Move guild presence updates to GuildMemberUpdated. Filter duplicate UserUpdated events.
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@@ -4,7 +4,6 @@ using System.Collections.Immutable;
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using System.Diagnostics;
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using System.Threading.Tasks;
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using Model = Discord.API.User;
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using PresenceModel = Discord.API.Presence;
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namespace Discord.WebSocket
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{
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@@ -36,18 +35,6 @@ namespace Discord.WebSocket
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return entity;
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}
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internal override void Update(ClientState state, PresenceModel model)
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{
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if (model.User.Avatar.IsSpecified)
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AvatarId = model.User.Avatar.Value;
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if (model.User.Discriminator.IsSpecified)
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DiscriminatorValue = ushort.Parse(model.User.Discriminator.Value);
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if (model.User.Bot.IsSpecified)
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IsBot = model.User.Bot.Value;
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if (model.User.Username.IsSpecified)
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Username = model.User.Username.Value;
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}
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internal new SocketWebhookUser Clone() => MemberwiseClone() as SocketWebhookUser;
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