[Feature] SentRequest event (#2870)
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@@ -20,6 +20,13 @@ namespace Discord.Rest
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public event Func<Task> LoggedOut { add { _loggedOutEvent.Add(value); } remove { _loggedOutEvent.Remove(value); } }
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public event Func<Task> LoggedOut { add { _loggedOutEvent.Add(value); } remove { _loggedOutEvent.Remove(value); } }
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private readonly AsyncEvent<Func<Task>> _loggedOutEvent = new AsyncEvent<Func<Task>>();
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private readonly AsyncEvent<Func<Task>> _loggedOutEvent = new AsyncEvent<Func<Task>>();
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internal readonly AsyncEvent<Func<string, string, double, Task>> _sentRequest = new();
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/// <summary>
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/// Fired when a REST request is sent to the API. First parameter is the HTTP method,
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/// second is the endpoint, and third is the time taken to complete the request.
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/// </summary>
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public event Func<string, string, double, Task> SentRequest { add { _sentRequest.Add(value); } remove { _sentRequest.Remove(value); } }
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internal readonly Logger _restLogger;
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internal readonly Logger _restLogger;
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private readonly SemaphoreSlim _stateLock;
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private readonly SemaphoreSlim _stateLock;
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private bool _isFirstLogin, _isDisposed;
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private bool _isFirstLogin, _isDisposed;
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@@ -61,6 +68,7 @@ namespace Discord.Rest
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await _restLogger.WarningAsync($"Rate limit triggered: {endpoint} Remaining: {info.Value.RetryAfter}s {(id.IsHashBucket ? $"(Bucket: {id.BucketHash})" : "")}").ConfigureAwait(false);
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await _restLogger.WarningAsync($"Rate limit triggered: {endpoint} Remaining: {info.Value.RetryAfter}s {(id.IsHashBucket ? $"(Bucket: {id.BucketHash})" : "")}").ConfigureAwait(false);
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};
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};
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ApiClient.SentRequest += async (method, endpoint, millis) => await _restLogger.VerboseAsync($"{method} {endpoint}: {millis} ms").ConfigureAwait(false);
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ApiClient.SentRequest += async (method, endpoint, millis) => await _restLogger.VerboseAsync($"{method} {endpoint}: {millis} ms").ConfigureAwait(false);
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ApiClient.SentRequest += (method, endpoint, millis) => _sentRequest.InvokeAsync(method, endpoint, millis);
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}
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}
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public async Task LoginAsync(TokenType tokenType, string token, bool validateToken = true)
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public async Task LoginAsync(TokenType tokenType, string token, bool validateToken = true)
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@@ -431,6 +431,8 @@ namespace Discord.WebSocket
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return Task.Delay(0);
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return Task.Delay(0);
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};
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};
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client.SentRequest += (method, endpoint, millis) => _sentRequest.InvokeAsync(method, endpoint, millis);
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client.Connected += () => _shardConnectedEvent.InvokeAsync(client);
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client.Connected += () => _shardConnectedEvent.InvokeAsync(client);
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client.Disconnected += (exception) => _shardDisconnectedEvent.InvokeAsync(exception, client);
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client.Disconnected += (exception) => _shardDisconnectedEvent.InvokeAsync(exception, client);
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client.Ready += () => _shardReadyEvent.InvokeAsync(client);
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client.Ready += () => _shardReadyEvent.InvokeAsync(client);
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