Fix typos in comments and documentation (#2608)

* Fix typos in comments and documentations

* Fixes more typo
This commit is contained in:
Ge
2023-02-27 03:49:16 +08:00
committed by GitHub
parent 709364aaef
commit ee617d8ef3
56 changed files with 137 additions and 138 deletions

View File

@@ -9,12 +9,12 @@ namespace Discord
/// </summary>
public class DiscordConfig
{
/// <summary>
/// Returns the API version Discord.Net uses.
/// <summary>
/// Returns the API version Discord.Net uses.
/// </summary>
/// <returns>
/// An <see cref="int"/> representing the API version that Discord.Net uses to communicate with Discord.
/// <para>A list of available API version can be seen on the official
/// <para>A list of available API version can be seen on the official
/// <see href="https://discord.com/developers/docs/reference#api-versioning">Discord API documentation</see>
/// .</para>
/// </returns>
@@ -53,14 +53,14 @@ namespace Discord
/// The Discord API URL using <see cref="APIVersion"/>.
/// </returns>
public static readonly string APIUrl = $"https://discord.com/api/v{APIVersion}/";
/// <summary>
/// Returns the base Discord CDN URL.
/// <summary>
/// Returns the base Discord CDN URL.
/// </summary>
/// <returns>
/// The base Discord Content Delivery Network (CDN) URL.
/// </returns>
public const string CDNUrl = "https://cdn.discordapp.com/";
/// <summary>
/// <summary>
/// Returns the base Discord invite URL.
/// </summary>
/// <returns>
@@ -68,28 +68,28 @@ namespace Discord
/// </returns>
public const string InviteUrl = "https://discord.gg/";
/// <summary>
/// Returns the default timeout for requests.
/// <summary>
/// Returns the default timeout for requests.
/// </summary>
/// <returns>
/// The amount of time it takes in milliseconds before a request is timed out.
/// </returns>
public const int DefaultRequestTimeout = 15000;
/// <summary>
/// Returns the max length for a Discord message.
/// <summary>
/// Returns the max length for a Discord message.
/// </summary>
/// <returns>
/// The maximum length of a message allowed by Discord.
/// </returns>
public const int MaxMessageSize = 2000;
/// <summary>
/// Returns the max messages allowed to be in a request.
/// <summary>
/// Returns the max messages allowed to be in a request.
/// </summary>
/// <returns>
/// The maximum number of messages that can be gotten per-batch.
/// </returns>
public const int MaxMessagesPerBatch = 100;
/// <summary>
/// <summary>
/// Returns the max users allowed to be in a request.
/// </summary>
/// <returns>
@@ -110,8 +110,8 @@ namespace Discord
/// The maximum number of users that can be gotten per-batch.
/// </returns>
public const int MaxGuildEventUsersPerBatch = 100;
/// <summary>
/// Returns the max guilds allowed to be in a request.
/// <summary>
/// Returns the max guilds allowed to be in a request.
/// </summary>
/// <returns>
/// The maximum number of guilds that can be gotten per-batch.
@@ -124,8 +124,8 @@ namespace Discord
/// The maximum number of user reactions that can be gotten per-batch.
/// </returns>
public const int MaxUserReactionsPerBatch = 100;
/// <summary>
/// Returns the max audit log entries allowed to be in a request.
/// <summary>
/// Returns the max audit log entries allowed to be in a request.
/// </summary>
/// <returns>
/// The maximum number of audit log entries that can be gotten per-batch.
@@ -194,7 +194,7 @@ namespace Discord
public bool UseSystemClock { get; set; } = true;
/// <summary>
/// Gets or sets whether or not the internal experation check uses the system date
/// Gets or sets whether or not the internal expiration check uses the system date
/// + snowflake date to check if an interaction can be responded to.
/// </summary>
/// <remarks>
@@ -215,8 +215,8 @@ namespace Discord
/// </remarks>
public bool FormatUsersInBidirectionalUnicode { get; set; } = true;
/// <summary>
/// Returns the max thread members allowed to be in a request.
/// <summary>
/// Returns the max thread members allowed to be in a request.
/// </summary>
/// <returns>
/// The maximum number of thread members that can be gotten per-batch.