Renamed some events
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@@ -28,7 +28,7 @@ namespace Discord.Commands
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RequireCommandCharInPublic = true;
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RequireCommandCharInPrivate = true;
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client.MessageCreated += async (s, e) =>
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client.MessageReceived += async (s, e) =>
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{
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//If commands aren't being used, don't bother processing them
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if (_commands.Count == 0)
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