RestMessage>> GetMessagesAsync(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
|
||||
=> ChannelHelper.GetMessagesAsync(this, Discord, fromMessage.Id, dir, limit);
|
||||
public Task<IReadOnlyCollection<RestMessage>> GetPinnedMessagesAsync()
|
||||
=> ChannelHelper.GetPinnedMessagesAsync(this, Discord);
|
||||
|
||||
public ISocketMessage CreateMessage(ISocketUser author, MessageModel model)
|
||||
public Task<RestUserMessage> SendMessageAsync(string text, bool isTTS)
|
||||
=> ChannelHelper.SendMessageAsync(this, Discord, text, isTTS);
|
||||
public Task<RestUserMessage> SendFileAsync(string filePath, string text, bool isTTS)
|
||||
=> ChannelHelper.SendFileAsync(this, Discord, filePath, text, isTTS);
|
||||
public Task<RestUserMessage> SendFileAsync(Stream stream, string filename, string text, bool isTTS)
|
||||
=> ChannelHelper.SendFileAsync(this, Discord, stream, filename, text, isTTS);
|
||||
|
||||
public Task DeleteMessagesAsync(IEnumerable<IMessage> messages)
|
||||
=> ChannelHelper.DeleteMessagesAsync(this, Discord, messages);
|
||||
|
||||
public IDisposable EnterTypingState()
|
||||
=> ChannelHelper.EnterTypingState(this, Discord);
|
||||
|
||||
internal SocketMessage AddMessage(SocketUser author, MessageModel model)
|
||||
{
|
||||
return _messages.Create(author, model);
|
||||
}
|
||||
public ISocketMessage AddMessage(ISocketUser author, MessageModel model)
|
||||
{
|
||||
var msg = _messages.Create(author, model);
|
||||
var msg = SocketMessage.Create(Discord, author, model);
|
||||
_messages.Add(msg);
|
||||
return msg;
|
||||
}
|
||||
public ISocketMessage GetMessage(ulong id)
|
||||
{
|
||||
return _messages.Get(id);
|
||||
}
|
||||
public ISocketMessage RemoveMessage(ulong id)
|
||||
internal SocketMessage RemoveMessage(ulong id)
|
||||
{
|
||||
return _messages.Remove(id);
|
||||
}
|
||||
|
||||
public SocketTextChannel Clone() => MemberwiseClone() as SocketTextChannel;
|
||||
public override string ToString() => Name;
|
||||
private string DebuggerDisplay => $"@{Name} ({Id}, Text)";
|
||||
|
||||
IReadOnlyCollection<ISocketUser> ISocketMessageChannel.Users => Members;
|
||||
//IGuildChannel
|
||||
async Task<IGuildUser> IGuildChannel.GetUserAsync(ulong id)
|
||||
=> await GetUserAsync(id);
|
||||
IAsyncEnumerable<IReadOnlyCollection<IGuildUser>> IGuildChannel.GetUsersAsync()
|
||||
=> GetUsersAsync();
|
||||
|
||||
IMessage IMessageChannel.GetCachedMessage(ulong id) => GetMessage(id);
|
||||
ISocketUser ISocketMessageChannel.GetUser(ulong id, bool skipCheck) => GetUser(id, skipCheck);
|
||||
ISocketChannel ISocketChannel.Clone() => Clone();
|
||||
//IMessageChannel
|
||||
IReadOnlyCollection<IMessage> IMessageChannel.CachedMessages => ImmutableArray.Create<IMessage>();
|
||||
IMessage IMessageChannel.GetCachedMessage(ulong id) => null;
|
||||
|
||||
async Task<IMessage> IMessageChannel.GetMessageAsync(ulong id)
|
||||
=> await GetMessageAsync(id);
|
||||
IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(int limit)
|
||||
=> GetMessagesAsync(limit);
|
||||
IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(ulong fromMessageId, Direction dir, int limit)
|
||||
=> GetMessagesAsync(fromMessageId, dir, limit);
|
||||
async Task<IReadOnlyCollection<IMessage>> IMessageChannel.GetPinnedMessagesAsync()
|
||||
=> await GetPinnedMessagesAsync().ConfigureAwait(false);
|
||||
async Task<IUserMessage> IMessageChannel.SendFileAsync(string filePath, string text, bool isTTS)
|
||||
=> await SendFileAsync(filePath, text, isTTS);
|
||||
async Task<IUserMessage> IMessageChannel.SendFileAsync(Stream stream, string filename, string text, bool isTTS)
|
||||
=> await SendFileAsync(stream, filename, text, isTTS);
|
||||
async Task<IUserMessage> IMessageChannel.SendMessageAsync(string text, bool isTTS)
|
||||
=> await SendMessageAsync(text, isTTS);
|
||||
IDisposable IMessageChannel.EnterTypingState()
|
||||
=> EnterTypingState();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,54 +1,50 @@
|
||||
using Discord.Audio;
|
||||
using Discord.API.Rest;
|
||||
using Discord.Audio;
|
||||
using Discord.Rest;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Model = Discord.API.Channel;
|
||||
|
||||
namespace Discord.WebSocket
|
||||
{
|
||||
internal class SocketVoiceChannel : VoiceChannel, ISocketGuildChannel
|
||||
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
|
||||
public class SocketVoiceChannel : SocketGuildChannel, IVoiceChannel
|
||||
{
|
||||
internal override bool IsAttached => true;
|
||||
public int Bitrate { get; private set; }
|
||||
public int UserLimit { get; private set; }
|
||||
|
||||
public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient;
|
||||
public new SocketGuild Guild => base.Guild as SocketGuild;
|
||||
|
||||
public IReadOnlyCollection<IGuildUser> Members
|
||||
=> Guild.VoiceStates.Where(x => x.Value.VoiceChannel.Id == Id).Select(x => Guild.GetUser(x.Key)).ToImmutableArray();
|
||||
|
||||
public SocketVoiceChannel(SocketGuild guild, Model model)
|
||||
: base(guild, model)
|
||||
internal SocketVoiceChannel(DiscordSocketClient discord, ulong id, ulong guildId)
|
||||
: base(discord, id, guildId)
|
||||
{
|
||||
}
|
||||
|
||||
public override Task<IGuildUser> GetUserAsync(ulong id)
|
||||
=> Task.FromResult(GetUser(id));
|
||||
public override Task<IReadOnlyCollection<IGuildUser>> GetUsersAsync()
|
||||
=> Task.FromResult(Members);
|
||||
public IGuildUser GetUser(ulong id)
|
||||
internal new static SocketVoiceChannel Create(DiscordSocketClient discord, Model model)
|
||||
{
|
||||
var user = Guild.GetUser(id);
|
||||
if (user != null && user.VoiceChannel.Id == Id)
|
||||
return user;
|
||||
return null;
|
||||
var entity = new SocketVoiceChannel(discord, model.Id, model.GuildId.Value);
|
||||
entity.Update(model);
|
||||
return entity;
|
||||
}
|
||||
internal override void Update(Model model)
|
||||
{
|
||||
base.Update(model);
|
||||
|
||||
Bitrate = model.Bitrate.Value;
|
||||
UserLimit = model.UserLimit.Value;
|
||||
}
|
||||
|
||||
public override async Task<IAudioClient> ConnectAsync()
|
||||
{
|
||||
var audioMode = Discord.AudioMode;
|
||||
if (audioMode == AudioMode.Disabled)
|
||||
throw new InvalidOperationException($"Audio is not enabled on this client, {nameof(DiscordSocketConfig.AudioMode)} in {nameof(DiscordSocketConfig)} must be set.");
|
||||
|
||||
return await Guild.ConnectAudioAsync(Id,
|
||||
(audioMode & AudioMode.Incoming) == 0,
|
||||
(audioMode & AudioMode.Outgoing) == 0).ConfigureAwait(false);
|
||||
}
|
||||
public Task ModifyAsync(Action<ModifyVoiceChannelParams> func)
|
||||
=> ChannelHelper.ModifyAsync(this, Discord, func);
|
||||
|
||||
public SocketVoiceChannel Clone() => MemberwiseClone() as SocketVoiceChannel;
|
||||
//IVoiceChannel
|
||||
Task<IAudioClient> IVoiceChannel.ConnectAsync() { throw new NotSupportedException(); }
|
||||
|
||||
ISocketChannel ISocketChannel.Clone() => Clone();
|
||||
//IGuildChannel
|
||||
Task<IGuildUser> IGuildChannel.GetUserAsync(ulong id)
|
||||
=> Task.FromResult<IGuildUser>(null);
|
||||
IAsyncEnumerable<IReadOnlyCollection<IGuildUser>> IGuildChannel.GetUsersAsync()
|
||||
=> ImmutableArray.Create<IReadOnlyCollection<IGuildUser>>().ToAsyncEnumerable();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user