Update sample projects & samples in docs (#2823)
* update them all * more docs * moar docs
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@@ -6,67 +6,66 @@ using System;
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using System.Reflection;
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using System.Threading.Tasks;
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namespace ShardedClient.Services
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namespace ShardedClient.Services;
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public class CommandHandlingService
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{
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public class CommandHandlingService
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private readonly CommandService _commands;
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private readonly DiscordShardedClient _discord;
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private readonly IServiceProvider _services;
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public CommandHandlingService(IServiceProvider services)
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{
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private readonly CommandService _commands;
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private readonly DiscordShardedClient _discord;
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private readonly IServiceProvider _services;
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_commands = services.GetRequiredService<CommandService>();
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_discord = services.GetRequiredService<DiscordShardedClient>();
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_services = services;
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public CommandHandlingService(IServiceProvider services)
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{
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_commands = services.GetRequiredService<CommandService>();
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_discord = services.GetRequiredService<DiscordShardedClient>();
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_services = services;
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_commands.CommandExecuted += CommandExecutedAsync;
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_commands.Log += LogAsync;
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_discord.MessageReceived += MessageReceivedAsync;
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}
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_commands.CommandExecuted += CommandExecutedAsync;
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_commands.Log += LogAsync;
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_discord.MessageReceived += MessageReceivedAsync;
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}
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public async Task InitializeAsync()
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{
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await _commands.AddModulesAsync(Assembly.GetEntryAssembly(), _services);
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}
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public async Task InitializeAsync()
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{
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await _commands.AddModulesAsync(Assembly.GetEntryAssembly(), _services);
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}
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public async Task MessageReceivedAsync(SocketMessage rawMessage)
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{
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// Ignore system messages, or messages from other bots
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if (rawMessage is not SocketUserMessage message)
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return;
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if (message.Source != MessageSource.User)
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return;
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public async Task MessageReceivedAsync(SocketMessage rawMessage)
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{
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// Ignore system messages, or messages from other bots
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if (rawMessage is not SocketUserMessage message)
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return;
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if (message.Source != MessageSource.User)
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return;
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// This value holds the offset where the prefix ends
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var argPos = 0;
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if (!message.HasMentionPrefix(_discord.CurrentUser, ref argPos))
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return;
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// This value holds the offset where the prefix ends
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var argPos = 0;
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if (!message.HasMentionPrefix(_discord.CurrentUser, ref argPos))
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return;
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// A new kind of command context, ShardedCommandContext can be utilized with the commands framework
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var context = new ShardedCommandContext(_discord, message);
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await _commands.ExecuteAsync(context, argPos, _services);
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}
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// A new kind of command context, ShardedCommandContext can be utilized with the commands framework
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var context = new ShardedCommandContext(_discord, message);
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await _commands.ExecuteAsync(context, argPos, _services);
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}
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public async Task CommandExecutedAsync(Optional<CommandInfo> command, ICommandContext context, IResult result)
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{
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// command is unspecified when there was a search failure (command not found); we don't care about these errors
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if (!command.IsSpecified)
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return;
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public async Task CommandExecutedAsync(Optional<CommandInfo> command, ICommandContext context, IResult result)
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{
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// command is unspecified when there was a search failure (command not found); we don't care about these errors
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if (!command.IsSpecified)
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return;
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// the command was successful, we don't care about this result, unless we want to log that a command succeeded.
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if (result.IsSuccess)
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return;
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// the command was successful, we don't care about this result, unless we want to log that a command succeeded.
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if (result.IsSuccess)
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return;
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// the command failed, let's notify the user that something happened.
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await context.Channel.SendMessageAsync($"error: {result}");
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}
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// the command failed, let's notify the user that something happened.
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await context.Channel.SendMessageAsync($"error: {result}");
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}
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private Task LogAsync(LogMessage log)
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{
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Console.WriteLine(log.ToString());
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private Task LogAsync(LogMessage log)
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{
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Console.WriteLine(log.ToString());
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return Task.CompletedTask;
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}
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return Task.CompletedTask;
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}
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}
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