Got rid of use of undefined variables
This commit is contained in:
@@ -3,8 +3,8 @@
|
||||
public async Task JoinChannel(IVoiceChannel channel = null)
|
||||
{
|
||||
// Get the audio channel
|
||||
channel = channel ?? (msg.Author as IGuildUser)?.VoiceChannel;
|
||||
if (channel == null) { await msg.Channel.SendMessageAsync("User must be in a voice channel, or a voice channel must be passed as an argument."); return; }
|
||||
channel = channel ?? (Context.User as IGuildUser)?.VoiceChannel;
|
||||
if (channel == null) { await Context.Channel.SendMessageAsync("User must be in a voice channel, or a voice channel must be passed as an argument."); return; }
|
||||
|
||||
// For the next step with transmitting audio, you would want to pass this Audio Client in to a service.
|
||||
var audioClient = await channel.ConnectAsync();
|
||||
|
||||
Reference in New Issue
Block a user