Documentation Overhaul (#1161)

* Add XML docs

* Clean up style switcher

* Squash commits on branch docs/faq-n-patches

* Fix broken theme selector

* Add local image embed instruction

* Add a bunch of XML docs

* Add a bunch of XML docs

* Fix broken search
+ DocFX by default ships with an older version of jQuery, switching to a newer version confuses parts of the DocFX Javascript.

* Minor fixes for CONTRIBUTING.md and README.md

* Clean up filterConfig.yml

+ New config exposes Discord.Net namespace since it has several common public exceptions that may be helpful to users

* Add XML docs

* Read token from Environment Variable instead of hardcode

* Add XMLDocs

* Compress some assets & add OAuth2 URL generator

* Fix sample link & add missing pictures

* Add tag examples

* Fix embed docs consistency

* Add details regarding userbot support

* Add XML Docs

* Add XML Docs

* Add XML Docs

* Minor fixes in documentations
+ Fix unescaped '<'
+ Fix typo

* Fix seealso for preconditions and add missing descriptions

* Add missing exceptions

* Document exposed TypeReaders

* Fix letter-casing for files

* Add 'last modified' plugin

Source: https://github.com/Still34/DocFx.Plugin.LastModified
Licensed under MIT License

* XML Docs

* Fix minor consistencies & redundant impl

* Add properties examples to overwrite

* Fix missing Username prop

* Add warning for bulk-delete endpoint

* Replace note block

* Add BaseSocketClient docs

* Add XML docs

* Replace langword null to code block null instead

- Because DocFX sucks at rendering langword

* Replace all langword placements with code block

* Add more IGuild docs

* Add details to SpotifyGame

* Initial proofread of the articles

* Add explanation for RunMode

* Add event docs

- MessageReceived
- ChannelUpdated/Destroyed/Created

* Fix light theme link color

* Fix xml docs error

* Add partial documentation for audit log impl

* Add documentation for some REST-based objects

* Add partial documentation for audit log objects

* Add more XML comments to quotation mark alias map stuff, including an example

* Add reference to CommandServiceConfig from the util docs'

* Add explanation that if " is removed then it wont work

* Fix missing service provider in example

* Add documentation for new INestedChannel

* Add documentation

* Add documentation for new API version & few events

* Revise guide paragraphs/samples

+ Fix various formatting.
+ Provide a more detailed walkthrough for dependency injection.
+ Add C# note at intro.

* Fix typos & formatting

* Improve group module example

* Small amount to see if I'm doing it right

* Remove/cleanup redundant variables

* Fix EnterTypingState impl for doc inheritance

* Fix Test to resolve changes made in 15b58e

* Improve precondition documentation

+ Add precondition usage sample
+ Add precondition group usage sample
+ Move precondition samples to its own sample folder

* Move samples to individual folders

* Clarify token source

* Cleanup styling of README.md for docs

* Replace InvalidPathChars for NS1.3

* InvalidPathChars does not exist in NS1.3; replaced with GetInvalidPathChars instead.

* Add a missing change for 2c7cc738

* Update LastModified to v1.1.0 & add license

* Rewrite installation page for Core 2.1

* Fix anchor link

* Bump post-processor to v1.1.1

* Add fixes to partial file & add license

* Moved theme-switcher code to scripts partial file
+ Add author's MIT license to featherlight javascript

* Remove unused bootstrap plugin

* Bump LastModified plugin

* Changed the path from 'lastmodified' to 'last-modified' for consistency

* Cleanup README & Contribution guide

* Changes to last pr

* Fix GetCategoryAsync docs

* Proofread and cleanup articles

* Change passive voice in "Get Started" to active
* Fix improper preposition in Commands Introduction page
* Fix minor grammar mistakes in "Your First Bot" (future tense -> present tense/subjunctive mood -> indicative mood/proper noun casing/incorrect noun/add missing article)
* Fix minor grammar mistakes in "Installation" (missing article)

* no hablo ingles

* Try try try again

* I'm sure you're having as much fun as I am

* Cleanup TOC & fix titles

* Improve styling

+ Change title font to Noto Sans
+ Add materialized design for commit message box

* Add DescriptionGenerator plugin

* Add nightly section for clarification

* Fix typos in Nightlies & Post-execution

* Bump DescriptionGenerator to v1.1.0

+ This build adds the functionality of generating managed references' summary into the description tag.

* Initial emoji article draft

* Add 'additional information' section for emoji article

* Add cosmetic changes to the master css

* Alter info box color
+ Add transition to article content

* Add clarification in the emoji article

* Emphasize that normal emoji string will not translate to its Unicode representation.
* Clean up or add some of the samples featured in the article.
+ Add emoji/emote declaration section for clarification.
+ Add WebSocket emote sample.
- Remove inconsistent styling ('wacky memes' proves to be too out of place).

* Improve readability for nightlies article

* Move 'Bundled Preconditions' section

* Bump LastModified to fix UTC DateTime parsing

* Add langwordMapping.yml

* Add XML docs

* Add VSC workspace rule

* The root workspace limits the ruler to 120 characters for member documentations and excludes folders such as 'samples' and 'docs'.
* The docs workspace limits the ruler to 70 characters for standard conceptual article to comply with documentation's CONTRIBUTING.md rule, and excludes temprorary folders created by DocFX.

* Update CONTRIBUTING.md

* Add documentation style rule

* Fix styling of several member documentation

* Fix ' />' caused by Agent Smith oddities
* Fix styling to be more specific about the mention of IDs

* Fix exception summary to comply with official Microsoft Docs style

* References
https://docs.microsoft.com/en-us/dotnet/api/system.argumentnullexception?view=netframework-4.7.2
https://docs.microsoft.com/en-us/dotnet/api/system.platformnotsupportedexception?view=netframework-4.7.2
https://docs.microsoft.com/en-us/dotnet/api/system.badimageformatexception?view=netframework-4.7.2

* Add XML documentations

* Shift color return docs

* Fix minor docs

* Added documentation for SocketDMChannel, SocketGuildChannel, and SocketTextChannel

* Add XML docs

* Corrections to SocketGuildChannel

* Corrections to SocketTextChannel

* Corrections to SocketDMChannel

* Swapped out 'id' for 'snowflake identifier

* Swapped out 'id' for 'snowflake identifier'

* SocketDMChannel amendments

* SocketGuildChannel amendments

* SocketTextChannel amendments

* Add XML docs & patch return types
+ Starting from this commit, all return types for tasks will use style similar to most documentations featured on docs.microsoft.com

References:
https://docs.microsoft.com/en-us/dotnet/api/microsoft.entityframeworkcore.dbcontext.-ctor?view=efcore-2.1
https://docs.microsoft.com/en-us/dotnet/api/system.io.filestream.readasync?view=netcore-2.1
https://docs.microsoft.com/en-us/dotnet/api/system.io.textwriter.writelineasync?view=netcore-2.1#System_IO_TextWriter_WriteLineAsync_System_Char___
And many more other asynchronous method documentations featured in the latest BCL.

* Added documentation for many audit log data types, fixed vowel indefinite articles

* Change audit log data types to start with 'Contains' (verb) instead of an article

* Fix some documentation issues and document some more audit log data types

* Fix English posession

* Add XML doc

* Documented two more types

* Documented RoleCreateAuditLogData

* Document remaining audit log data types

* Added RestDMChannel documentation

* Added RestGuildChannel documentation

* Added RestTextChannel documentation

* Added RestVoiceChannel documentation

* Added RestUser documentation

* Added RestRole documentation

* Added RestMessage documentation

* Slightly better wording

* Contains -> Contains a piece of (describe article)

* [EN] Present perf. -> past perf.

* Add XML docs

* Fix arrow alignment

* Clarify supported nullable type

* Fixed a typo in ISnowflakeEntity

* Added RestUser Documentation

* Added RestInvite documentation

* Add XML docs & minor optimizations

* Minor optimization for doc rendering

* Rollback font optimization changes

* Amendments to RestUser

* Added SocketDMChannel documentation

* Added RestDMChannel documentation

* Added RestGuild documentation

* Adjustment to SocketDMChannel

* Added minimal descriptions from the API documentation for Integration types

* Added obsolete mention to the ReadMessages flag.

* Added remarks about 2FA requirement for guild permissions

* Added xmldoc for GuildPermission methods

* Added xml doc for ToAllowList and ToDenyList

* Added specification of how the bits of the color raw value are packed

* Added discord API documentation to IConnection interface

* I can spell :^)

* Fix whitespace in ChannelPermission

* fix spacing of values in guildpermission

* Made changes to get field descriptions from feedback, added returns tag to IConnection

* Added property get standard for IntegrationAccount

* Added property get pattern to xml docs and identical returns tag.

* Change all color class references to struct
...because it isn't a class.

* Add XML docs

* Rewrote the returns tags in IGuildIntegration, removed the ones I was unsure about.

* Rewrote the rest of the returns tags

* Amendments

* Cleanup doc for c1d78189

* Added types to <returns> tags where missing

* Added second sample for adding reactions

* Added some class summaries

* Missed a period

* Amendments

* restored the removed line break

* Removed unnecessary see tag

* Use consistent quotation marks around subscribers, the name for these users are dependant on the source of where they are integrated from (youtube or twitch), so we should not use a name that is specific to one platform

* Add <remarks> tag to the IGuildIntegration xmldocs

* Fix grammar issue

* Update DescriptionGenerator

* Cleanup of https://github.com/Still34/Discord.Net/pull/8

* Cleanup previous PR

* Fix for misleading behaviour in the emoji guide
+ Original lines stated that sending a emoji wrapped in colon will not be parsed, but that was incorrect; replaced with reactions instead of sending messages as the example

* Add strings for dictionary in DotSettings

* Add XML docs

* Fix lots of typos in comments
+ Geez, I didn't know there were so many.

* Add XML docs & rewrite GetMessagesAsync docs

This commit rewrites the remarks section of GetMessagesAsync, as well as adding examples to several methods.

* Update 'Your First Bot'
+ This commit reflects the new changes made to the Discord Application Developer Portal after its major update

* Initial optimization for DocFX render & add missing files

* Add examples in message methods

* Cleanup https://github.com/RogueException/Discord.Net/pull/1128

* Fix first bot note

* Cleanup FAQ structure

* Add XML docs

* Update docfx plugins

* Fix navbar collapsing issue

* Fix broken xref

* Cleanup FAQ section
+ Add introductory paragraphs to each FAQ section.
+ Add 'missing dependency' entry to commands FAQ.
* Split commands FAQ to 'General' and 'DI' sections.

* Cleanup https://github.com/RogueException/Discord.Net/pull/1139

* Fix missing namespace

* Add missing highlighting css for the light theme

* Add additional clarification for installing packages

* Add indentation to example for clarity

* Cleanup several articles to be more human-friendly and easier to read

* Remove RPC-related notes

* Cleanup slow-mode-related documentation strings

* Add an additional note about cross-guild emote usage

* Add CreateTextChannel sample

* Add XMLDocs
This commit is contained in:
Still Hsu
2018-10-01 05:44:33 +08:00
committed by Christopher F
parent 6b21b11f7d
commit ff0fea98a6
498 changed files with 16064 additions and 2633 deletions

View File

@@ -11,11 +11,44 @@ using Discord.Logging;
namespace Discord.Commands
{
/// <summary>
/// Provides a framework for building Discord commands.
/// </summary>
/// <remarks>
/// <para>
/// The service provides a framework for building Discord commands both dynamically via runtime builders or
/// statically via compile-time modules. To create a command module at compile-time, see
/// <see cref="ModuleBase" /> (most common); otherwise, see <see cref="ModuleBuilder" />.
/// </para>
/// <para>
/// This service also provides several events for monitoring command usages; such as
/// <see cref="Discord.Commands.CommandService.Log" /> for any command-related log events, and
/// <see cref="Discord.Commands.CommandService.CommandExecuted" /> for information about commands that have
/// been successfully executed.
/// </para>
/// </remarks>
public class CommandService
{
/// <summary>
/// Occurs when a command-related information is received.
/// </summary>
public event Func<LogMessage, Task> Log { add { _logEvent.Add(value); } remove { _logEvent.Remove(value); } }
internal readonly AsyncEvent<Func<LogMessage, Task>> _logEvent = new AsyncEvent<Func<LogMessage, Task>>();
/// <summary>
/// Occurs when a command is successfully executed without any error.
/// </summary>
/// <remarks>
/// <para>
/// This event is fired when a command has been successfully executed without any of the following errors:
/// </para>
/// <para>* Parsing error</para>
/// <para>* Precondition error</para>
/// <para>* Runtime exception</para>
/// <para>
/// Should the command encounter any of the aforementioned error, this event will not be raised.
/// </para>
/// </remarks>
public event Func<CommandInfo, ICommandContext, IResult, Task> CommandExecuted { add { _commandExecutedEvent.Add(value); } remove { _commandExecutedEvent.Remove(value); } }
internal readonly AsyncEvent<Func<CommandInfo, ICommandContext, IResult, Task>> _commandExecutedEvent = new AsyncEvent<Func<CommandInfo, ICommandContext, IResult, Task>>();
@@ -34,11 +67,33 @@ namespace Discord.Commands
internal readonly LogManager _logManager;
internal readonly IReadOnlyDictionary<char, char> _quotationMarkAliasMap;
/// <summary>
/// Represents all modules loaded within <see cref="CommandService"/>.
/// </summary>
public IEnumerable<ModuleInfo> Modules => _moduleDefs.Select(x => x);
/// <summary>
/// Represents all commands loaded within <see cref="CommandService"/>.
/// </summary>
public IEnumerable<CommandInfo> Commands => _moduleDefs.SelectMany(x => x.Commands);
/// <summary>
/// Represents all <see cref="TypeReader" /> loaded within <see cref="CommandService"/>.
/// </summary>
public ILookup<Type, TypeReader> TypeReaders => _typeReaders.SelectMany(x => x.Value.Select(y => new { y.Key, y.Value })).ToLookup(x => x.Key, x => x.Value);
/// <summary>
/// Initializes a new <see cref="CommandService"/> class.
/// </summary>
public CommandService() : this(new CommandServiceConfig()) { }
/// <summary>
/// Initializes a new <see cref="CommandService"/> class with the provided configuration.
/// </summary>
/// <param name="config">The configuration class.</param>
/// <exception cref="InvalidOperationException">
/// The <see cref="RunMode"/> cannot be set to <see cref="RunMode.Default"/>.
/// </exception>
public CommandService(CommandServiceConfig config)
{
_caseSensitive = config.CaseSensitiveCommands;
@@ -102,12 +157,39 @@ namespace Discord.Commands
}
/// <summary>
/// Add a command module from a type
/// Add a command module from a <see cref="Type" />.
/// </summary>
/// <typeparam name="T">The type of module</typeparam>
/// <param name="services">An IServiceProvider for your dependency injection solution, if using one - otherwise, pass null</param>
/// <returns>A built module</returns>
/// <example>
/// <para>The following example registers the module <c>MyModule</c> to <c>commandService</c>.</para>
/// <code language="cs">
/// await commandService.AddModuleAsync&lt;MyModule&gt;(serviceProvider);
/// </code>
/// </example>
/// <typeparam name="T">The type of module.</typeparam>
/// <param name="services">The <see cref="IServiceProvider"/> for your dependency injection solution if using one; otherwise, pass <c>null</c>.</param>
/// <exception cref="ArgumentException">This module has already been added.</exception>
/// <exception cref="InvalidOperationException">
/// The <see cref="ModuleInfo"/> fails to be built; an invalid type may have been provided.
/// </exception>
/// <returns>
/// A task that represents the asynchronous operation for adding the module. The task result contains the
/// built module.
/// </returns>
public Task<ModuleInfo> AddModuleAsync<T>(IServiceProvider services) => AddModuleAsync(typeof(T), services);
/// <summary>
/// Adds a command module from a <see cref="Type" />.
/// </summary>
/// <param name="type">The type of module.</param>
/// <param name="services">The <see cref="IServiceProvider" /> for your dependency injection solution if using one; otherwise, pass <c>null</c> .</param>
/// <exception cref="ArgumentException">This module has already been added.</exception>
/// <exception cref="InvalidOperationException">
/// The <see cref="ModuleInfo"/> fails to be built; an invalid type may have been provided.
/// </exception>
/// <returns>
/// A task that represents the asynchronous operation for adding the module. The task result contains the
/// built module.
/// </returns>
public async Task<ModuleInfo> AddModuleAsync(Type type, IServiceProvider services)
{
services = services ?? EmptyServiceProvider.Instance;
@@ -135,11 +217,14 @@ namespace Discord.Commands
}
}
/// <summary>
/// Add command modules from an assembly
/// Add command modules from an <see cref="Assembly"/>.
/// </summary>
/// <param name="assembly">The assembly containing command modules</param>
/// <param name="services">An IServiceProvider for your dependency injection solution, if using one - otherwise, pass null</param>
/// <returns>A collection of built modules</returns>
/// <param name="assembly">The <see cref="Assembly"/> containing command modules.</param>
/// <param name="services">The <see cref="IServiceProvider"/> for your dependency injection solution if using one; otherwise, pass <c>null</c>.</param>
/// <returns>
/// A task that represents the asynchronous operation for adding the command modules. The task result
/// contains an enumerable collection of modules added.
/// </returns>
public async Task<IEnumerable<ModuleInfo>> AddModulesAsync(Assembly assembly, IServiceProvider services)
{
services = services ?? EmptyServiceProvider.Instance;
@@ -175,7 +260,14 @@ namespace Discord.Commands
return module;
}
/// <summary>
/// Removes the command module.
/// </summary>
/// <param name="module">The <see cref="ModuleInfo" /> to be removed from the service.</param>
/// <returns>
/// A task that represents the asynchronous removal operation. The task result contains a value that
/// indicates whether the <paramref name="module"/> is successfully removed.
/// </returns>
public async Task<bool> RemoveModuleAsync(ModuleInfo module)
{
await _moduleLock.WaitAsync().ConfigureAwait(false);
@@ -188,7 +280,23 @@ namespace Discord.Commands
_moduleLock.Release();
}
}
/// <summary>
/// Removes the command module.
/// </summary>
/// <typeparam name="T">The <see cref="Type"/> of the module.</typeparam>
/// <returns>
/// A task that represents the asynchronous removal operation. The task result contains a value that
/// indicates whether the module is successfully removed.
/// </returns>
public Task<bool> RemoveModuleAsync<T>() => RemoveModuleAsync(typeof(T));
/// <summary>
/// Removes the command module.
/// </summary>
/// <param name="type">The <see cref="Type"/> of the module.</param>
/// <returns>
/// A task that represents the asynchronous removal operation. The task result contains a value that
/// indicates whether the module is successfully removed.
/// </returns>
public async Task<bool> RemoveModuleAsync(Type type)
{
await _moduleLock.WaitAsync().ConfigureAwait(false);
@@ -222,21 +330,27 @@ namespace Discord.Commands
//Type Readers
/// <summary>
/// Adds a custom <see cref="TypeReader"/> to this <see cref="CommandService"/> for the supplied object type.
/// If <typeparamref name="T"/> is a <see cref="ValueType"/>, a <see cref="NullableTypeReader{T}"/> will also be added.
/// If a default <see cref="TypeReader"/> exists for <typeparamref name="T"/>, a warning will be logged and the default <see cref="TypeReader"/> will be replaced.
/// Adds a custom <see cref="TypeReader" /> to this <see cref="CommandService" /> for the supplied object
/// type.
/// If <typeparamref name="T" /> is a <see cref="ValueType" />, a nullable <see cref="TypeReader" /> will
/// also be added.
/// If a default <see cref="TypeReader" /> exists for <typeparamref name="T" />, a warning will be logged
/// and the default <see cref="TypeReader" /> will be replaced.
/// </summary>
/// <typeparam name="T">The object type to be read by the <see cref="TypeReader"/>.</typeparam>
/// <param name="reader">An instance of the <see cref="TypeReader"/> to be added.</param>
/// <param name="reader">An instance of the <see cref="TypeReader" /> to be added.</param>
public void AddTypeReader<T>(TypeReader reader)
=> AddTypeReader(typeof(T), reader);
/// <summary>
/// Adds a custom <see cref="TypeReader"/> to this <see cref="CommandService"/> for the supplied object type.
/// If <paramref name="type"/> is a <see cref="ValueType"/>, a <see cref="NullableTypeReader{T}"/> for the value type will also be added.
/// If a default <see cref="TypeReader"/> exists for <paramref name="type"/>, a warning will be logged and the default <see cref="TypeReader"/> will be replaced.
/// Adds a custom <see cref="TypeReader" /> to this <see cref="CommandService" /> for the supplied object
/// type.
/// If <paramref name="type" /> is a <see cref="ValueType" />, a nullable <see cref="TypeReader" /> for the
/// value type will also be added.
/// If a default <see cref="TypeReader" /> exists for <paramref name="type" />, a warning will be logged and
/// the default <see cref="TypeReader" /> will be replaced.
/// </summary>
/// <param name="type">A <see cref="Type"/> instance for the type to be read.</param>
/// <param name="reader">An instance of the <see cref="TypeReader"/> to be added.</param>
/// <param name="type">A <see cref="Type" /> instance for the type to be read.</param>
/// <param name="reader">An instance of the <see cref="TypeReader" /> to be added.</param>
public void AddTypeReader(Type type, TypeReader reader)
{
if (_defaultTypeReaders.ContainsKey(type))
@@ -245,21 +359,31 @@ namespace Discord.Commands
AddTypeReader(type, reader, true);
}
/// <summary>
/// Adds a custom <see cref="TypeReader"/> to this <see cref="CommandService"/> for the supplied object type.
/// If <typeparamref name="T"/> is a <see cref="ValueType"/>, a <see cref="NullableTypeReader{T}"/> will also be added.
/// Adds a custom <see cref="TypeReader" /> to this <see cref="CommandService" /> for the supplied object
/// type.
/// If <typeparamref name="T" /> is a <see cref="ValueType" />, a nullable <see cref="TypeReader" /> will
/// also be added.
/// </summary>
/// <typeparam name="T">The object type to be read by the <see cref="TypeReader"/>.</typeparam>
/// <param name="reader">An instance of the <see cref="TypeReader"/> to be added.</param>
/// <param name="replaceDefault">If <paramref name="reader"/> should replace the default <see cref="TypeReader"/> for <typeparamref name="T"/> if one exists.</param>
/// <param name="reader">An instance of the <see cref="TypeReader" /> to be added.</param>
/// <param name="replaceDefault">
/// Defines whether the <see cref="TypeReader"/> should replace the default one for
/// <see cref="Type" /> if it exists.
/// </param>
public void AddTypeReader<T>(TypeReader reader, bool replaceDefault)
=> AddTypeReader(typeof(T), reader, replaceDefault);
/// <summary>
/// Adds a custom <see cref="TypeReader"/> to this <see cref="CommandService"/> for the supplied object type.
/// If <paramref name="type"/> is a <see cref="ValueType"/>, a <see cref="NullableTypeReader{T}"/> for the value type will also be added.
/// Adds a custom <see cref="TypeReader" /> to this <see cref="CommandService" /> for the supplied object
/// type.
/// If <paramref name="type" /> is a <see cref="ValueType" />, a nullable <see cref="TypeReader" /> for the
/// value type will also be added.
/// </summary>
/// <param name="type">A <see cref="Type"/> instance for the type to be read.</param>
/// <param name="reader">An instance of the <see cref="TypeReader"/> to be added.</param>
/// <param name="replaceDefault">If <paramref name="reader"/> should replace the default <see cref="TypeReader"/> for <paramref name="type"/> if one exists.</param>
/// <param name="type">A <see cref="Type" /> instance for the type to be read.</param>
/// <param name="reader">An instance of the <see cref="TypeReader" /> to be added.</param>
/// <param name="replaceDefault">
/// Defines whether the <see cref="TypeReader"/> should replace the default one for <see cref="Type" /> if
/// it exists.
/// </param>
public void AddTypeReader(Type type, TypeReader reader, bool replaceDefault)
{
if (replaceDefault && HasDefaultTypeReader(type))
@@ -331,8 +455,20 @@ namespace Discord.Commands
}
//Execution
/// <summary>
/// Searches for the command.
/// </summary>
/// <param name="context">The context of the command.</param>
/// <param name="argPos">The position of which the command starts at.</param>
/// <returns>The result containing the matching commands.</returns>
public SearchResult Search(ICommandContext context, int argPos)
=> Search(context.Message.Content.Substring(argPos));
/// <summary>
/// Searches for the command.
/// </summary>
/// <param name="context">The context of the command.</param>
/// <param name="input">The command string.</param>
/// <returns>The result containing the matching commands.</returns>
public SearchResult Search(ICommandContext context, string input)
=> Search(input);
public SearchResult Search(string input)
@@ -346,8 +482,30 @@ namespace Discord.Commands
return SearchResult.FromError(CommandError.UnknownCommand, "Unknown command.");
}
/// <summary>
/// Executes the command.
/// </summary>
/// <param name="context">The context of the command.</param>
/// <param name="argPos">The position of which the command starts at.</param>
/// <param name="services">The service to be used in the command's dependency injection.</param>
/// <param name="multiMatchHandling">The handling mode when multiple command matches are found.</param>
/// <returns>
/// A task that represents the asynchronous execution operation. The task result contains the result of the
/// command execution.
/// </returns>
public Task<IResult> ExecuteAsync(ICommandContext context, int argPos, IServiceProvider services, MultiMatchHandling multiMatchHandling = MultiMatchHandling.Exception)
=> ExecuteAsync(context, context.Message.Content.Substring(argPos), services, multiMatchHandling);
/// <summary>
/// Executes the command.
/// </summary>
/// <param name="context">The context of the command.</param>
/// <param name="input">The command string.</param>
/// <param name="services">The service to be used in the command's dependency injection.</param>
/// <param name="multiMatchHandling">The handling mode when multiple command matches are found.</param>
/// <returns>
/// A task that represents the asynchronous execution operation. The task result contains the result of the
/// command execution.
/// </returns>
public async Task<IResult> ExecuteAsync(ICommandContext context, string input, IServiceProvider services, MultiMatchHandling multiMatchHandling = MultiMatchHandling.Exception)
{
services = services ?? EmptyServiceProvider.Instance;