Started converting websocket and rpc classes

This commit is contained in:
RogueException
2016-09-28 04:12:17 -03:00
parent 0c4641ac68
commit dd86f03306
107 changed files with 1836 additions and 1882 deletions

View File

@@ -1,54 +1,50 @@
using Discord.Audio;
using Discord.API.Rest;
using Discord.Audio;
using Discord.Rest;
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
using Model = Discord.API.Channel;
namespace Discord.WebSocket
{
internal class SocketVoiceChannel : VoiceChannel, ISocketGuildChannel
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
public class SocketVoiceChannel : SocketGuildChannel, IVoiceChannel
{
internal override bool IsAttached => true;
public int Bitrate { get; private set; }
public int UserLimit { get; private set; }
public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient;
public new SocketGuild Guild => base.Guild as SocketGuild;
public IReadOnlyCollection<IGuildUser> Members
=> Guild.VoiceStates.Where(x => x.Value.VoiceChannel.Id == Id).Select(x => Guild.GetUser(x.Key)).ToImmutableArray();
public SocketVoiceChannel(SocketGuild guild, Model model)
: base(guild, model)
internal SocketVoiceChannel(DiscordSocketClient discord, ulong id, ulong guildId)
: base(discord, id, guildId)
{
}
public override Task<IGuildUser> GetUserAsync(ulong id)
=> Task.FromResult(GetUser(id));
public override Task<IReadOnlyCollection<IGuildUser>> GetUsersAsync()
=> Task.FromResult(Members);
public IGuildUser GetUser(ulong id)
internal new static SocketVoiceChannel Create(DiscordSocketClient discord, Model model)
{
var user = Guild.GetUser(id);
if (user != null && user.VoiceChannel.Id == Id)
return user;
return null;
var entity = new SocketVoiceChannel(discord, model.Id, model.GuildId.Value);
entity.Update(model);
return entity;
}
internal override void Update(Model model)
{
base.Update(model);
Bitrate = model.Bitrate.Value;
UserLimit = model.UserLimit.Value;
}
public override async Task<IAudioClient> ConnectAsync()
{
var audioMode = Discord.AudioMode;
if (audioMode == AudioMode.Disabled)
throw new InvalidOperationException($"Audio is not enabled on this client, {nameof(DiscordSocketConfig.AudioMode)} in {nameof(DiscordSocketConfig)} must be set.");
return await Guild.ConnectAudioAsync(Id,
(audioMode & AudioMode.Incoming) == 0,
(audioMode & AudioMode.Outgoing) == 0).ConfigureAwait(false);
}
public Task ModifyAsync(Action<ModifyVoiceChannelParams> func)
=> ChannelHelper.ModifyAsync(this, Discord, func);
public SocketVoiceChannel Clone() => MemberwiseClone() as SocketVoiceChannel;
//IVoiceChannel
Task<IAudioClient> IVoiceChannel.ConnectAsync() { throw new NotSupportedException(); }
ISocketChannel ISocketChannel.Clone() => Clone();
//IGuildChannel
Task<IGuildUser> IGuildChannel.GetUserAsync(ulong id)
=> Task.FromResult<IGuildUser>(null);
IAsyncEnumerable<IReadOnlyCollection<IGuildUser>> IGuildChannel.GetUsersAsync()
=> ImmutableArray.Create<IReadOnlyCollection<IGuildUser>>().ToAsyncEnumerable();
}
}