feature: Implemented Message Reference Property (#1413)

* Added support for Message References

* Removed unused usings, added debugger display, updated ToString override

* Changed snowflakes to be wrapped in an optional instead of a nullable.
This commit is contained in:
Neuheit
2019-11-09 13:12:29 -05:00
committed by Christopher F
parent 7f0c0c9155
commit f86c39de6a
6 changed files with 90 additions and 0 deletions

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@@ -140,6 +140,18 @@ namespace Discord
/// </returns>
MessageApplication Application { get; }
/// <summary>
/// Gets the reference to the original message if it was crossposted.
/// </summary>
/// <remarks>
/// Sent with Cross-posted messages, meaning they were published from news channels
/// and received by subscriber channels.
/// </remarks>
/// <returns>
/// A message's reference, if any is associated.
/// </returns>
MessageReference Reference { get; }
/// <summary>
/// Gets all reactions included in this message.
/// </summary>

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@@ -0,0 +1,33 @@
using System.Diagnostics;
namespace Discord
{
/// <summary>
/// Contains the IDs sent from a crossposted message.
/// </summary>
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
public class MessageReference
{
/// <summary>
/// Gets the Message ID of the original message.
/// </summary>
public Optional<ulong> MessageId { get; internal set; }
/// <summary>
/// Gets the Channel ID of the original message.
/// </summary>
public ulong ChannelId { get; internal set; }
/// <summary>
/// Gets the Guild ID of the original message.
/// </summary>
public Optional<ulong> GuildId { get; internal set; }
private string DebuggerDisplay
=> $"Channel ID: ({ChannelId}){(GuildId.IsSpecified ? $", Guild ID: ({GuildId.Value})" : "")}" +
$"{(MessageId.IsSpecified ? $", Message ID: ({MessageId.Value})" : "")}";
public override string ToString()
=> DebuggerDisplay;
}
}