Made API models internal. Removed Discord.Net.API.

This commit is contained in:
RogueException
2017-01-01 23:28:42 -04:00
parent dac51db299
commit e2934abe29
244 changed files with 641 additions and 473 deletions

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@@ -0,0 +1,25 @@
#pragma warning disable CS1591
using Newtonsoft.Json;
using System;
namespace Discord.API.Gateway
{
internal class ExtendedGuild : Guild
{
[JsonProperty("unavailable")]
public bool? Unavailable { get; set; }
[JsonProperty("member_count")]
public int MemberCount { get; set; }
[JsonProperty("large")]
public bool Large { get; set; }
[JsonProperty("presences")]
public Presence[] Presences { get; set; }
[JsonProperty("members")]
public GuildMember[] Members { get; set; }
[JsonProperty("channels")]
public Channel[] Channels { get; set; }
[JsonProperty("joined_at")]
public DateTimeOffset JoinedAt { get; set; }
}
}

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@@ -0,0 +1,33 @@
#pragma warning disable CS1591
namespace Discord.API.Gateway
{
internal enum GatewayOpCode : byte
{
/// <summary> C←S - Used to send most events. </summary>
Dispatch = 0,
/// <summary> C↔S - Used to keep the connection alive and measure latency. </summary>
Heartbeat = 1,
/// <summary> C→S - Used to associate a connection with a token and specify configuration. </summary>
Identify = 2,
/// <summary> C→S - Used to update client's status and current game id. </summary>
StatusUpdate = 3,
/// <summary> C→S - Used to join a particular voice channel. </summary>
VoiceStateUpdate = 4,
/// <summary> C→S - Used to ensure the guild's voice server is alive. </summary>
VoiceServerPing = 5,
/// <summary> C→S - Used to resume a connection after a redirect occurs. </summary>
Resume = 6,
/// <summary> C←S - Used to notify a client that they must reconnect to another gateway. </summary>
Reconnect = 7,
/// <summary> C→S - Used to request members that were withheld by large_threshold </summary>
RequestGuildMembers = 8,
/// <summary> C←S - Used to notify the client that their session has expired and cannot be resumed. </summary>
InvalidSession = 9,
/// <summary> C←S - Used to provide information to the client immediately on connection. </summary>
Hello = 10,
/// <summary> C←S - Used to reply to a client's heartbeat. </summary>
HeartbeatAck = 11,
/// <summary> C→S - Used to request presence updates from particular guilds. </summary>
GuildSync = 12
}
}

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@@ -0,0 +1,13 @@
#pragma warning disable CS1591
using Newtonsoft.Json;
namespace Discord.API.Gateway
{
internal class GuildBanEvent
{
[JsonProperty("guild_id")]
public ulong GuildId { get; set; }
[JsonProperty("user")]
public User User { get; set; }
}
}

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@@ -0,0 +1,13 @@
#pragma warning disable CS1591
using Newtonsoft.Json;
namespace Discord.API.Gateway
{
internal class GuildEmojiUpdateEvent
{
[JsonProperty("guild_id")]
public ulong GuildId { get; set; }
[JsonProperty("emojis")]
public Emoji[] Emojis { get; set; }
}
}

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@@ -0,0 +1,11 @@
#pragma warning disable CS1591
using Newtonsoft.Json;
namespace Discord.API.Gateway
{
internal class GuildMemberAddEvent : GuildMember
{
[JsonProperty("guild_id")]
public ulong GuildId { get; set; }
}
}

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@@ -0,0 +1,13 @@
#pragma warning disable CS1591
using Newtonsoft.Json;
namespace Discord.API.Gateway
{
internal class GuildMemberRemoveEvent
{
[JsonProperty("guild_id")]
public ulong GuildId { get; set; }
[JsonProperty("user")]
public User User { get; set; }
}
}

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@@ -0,0 +1,11 @@
#pragma warning disable CS1591
using Newtonsoft.Json;
namespace Discord.API.Gateway
{
internal class GuildMemberUpdateEvent : GuildMember
{
[JsonProperty("guild_id")]
public ulong GuildId { get; set; }
}
}

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@@ -0,0 +1,13 @@
#pragma warning disable CS1591
using Newtonsoft.Json;
namespace Discord.API.Gateway
{
internal class GuildMembersChunkEvent
{
[JsonProperty("guild_id")]
public ulong GuildId { get; set; }
[JsonProperty("members")]
public GuildMember[] Members { get; set; }
}
}

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@@ -0,0 +1,13 @@
#pragma warning disable CS1591
using Newtonsoft.Json;
namespace Discord.API.Gateway
{
internal class GuildRoleCreateEvent
{
[JsonProperty("guild_id")]
public ulong GuildId { get; set; }
[JsonProperty("role")]
public Role Role { get; set; }
}
}

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@@ -0,0 +1,13 @@
#pragma warning disable CS1591
using Newtonsoft.Json;
namespace Discord.API.Gateway
{
internal class GuildRoleDeleteEvent
{
[JsonProperty("guild_id")]
public ulong GuildId { get; set; }
[JsonProperty("role_id")]
public ulong RoleId { get; set; }
}
}

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@@ -0,0 +1,13 @@
#pragma warning disable CS1591
using Newtonsoft.Json;
namespace Discord.API.Gateway
{
internal class GuildRoleUpdateEvent
{
[JsonProperty("guild_id")]
public ulong GuildId { get; set; }
[JsonProperty("role")]
public Role Role { get; set; }
}
}

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@@ -0,0 +1,18 @@
#pragma warning disable CS1591
using Newtonsoft.Json;
namespace Discord.API.Gateway
{
internal class GuildSyncEvent
{
[JsonProperty("id")]
public ulong Id { get; set; }
[JsonProperty("large")]
public bool Large { get; set; }
[JsonProperty("presences")]
public Presence[] Presences { get; set; }
[JsonProperty("members")]
public GuildMember[] Members { get; set; }
}
}

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@@ -0,0 +1,11 @@
#pragma warning disable CS1591
using Newtonsoft.Json;
namespace Discord.API.Gateway
{
internal class HelloEvent
{
[JsonProperty("heartbeat_interval")]
public int HeartbeatInterval { get; set; }
}
}

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@@ -0,0 +1,21 @@
#pragma warning disable CS1591
using Newtonsoft.Json;
using System.Collections.Generic;
namespace Discord.API.Gateway
{
[JsonObject(MemberSerialization = MemberSerialization.OptIn)]
internal class IdentifyParams
{
[JsonProperty("token")]
public string Token { get; set; }
[JsonProperty("properties")]
public IDictionary<string, string> Properties { get; set; }
[JsonProperty("large_threshold")]
public int LargeThreshold { get; set; }
[JsonProperty("compress")]
public bool UseCompression { get; set; }
[JsonProperty("shard")]
public Optional<int[]> ShardingParams { get; set; }
}
}

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@@ -0,0 +1,14 @@
#pragma warning disable CS1591
using Newtonsoft.Json;
using System.Collections.Generic;
namespace Discord.API.Gateway
{
internal class MessageDeleteBulkEvent
{
[JsonProperty("channel_id")]
public ulong ChannelId { get; set; }
[JsonProperty("ids")]
public IEnumerable<ulong> Ids { get; set; }
}
}

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@@ -0,0 +1,16 @@
using Newtonsoft.Json;
namespace Discord.API.Gateway
{
internal class Reaction
{
[JsonProperty("user_id")]
public ulong UserId { get; set; }
[JsonProperty("message_id")]
public ulong MessageId { get; set; }
[JsonProperty("channel_id")]
public ulong ChannelId { get; set; }
[JsonProperty("emoji")]
public Emoji Emoji { get; set; }
}
}

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@@ -0,0 +1,38 @@
#pragma warning disable CS1591
using Newtonsoft.Json;
namespace Discord.API.Gateway
{
internal class ReadyEvent
{
public class ReadState
{
[JsonProperty("id")]
public string ChannelId { get; set; }
[JsonProperty("mention_count")]
public int MentionCount { get; set; }
[JsonProperty("last_message_id")]
public string LastMessageId { get; set; }
}
[JsonProperty("v")]
public int Version { get; set; }
[JsonProperty("user")]
public User User { get; set; }
[JsonProperty("session_id")]
public string SessionId { get; set; }
[JsonProperty("read_state")]
public ReadState[] ReadStates { get; set; }
[JsonProperty("guilds")]
public ExtendedGuild[] Guilds { get; set; }
[JsonProperty("private_channels")]
public Channel[] PrivateChannels { get; set; }
[JsonProperty("relationships")]
public Relationship[] Relationships { get; set; }
//Ignored
/*[JsonProperty("user_settings")]
[JsonProperty("user_guild_settings")]
[JsonProperty("tutorial")]*/
}
}

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@@ -0,0 +1,13 @@
#pragma warning disable CS1591
using Newtonsoft.Json;
namespace Discord.API.Gateway
{
internal class RecipientEvent
{
[JsonProperty("user")]
public User User { get; set; }
[JsonProperty("channel_id")]
public ulong ChannelId { get; set; }
}
}

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@@ -0,0 +1,12 @@
using Newtonsoft.Json;
namespace Discord.API.Gateway
{
internal class RemoveAllReactionsEvent
{
[JsonProperty("channel_id")]
public ulong ChannelId { get; set; }
[JsonProperty("message_id")]
public ulong MessageId { get; set; }
}
}

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@@ -0,0 +1,18 @@
#pragma warning disable CS1591
using Newtonsoft.Json;
using System.Collections.Generic;
namespace Discord.API.Gateway
{
[JsonObject(MemberSerialization = MemberSerialization.OptIn)]
internal class RequestMembersParams
{
[JsonProperty("query")]
public string Query { get; set; }
[JsonProperty("limit")]
public int Limit { get; set; }
[JsonProperty("guild_id")]
public IEnumerable<ulong> GuildIds { get; set; }
}
}

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@@ -0,0 +1,16 @@
#pragma warning disable CS1591
using Newtonsoft.Json;
namespace Discord.API.Gateway
{
[JsonObject(MemberSerialization = MemberSerialization.OptIn)]
internal class ResumeParams
{
[JsonProperty("token")]
public string Token { get; set; }
[JsonProperty("session_id")]
public string SessionId { get; set; }
[JsonProperty("seq")]
public int Sequence { get; set; }
}
}

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@@ -0,0 +1,11 @@
#pragma warning disable CS1591
using Newtonsoft.Json;
namespace Discord.API.Gateway
{
internal class ResumedEvent
{
[JsonProperty("heartbeat_interval")]
public int HeartbeatInterval { get; set; }
}
}

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@@ -0,0 +1,18 @@
#pragma warning disable CS1591
using Newtonsoft.Json;
namespace Discord.API.Gateway
{
[JsonObject(MemberSerialization = MemberSerialization.OptIn)]
internal class StatusUpdateParams
{
[JsonProperty("status")]
public UserStatus Status { get; set; }
[JsonProperty("since"), Int53]
public long? IdleSince { get; set; }
[JsonProperty("afk")]
public bool IsAFK { get; set; }
[JsonProperty("game")]
public Game Game { get; set; }
}
}

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@@ -0,0 +1,15 @@
#pragma warning disable CS1591
using Newtonsoft.Json;
namespace Discord.API.Gateway
{
internal class TypingStartEvent
{
[JsonProperty("user_id")]
public ulong UserId { get; set; }
[JsonProperty("channel_id")]
public ulong ChannelId { get; set; }
[JsonProperty("timestamp")]
public int Timestamp { get; set; }
}
}

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@@ -0,0 +1,15 @@
#pragma warning disable CS1591
using Newtonsoft.Json;
namespace Discord.API.Gateway
{
internal class VoiceServerUpdateEvent
{
[JsonProperty("guild_id")]
public ulong GuildId { get; set; }
[JsonProperty("endpoint")]
public string Endpoint { get; set; }
[JsonProperty("token")]
public string Token { get; set; }
}
}

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@@ -0,0 +1,19 @@
#pragma warning disable CS1591
using Newtonsoft.Json;
namespace Discord.API.Gateway
{
[JsonObject(MemberSerialization = MemberSerialization.OptIn)]
internal class VoiceStateUpdateParams
{
[JsonProperty("self_mute")]
public bool SelfMute { get; set; }
[JsonProperty("self_deaf")]
public bool SelfDeaf { get; set; }
[JsonProperty("guild_id")]
public ulong? GuildId { get; set; }
[JsonProperty("channel_id")]
public ulong? ChannelId { get; set; }
}
}

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@@ -0,0 +1,17 @@
#pragma warning disable CS1591
using Newtonsoft.Json;
namespace Discord.API.Voice
{
internal class IdentifyParams
{
[JsonProperty("server_id")]
public ulong GuildId { get; set; }
[JsonProperty("user_id")]
public ulong UserId { get; set; }
[JsonProperty("session_id")]
public string SessionId { get; set; }
[JsonProperty("token")]
public string Token { get; set; }
}
}

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@@ -0,0 +1,17 @@
#pragma warning disable CS1591
using Newtonsoft.Json;
namespace Discord.API.Voice
{
internal class ReadyEvent
{
[JsonProperty("ssrc")]
public uint SSRC { get; set; }
[JsonProperty("port")]
public ushort Port { get; set; }
[JsonProperty("modes")]
public string[] Modes { get; set; }
[JsonProperty("heartbeat_interval")]
public int HeartbeatInterval { get; set; }
}
}

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@@ -0,0 +1,13 @@
#pragma warning disable CS1591
using Newtonsoft.Json;
namespace Discord.API.Voice
{
internal class SelectProtocolParams
{
[JsonProperty("protocol")]
public string Protocol { get; set; }
[JsonProperty("data")]
public UdpProtocolInfo Data { get; set; }
}
}

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@@ -0,0 +1,13 @@
#pragma warning disable CS1591
using Newtonsoft.Json;
namespace Discord.API.Voice
{
internal class SessionDescriptionEvent
{
[JsonProperty("secret_key")]
public byte[] SecretKey { get; set; }
[JsonProperty("mode")]
public string Mode { get; set; }
}
}

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@@ -0,0 +1,13 @@
#pragma warning disable CS1591
using Newtonsoft.Json;
namespace Discord.API.Voice
{
internal class SpeakingParams
{
[JsonProperty("speaking")]
public bool IsSpeaking { get; set; }
[JsonProperty("delay")]
public int Delay { get; set; }
}
}

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@@ -0,0 +1,15 @@
#pragma warning disable CS1591
using Newtonsoft.Json;
namespace Discord.API.Voice
{
internal class UdpProtocolInfo
{
[JsonProperty("address")]
public string Address { get; set; }
[JsonProperty("port")]
public int Port { get; set; }
[JsonProperty("mode")]
public string Mode { get; set; }
}
}

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@@ -0,0 +1,21 @@
#pragma warning disable CS1591
namespace Discord.API.Voice
{
internal enum VoiceOpCode : byte
{
/// <summary> C→S - Used to associate a connection with a token. </summary>
Identify = 0,
/// <summary> C→S - Used to specify configuration. </summary>
SelectProtocol = 1,
/// <summary> C←S - Used to notify that the voice connection was successful and informs the client of available protocols. </summary>
Ready = 2,
/// <summary> C→S - Used to keep the connection alive and measure latency. </summary>
Heartbeat = 3,
/// <summary> C←S - Used to reply to a client's heartbeat. </summary>
HeartbeatAck = 3,
/// <summary> C←S - Used to provide an encryption key to the client. </summary>
SessionDescription = 4,
/// <summary> C↔S - Used to inform that a certain user is speaking. </summary>
Speaking = 5
}
}

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@@ -17,7 +17,6 @@
<EmbeddedResource Include="**\*.resx" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Discord.Net.API\Discord.Net.API.csproj" />
<ProjectReference Include="..\Discord.Net.Core\Discord.Net.Core.csproj" />
<ProjectReference Include="..\Discord.Net.Rest\Discord.Net.Rest.csproj" />
</ItemGroup>

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@@ -22,7 +22,7 @@ namespace Discord.WebSocket
internal UserStatus Status => _shards[0].Status;
internal Game? Game => _shards[0].Game;
public new DiscordSocketApiClient ApiClient => base.ApiClient as DiscordSocketApiClient;
internal new DiscordSocketApiClient ApiClient => base.ApiClient as DiscordSocketApiClient;
public new SocketSelfUser CurrentUser { get { return base.CurrentUser as SocketSelfUser; } private set { base.CurrentUser = value; } }
public IReadOnlyCollection<SocketGuild> Guilds => GetGuilds().ToReadOnlyCollection(() => GetGuildCount());
public IReadOnlyCollection<ISocketPrivateChannel> PrivateChannels => GetPrivateChannels().ToReadOnlyCollection(() => GetPrivateChannelCount());
@@ -150,11 +150,8 @@ namespace Discord.WebSocket
public DiscordSocketClient GetShard(int id)
{
for (int i = 0; i < _shards.Length; i++)
{
if (_shards[i].ShardId == id)
return _shards[i];
}
if (_shardIdsToIndex.TryGetValue(id, out id))
return _shards[id];
return null;
}
private int GetShardIdFor(ulong guildId)
@@ -162,12 +159,7 @@ namespace Discord.WebSocket
private int GetShardIdFor(IGuild guild)
=> GetShardIdFor(guild.Id);
private DiscordSocketClient GetShardFor(ulong guildId)
{
int id = GetShardIdFor(guildId);
if (_shardIdsToIndex.TryGetValue(id, out id))
return _shards[id];
return null;
}
=> GetShard(GetShardIdFor(guildId));
private DiscordSocketClient GetShardFor(IGuild guild)
=> GetShardFor(guild.Id);

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@@ -16,7 +16,7 @@ using System.Threading.Tasks;
namespace Discord.API
{
public class DiscordSocketApiClient : DiscordRestApiClient
internal class DiscordSocketApiClient : DiscordRestApiClient
{
public event Func<GatewayOpCode, Task> SentGatewayMessage { add { _sentGatewayMessageEvent.Add(value); } remove { _sentGatewayMessageEvent.Remove(value); } }
private readonly AsyncEvent<Func<GatewayOpCode, Task>> _sentGatewayMessageEvent = new AsyncEvent<Func<GatewayOpCode, Task>>();

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@@ -60,7 +60,7 @@ namespace Discord.WebSocket
internal WebSocketProvider WebSocketProvider { get; private set; }
internal bool DownloadUsersOnGuildAvailable { get; private set; }
public new DiscordSocketApiClient ApiClient => base.ApiClient as DiscordSocketApiClient;
internal new DiscordSocketApiClient ApiClient => base.ApiClient as DiscordSocketApiClient;
public new SocketSelfUser CurrentUser { get { return base.CurrentUser as SocketSelfUser; } private set { base.CurrentUser = value; } }
public IReadOnlyCollection<SocketGuild> Guilds => State.Guilds;
public IReadOnlyCollection<ISocketPrivateChannel> PrivateChannels => State.PrivateChannels;

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@@ -16,7 +16,7 @@ using System.Threading.Tasks;
namespace Discord.Audio
{
public class DiscordVoiceAPIClient
internal class DiscordVoiceAPIClient
{
public const int MaxBitrate = 128 * 1024;
public const string Mode = "xsalsa20_poly1305";

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@@ -11,7 +11,7 @@ namespace Discord.WebSocket
IReadOnlyCollection<SocketMessage> CachedMessages { get; }
/// <summary> Sends a message to this message channel. </summary>
new Task<RestUserMessage> SendMessageAsync(string text, bool isTTS = false, EmbedBuilder embed = null, RequestOptions options = null);
new Task<RestUserMessage> SendMessageAsync(string text, bool isTTS = false, Embed embed = null, RequestOptions options = null);
#if NETSTANDARD1_3
/// <summary> Sends a file to this text channel, with an optional caption. </summary>
new Task<RestUserMessage> SendFileAsync(string filePath, string text = null, bool isTTS = false, RequestOptions options = null);

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@@ -66,7 +66,7 @@ namespace Discord.WebSocket
public Task<IReadOnlyCollection<RestMessage>> GetPinnedMessagesAsync(RequestOptions options = null)
=> ChannelHelper.GetPinnedMessagesAsync(this, Discord, options);
public Task<RestUserMessage> SendMessageAsync(string text, bool isTTS = false, EmbedBuilder embed = null, RequestOptions options = null)
public Task<RestUserMessage> SendMessageAsync(string text, bool isTTS = false, Embed embed = null, RequestOptions options = null)
=> ChannelHelper.SendMessageAsync(this, Discord, text, isTTS, embed, options);
#if NETSTANDARD1_3
public Task<RestUserMessage> SendFileAsync(string filePath, string text, bool isTTS = false, RequestOptions options = null)
@@ -138,7 +138,7 @@ namespace Discord.WebSocket
#endif
async Task<IUserMessage> IMessageChannel.SendFileAsync(Stream stream, string filename, string text, bool isTTS, RequestOptions options)
=> await SendFileAsync(stream, filename, text, isTTS, options).ConfigureAwait(false);
async Task<IUserMessage> IMessageChannel.SendMessageAsync(string text, bool isTTS, EmbedBuilder embed, RequestOptions options)
async Task<IUserMessage> IMessageChannel.SendMessageAsync(string text, bool isTTS, Embed embed, RequestOptions options)
=> await SendMessageAsync(text, isTTS, embed, options).ConfigureAwait(false);
IDisposable IMessageChannel.EnterTypingState(RequestOptions options)
=> EnterTypingState(options);

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@@ -95,7 +95,7 @@ namespace Discord.WebSocket
public Task<IReadOnlyCollection<RestMessage>> GetPinnedMessagesAsync(RequestOptions options = null)
=> ChannelHelper.GetPinnedMessagesAsync(this, Discord, options);
public Task<RestUserMessage> SendMessageAsync(string text, bool isTTS = false, EmbedBuilder embed = null, RequestOptions options = null)
public Task<RestUserMessage> SendMessageAsync(string text, bool isTTS = false, Embed embed = null, RequestOptions options = null)
=> ChannelHelper.SendMessageAsync(this, Discord, text, isTTS, embed, options);
#if NETSTANDARD1_3
public Task<RestUserMessage> SendFileAsync(string filePath, string text, bool isTTS = false, RequestOptions options = null)
@@ -207,7 +207,7 @@ namespace Discord.WebSocket
#endif
async Task<IUserMessage> IMessageChannel.SendFileAsync(Stream stream, string filename, string text, bool isTTS, RequestOptions options)
=> await SendFileAsync(stream, filename, text, isTTS, options).ConfigureAwait(false);
async Task<IUserMessage> IMessageChannel.SendMessageAsync(string text, bool isTTS, EmbedBuilder embed, RequestOptions options)
async Task<IUserMessage> IMessageChannel.SendMessageAsync(string text, bool isTTS, Embed embed, RequestOptions options)
=> await SendMessageAsync(text, isTTS, embed, options).ConfigureAwait(false);
IDisposable IMessageChannel.EnterTypingState(RequestOptions options)
=> EnterTypingState(options);

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@@ -47,7 +47,7 @@ namespace Discord.WebSocket
var overwrites = model.PermissionOverwrites.Value;
var newOverwrites = ImmutableArray.CreateBuilder<Overwrite>(overwrites.Length);
for (int i = 0; i < overwrites.Length; i++)
newOverwrites.Add(new Overwrite(overwrites[i]));
newOverwrites.Add(overwrites[i].ToEntity());
_overwrites = newOverwrites.ToImmutable();
}
@@ -77,12 +77,12 @@ namespace Discord.WebSocket
public async Task AddPermissionOverwriteAsync(IUser user, OverwritePermissions perms, RequestOptions options = null)
{
await ChannelHelper.AddPermissionOverwriteAsync(this, Discord, user, perms, options).ConfigureAwait(false);
_overwrites = _overwrites.Add(new Overwrite(new API.Overwrite { Allow = perms.AllowValue, Deny = perms.DenyValue, TargetId = user.Id, TargetType = PermissionTarget.User }));
_overwrites = _overwrites.Add(new Overwrite(user.Id, PermissionTarget.User, new OverwritePermissions(perms.AllowValue, perms.DenyValue)));
}
public async Task AddPermissionOverwriteAsync(IRole role, OverwritePermissions perms, RequestOptions options = null)
{
await ChannelHelper.AddPermissionOverwriteAsync(this, Discord, role, perms, options).ConfigureAwait(false);
_overwrites.Add(new Overwrite(new API.Overwrite { Allow = perms.AllowValue, Deny = perms.DenyValue, TargetId = role.Id, TargetType = PermissionTarget.Role }));
_overwrites = _overwrites.Add(new Overwrite(role.Id, PermissionTarget.Role, new OverwritePermissions(perms.AllowValue, perms.DenyValue)));
}
public async Task RemovePermissionOverwriteAsync(IUser user, RequestOptions options = null)
{

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@@ -72,7 +72,7 @@ namespace Discord.WebSocket
public Task<IReadOnlyCollection<RestMessage>> GetPinnedMessagesAsync(RequestOptions options = null)
=> ChannelHelper.GetPinnedMessagesAsync(this, Discord, options);
public Task<RestUserMessage> SendMessageAsync(string text, bool isTTS = false, EmbedBuilder embed = null, RequestOptions options = null)
public Task<RestUserMessage> SendMessageAsync(string text, bool isTTS = false, Embed embed = null, RequestOptions options = null)
=> ChannelHelper.SendMessageAsync(this, Discord, text, isTTS, embed, options);
#if NETSTANDARD1_3
public Task<RestUserMessage> SendFileAsync(string filePath, string text, bool isTTS = false, RequestOptions options = null)
@@ -139,7 +139,7 @@ namespace Discord.WebSocket
#endif
async Task<IUserMessage> IMessageChannel.SendFileAsync(Stream stream, string filename, string text, bool isTTS, RequestOptions options)
=> await SendFileAsync(stream, filename, text, isTTS, options).ConfigureAwait(false);
async Task<IUserMessage> IMessageChannel.SendMessageAsync(string text, bool isTTS, EmbedBuilder embed, RequestOptions options)
async Task<IUserMessage> IMessageChannel.SendMessageAsync(string text, bool isTTS, Embed embed, RequestOptions options)
=> await SendMessageAsync(text, isTTS, embed, options).ConfigureAwait(false);
IDisposable IMessageChannel.EnterTypingState(RequestOptions options)
=> EnterTypingState(options);

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@@ -191,7 +191,7 @@ namespace Discord.WebSocket
{
var emojis = ImmutableArray.CreateBuilder<GuildEmoji>(model.Emojis.Length);
for (int i = 0; i < model.Emojis.Length; i++)
emojis.Add(GuildEmoji.Create(model.Emojis[i]));
emojis.Add(model.Emojis[i].ToEntity());
_emojis = emojis.ToImmutable();
}
else
@@ -244,7 +244,7 @@ namespace Discord.WebSocket
{
var emojis = ImmutableArray.CreateBuilder<GuildEmoji>(model.Emojis.Length);
for (int i = 0; i < model.Emojis.Length; i++)
emojis.Add(GuildEmoji.Create(model.Emojis[i]));
emojis.Add(model.Emojis[i].ToEntity());
_emojis = emojis.ToImmutable();
}

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@@ -22,7 +22,7 @@ namespace Discord.WebSocket
}
internal static SocketReaction Create(Model model, ISocketMessageChannel channel, Optional<SocketUserMessage> message, Optional<IUser> user)
{
return new SocketReaction(channel, model.MessageId, message, model.UserId, user, Emoji.Create(model.Emoji));
return new SocketReaction(channel, model.MessageId, message, model.UserId, user, new Emoji(model.Emoji.Id, model.Emoji.Name));
}
}
}

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@@ -79,7 +79,7 @@ namespace Discord.WebSocket
{
var embeds = ImmutableArray.CreateBuilder<Embed>(value.Length);
for (int i = 0; i < value.Length; i++)
embeds.Add(Embed.Create(value[i]));
embeds.Add(value[i].ToEntity());
_embeds = embeds.ToImmutable();
}
else

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@@ -17,11 +17,11 @@ namespace Discord.WebSocket
}
internal static SocketPresence Create(Model model)
{
return new SocketPresence(model.Status, model.Game != null ? Discord.Game.Create(model.Game) : (Game?)null);
return new SocketPresence(model.Status, model.Game != null ? model.Game.ToEntity() : (Game?)null);
}
public override string ToString() => Status.ToString();
internal string DebuggerDisplay => $"{Status}{(Game != null ? $", {Game.Value.Name} ({Game.Value.StreamType})" : "")}";
private string DebuggerDisplay => $"{Status}{(Game != null ? $", {Game.Value.Name} ({Game.Value.StreamType})" : "")}";
internal SocketPresence Clone() => this;
}

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@@ -46,7 +46,7 @@ namespace Discord.WebSocket
=> UserHelper.CreateDMChannelAsync(this, Discord, options);
public override string ToString() => $"{Username}#{Discriminator}";
internal string DebuggerDisplay => $"{Username}#{Discriminator} ({Id}{(IsBot ? ", Bot" : "")})";
private string DebuggerDisplay => $"{Username}#{Discriminator} ({Id}{(IsBot ? ", Bot" : "")})";
internal SocketUser Clone() => MemberwiseClone() as SocketUser;
//IUser

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@@ -56,7 +56,7 @@ namespace Discord.WebSocket
}
public override string ToString() => VoiceChannel?.Name ?? "Unknown";
internal string DebuggerDisplay => $"{VoiceChannel?.Name ?? "Unknown"} ({_voiceStates})";
private string DebuggerDisplay => $"{VoiceChannel?.Name ?? "Unknown"} ({_voiceStates})";
internal SocketVoiceState Clone() => this;
IVoiceChannel IVoiceState.VoiceChannel => VoiceChannel;

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@@ -0,0 +1,12 @@
namespace Discord.WebSocket
{
internal static class EntityExtensions
{
public static Game ToEntity(this API.Game model)
{
return new Game(model.Name,
model.StreamUrl.GetValueOrDefault(null),
model.StreamType.GetValueOrDefault(null) ?? StreamType.NotStreaming);
}
}
}