[Feature] Expose GetCurrentUser method & missing current user API methods (#2574)

* add stuff

* forgot to push

* docs

* Update DiscordRestClient.cs

* Apply suggestions from code review

* Update toc.yml

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Co-authored-by: Casmir <68127614+csmir@users.noreply.github.com>
This commit is contained in:
Misha133
2023-02-06 19:20:54 +03:00
committed by GitHub
parent 2616d350ba
commit e3da96fbf5
13 changed files with 142 additions and 1 deletions

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---
uid: Guides.BearerToken
title: Working with Bearer token
---
# Working with Bearer token
Some endpoints in Discord API require a Bearer token, which can be obtained through [OAuth2 flow](https://discord.com/developers/docs/topics/oauth2). Discord.Net allows you to interact with these endpoints using the [DiscordRestClient].
## Initializing a new instance of the client
[!code-csharp[Initialize DiscordRestClient](samples/rest_client_init.cs)]
## Getting current user
The [DiscordRestClient] gets the current user when `LoginAsync()` is called. The user object can be found in the `CurrentUser` property.
If you need to fetch the user again, the `GetGetCurrentUserAsync()` method can be used.
[!code-csharp[Get current user](samples/current_user.cs)]
> [!NOTE]
> Some properties might be `null` depending on which scopes users authorized your app with.
> For example: `email` scope is required to fetch current user's email address.
## Fetching current user's guilds
The `GetGuildSummariesAsync()` method is used to fetch current user's guilds. Since it returns an `IAsyncEnumerable` you need to call `FlattenAsync()` to get a plain `IEnumerable` containing [RestUserGuild] objects.
[!code-csharp[Get current user's guilds](samples/current_user_guilds.cs)]
> [!WARNING]
> This method requires `guilds` scope
## Fetching current user's guild member object
To fetch the current user's guild member object, the `GetCurrentUserGuildMemberAsync()` method can be used.
[!code-csharp[Get current user's guild member](samples/current_user_guild_member.cs)]
> [!WARNING]
> This method requires `guilds.members.read` scope
## Get user connections
The `GetConnectionsAsync` method can be used to fetch current user's connections to other platforms.
[!code-csharp[Get current user's connections](samples/current_user_connections.cs)]
> [!WARNING]
> This method requires `connections` scope
## Application role connection
In addition to previous features, Discord.Net supports fetching & updating user's application role connection metadata values. `GetUserApplicationRoleConnectionAsync()` returns a [RoleConnection] object of the current user for the given application id.
The `ModifyUserApplicationRoleConnectionAsync()` method is used to update current user's role connection metadata values. A new set of values can be created with [RoleConnectionProperties] object.
[!code-csharp[Get current user's connections](samples/app_role_connection.cs)]
> [!WARNING]
> This method requires `role_connections.write` scope
[DiscordRestClient]: xref:Discord.Rest.DiscordRestClient
[RestUserGuild]: xref:Discord.Rest.RestUserGuild
[RoleConnection]: xref:Discord.RoleConnection
[RoleConnectionProperties]: xref:Discord.RoleConnectionProperties

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// fetch application role connection of the current user for the app with provided id.
var roleConnection = await client.GetUserApplicationRoleConnectionAsync(applicationid);
// create a new role connection metadata properties object & set some values.
var properties = new RoleConnectionProperties("Discord.Net Docs", "Cool Coding Guy")
.WithNumber("eaten_cookies", 69)
.WithBool("loves_cookies", true)
.WithDate("last_eaten_cookie", DateTimeOffset.UtcNow);
// update current user's values with the given properties.
await client.ModifyUserApplicationRoleConnectionAsync(applicationId, properties);

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// gets the user object stored in the DiscordRestClient.
var user = client.CurrentUser;
// fetches the current user with a REST call & updates the CurrentUser property.
var refreshedUser = await client.GetCurrentUserAsync();

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// fetches the current user's connections.
var connections = await client.GetConnectionsAsync();

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// fetches the current user's guild member object in a guild with provided id.
var member = await client.GetCurrentUserGuildMemberAsync(guildId);
// fetches the current user's guild member object in a RestUserGuild.
var guild = await client.GetGuildSummariesAsync().FlattenAsync().First();
var member = await guild.GetCurrentUserGuildMemberAsync();

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// fetches the guilds the current user participate in.
var guilds = await client.GetGuildSummariesAsync().FlattenAsync();

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using Discord;
using Discord.Rest;
await using var client = new DiscordRestClient();
await client.LoginAsync(TokenType.Bearer, "bearer token obtained through oauth2 flow");

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topicUid: Guides.OtherLibs.MediatR
- name: Emoji
topicUid: Guides.Emoji
- name: Bearer Tokens
topicUid: Guides.BearerToken
- name: Voice
topicUid: Guides.Voice.SendingVoice
- name: Deployment