Removed old bucket system, cleaned up api calls. Fixed compile errors.
This commit is contained in:
@@ -206,19 +206,16 @@ namespace Discord.API
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}
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//Core
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public Task<TResponse> SendRpcAsync<TResponse>(string cmd, object payload, GlobalBucket bucket = GlobalBucket.GeneralRpc,
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Optional<string> evt = default(Optional<string>), bool ignoreState = false, RequestOptions options = null)
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where TResponse : class
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=> SendRpcAsyncInternal<TResponse>(cmd, payload, BucketGroup.Global, (int)bucket, 0, evt, ignoreState, options);
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public Task<TResponse> SendRpcAsync<TResponse>(string cmd, object payload, GuildBucket bucket, ulong guildId,
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Optional<string> evt = default(Optional<string>), bool ignoreState = false, RequestOptions options = null)
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where TResponse : class
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=> SendRpcAsyncInternal<TResponse>(cmd, payload, BucketGroup.Guild, (int)bucket, guildId, evt, ignoreState, options);
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private async Task<TResponse> SendRpcAsyncInternal<TResponse>(string cmd, object payload, BucketGroup group, int bucketId, ulong guildId,
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Optional<string> evt, bool ignoreState, RequestOptions options)
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public async Task<TResponse> SendRpcAsync<TResponse>(string cmd, object payload, Optional<string> evt = default(Optional<string>), RequestOptions options = null)
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where TResponse : class
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{
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if (!ignoreState)
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options.IgnoreState = false;
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return await SendRpcAsyncInternal<TResponse>(cmd, payload, evt, options).ConfigureAwait(false);
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}
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private async Task<TResponse> SendRpcAsyncInternal<TResponse>(string cmd, object payload, Optional<string> evt, RequestOptions options)
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where TResponse : class
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{
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if (!options.IgnoreState)
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CheckState();
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byte[] bytes = null;
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@@ -233,7 +230,7 @@ namespace Discord.API
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var requestTracker = new RpcRequest<TResponse>(options);
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_requests[guid] = requestTracker;
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await _requestQueue.SendAsync(new WebSocketRequest(_webSocketClient, bytes, true, options), group, bucketId, guildId).ConfigureAwait(false);
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await _requestQueue.SendAsync(new WebSocketRequest(_webSocketClient, bytes, true, options)).ConfigureAwait(false);
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await _sentRpcMessageEvent.InvokeAsync(cmd).ConfigureAwait(false);
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return await requestTracker.Promise.Task.ConfigureAwait(false);
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}
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@@ -241,33 +238,37 @@ namespace Discord.API
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//Rpc
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public async Task<AuthenticateResponse> SendAuthenticateAsync(RequestOptions options = null)
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{
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options = RequestOptions.CreateOrClone(options);
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var msg = new AuthenticateParams
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{
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AccessToken = _authToken
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};
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return await SendRpcAsync<AuthenticateResponse>("AUTHENTICATE", msg, ignoreState: true, options: options).ConfigureAwait(false);
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options.IgnoreState = true;
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return await SendRpcAsync<AuthenticateResponse>("AUTHENTICATE", msg, options: options).ConfigureAwait(false);
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}
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public async Task<AuthorizeResponse> SendAuthorizeAsync(string[] scopes, string rpcToken = null, RequestOptions options = null)
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{
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options = RequestOptions.CreateOrClone(options);
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var msg = new AuthorizeParams
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{
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ClientId = _clientId,
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Scopes = scopes,
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RpcToken = rpcToken != null ? rpcToken : Optional.Create<string>()
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};
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if (options == null)
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options = new RequestOptions();
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if (options.Timeout == null)
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options.Timeout = 60000; //This requires manual input on the user's end, lets give them more time
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return await SendRpcAsync<AuthorizeResponse>("AUTHORIZE", msg, ignoreState: true, options: options).ConfigureAwait(false);
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options.IgnoreState = true;
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return await SendRpcAsync<AuthorizeResponse>("AUTHORIZE", msg, options: options).ConfigureAwait(false);
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}
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public async Task<GetGuildsResponse> SendGetGuildsAsync(RequestOptions options = null)
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{
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options = RequestOptions.CreateOrClone(options);
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return await SendRpcAsync<GetGuildsResponse>("GET_GUILDS", null, options: options).ConfigureAwait(false);
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}
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public async Task<RpcGuild> SendGetGuildAsync(ulong guildId, RequestOptions options = null)
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{
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options = RequestOptions.CreateOrClone(options);
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var msg = new GetGuildParams
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{
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GuildId = guildId
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@@ -276,6 +277,7 @@ namespace Discord.API
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}
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public async Task<GetChannelsResponse> SendGetChannelsAsync(ulong guildId, RequestOptions options = null)
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{
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options = RequestOptions.CreateOrClone(options);
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var msg = new GetChannelsParams
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{
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GuildId = guildId
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@@ -284,6 +286,7 @@ namespace Discord.API
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}
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public async Task<RpcChannel> SendGetChannelAsync(ulong channelId, RequestOptions options = null)
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{
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options = RequestOptions.CreateOrClone(options);
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var msg = new GetChannelParams
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{
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ChannelId = channelId
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@@ -293,6 +296,7 @@ namespace Discord.API
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public async Task<SetLocalVolumeResponse> SendSetLocalVolumeAsync(int volume, RequestOptions options = null)
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{
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options = RequestOptions.CreateOrClone(options);
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var msg = new SetLocalVolumeParams
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{
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Volume = volume
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@@ -301,6 +305,7 @@ namespace Discord.API
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}
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public async Task<RpcChannel> SendSelectVoiceChannelAsync(ulong channelId, RequestOptions options = null)
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{
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options = RequestOptions.CreateOrClone(options);
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var msg = new SelectVoiceChannelParams
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{
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ChannelId = channelId
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@@ -310,6 +315,7 @@ namespace Discord.API
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public async Task<SubscriptionResponse> SendChannelSubscribeAsync(string evt, ulong channelId, RequestOptions options = null)
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{
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options = RequestOptions.CreateOrClone(options);
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var msg = new ChannelSubscriptionParams
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{
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ChannelId = channelId
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@@ -318,6 +324,7 @@ namespace Discord.API
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}
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public async Task<SubscriptionResponse> SendChannelUnsubscribeAsync(string evt, ulong channelId, RequestOptions options = null)
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{
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options = RequestOptions.CreateOrClone(options);
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var msg = new ChannelSubscriptionParams
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{
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ChannelId = channelId
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@@ -327,6 +334,7 @@ namespace Discord.API
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public async Task<SubscriptionResponse> SendGuildSubscribeAsync(string evt, ulong guildId, RequestOptions options = null)
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{
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options = RequestOptions.CreateOrClone(options);
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var msg = new GuildSubscriptionParams
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{
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GuildId = guildId
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@@ -335,6 +343,7 @@ namespace Discord.API
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}
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public async Task<SubscriptionResponse> SendGuildUnsubscribeAsync(string evt, ulong guildId, RequestOptions options = null)
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{
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options = RequestOptions.CreateOrClone(options);
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var msg = new GuildSubscriptionParams
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{
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GuildId = guildId
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