Fix typos in comments and documentation (#2608)

* Fix typos in comments and documentations

* Fixes more typo
This commit is contained in:
Ge
2023-02-27 03:49:16 +08:00
committed by GitHub
parent 709364aaef
commit ee617d8ef3
56 changed files with 137 additions and 138 deletions

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@@ -2382,7 +2382,7 @@ namespace Discord.WebSocket
channel = CreateDMChannel(data.ChannelId.Value, user, State);
}
// The channel isnt required when responding to an interaction, so we can leave the channel null.
// The channel isn't required when responding to an interaction, so we can leave the channel null.
}
}
else if (data.User.IsSpecified)

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@@ -59,7 +59,7 @@ namespace Discord.WebSocket
/// Gets or sets whether or not the client should download the default stickers on startup.
/// </summary>
/// <remarks>
/// When this is set to <see langword="false"/> default stickers arn't present and cannot be resolved by the client.
/// When this is set to <see langword="false"/> default stickers aren't present and cannot be resolved by the client.
/// This will make all default stickers have the type of <see cref="SocketUnknownSticker"/>.
/// </remarks>
public bool AlwaysDownloadDefaultStickers { get; set; } = false;

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@@ -202,7 +202,7 @@ namespace Discord.WebSocket
/// <returns>A task representing the download operation.</returns>
public async Task<IReadOnlyCollection<SocketThreadUser>> GetUsersAsync(RequestOptions options = null)
{
// download all users if we havent
// download all users if we haven't
if (!_usersDownloaded)
{
await DownloadUsersAsync(options);

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@@ -1212,7 +1212,7 @@ namespace Discord.WebSocket
/// Gets a collection of all users in this guild.
/// </summary>
/// <remarks>
/// <para>This method retrieves all users found within this guild throught REST.</para>
/// <para>This method retrieves all users found within this guild through REST.</para>
/// <para>Users returned by this method are not cached.</para>
/// </remarks>
/// <param name="options">The options to be used when sending the request.</param>
@@ -2128,7 +2128,7 @@ namespace Discord.WebSocket
_audioLock?.Dispose();
_audioClient?.Dispose();
}
/// <inheritdoc/>
async Task<IAutoModRule> IGuild.GetAutoModRuleAsync(ulong ruleId, RequestOptions options)
=> await GetAutoModRuleAsync(ruleId, options).ConfigureAwait(false);

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@@ -401,7 +401,7 @@ namespace Discord.WebSocket
#endregion
/// <summary>
/// Attepts to get the channel this interaction was executed in.
/// Attempts to get the channel this interaction was executed in.
/// </summary>
/// <param name="options">The request options for this <see langword="async"/> request.</param>
/// <returns>

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@@ -34,7 +34,7 @@ namespace Discord.Interactions
public SocketUser User { get; }
/// <summary>
/// Gets the <see cref="SocketInteraction"/> the command was recieved with.
/// Gets the <see cref="SocketInteraction"/> the command was received with.
/// </summary>
public TInteraction Interaction { get; }
@@ -42,7 +42,7 @@ namespace Discord.Interactions
public IReadOnlyCollection<IRouteSegmentMatch> SegmentMatches { get; private set; }
/// <summary>
/// Initializes a new <see cref="SocketInteractionContext{TInteraction}"/>.
/// Initializes a new <see cref="SocketInteractionContext{TInteraction}"/>.
/// </summary>
/// <param name="client">The underlying client.</param>
/// <param name="interaction">The underlying interaction.</param>
@@ -85,7 +85,7 @@ namespace Discord.Interactions
public class SocketInteractionContext : SocketInteractionContext<SocketInteraction>
{
/// <summary>
/// Initializes a new <see cref="SocketInteractionContext"/>
/// Initializes a new <see cref="SocketInteractionContext"/>
/// </summary>
/// <param name="client">The underlying client</param>
/// <param name="interaction">The underlying interaction</param>