Cleaned up WebSocket entities. Renamed CachedXXX -> SocketXXX.
This commit is contained in:
@@ -1,6 +1,5 @@
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Linq;
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namespace Discord.Commands
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@@ -49,7 +49,7 @@ namespace Discord.Audio
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private uint _ssrc;
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private byte[] _secretKey;
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public CachedGuild Guild { get; }
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public SocketGuild Guild { get; }
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public DiscordVoiceAPIClient ApiClient { get; private set; }
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public ConnectionState ConnectionState { get; private set; }
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public int Latency { get; private set; }
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@@ -57,7 +57,7 @@ namespace Discord.Audio
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private DiscordSocketClient Discord => Guild.Discord;
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/// <summary> Creates a new REST/WebSocket discord client. </summary>
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public AudioClient(CachedGuild guild, int id)
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public AudioClient(SocketGuild guild, int id)
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{
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Guild = guild;
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@@ -13,76 +13,76 @@ namespace Discord
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private const double AverageUsersPerGuild = 47.78; //Source: Googie2149
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private const double CollectionMultiplier = 1.05; //Add 5% buffer to handle growth
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private readonly ConcurrentDictionary<ulong, ICachedChannel> _channels;
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private readonly ConcurrentDictionary<ulong, CachedDMChannel> _dmChannels;
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private readonly ConcurrentDictionary<ulong, CachedGuild> _guilds;
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private readonly ConcurrentDictionary<ulong, CachedGlobalUser> _users;
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private readonly ConcurrentDictionary<ulong, ISocketChannel> _channels;
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private readonly ConcurrentDictionary<ulong, SocketDMChannel> _dmChannels;
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private readonly ConcurrentDictionary<ulong, SocketGuild> _guilds;
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private readonly ConcurrentDictionary<ulong, SocketGlobalUser> _users;
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private readonly ConcurrentHashSet<ulong> _groupChannels;
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internal IReadOnlyCollection<ICachedChannel> Channels => _channels.ToReadOnlyCollection();
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internal IReadOnlyCollection<CachedDMChannel> DMChannels => _dmChannels.ToReadOnlyCollection();
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internal IReadOnlyCollection<CachedGroupChannel> GroupChannels => _groupChannels.Select(x => GetChannel(x) as CachedGroupChannel).ToReadOnlyCollection(_groupChannels);
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internal IReadOnlyCollection<CachedGuild> Guilds => _guilds.ToReadOnlyCollection();
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internal IReadOnlyCollection<CachedGlobalUser> Users => _users.ToReadOnlyCollection();
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internal IReadOnlyCollection<ISocketChannel> Channels => _channels.ToReadOnlyCollection();
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internal IReadOnlyCollection<SocketDMChannel> DMChannels => _dmChannels.ToReadOnlyCollection();
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internal IReadOnlyCollection<SocketGroupChannel> GroupChannels => _groupChannels.Select(x => GetChannel(x) as SocketGroupChannel).ToReadOnlyCollection(_groupChannels);
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internal IReadOnlyCollection<SocketGuild> Guilds => _guilds.ToReadOnlyCollection();
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internal IReadOnlyCollection<SocketGlobalUser> Users => _users.ToReadOnlyCollection();
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internal IReadOnlyCollection<ICachedPrivateChannel> PrivateChannels =>
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_dmChannels.Select(x => x.Value as ICachedPrivateChannel).Concat(
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_groupChannels.Select(x => GetChannel(x) as ICachedPrivateChannel))
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internal IReadOnlyCollection<ISocketPrivateChannel> PrivateChannels =>
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_dmChannels.Select(x => x.Value as ISocketPrivateChannel).Concat(
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_groupChannels.Select(x => GetChannel(x) as ISocketPrivateChannel))
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.ToReadOnlyCollection(() => _dmChannels.Count + _groupChannels.Count);
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public DataStore(int guildCount, int dmChannelCount)
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{
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double estimatedChannelCount = guildCount * AverageChannelsPerGuild + dmChannelCount;
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double estimatedUsersCount = guildCount * AverageUsersPerGuild;
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_channels = new ConcurrentDictionary<ulong, ICachedChannel>(CollectionConcurrencyLevel, (int)(estimatedChannelCount * CollectionMultiplier));
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_dmChannels = new ConcurrentDictionary<ulong, CachedDMChannel>(CollectionConcurrencyLevel, (int)(dmChannelCount * CollectionMultiplier));
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_guilds = new ConcurrentDictionary<ulong, CachedGuild>(CollectionConcurrencyLevel, (int)(guildCount * CollectionMultiplier));
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_users = new ConcurrentDictionary<ulong, CachedGlobalUser>(CollectionConcurrencyLevel, (int)(estimatedUsersCount * CollectionMultiplier));
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_channels = new ConcurrentDictionary<ulong, ISocketChannel>(CollectionConcurrencyLevel, (int)(estimatedChannelCount * CollectionMultiplier));
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_dmChannels = new ConcurrentDictionary<ulong, SocketDMChannel>(CollectionConcurrencyLevel, (int)(dmChannelCount * CollectionMultiplier));
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_guilds = new ConcurrentDictionary<ulong, SocketGuild>(CollectionConcurrencyLevel, (int)(guildCount * CollectionMultiplier));
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_users = new ConcurrentDictionary<ulong, SocketGlobalUser>(CollectionConcurrencyLevel, (int)(estimatedUsersCount * CollectionMultiplier));
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_groupChannels = new ConcurrentHashSet<ulong>(CollectionConcurrencyLevel, (int)(10 * CollectionMultiplier));
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}
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internal ICachedChannel GetChannel(ulong id)
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internal ISocketChannel GetChannel(ulong id)
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{
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ICachedChannel channel;
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ISocketChannel channel;
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if (_channels.TryGetValue(id, out channel))
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return channel;
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return null;
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}
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internal CachedDMChannel GetDMChannel(ulong userId)
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internal SocketDMChannel GetDMChannel(ulong userId)
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{
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CachedDMChannel channel;
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SocketDMChannel channel;
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if (_dmChannels.TryGetValue(userId, out channel))
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return channel;
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return null;
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}
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internal void AddChannel(ICachedChannel channel)
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internal void AddChannel(ISocketChannel channel)
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{
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_channels[channel.Id] = channel;
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var dmChannel = channel as CachedDMChannel;
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var dmChannel = channel as SocketDMChannel;
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if (dmChannel != null)
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_dmChannels[dmChannel.Recipient.Id] = dmChannel;
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else
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{
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var groupChannel = channel as CachedGroupChannel;
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var groupChannel = channel as SocketGroupChannel;
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if (groupChannel != null)
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_groupChannels.TryAdd(groupChannel.Id);
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}
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}
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internal ICachedChannel RemoveChannel(ulong id)
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internal ISocketChannel RemoveChannel(ulong id)
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{
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ICachedChannel channel;
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ISocketChannel channel;
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if (_channels.TryRemove(id, out channel))
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{
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var dmChannel = channel as CachedDMChannel;
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var dmChannel = channel as SocketDMChannel;
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if (dmChannel != null)
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{
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CachedDMChannel ignored;
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SocketDMChannel ignored;
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_dmChannels.TryRemove(dmChannel.Recipient.Id, out ignored);
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}
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else
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{
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var groupChannel = channel as CachedGroupChannel;
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var groupChannel = channel as SocketGroupChannel;
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if (groupChannel != null)
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_groupChannels.TryRemove(id);
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}
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@@ -91,39 +91,39 @@ namespace Discord
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return null;
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}
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internal CachedGuild GetGuild(ulong id)
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internal SocketGuild GetGuild(ulong id)
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{
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CachedGuild guild;
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SocketGuild guild;
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if (_guilds.TryGetValue(id, out guild))
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return guild;
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return null;
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}
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internal void AddGuild(CachedGuild guild)
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internal void AddGuild(SocketGuild guild)
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{
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_guilds[guild.Id] = guild;
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}
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internal CachedGuild RemoveGuild(ulong id)
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internal SocketGuild RemoveGuild(ulong id)
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{
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CachedGuild guild;
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SocketGuild guild;
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if (_guilds.TryRemove(id, out guild))
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return guild;
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return null;
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}
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internal CachedGlobalUser GetUser(ulong id)
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internal SocketGlobalUser GetUser(ulong id)
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{
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CachedGlobalUser user;
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SocketGlobalUser user;
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if (_users.TryGetValue(id, out user))
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return user;
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return null;
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}
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internal CachedGlobalUser GetOrAddUser(ulong id, Func<ulong, CachedGlobalUser> userFactory)
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internal SocketGlobalUser GetOrAddUser(ulong id, Func<ulong, SocketGlobalUser> userFactory)
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{
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return _users.GetOrAdd(id, userFactory);
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}
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internal CachedGlobalUser RemoveUser(ulong id)
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internal SocketGlobalUser RemoveUser(ulong id)
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{
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CachedGlobalUser user;
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SocketGlobalUser user;
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if (_users.TryRemove(id, out user))
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return user;
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return null;
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@@ -10,7 +10,6 @@ using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Runtime.InteropServices;
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using System.Collections.Concurrent;
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namespace Discord
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{
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@@ -44,7 +44,7 @@ namespace Discord
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/// <summary> Gets the estimated round-trip latency, in milliseconds, to the gateway server. </summary>
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public int Latency { get; private set; }
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//From DiscordConfig
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//From DiscordSocketConfig
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internal int TotalShards { get; private set; }
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internal int ConnectionTimeout { get; private set; }
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internal int ReconnectDelay { get; private set; }
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@@ -55,8 +55,8 @@ namespace Discord
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internal DataStore DataStore { get; private set; }
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internal WebSocketProvider WebSocketProvider { get; private set; }
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internal CachedSelfUser CurrentUser => _currentUser as CachedSelfUser;
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internal IReadOnlyCollection<CachedGuild> Guilds => DataStore.Guilds;
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internal SocketSelfUser CurrentUser => _currentUser as SocketSelfUser;
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internal IReadOnlyCollection<SocketGuild> Guilds => DataStore.Guilds;
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internal IReadOnlyCollection<VoiceRegion> VoiceRegions => _voiceRegions.ToReadOnlyCollection();
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/// <summary> Creates a new REST/WebSocket discord client. </summary>
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@@ -340,15 +340,15 @@ namespace Discord
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{
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return Task.FromResult<IReadOnlyCollection<IGuild>>(Guilds);
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}
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internal CachedGuild AddGuild(ExtendedGuild model, DataStore dataStore)
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internal SocketGuild AddGuild(ExtendedGuild model, DataStore dataStore)
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{
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var guild = new CachedGuild(this, model, dataStore);
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var guild = new SocketGuild(this, model, dataStore);
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dataStore.AddGuild(guild);
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if (model.Large)
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_largeGuilds.Enqueue(model.Id);
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return guild;
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}
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internal CachedGuild RemoveGuild(ulong id)
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internal SocketGuild RemoveGuild(ulong id)
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{
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var guild = DataStore.RemoveGuild(id);
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foreach (var channel in guild.Channels)
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@@ -367,7 +367,7 @@ namespace Discord
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{
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return Task.FromResult<IReadOnlyCollection<IPrivateChannel>>(DataStore.PrivateChannels);
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}
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internal ICachedChannel AddPrivateChannel(API.Channel model, DataStore dataStore)
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internal ISocketChannel AddPrivateChannel(API.Channel model, DataStore dataStore)
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{
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switch (model.Type)
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{
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@@ -375,13 +375,13 @@ namespace Discord
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{
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var recipients = model.Recipients.Value;
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var user = GetOrAddUser(recipients[0], dataStore);
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var channel = new CachedDMChannel(this, new CachedDMUser(user), model);
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var channel = new SocketDMChannel(this, new SocketDMUser(user), model);
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dataStore.AddChannel(channel);
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return channel;
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}
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case ChannelType.Group:
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{
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var channel = new CachedGroupChannel(this, model);
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var channel = new SocketGroupChannel(this, model);
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channel.UpdateUsers(model.Recipients.Value, UpdateSource.Creation, dataStore);
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dataStore.AddChannel(channel);
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return channel;
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@@ -390,9 +390,9 @@ namespace Discord
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throw new InvalidOperationException($"Unexpected channel type: {model.Type}");
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}
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}
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internal ICachedChannel RemovePrivateChannel(ulong id)
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internal ISocketChannel RemovePrivateChannel(ulong id)
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{
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var channel = DataStore.RemoveChannel(id) as ICachedPrivateChannel;
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var channel = DataStore.RemoveChannel(id) as ISocketPrivateChannel;
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foreach (var recipient in channel.Recipients)
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recipient.User.RemoveRef(this);
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return channel;
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@@ -413,13 +413,13 @@ namespace Discord
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{
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return Task.FromResult<ISelfUser>(_currentUser);
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}
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internal CachedGlobalUser GetOrAddUser(API.User model, DataStore dataStore)
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internal SocketGlobalUser GetOrAddUser(API.User model, DataStore dataStore)
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{
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var user = dataStore.GetOrAddUser(model.Id, _ => new CachedGlobalUser(model));
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var user = dataStore.GetOrAddUser(model.Id, _ => new SocketGlobalUser(model));
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user.AddRef();
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return user;
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}
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internal CachedGlobalUser RemoveUser(ulong id)
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internal SocketGlobalUser RemoveUser(ulong id)
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{
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return DataStore.RemoveUser(id);
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}
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@@ -429,10 +429,10 @@ namespace Discord
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=> DownloadUsersAsync(DataStore.Guilds.Where(x => !x.HasAllMembers));
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/// <summary> Downloads the users list for the provided guilds, if they don't have a complete list. </summary>
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public Task DownloadUsersAsync(IEnumerable<IGuild> guilds)
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=> DownloadUsersAsync(guilds.Select(x => x as CachedGuild).Where(x => x != null));
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=> DownloadUsersAsync(guilds.Select(x => x as SocketGuild).Where(x => x != null));
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public Task DownloadUsersAsync(params IGuild[] guilds)
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=> DownloadUsersAsync(guilds.Select(x => x as CachedGuild).Where(x => x != null));
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private async Task DownloadUsersAsync(IEnumerable<CachedGuild> guilds)
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=> DownloadUsersAsync(guilds.Select(x => x as SocketGuild).Where(x => x != null));
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private async Task DownloadUsersAsync(IEnumerable<SocketGuild> guilds)
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{
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var cachedGuilds = guilds.ToArray();
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if (cachedGuilds.Length == 0) return;
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@@ -559,7 +559,7 @@ namespace Discord
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var data = (payload as JToken).ToObject<ReadyEvent>(_serializer);
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var dataStore = new DataStore(data.Guilds.Length, data.PrivateChannels.Length);
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var currentUser = new CachedSelfUser(this, data.User);
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var currentUser = new SocketSelfUser(this, data.User);
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int unavailableGuilds = 0;
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for (int i = 0; i < data.Guilds.Length; i++)
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{
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@@ -625,7 +625,7 @@ namespace Discord
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}
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await _gatewayLogger.DebugAsync($"Received Dispatch ({type})").ConfigureAwait(false);
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CachedGuild guild;
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SocketGuild guild;
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if (data.Unavailable != false)
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{
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guild = AddGuild(data, DataStore);
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@@ -751,7 +751,7 @@ namespace Discord
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await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_CREATE)").ConfigureAwait(false);
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var data = (payload as JToken).ToObject<API.Channel>(_serializer);
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ICachedChannel channel = null;
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ISocketChannel channel = null;
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if (data.GuildId.IsSpecified)
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{
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var guild = DataStore.GetGuild(data.GuildId.Value);
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@@ -789,7 +789,7 @@ namespace Discord
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var before = channel.Clone();
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channel.Update(data, UpdateSource.WebSocket);
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if (!((channel as ICachedGuildChannel)?.Guild.IsSynced ?? true))
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if (!((channel as ISocketGuildChannel)?.Guild.IsSynced ?? true))
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{
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await _gatewayLogger.DebugAsync("Ignored CHANNEL_UPDATE, guild is not synced yet.").ConfigureAwait(false);
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return;
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@@ -808,7 +808,7 @@ namespace Discord
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{
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await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_DELETE)").ConfigureAwait(false);
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ICachedChannel channel = null;
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ISocketChannel channel = null;
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var data = (payload as JToken).ToObject<API.Channel>(_serializer);
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if (data.GuildId.IsSpecified)
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{
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@@ -978,7 +978,7 @@ namespace Discord
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await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_RECIPIENT_ADD)").ConfigureAwait(false);
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var data = (payload as JToken).ToObject<RecipientEvent>(_serializer);
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var channel = DataStore.GetChannel(data.ChannelId) as CachedGroupChannel;
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var channel = DataStore.GetChannel(data.ChannelId) as SocketGroupChannel;
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if (channel != null)
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{
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var user = channel.AddUser(data.User, DataStore);
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@@ -996,7 +996,7 @@ namespace Discord
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await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_RECIPIENT_REMOVE)").ConfigureAwait(false);
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var data = (payload as JToken).ToObject<RecipientEvent>(_serializer);
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var channel = DataStore.GetChannel(data.ChannelId) as CachedGroupChannel;
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var channel = DataStore.GetChannel(data.ChannelId) as SocketGroupChannel;
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if (channel != null)
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{
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var user = channel.RemoveUser(data.User.Id);
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@@ -1166,10 +1166,10 @@ namespace Discord
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await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_CREATE)").ConfigureAwait(false);
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var data = (payload as JToken).ToObject<API.Message>(_serializer);
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var channel = DataStore.GetChannel(data.ChannelId) as ICachedMessageChannel;
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var channel = DataStore.GetChannel(data.ChannelId) as ISocketMessageChannel;
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if (channel != null)
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{
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if (!((channel as ICachedGuildChannel)?.Guild.IsSynced ?? true))
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if (!((channel as ISocketGuildChannel)?.Guild.IsSynced ?? true))
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{
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await _gatewayLogger.DebugAsync("Ignored MESSAGE_CREATE, guild is not synced yet.").ConfigureAwait(false);
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return;
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@@ -1200,17 +1200,17 @@ namespace Discord
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await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_UPDATE)").ConfigureAwait(false);
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var data = (payload as JToken).ToObject<API.Message>(_serializer);
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var channel = DataStore.GetChannel(data.ChannelId) as ICachedMessageChannel;
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var channel = DataStore.GetChannel(data.ChannelId) as ISocketMessageChannel;
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if (channel != null)
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{
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if (!((channel as ICachedGuildChannel)?.Guild.IsSynced ?? true))
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if (!((channel as ISocketGuildChannel)?.Guild.IsSynced ?? true))
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{
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await _gatewayLogger.DebugAsync("Ignored MESSAGE_UPDATE, guild is not synced yet.").ConfigureAwait(false);
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return;
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}
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IMessage before = null, after = null;
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CachedMessage cachedMsg = channel.GetMessage(data.Id);
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SocketMessage cachedMsg = channel.GetMessage(data.Id);
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if (cachedMsg != null)
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{
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before = cachedMsg.Clone();
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@@ -1239,10 +1239,10 @@ namespace Discord
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await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_DELETE)").ConfigureAwait(false);
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var data = (payload as JToken).ToObject<API.Message>(_serializer);
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var channel = DataStore.GetChannel(data.ChannelId) as ICachedMessageChannel;
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var channel = DataStore.GetChannel(data.ChannelId) as ISocketMessageChannel;
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if (channel != null)
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{
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if (!((channel as ICachedGuildChannel)?.Guild.IsSynced ?? true))
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if (!((channel as ISocketGuildChannel)?.Guild.IsSynced ?? true))
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{
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await _gatewayLogger.DebugAsync("Ignored MESSAGE_DELETE, guild is not synced yet.").ConfigureAwait(false);
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return;
|
||||
@@ -1266,10 +1266,10 @@ namespace Discord
|
||||
await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_DELETE_BULK)").ConfigureAwait(false);
|
||||
|
||||
var data = (payload as JToken).ToObject<MessageDeleteBulkEvent>(_serializer);
|
||||
var channel = DataStore.GetChannel(data.ChannelId) as ICachedMessageChannel;
|
||||
var channel = DataStore.GetChannel(data.ChannelId) as ISocketMessageChannel;
|
||||
if (channel != null)
|
||||
{
|
||||
if (!((channel as ICachedGuildChannel)?.Guild.IsSynced ?? true))
|
||||
if (!((channel as ISocketGuildChannel)?.Guild.IsSynced ?? true))
|
||||
{
|
||||
await _gatewayLogger.DebugAsync("Ignored MESSAGE_DELETE_BULK, guild is not synced yet.").ConfigureAwait(false);
|
||||
return;
|
||||
@@ -1341,10 +1341,10 @@ namespace Discord
|
||||
await _gatewayLogger.DebugAsync("Received Dispatch (TYPING_START)").ConfigureAwait(false);
|
||||
|
||||
var data = (payload as JToken).ToObject<TypingStartEvent>(_serializer);
|
||||
var channel = DataStore.GetChannel(data.ChannelId) as ICachedMessageChannel;
|
||||
var channel = DataStore.GetChannel(data.ChannelId) as ISocketMessageChannel;
|
||||
if (channel != null)
|
||||
{
|
||||
if (!((channel as ICachedGuildChannel)?.Guild.IsSynced ?? true))
|
||||
if (!((channel as ISocketGuildChannel)?.Guild.IsSynced ?? true))
|
||||
{
|
||||
await _gatewayLogger.DebugAsync("Ignored TYPING_START, guild is not synced yet.").ConfigureAwait(false);
|
||||
return;
|
||||
@@ -1385,7 +1385,7 @@ namespace Discord
|
||||
var data = (payload as JToken).ToObject<API.VoiceState>(_serializer);
|
||||
if (data.GuildId.HasValue)
|
||||
{
|
||||
ICachedUser user;
|
||||
ISocketUser user;
|
||||
VoiceState before, after;
|
||||
if (data.GuildId != null)
|
||||
{
|
||||
@@ -1418,7 +1418,7 @@ namespace Discord
|
||||
}
|
||||
else
|
||||
{
|
||||
var groupChannel = DataStore.GetChannel(data.ChannelId.Value) as CachedGroupChannel;
|
||||
var groupChannel = DataStore.GetChannel(data.ChannelId.Value) as SocketGroupChannel;
|
||||
if (groupChannel != null)
|
||||
{
|
||||
if (data.ChannelId != null)
|
||||
|
||||
@@ -24,8 +24,7 @@ namespace Discord
|
||||
/// <summary> Gets a collection of messages in this channel. </summary>
|
||||
Task<IReadOnlyCollection<IMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch);
|
||||
/// <summary> Bulk deletes multiple messages. </summary>
|
||||
Task DeleteMessagesAsync(IEnumerable<IMessage> messages);
|
||||
|
||||
Task DeleteMessagesAsync(IEnumerable<IMessage> messages);
|
||||
|
||||
/// <summary> Broadcasts the "user is typing" message to all users in this channel, lasting 10 seconds.</summary>
|
||||
Task TriggerTypingAsync();
|
||||
|
||||
@@ -6,7 +6,8 @@
|
||||
|
||||
public abstract DiscordClient Discord { get; }
|
||||
|
||||
bool IEntity<T>.IsAttached => false;
|
||||
internal virtual bool IsAttached => false;
|
||||
bool IEntity<T>.IsAttached => IsAttached;
|
||||
|
||||
public Entity(T id)
|
||||
{
|
||||
|
||||
@@ -6,6 +6,9 @@ namespace Discord
|
||||
{
|
||||
internal class GroupUser : IGroupUser
|
||||
{
|
||||
internal virtual bool IsAttached => false;
|
||||
bool IEntity<ulong>.IsAttached => IsAttached;
|
||||
|
||||
public GroupChannel Channel { get; private set; }
|
||||
public User User { get; private set; }
|
||||
|
||||
@@ -14,7 +17,6 @@ namespace Discord
|
||||
public DateTimeOffset CreatedAt => User.CreatedAt;
|
||||
public string Discriminator => User.Discriminator;
|
||||
public ushort DiscriminatorValue => User.DiscriminatorValue;
|
||||
public bool IsAttached => User.IsAttached;
|
||||
public bool IsBot => User.IsBot;
|
||||
public string Username => User.Username;
|
||||
public string Mention => MentionUtils.Mention(this, false);
|
||||
|
||||
@@ -13,6 +13,9 @@ namespace Discord
|
||||
[DebuggerDisplay("{DebuggerDisplay,nq}")]
|
||||
internal class GuildUser : IGuildUser, ISnowflakeEntity
|
||||
{
|
||||
internal virtual bool IsAttached => false;
|
||||
bool IEntity<ulong>.IsAttached => IsAttached;
|
||||
|
||||
private long? _joinedAtTicks;
|
||||
|
||||
public string Nickname { get; private set; }
|
||||
@@ -27,7 +30,6 @@ namespace Discord
|
||||
public DateTimeOffset CreatedAt => User.CreatedAt;
|
||||
public string Discriminator => User.Discriminator;
|
||||
public ushort DiscriminatorValue => User.DiscriminatorValue;
|
||||
public bool IsAttached => User.IsAttached;
|
||||
public bool IsBot => User.IsBot;
|
||||
public string Mention => MentionUtils.Mention(this, Nickname != null);
|
||||
public string Username => User.Username;
|
||||
|
||||
@@ -1,19 +0,0 @@
|
||||
using Model = Discord.API.Message;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
internal class CachedMessage : Message
|
||||
{
|
||||
bool IEntity<ulong>.IsAttached => true;
|
||||
|
||||
public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient;
|
||||
public new ICachedMessageChannel Channel => base.Channel as ICachedMessageChannel;
|
||||
|
||||
public CachedMessage(ICachedMessageChannel channel, IUser author, Model model)
|
||||
: base(channel, author, model)
|
||||
{
|
||||
}
|
||||
|
||||
public CachedMessage Clone() => MemberwiseClone() as CachedMessage;
|
||||
}
|
||||
}
|
||||
@@ -1,21 +0,0 @@
|
||||
using System;
|
||||
using Model = Discord.API.User;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
internal class CachedSelfUser : SelfUser, ICachedUser
|
||||
{
|
||||
bool IEntity<ulong>.IsAttached => true;
|
||||
|
||||
public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient;
|
||||
CachedGlobalUser ICachedUser.User { get { throw new NotSupportedException(); } }
|
||||
|
||||
public CachedSelfUser(DiscordSocketClient discord, Model model)
|
||||
: base(discord, model)
|
||||
{
|
||||
}
|
||||
|
||||
public CachedSelfUser Clone() => MemberwiseClone() as CachedSelfUser;
|
||||
ICachedUser ICachedUser.Clone() => Clone();
|
||||
}
|
||||
}
|
||||
@@ -2,10 +2,10 @@
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
internal interface ICachedChannel : IChannel, ICachedEntity<ulong>
|
||||
internal interface ISocketChannel : IChannel
|
||||
{
|
||||
void Update(Model model, UpdateSource source);
|
||||
|
||||
ICachedChannel Clone();
|
||||
ISocketChannel Clone();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
namespace Discord
|
||||
{
|
||||
internal interface ISocketGuildChannel : ISocketChannel, IGuildChannel
|
||||
{
|
||||
new SocketGuild Guild { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
using System.Collections.Generic;
|
||||
using MessageModel = Discord.API.Message;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
internal interface ISocketMessageChannel : ISocketChannel, IMessageChannel
|
||||
{
|
||||
IReadOnlyCollection<ISocketUser> Users { get; }
|
||||
|
||||
SocketMessage AddMessage(ISocketUser author, MessageModel model);
|
||||
SocketMessage GetMessage(ulong id);
|
||||
SocketMessage RemoveMessage(ulong id);
|
||||
|
||||
ISocketUser GetUser(ulong id, bool skipCheck = false);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
internal interface ISocketPrivateChannel : ISocketChannel, IPrivateChannel
|
||||
{
|
||||
new IReadOnlyCollection<ISocketUser> Recipients { get; }
|
||||
}
|
||||
}
|
||||
@@ -10,51 +10,51 @@ namespace Discord
|
||||
{
|
||||
internal class MessageCache : MessageManager
|
||||
{
|
||||
private readonly ConcurrentDictionary<ulong, CachedMessage> _messages;
|
||||
private readonly ConcurrentDictionary<ulong, SocketMessage> _messages;
|
||||
private readonly ConcurrentQueue<ulong> _orderedMessages;
|
||||
private readonly int _size;
|
||||
|
||||
public override IReadOnlyCollection<CachedMessage> Messages => _messages.ToReadOnlyCollection();
|
||||
public override IReadOnlyCollection<SocketMessage> Messages => _messages.ToReadOnlyCollection();
|
||||
|
||||
public MessageCache(DiscordSocketClient discord, ICachedMessageChannel channel)
|
||||
public MessageCache(DiscordSocketClient discord, ISocketMessageChannel channel)
|
||||
: base(discord, channel)
|
||||
{
|
||||
_size = discord.MessageCacheSize;
|
||||
_messages = new ConcurrentDictionary<ulong, CachedMessage>(1, (int)(_size * 1.05));
|
||||
_messages = new ConcurrentDictionary<ulong, SocketMessage>(1, (int)(_size * 1.05));
|
||||
_orderedMessages = new ConcurrentQueue<ulong>();
|
||||
}
|
||||
|
||||
public override void Add(CachedMessage message)
|
||||
public override void Add(SocketMessage message)
|
||||
{
|
||||
if (_messages.TryAdd(message.Id, message))
|
||||
{
|
||||
_orderedMessages.Enqueue(message.Id);
|
||||
|
||||
ulong msgId;
|
||||
CachedMessage msg;
|
||||
SocketMessage msg;
|
||||
while (_orderedMessages.Count > _size && _orderedMessages.TryDequeue(out msgId))
|
||||
_messages.TryRemove(msgId, out msg);
|
||||
}
|
||||
}
|
||||
|
||||
public override CachedMessage Remove(ulong id)
|
||||
public override SocketMessage Remove(ulong id)
|
||||
{
|
||||
CachedMessage msg;
|
||||
SocketMessage msg;
|
||||
_messages.TryRemove(id, out msg);
|
||||
return msg;
|
||||
}
|
||||
|
||||
public override CachedMessage Get(ulong id)
|
||||
public override SocketMessage Get(ulong id)
|
||||
{
|
||||
CachedMessage result;
|
||||
SocketMessage result;
|
||||
if (_messages.TryGetValue(id, out result))
|
||||
return result;
|
||||
return null;
|
||||
}
|
||||
public override IImmutableList<CachedMessage> GetMany(ulong? fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
|
||||
public override IImmutableList<SocketMessage> GetMany(ulong? fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
|
||||
{
|
||||
if (limit < 0) throw new ArgumentOutOfRangeException(nameof(limit));
|
||||
if (limit == 0) return ImmutableArray<CachedMessage>.Empty;
|
||||
if (limit == 0) return ImmutableArray<SocketMessage>.Empty;
|
||||
|
||||
IEnumerable<ulong> cachedMessageIds;
|
||||
if (fromMessageId == null)
|
||||
@@ -68,7 +68,7 @@ namespace Discord
|
||||
.Take(limit)
|
||||
.Select(x =>
|
||||
{
|
||||
CachedMessage msg;
|
||||
SocketMessage msg;
|
||||
if (_messages.TryGetValue(x, out msg))
|
||||
return msg;
|
||||
return null;
|
||||
@@ -77,7 +77,7 @@ namespace Discord
|
||||
.ToImmutableArray();
|
||||
}
|
||||
|
||||
public override async Task<CachedMessage> DownloadAsync(ulong id)
|
||||
public override async Task<SocketMessage> DownloadAsync(ulong id)
|
||||
{
|
||||
var msg = Get(id);
|
||||
if (msg != null)
|
||||
@@ -10,36 +10,36 @@ namespace Discord
|
||||
internal class MessageManager
|
||||
{
|
||||
private readonly DiscordSocketClient _discord;
|
||||
private readonly ICachedMessageChannel _channel;
|
||||
private readonly ISocketMessageChannel _channel;
|
||||
|
||||
public virtual IReadOnlyCollection<CachedMessage> Messages
|
||||
=> ImmutableArray.Create<CachedMessage>();
|
||||
public virtual IReadOnlyCollection<SocketMessage> Messages
|
||||
=> ImmutableArray.Create<SocketMessage>();
|
||||
|
||||
public MessageManager(DiscordSocketClient discord, ICachedMessageChannel channel)
|
||||
public MessageManager(DiscordSocketClient discord, ISocketMessageChannel channel)
|
||||
{
|
||||
_discord = discord;
|
||||
_channel = channel;
|
||||
}
|
||||
|
||||
public virtual void Add(CachedMessage message) { }
|
||||
public virtual CachedMessage Remove(ulong id) => null;
|
||||
public virtual CachedMessage Get(ulong id) => null;
|
||||
public virtual void Add(SocketMessage message) { }
|
||||
public virtual SocketMessage Remove(ulong id) => null;
|
||||
public virtual SocketMessage Get(ulong id) => null;
|
||||
|
||||
public virtual IImmutableList<CachedMessage> GetMany(ulong? fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
|
||||
=> ImmutableArray.Create<CachedMessage>();
|
||||
public virtual IImmutableList<SocketMessage> GetMany(ulong? fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
|
||||
=> ImmutableArray.Create<SocketMessage>();
|
||||
|
||||
public virtual async Task<CachedMessage> DownloadAsync(ulong id)
|
||||
public virtual async Task<SocketMessage> DownloadAsync(ulong id)
|
||||
{
|
||||
var model = await _discord.ApiClient.GetChannelMessageAsync(_channel.Id, id).ConfigureAwait(false);
|
||||
if (model != null)
|
||||
return new CachedMessage(_channel, new User(model.Author.Value), model);
|
||||
return new SocketMessage(_channel, new User(model.Author.Value), model);
|
||||
return null;
|
||||
}
|
||||
public async Task<IReadOnlyCollection<CachedMessage>> DownloadAsync(ulong? fromId, Direction dir, int limit)
|
||||
public async Task<IReadOnlyCollection<SocketMessage>> DownloadAsync(ulong? fromId, Direction dir, int limit)
|
||||
{
|
||||
//TODO: Test heavily, especially the ordering of messages
|
||||
if (limit < 0) throw new ArgumentOutOfRangeException(nameof(limit));
|
||||
if (limit == 0) return ImmutableArray<CachedMessage>.Empty;
|
||||
if (limit == 0) return ImmutableArray<SocketMessage>.Empty;
|
||||
|
||||
var cachedMessages = GetMany(fromId, dir, limit);
|
||||
if (cachedMessages.Count == limit)
|
||||
@@ -61,7 +61,7 @@ namespace Discord
|
||||
};
|
||||
var downloadedMessages = await _discord.ApiClient.GetChannelMessagesAsync(_channel.Id, args).ConfigureAwait(false);
|
||||
|
||||
var guild = (_channel as ICachedGuildChannel)?.Guild;
|
||||
var guild = (_channel as ISocketGuildChannel)?.Guild;
|
||||
return cachedMessages.Concat(downloadedMessages.Select(x =>
|
||||
{
|
||||
IUser user = _channel.GetUser(x.Author.Value.Id, true);
|
||||
@@ -73,7 +73,7 @@ namespace Discord
|
||||
else
|
||||
user = newUser;
|
||||
}
|
||||
return new CachedMessage(_channel, user, x);
|
||||
return new SocketMessage(_channel, user, x);
|
||||
})).ToImmutableArray();
|
||||
}
|
||||
}
|
||||
@@ -6,18 +6,18 @@ using Model = Discord.API.Channel;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
internal class CachedDMChannel : DMChannel, IDMChannel, ICachedChannel, ICachedMessageChannel, ICachedPrivateChannel
|
||||
internal class SocketDMChannel : DMChannel, IDMChannel, ISocketChannel, ISocketMessageChannel, ISocketPrivateChannel
|
||||
{
|
||||
bool IEntity<ulong>.IsAttached => true;
|
||||
internal override bool IsAttached => true;
|
||||
|
||||
private readonly MessageManager _messages;
|
||||
|
||||
public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient;
|
||||
public new CachedDMUser Recipient => base.Recipient as CachedDMUser;
|
||||
public IReadOnlyCollection<ICachedUser> Members => ImmutableArray.Create<ICachedUser>(Discord.CurrentUser, Recipient);
|
||||
IReadOnlyCollection<ICachedUser> ICachedPrivateChannel.Recipients => ImmutableArray.Create(Recipient);
|
||||
public new SocketDMUser Recipient => base.Recipient as SocketDMUser;
|
||||
public IReadOnlyCollection<ISocketUser> Users => ImmutableArray.Create<ISocketUser>(Discord.CurrentUser, Recipient);
|
||||
IReadOnlyCollection<ISocketUser> ISocketPrivateChannel.Recipients => ImmutableArray.Create(Recipient);
|
||||
|
||||
public CachedDMChannel(DiscordSocketClient discord, CachedDMUser recipient, Model model)
|
||||
public SocketDMChannel(DiscordSocketClient discord, SocketDMUser recipient, Model model)
|
||||
: base(discord, recipient, model)
|
||||
{
|
||||
if (Discord.MessageCacheSize > 0)
|
||||
@@ -27,8 +27,8 @@ namespace Discord
|
||||
}
|
||||
|
||||
public override Task<IUser> GetUserAsync(ulong id) => Task.FromResult<IUser>(GetUser(id));
|
||||
public override Task<IReadOnlyCollection<IUser>> GetUsersAsync() => Task.FromResult<IReadOnlyCollection<IUser>>(Members);
|
||||
public ICachedUser GetUser(ulong id)
|
||||
public override Task<IReadOnlyCollection<IUser>> GetUsersAsync() => Task.FromResult<IReadOnlyCollection<IUser>>(Users);
|
||||
public ISocketUser GetUser(ulong id)
|
||||
{
|
||||
var currentUser = Discord.CurrentUser;
|
||||
if (id == Recipient.Id)
|
||||
@@ -51,25 +51,25 @@ namespace Discord
|
||||
{
|
||||
return await _messages.DownloadAsync(fromMessageId, dir, limit).ConfigureAwait(false);
|
||||
}
|
||||
public CachedMessage AddMessage(ICachedUser author, MessageModel model)
|
||||
public SocketMessage AddMessage(ISocketUser author, MessageModel model)
|
||||
{
|
||||
var msg = new CachedMessage(this, author, model);
|
||||
var msg = new SocketMessage(this, author, model);
|
||||
_messages.Add(msg);
|
||||
return msg;
|
||||
}
|
||||
public CachedMessage GetMessage(ulong id)
|
||||
public SocketMessage GetMessage(ulong id)
|
||||
{
|
||||
return _messages.Get(id);
|
||||
}
|
||||
public CachedMessage RemoveMessage(ulong id)
|
||||
public SocketMessage RemoveMessage(ulong id)
|
||||
{
|
||||
return _messages.Remove(id);
|
||||
}
|
||||
|
||||
public CachedDMChannel Clone() => MemberwiseClone() as CachedDMChannel;
|
||||
public SocketDMChannel Clone() => MemberwiseClone() as SocketDMChannel;
|
||||
|
||||
IMessage IMessageChannel.GetCachedMessage(ulong id) => GetMessage(id);
|
||||
ICachedUser ICachedMessageChannel.GetUser(ulong id, bool skipCheck) => GetUser(id);
|
||||
ICachedChannel ICachedChannel.Clone() => Clone();
|
||||
ISocketUser ISocketMessageChannel.GetUser(ulong id, bool skipCheck) => GetUser(id);
|
||||
ISocketChannel ISocketChannel.Clone() => Clone();
|
||||
}
|
||||
}
|
||||
@@ -11,19 +11,19 @@ using VoiceStateModel = Discord.API.VoiceState;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
internal class CachedGroupChannel : GroupChannel, IGroupChannel, ICachedChannel, ICachedMessageChannel, ICachedPrivateChannel
|
||||
internal class SocketGroupChannel : GroupChannel, IGroupChannel, ISocketChannel, ISocketMessageChannel, ISocketPrivateChannel
|
||||
{
|
||||
bool IEntity<ulong>.IsAttached => true;
|
||||
internal override bool IsAttached => true;
|
||||
|
||||
private readonly MessageManager _messages;
|
||||
private ConcurrentDictionary<ulong, VoiceState> _voiceStates;
|
||||
|
||||
public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient;
|
||||
public IReadOnlyCollection<ICachedUser> Members
|
||||
=> _users.Select(x => x.Value as ICachedUser).Concat(ImmutableArray.Create(Discord.CurrentUser)).ToReadOnlyCollection(() => _users.Count + 1);
|
||||
public new IReadOnlyCollection<ICachedUser> Recipients => _users.Select(x => x.Value as ICachedUser).ToReadOnlyCollection(_users);
|
||||
public IReadOnlyCollection<ISocketUser> Users
|
||||
=> _users.Select(x => x.Value as ISocketUser).Concat(ImmutableArray.Create(Discord.CurrentUser)).ToReadOnlyCollection(() => _users.Count + 1);
|
||||
public new IReadOnlyCollection<ISocketUser> Recipients => _users.Select(x => x.Value as ISocketUser).ToReadOnlyCollection(_users);
|
||||
|
||||
public CachedGroupChannel(DiscordSocketClient discord, Model model)
|
||||
public SocketGroupChannel(DiscordSocketClient discord, Model model)
|
||||
: base(discord, model)
|
||||
{
|
||||
if (Discord.MessageCacheSize > 0)
|
||||
@@ -45,46 +45,46 @@ namespace Discord
|
||||
for (int i = 0; i < models.Length; i++)
|
||||
{
|
||||
var globalUser = Discord.GetOrAddUser(models[i], dataStore);
|
||||
users[models[i].Id] = new CachedGroupUser(this, globalUser);
|
||||
users[models[i].Id] = new SocketGroupUser(this, globalUser);
|
||||
}
|
||||
_users = users;
|
||||
}
|
||||
internal override void UpdateUsers(UserModel[] models, UpdateSource source)
|
||||
=> UpdateUsers(models, source, Discord.DataStore);
|
||||
|
||||
public CachedGroupUser AddUser(UserModel model, DataStore dataStore)
|
||||
public SocketGroupUser AddUser(UserModel model, DataStore dataStore)
|
||||
{
|
||||
GroupUser user;
|
||||
if (_users.TryGetValue(model.Id, out user))
|
||||
return user as CachedGroupUser;
|
||||
return user as SocketGroupUser;
|
||||
else
|
||||
{
|
||||
var globalUser = Discord.GetOrAddUser(model, dataStore);
|
||||
var privateUser = new CachedGroupUser(this, globalUser);
|
||||
var privateUser = new SocketGroupUser(this, globalUser);
|
||||
_users[privateUser.Id] = privateUser;
|
||||
return privateUser;
|
||||
}
|
||||
}
|
||||
public ICachedUser GetUser(ulong id)
|
||||
public ISocketUser GetUser(ulong id)
|
||||
{
|
||||
GroupUser user;
|
||||
if (_users.TryGetValue(id, out user))
|
||||
return user as CachedGroupUser;
|
||||
return user as SocketGroupUser;
|
||||
if (id == Discord.CurrentUser.Id)
|
||||
return Discord.CurrentUser;
|
||||
return null;
|
||||
}
|
||||
public CachedGroupUser RemoveUser(ulong id)
|
||||
public SocketGroupUser RemoveUser(ulong id)
|
||||
{
|
||||
GroupUser user;
|
||||
if (_users.TryRemove(id, out user))
|
||||
return user as CachedGroupUser;
|
||||
return user as SocketGroupUser;
|
||||
return null;
|
||||
}
|
||||
|
||||
public VoiceState AddOrUpdateVoiceState(VoiceStateModel model, DataStore dataStore, ConcurrentDictionary<ulong, VoiceState> voiceStates = null)
|
||||
{
|
||||
var voiceChannel = dataStore.GetChannel(model.ChannelId.Value) as CachedVoiceChannel;
|
||||
var voiceChannel = dataStore.GetChannel(model.ChannelId.Value) as SocketVoiceChannel;
|
||||
var voiceState = new VoiceState(voiceChannel, model);
|
||||
(voiceStates ?? _voiceStates)[model.UserId] = voiceState;
|
||||
return voiceState;
|
||||
@@ -116,25 +116,25 @@ namespace Discord
|
||||
{
|
||||
return await _messages.DownloadAsync(fromMessageId, dir, limit).ConfigureAwait(false);
|
||||
}
|
||||
public CachedMessage AddMessage(ICachedUser author, MessageModel model)
|
||||
public SocketMessage AddMessage(ISocketUser author, MessageModel model)
|
||||
{
|
||||
var msg = new CachedMessage(this, author, model);
|
||||
var msg = new SocketMessage(this, author, model);
|
||||
_messages.Add(msg);
|
||||
return msg;
|
||||
}
|
||||
public CachedMessage GetMessage(ulong id)
|
||||
public SocketMessage GetMessage(ulong id)
|
||||
{
|
||||
return _messages.Get(id);
|
||||
}
|
||||
public CachedMessage RemoveMessage(ulong id)
|
||||
public SocketMessage RemoveMessage(ulong id)
|
||||
{
|
||||
return _messages.Remove(id);
|
||||
}
|
||||
|
||||
public CachedDMChannel Clone() => MemberwiseClone() as CachedDMChannel;
|
||||
public SocketDMChannel Clone() => MemberwiseClone() as SocketDMChannel;
|
||||
|
||||
IMessage IMessageChannel.GetCachedMessage(ulong id) => GetMessage(id);
|
||||
ICachedUser ICachedMessageChannel.GetUser(ulong id, bool skipCheck) => GetUser(id);
|
||||
ICachedChannel ICachedChannel.Clone() => Clone();
|
||||
ISocketUser ISocketMessageChannel.GetUser(ulong id, bool skipCheck) => GetUser(id);
|
||||
ISocketChannel ISocketChannel.Clone() => Clone();
|
||||
}
|
||||
}
|
||||
@@ -7,19 +7,19 @@ using Model = Discord.API.Channel;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
internal class CachedTextChannel : TextChannel, ICachedGuildChannel, ICachedMessageChannel
|
||||
internal class SocketTextChannel : TextChannel, ISocketGuildChannel, ISocketMessageChannel
|
||||
{
|
||||
bool IEntity<ulong>.IsAttached => true;
|
||||
internal override bool IsAttached => true;
|
||||
|
||||
private readonly MessageManager _messages;
|
||||
|
||||
public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient;
|
||||
public new CachedGuild Guild => base.Guild as CachedGuild;
|
||||
public new SocketGuild Guild => base.Guild as SocketGuild;
|
||||
|
||||
public IReadOnlyCollection<CachedGuildUser> Members
|
||||
public IReadOnlyCollection<SocketGuildUser> Members
|
||||
=> Guild.Members.Where(x => Permissions.GetValue(Permissions.ResolveChannel(x, this, x.GuildPermissions.RawValue), ChannelPermission.ReadMessages)).ToImmutableArray();
|
||||
|
||||
public CachedTextChannel(CachedGuild guild, Model model)
|
||||
public SocketTextChannel(SocketGuild guild, Model model)
|
||||
: base(guild, model)
|
||||
{
|
||||
if (Discord.MessageCacheSize > 0)
|
||||
@@ -30,7 +30,7 @@ namespace Discord
|
||||
|
||||
public override Task<IGuildUser> GetUserAsync(ulong id) => Task.FromResult<IGuildUser>(GetUser(id));
|
||||
public override Task<IReadOnlyCollection<IGuildUser>> GetUsersAsync() => Task.FromResult<IReadOnlyCollection<IGuildUser>>(Members);
|
||||
public CachedGuildUser GetUser(ulong id, bool skipCheck = false)
|
||||
public SocketGuildUser GetUser(ulong id, bool skipCheck = false)
|
||||
{
|
||||
var user = Guild.GetUser(id);
|
||||
if (skipCheck) return user;
|
||||
@@ -57,27 +57,27 @@ namespace Discord
|
||||
return await _messages.DownloadAsync(fromMessageId, dir, limit).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public CachedMessage AddMessage(ICachedUser author, MessageModel model)
|
||||
public SocketMessage AddMessage(ISocketUser author, MessageModel model)
|
||||
{
|
||||
var msg = new CachedMessage(this, author, model);
|
||||
var msg = new SocketMessage(this, author, model);
|
||||
_messages.Add(msg);
|
||||
return msg;
|
||||
}
|
||||
public CachedMessage GetMessage(ulong id)
|
||||
public SocketMessage GetMessage(ulong id)
|
||||
{
|
||||
return _messages.Get(id);
|
||||
}
|
||||
public CachedMessage RemoveMessage(ulong id)
|
||||
public SocketMessage RemoveMessage(ulong id)
|
||||
{
|
||||
return _messages.Remove(id);
|
||||
}
|
||||
|
||||
public CachedTextChannel Clone() => MemberwiseClone() as CachedTextChannel;
|
||||
public SocketTextChannel Clone() => MemberwiseClone() as SocketTextChannel;
|
||||
|
||||
IReadOnlyCollection<ICachedUser> ICachedMessageChannel.Members => Members;
|
||||
IReadOnlyCollection<ISocketUser> ISocketMessageChannel.Users => Members;
|
||||
|
||||
IMessage IMessageChannel.GetCachedMessage(ulong id) => GetMessage(id);
|
||||
ICachedUser ICachedMessageChannel.GetUser(ulong id, bool skipCheck) => GetUser(id, skipCheck);
|
||||
ICachedChannel ICachedChannel.Clone() => Clone();
|
||||
ISocketUser ISocketMessageChannel.GetUser(ulong id, bool skipCheck) => GetUser(id, skipCheck);
|
||||
ISocketChannel ISocketChannel.Clone() => Clone();
|
||||
}
|
||||
}
|
||||
@@ -8,17 +8,17 @@ using Model = Discord.API.Channel;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
internal class CachedVoiceChannel : VoiceChannel, ICachedGuildChannel
|
||||
internal class SocketVoiceChannel : VoiceChannel, ISocketGuildChannel
|
||||
{
|
||||
bool IEntity<ulong>.IsAttached => true;
|
||||
internal override bool IsAttached => true;
|
||||
|
||||
public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient;
|
||||
public new CachedGuild Guild => base.Guild as CachedGuild;
|
||||
public new SocketGuild Guild => base.Guild as SocketGuild;
|
||||
|
||||
public IReadOnlyCollection<IGuildUser> Members
|
||||
=> Guild.VoiceStates.Where(x => x.Value.VoiceChannel.Id == Id).Select(x => Guild.GetUser(x.Key)).ToImmutableArray();
|
||||
|
||||
public CachedVoiceChannel(CachedGuild guild, Model model)
|
||||
public SocketVoiceChannel(SocketGuild guild, Model model)
|
||||
: base(guild, model)
|
||||
{
|
||||
}
|
||||
@@ -48,8 +48,8 @@ namespace Discord
|
||||
//TODO: Block and return
|
||||
}
|
||||
|
||||
public CachedVoiceChannel Clone() => MemberwiseClone() as CachedVoiceChannel;
|
||||
public SocketVoiceChannel Clone() => MemberwiseClone() as SocketVoiceChannel;
|
||||
|
||||
ICachedChannel ICachedChannel.Clone() => Clone();
|
||||
ISocketChannel ISocketChannel.Clone() => Clone();
|
||||
}
|
||||
}
|
||||
@@ -19,14 +19,14 @@ using VoiceStateModel = Discord.API.VoiceState;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
internal class CachedGuild : Guild, IGuild, IUserGuild
|
||||
internal class SocketGuild : Guild, IGuild, IUserGuild
|
||||
{
|
||||
bool IEntity<ulong>.IsAttached => true;
|
||||
internal override bool IsAttached => true;
|
||||
|
||||
private readonly SemaphoreSlim _audioLock;
|
||||
private TaskCompletionSource<bool> _syncPromise, _downloaderPromise;
|
||||
private ConcurrentHashSet<ulong> _channels;
|
||||
private ConcurrentDictionary<ulong, CachedGuildUser> _members;
|
||||
private ConcurrentDictionary<ulong, SocketGuildUser> _members;
|
||||
private ConcurrentDictionary<ulong, VoiceState> _voiceStates;
|
||||
internal bool _available;
|
||||
|
||||
@@ -41,20 +41,20 @@ namespace Discord
|
||||
public Task DownloaderPromise => _downloaderPromise.Task;
|
||||
|
||||
public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient;
|
||||
public CachedGuildUser CurrentUser => GetUser(Discord.CurrentUser.Id);
|
||||
public IReadOnlyCollection<ICachedGuildChannel> Channels
|
||||
public SocketGuildUser CurrentUser => GetUser(Discord.CurrentUser.Id);
|
||||
public IReadOnlyCollection<ISocketGuildChannel> Channels
|
||||
{
|
||||
get
|
||||
{
|
||||
var channels = _channels;
|
||||
var store = Discord.DataStore;
|
||||
return channels.Select(x => store.GetChannel(x) as ICachedGuildChannel).Where(x => x != null).ToReadOnlyCollection(channels);
|
||||
return channels.Select(x => store.GetChannel(x) as ISocketGuildChannel).Where(x => x != null).ToReadOnlyCollection(channels);
|
||||
}
|
||||
}
|
||||
public IReadOnlyCollection<CachedGuildUser> Members => _members.ToReadOnlyCollection();
|
||||
public IReadOnlyCollection<SocketGuildUser> Members => _members.ToReadOnlyCollection();
|
||||
public IEnumerable<KeyValuePair<ulong, VoiceState>> VoiceStates => _voiceStates;
|
||||
|
||||
public CachedGuild(DiscordSocketClient discord, ExtendedModel model, DataStore dataStore) : base(discord, model)
|
||||
public SocketGuild(DiscordSocketClient discord, ExtendedModel model, DataStore dataStore) : base(discord, model)
|
||||
{
|
||||
_audioLock = new SemaphoreSlim(1, 1);
|
||||
_syncPromise = new TaskCompletionSource<bool>();
|
||||
@@ -72,7 +72,7 @@ namespace Discord
|
||||
if (_channels == null)
|
||||
_channels = new ConcurrentHashSet<ulong>();
|
||||
if (_members == null)
|
||||
_members = new ConcurrentDictionary<ulong, CachedGuildUser>();
|
||||
_members = new ConcurrentDictionary<ulong, SocketGuildUser>();
|
||||
if (_roles == null)
|
||||
_roles = new ConcurrentDictionary<ulong, Role>();
|
||||
if (Emojis == null)
|
||||
@@ -93,7 +93,7 @@ namespace Discord
|
||||
}
|
||||
_channels = channels;
|
||||
|
||||
var members = new ConcurrentDictionary<ulong, CachedGuildUser>(1, (int)(model.Presences.Length * 1.05));
|
||||
var members = new ConcurrentDictionary<ulong, SocketGuildUser>(1, (int)(model.Presences.Length * 1.05));
|
||||
{
|
||||
DownloadedMemberCount = 0;
|
||||
for (int i = 0; i < model.Members.Length; i++)
|
||||
@@ -121,7 +121,7 @@ namespace Discord
|
||||
{
|
||||
if (source == UpdateSource.Rest && IsAttached) return;
|
||||
|
||||
var members = new ConcurrentDictionary<ulong, CachedGuildUser>(1, (int)(model.Presences.Length * 1.05));
|
||||
var members = new ConcurrentDictionary<ulong, SocketGuildUser>(1, (int)(model.Presences.Length * 1.05));
|
||||
{
|
||||
DownloadedMemberCount = 0;
|
||||
for (int i = 0; i < model.Members.Length; i++)
|
||||
@@ -154,14 +154,14 @@ namespace Discord
|
||||
(channels ?? _channels).TryAdd(model.Id);
|
||||
dataStore.AddChannel(channel);
|
||||
}
|
||||
public ICachedGuildChannel GetChannel(ulong id)
|
||||
public ISocketGuildChannel GetChannel(ulong id)
|
||||
{
|
||||
return Discord.DataStore.GetChannel(id) as ICachedGuildChannel;
|
||||
return Discord.DataStore.GetChannel(id) as ISocketGuildChannel;
|
||||
}
|
||||
public ICachedGuildChannel RemoveChannel(ulong id)
|
||||
public ISocketGuildChannel RemoveChannel(ulong id)
|
||||
{
|
||||
_channels.TryRemove(id);
|
||||
return Discord.DataStore.RemoveChannel(id) as ICachedGuildChannel;
|
||||
return Discord.DataStore.RemoveChannel(id) as ISocketGuildChannel;
|
||||
}
|
||||
|
||||
public Role AddRole(RoleModel model, ConcurrentDictionary<ulong, Role> roles = null)
|
||||
@@ -183,48 +183,48 @@ namespace Discord
|
||||
=> Task.FromResult<IGuildUser>(CurrentUser);
|
||||
public override Task<IReadOnlyCollection<IGuildUser>> GetUsersAsync()
|
||||
=> Task.FromResult<IReadOnlyCollection<IGuildUser>>(Members);
|
||||
public CachedGuildUser AddUser(MemberModel model, DataStore dataStore, ConcurrentDictionary<ulong, CachedGuildUser> members = null)
|
||||
public SocketGuildUser AddUser(MemberModel model, DataStore dataStore, ConcurrentDictionary<ulong, SocketGuildUser> members = null)
|
||||
{
|
||||
members = members ?? _members;
|
||||
|
||||
CachedGuildUser member;
|
||||
SocketGuildUser member;
|
||||
if (members.TryGetValue(model.User.Id, out member))
|
||||
member.Update(model, UpdateSource.WebSocket);
|
||||
else
|
||||
{
|
||||
var user = Discord.GetOrAddUser(model.User, dataStore);
|
||||
member = new CachedGuildUser(this, user, model);
|
||||
member = new SocketGuildUser(this, user, model);
|
||||
members[user.Id] = member;
|
||||
DownloadedMemberCount++;
|
||||
}
|
||||
return member;
|
||||
}
|
||||
public CachedGuildUser AddOrUpdateUser(PresenceModel model, DataStore dataStore, ConcurrentDictionary<ulong, CachedGuildUser> members = null)
|
||||
public SocketGuildUser AddOrUpdateUser(PresenceModel model, DataStore dataStore, ConcurrentDictionary<ulong, SocketGuildUser> members = null)
|
||||
{
|
||||
members = members ?? _members;
|
||||
|
||||
CachedGuildUser member;
|
||||
SocketGuildUser member;
|
||||
if (members.TryGetValue(model.User.Id, out member))
|
||||
member.Update(model, UpdateSource.WebSocket);
|
||||
else
|
||||
{
|
||||
var user = Discord.GetOrAddUser(model.User, dataStore);
|
||||
member = new CachedGuildUser(this, user, model);
|
||||
member = new SocketGuildUser(this, user, model);
|
||||
members[user.Id] = member;
|
||||
DownloadedMemberCount++;
|
||||
}
|
||||
return member;
|
||||
}
|
||||
public CachedGuildUser GetUser(ulong id)
|
||||
public SocketGuildUser GetUser(ulong id)
|
||||
{
|
||||
CachedGuildUser member;
|
||||
SocketGuildUser member;
|
||||
if (_members.TryGetValue(id, out member))
|
||||
return member;
|
||||
return null;
|
||||
}
|
||||
public CachedGuildUser RemoveUser(ulong id)
|
||||
public SocketGuildUser RemoveUser(ulong id)
|
||||
{
|
||||
CachedGuildUser member;
|
||||
SocketGuildUser member;
|
||||
if (_members.TryRemove(id, out member))
|
||||
return member;
|
||||
return null;
|
||||
@@ -240,7 +240,7 @@ namespace Discord
|
||||
|
||||
public VoiceState AddOrUpdateVoiceState(VoiceStateModel model, DataStore dataStore, ConcurrentDictionary<ulong, VoiceState> voiceStates = null)
|
||||
{
|
||||
var voiceChannel = dataStore.GetChannel(model.ChannelId.Value) as CachedVoiceChannel;
|
||||
var voiceChannel = dataStore.GetChannel(model.ChannelId.Value) as SocketVoiceChannel;
|
||||
var voiceState = new VoiceState(voiceChannel, model);
|
||||
(voiceStates ?? _voiceStates)[model.UserId] = voiceState;
|
||||
return voiceState;
|
||||
@@ -309,16 +309,16 @@ namespace Discord
|
||||
await audioClient.ConnectAsync(url, CurrentUser.Id, voiceState.VoiceSessionId, token).ConfigureAwait(false);
|
||||
}
|
||||
|
||||
public CachedGuild Clone() => MemberwiseClone() as CachedGuild;
|
||||
public SocketGuild Clone() => MemberwiseClone() as SocketGuild;
|
||||
|
||||
new internal ICachedGuildChannel ToChannel(ChannelModel model)
|
||||
new internal ISocketGuildChannel ToChannel(ChannelModel model)
|
||||
{
|
||||
switch (model.Type)
|
||||
{
|
||||
case ChannelType.Text:
|
||||
return new CachedTextChannel(this, model);
|
||||
return new SocketTextChannel(this, model);
|
||||
case ChannelType.Voice:
|
||||
return new CachedVoiceChannel(this, model);
|
||||
return new SocketVoiceChannel(this, model);
|
||||
default:
|
||||
throw new InvalidOperationException($"Unexpected channel type: {model.Type}");
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
namespace Discord
|
||||
{
|
||||
internal interface ICachedGuildChannel : ICachedChannel, IGuildChannel
|
||||
{
|
||||
new CachedGuild Guild { get; }
|
||||
}
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
using System.Collections.Generic;
|
||||
using MessageModel = Discord.API.Message;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
internal interface ICachedMessageChannel : ICachedChannel, IMessageChannel
|
||||
{
|
||||
IReadOnlyCollection<ICachedUser> Members { get; }
|
||||
|
||||
CachedMessage AddMessage(ICachedUser author, MessageModel model);
|
||||
CachedMessage GetMessage(ulong id);
|
||||
CachedMessage RemoveMessage(ulong id);
|
||||
|
||||
ICachedUser GetUser(ulong id, bool skipCheck = false);
|
||||
}
|
||||
}
|
||||
@@ -1,9 +0,0 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
internal interface ICachedPrivateChannel : ICachedChannel, IPrivateChannel
|
||||
{
|
||||
new IReadOnlyCollection<ICachedUser> Recipients { get; }
|
||||
}
|
||||
}
|
||||
@@ -1,9 +0,0 @@
|
||||
namespace Discord
|
||||
{
|
||||
internal interface ICachedUser : IUser, ICachedEntity<ulong>
|
||||
{
|
||||
CachedGlobalUser User { get; }
|
||||
|
||||
ICachedUser Clone();
|
||||
}
|
||||
}
|
||||
19
src/Discord.Net/Entities/WebSocket/Messages/SocketMessage.cs
Normal file
19
src/Discord.Net/Entities/WebSocket/Messages/SocketMessage.cs
Normal file
@@ -0,0 +1,19 @@
|
||||
using Model = Discord.API.Message;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
internal class SocketMessage : Message
|
||||
{
|
||||
internal override bool IsAttached => true;
|
||||
|
||||
public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient;
|
||||
public new ISocketMessageChannel Channel => base.Channel as ISocketMessageChannel;
|
||||
|
||||
public SocketMessage(ISocketMessageChannel channel, IUser author, Model model)
|
||||
: base(channel, author, model)
|
||||
{
|
||||
}
|
||||
|
||||
public SocketMessage Clone() => MemberwiseClone() as SocketMessage;
|
||||
}
|
||||
}
|
||||
9
src/Discord.Net/Entities/WebSocket/Users/ISocketUser.cs
Normal file
9
src/Discord.Net/Entities/WebSocket/Users/ISocketUser.cs
Normal file
@@ -0,0 +1,9 @@
|
||||
namespace Discord
|
||||
{
|
||||
internal interface ISocketUser : IUser, IEntity<ulong>
|
||||
{
|
||||
SocketGlobalUser User { get; }
|
||||
|
||||
ISocketUser Clone();
|
||||
}
|
||||
}
|
||||
@@ -5,11 +5,12 @@ using PresenceModel = Discord.API.Presence;
|
||||
namespace Discord
|
||||
{
|
||||
[DebuggerDisplay("{DebuggerDisplay,nq}")]
|
||||
internal class CachedDMUser : ICachedUser
|
||||
internal class SocketDMUser : ISocketUser
|
||||
{
|
||||
bool IEntity<ulong>.IsAttached => true;
|
||||
internal bool IsAttached => true;
|
||||
bool IEntity<ulong>.IsAttached => IsAttached;
|
||||
|
||||
public CachedGlobalUser User { get; }
|
||||
public SocketGlobalUser User { get; }
|
||||
|
||||
public DiscordSocketClient Discord => User.Discord;
|
||||
|
||||
@@ -22,12 +23,11 @@ namespace Discord
|
||||
public DateTimeOffset CreatedAt => User.CreatedAt;
|
||||
public string Discriminator => User.Discriminator;
|
||||
public ushort DiscriminatorValue => User.DiscriminatorValue;
|
||||
public bool IsAttached => User.IsAttached;
|
||||
public bool IsBot => User.IsBot;
|
||||
public string Mention => MentionUtils.Mention(this);
|
||||
public string Username => User.Username;
|
||||
|
||||
public CachedDMUser(CachedGlobalUser user)
|
||||
public SocketDMUser(SocketGlobalUser user)
|
||||
{
|
||||
User = user;
|
||||
}
|
||||
@@ -37,8 +37,8 @@ namespace Discord
|
||||
User.Update(model, source);
|
||||
}
|
||||
|
||||
public CachedDMUser Clone() => MemberwiseClone() as CachedDMUser;
|
||||
ICachedUser ICachedUser.Clone() => Clone();
|
||||
public SocketDMUser Clone() => MemberwiseClone() as SocketDMUser;
|
||||
ISocketUser ISocketUser.Clone() => Clone();
|
||||
|
||||
public override string ToString() => $"{Username}#{Discriminator}";
|
||||
private string DebuggerDisplay => $"{Username}#{Discriminator} ({Id})";
|
||||
@@ -4,18 +4,18 @@ using PresenceModel = Discord.API.Presence;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
internal class CachedGlobalUser : User, ICachedUser
|
||||
internal class SocketGlobalUser : User, ISocketUser
|
||||
{
|
||||
bool IEntity<ulong>.IsAttached => true;
|
||||
internal override bool IsAttached => true;
|
||||
|
||||
private ushort _references;
|
||||
|
||||
public Presence Presence { get; private set; }
|
||||
|
||||
public new DiscordSocketClient Discord { get { throw new NotSupportedException(); } }
|
||||
CachedGlobalUser ICachedUser.User => this;
|
||||
SocketGlobalUser ISocketUser.User => this;
|
||||
|
||||
public CachedGlobalUser(Model model)
|
||||
public SocketGlobalUser(Model model)
|
||||
: base(model)
|
||||
{
|
||||
}
|
||||
@@ -53,7 +53,7 @@ namespace Discord
|
||||
//}
|
||||
}
|
||||
|
||||
public CachedGlobalUser Clone() => MemberwiseClone() as CachedGlobalUser;
|
||||
ICachedUser ICachedUser.Clone() => Clone();
|
||||
public SocketGlobalUser Clone() => MemberwiseClone() as SocketGlobalUser;
|
||||
ISocketUser ISocketUser.Clone() => Clone();
|
||||
}
|
||||
}
|
||||
@@ -3,13 +3,13 @@
|
||||
namespace Discord
|
||||
{
|
||||
[DebuggerDisplay("{DebuggerDisplay,nq}")]
|
||||
internal class CachedGroupUser : GroupUser, ICachedUser
|
||||
internal class SocketGroupUser : GroupUser, ISocketUser
|
||||
{
|
||||
bool IEntity<ulong>.IsAttached => true;
|
||||
internal override bool IsAttached => true;
|
||||
|
||||
public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient;
|
||||
public new CachedGroupChannel Channel => base.Channel as CachedGroupChannel;
|
||||
public new CachedGlobalUser User => base.User as CachedGlobalUser;
|
||||
public new SocketGroupChannel Channel => base.Channel as SocketGroupChannel;
|
||||
public new SocketGlobalUser User => base.User as SocketGlobalUser;
|
||||
public Presence Presence => User.Presence; //{ get; private set; }
|
||||
|
||||
public override Game Game => Presence.Game;
|
||||
@@ -19,15 +19,15 @@ namespace Discord
|
||||
public bool IsSelfDeafened => VoiceState?.IsSelfDeafened ?? false;
|
||||
public bool IsSelfMuted => VoiceState?.IsSelfMuted ?? false;
|
||||
public bool IsSuppressed => VoiceState?.IsSuppressed ?? false;
|
||||
public CachedVoiceChannel VoiceChannel => VoiceState?.VoiceChannel;
|
||||
public SocketVoiceChannel VoiceChannel => VoiceState?.VoiceChannel;
|
||||
|
||||
public CachedGroupUser(CachedGroupChannel channel, CachedGlobalUser user)
|
||||
public SocketGroupUser(SocketGroupChannel channel, SocketGlobalUser user)
|
||||
: base(channel, user)
|
||||
{
|
||||
}
|
||||
|
||||
public CachedGroupUser Clone() => MemberwiseClone() as CachedGroupUser;
|
||||
ICachedUser ICachedUser.Clone() => Clone();
|
||||
public SocketGroupUser Clone() => MemberwiseClone() as SocketGroupUser;
|
||||
ISocketUser ISocketUser.Clone() => Clone();
|
||||
|
||||
public override string ToString() => $"{Username}#{Discriminator}";
|
||||
private string DebuggerDisplay => $"{Username}#{Discriminator} ({Id})";
|
||||
@@ -3,13 +3,13 @@ using PresenceModel = Discord.API.Presence;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
internal class CachedGuildUser : GuildUser, ICachedUser
|
||||
internal class SocketGuildUser : GuildUser, ISocketUser
|
||||
{
|
||||
bool IEntity<ulong>.IsAttached => true;
|
||||
internal override bool IsAttached => true;
|
||||
|
||||
public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient;
|
||||
public new CachedGuild Guild => base.Guild as CachedGuild;
|
||||
public new CachedGlobalUser User => base.User as CachedGlobalUser;
|
||||
public new SocketGuild Guild => base.Guild as SocketGuild;
|
||||
public new SocketGlobalUser User => base.User as SocketGlobalUser;
|
||||
public Presence Presence => User.Presence; //{ get; private set; }
|
||||
|
||||
public override Game Game => Presence.Game;
|
||||
@@ -19,14 +19,14 @@ namespace Discord
|
||||
public bool IsSelfDeafened => VoiceState?.IsSelfDeafened ?? false;
|
||||
public bool IsSelfMuted => VoiceState?.IsSelfMuted ?? false;
|
||||
public bool IsSuppressed => VoiceState?.IsSuppressed ?? false;
|
||||
public CachedVoiceChannel VoiceChannel => VoiceState?.VoiceChannel;
|
||||
public SocketVoiceChannel VoiceChannel => VoiceState?.VoiceChannel;
|
||||
|
||||
public CachedGuildUser(CachedGuild guild, CachedGlobalUser user, Model model)
|
||||
public SocketGuildUser(SocketGuild guild, SocketGlobalUser user, Model model)
|
||||
: base(guild, user, model)
|
||||
{
|
||||
//Presence = new Presence(null, UserStatus.Offline);
|
||||
}
|
||||
public CachedGuildUser(CachedGuild guild, CachedGlobalUser user, PresenceModel model)
|
||||
public SocketGuildUser(SocketGuild guild, SocketGlobalUser user, PresenceModel model)
|
||||
: base(guild, user, model)
|
||||
{
|
||||
}
|
||||
@@ -41,7 +41,7 @@ namespace Discord
|
||||
User.Update(model, source);
|
||||
}
|
||||
|
||||
public CachedGuildUser Clone() => MemberwiseClone() as CachedGuildUser;
|
||||
ICachedUser ICachedUser.Clone() => Clone();
|
||||
public SocketGuildUser Clone() => MemberwiseClone() as SocketGuildUser;
|
||||
ISocketUser ISocketUser.Clone() => Clone();
|
||||
}
|
||||
}
|
||||
21
src/Discord.Net/Entities/WebSocket/Users/SocketSelfUser.cs
Normal file
21
src/Discord.Net/Entities/WebSocket/Users/SocketSelfUser.cs
Normal file
@@ -0,0 +1,21 @@
|
||||
using System;
|
||||
using Model = Discord.API.User;
|
||||
|
||||
namespace Discord
|
||||
{
|
||||
internal class SocketSelfUser : SelfUser, ISocketUser
|
||||
{
|
||||
internal override bool IsAttached => true;
|
||||
|
||||
public new DiscordSocketClient Discord => base.Discord as DiscordSocketClient;
|
||||
SocketGlobalUser ISocketUser.User { get { throw new NotSupportedException(); } }
|
||||
|
||||
public SocketSelfUser(DiscordSocketClient discord, Model model)
|
||||
: base(discord, model)
|
||||
{
|
||||
}
|
||||
|
||||
public SocketSelfUser Clone() => MemberwiseClone() as SocketSelfUser;
|
||||
ISocketUser ISocketUser.Clone() => Clone();
|
||||
}
|
||||
}
|
||||
@@ -19,7 +19,7 @@ namespace Discord
|
||||
|
||||
private readonly Flags _voiceStates;
|
||||
|
||||
public CachedVoiceChannel VoiceChannel { get; }
|
||||
public SocketVoiceChannel VoiceChannel { get; }
|
||||
public string VoiceSessionId { get; }
|
||||
|
||||
public bool IsMuted => (_voiceStates & Flags.Muted) != 0;
|
||||
@@ -28,9 +28,9 @@ namespace Discord
|
||||
public bool IsSelfMuted => (_voiceStates & Flags.SelfMuted) != 0;
|
||||
public bool IsSelfDeafened => (_voiceStates & Flags.SelfDeafened) != 0;
|
||||
|
||||
public VoiceState(CachedVoiceChannel voiceChannel, Model model)
|
||||
public VoiceState(SocketVoiceChannel voiceChannel, Model model)
|
||||
: this(voiceChannel, model.SessionId, model.SelfMute, model.SelfDeaf, model.Suppress) { }
|
||||
public VoiceState(CachedVoiceChannel voiceChannel, string sessionId, bool isSelfMuted, bool isSelfDeafened, bool isSuppressed)
|
||||
public VoiceState(SocketVoiceChannel voiceChannel, string sessionId, bool isSelfMuted, bool isSelfDeafened, bool isSuppressed)
|
||||
{
|
||||
VoiceChannel = voiceChannel;
|
||||
VoiceSessionId = sessionId;
|
||||
Reference in New Issue
Block a user