Fix typos in comments and documentation (#2608)

* Fix typos in comments and documentations

* Fixes more typo
This commit is contained in:
Ge
2023-02-27 03:49:16 +08:00
committed by GitHub
parent 709364aaef
commit ee617d8ef3
56 changed files with 137 additions and 138 deletions

View File

@@ -9,7 +9,7 @@ Build overrides are a way for library developers to override the default behavio
## Installing the package
The build override package can be installed on nuget [here](TODO) or by using the package manager
The build override package can be installed on nuget [here](https://www.nuget.org/packages/Discord.Net.BuildOverrides) or by using the package manager
```
PM> Install-Package Discord.Net.BuildOverrides
@@ -21,7 +21,7 @@ PM> Install-Package Discord.Net.BuildOverrides
public async Task MainAsync()
{
// hook into the log function
BuildOverrides.Log += (buildOverride, message) =>
BuildOverrides.Log += (buildOverride, message) =>
{
Console.WriteLine($"{buildOverride.Name}: {message}");
return Task.CompletedTask;
@@ -37,5 +37,5 @@ Overrides are normally built for specific problems, for example if someone is ha
## Security and Transparency
Overrides can only be created and updated by library developers, you should only apply an override if a library developer askes you to.
Code for the overrides server and the overrides themselves can be found [here](https://github.com/discord-net/Discord.Net.BuildOverrides).
Overrides can only be created and updated by library developers, you should only apply an override if a library developer asks you to.
Code for the overrides server and the overrides themselves can be found [here](https://github.com/discord-net/Discord.Net.BuildOverrides).

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@@ -13,12 +13,12 @@ as well as users that register and handle commands manually.
The difference between these 3 functions is in how you handle the command response.
[RespondAsync] and
[DeferAsync] let the API know you have succesfully received the command. This is also called 'acknowledging' a command.
[DeferAsync] let the API know you have successfully received the command. This is also called 'acknowledging' a command.
DeferAsync will not send out a response, RespondAsync will.
[FollowupAsync] follows up on succesful acknowledgement.
[FollowupAsync] follows up on successful acknowledgement.
> [!WARNING]
> If you have not acknowledged the command FollowupAsync will not work! the interaction has not been resonded to, so you cannot follow it up!
> If you have not acknowledged the command FollowupAsync will not work! the interaction has not been responded to, so you cannot follow it up!
[RespondAsync]: xref:Discord.IDiscordInteraction
[DeferAsync]: xref:Discord.IDiscordInteraction