Documentation Overhaul (#1161)
* Add XML docs
* Clean up style switcher
* Squash commits on branch docs/faq-n-patches
* Fix broken theme selector
* Add local image embed instruction
* Add a bunch of XML docs
* Add a bunch of XML docs
* Fix broken search
+ DocFX by default ships with an older version of jQuery, switching to a newer version confuses parts of the DocFX Javascript.
* Minor fixes for CONTRIBUTING.md and README.md
* Clean up filterConfig.yml
+ New config exposes Discord.Net namespace since it has several common public exceptions that may be helpful to users
* Add XML docs
* Read token from Environment Variable instead of hardcode
* Add XMLDocs
* Compress some assets & add OAuth2 URL generator
* Fix sample link & add missing pictures
* Add tag examples
* Fix embed docs consistency
* Add details regarding userbot support
* Add XML Docs
* Add XML Docs
* Add XML Docs
* Minor fixes in documentations
+ Fix unescaped '<'
+ Fix typo
* Fix seealso for preconditions and add missing descriptions
* Add missing exceptions
* Document exposed TypeReaders
* Fix letter-casing for files
* Add 'last modified' plugin
Source: https://github.com/Still34/DocFx.Plugin.LastModified
Licensed under MIT License
* XML Docs
* Fix minor consistencies & redundant impl
* Add properties examples to overwrite
* Fix missing Username prop
* Add warning for bulk-delete endpoint
* Replace note block
* Add BaseSocketClient docs
* Add XML docs
* Replace langword null to code block null instead
- Because DocFX sucks at rendering langword
* Replace all langword placements with code block
* Add more IGuild docs
* Add details to SpotifyGame
* Initial proofread of the articles
* Add explanation for RunMode
* Add event docs
- MessageReceived
- ChannelUpdated/Destroyed/Created
* Fix light theme link color
* Fix xml docs error
* Add partial documentation for audit log impl
* Add documentation for some REST-based objects
* Add partial documentation for audit log objects
* Add more XML comments to quotation mark alias map stuff, including an example
* Add reference to CommandServiceConfig from the util docs'
* Add explanation that if " is removed then it wont work
* Fix missing service provider in example
* Add documentation for new INestedChannel
* Add documentation
* Add documentation for new API version & few events
* Revise guide paragraphs/samples
+ Fix various formatting.
+ Provide a more detailed walkthrough for dependency injection.
+ Add C# note at intro.
* Fix typos & formatting
* Improve group module example
* Small amount to see if I'm doing it right
* Remove/cleanup redundant variables
* Fix EnterTypingState impl for doc inheritance
* Fix Test to resolve changes made in 15b58e
* Improve precondition documentation
+ Add precondition usage sample
+ Add precondition group usage sample
+ Move precondition samples to its own sample folder
* Move samples to individual folders
* Clarify token source
* Cleanup styling of README.md for docs
* Replace InvalidPathChars for NS1.3
* InvalidPathChars does not exist in NS1.3; replaced with GetInvalidPathChars instead.
* Add a missing change for 2c7cc738
* Update LastModified to v1.1.0 & add license
* Rewrite installation page for Core 2.1
* Fix anchor link
* Bump post-processor to v1.1.1
* Add fixes to partial file & add license
* Moved theme-switcher code to scripts partial file
+ Add author's MIT license to featherlight javascript
* Remove unused bootstrap plugin
* Bump LastModified plugin
* Changed the path from 'lastmodified' to 'last-modified' for consistency
* Cleanup README & Contribution guide
* Changes to last pr
* Fix GetCategoryAsync docs
* Proofread and cleanup articles
* Change passive voice in "Get Started" to active
* Fix improper preposition in Commands Introduction page
* Fix minor grammar mistakes in "Your First Bot" (future tense -> present tense/subjunctive mood -> indicative mood/proper noun casing/incorrect noun/add missing article)
* Fix minor grammar mistakes in "Installation" (missing article)
* no hablo ingles
* Try try try again
* I'm sure you're having as much fun as I am
* Cleanup TOC & fix titles
* Improve styling
+ Change title font to Noto Sans
+ Add materialized design for commit message box
* Add DescriptionGenerator plugin
* Add nightly section for clarification
* Fix typos in Nightlies & Post-execution
* Bump DescriptionGenerator to v1.1.0
+ This build adds the functionality of generating managed references' summary into the description tag.
* Initial emoji article draft
* Add 'additional information' section for emoji article
* Add cosmetic changes to the master css
* Alter info box color
+ Add transition to article content
* Add clarification in the emoji article
* Emphasize that normal emoji string will not translate to its Unicode representation.
* Clean up or add some of the samples featured in the article.
+ Add emoji/emote declaration section for clarification.
+ Add WebSocket emote sample.
- Remove inconsistent styling ('wacky memes' proves to be too out of place).
* Improve readability for nightlies article
* Move 'Bundled Preconditions' section
* Bump LastModified to fix UTC DateTime parsing
* Add langwordMapping.yml
* Add XML docs
* Add VSC workspace rule
* The root workspace limits the ruler to 120 characters for member documentations and excludes folders such as 'samples' and 'docs'.
* The docs workspace limits the ruler to 70 characters for standard conceptual article to comply with documentation's CONTRIBUTING.md rule, and excludes temprorary folders created by DocFX.
* Update CONTRIBUTING.md
* Add documentation style rule
* Fix styling of several member documentation
* Fix ' />' caused by Agent Smith oddities
* Fix styling to be more specific about the mention of IDs
* Fix exception summary to comply with official Microsoft Docs style
* References
https://docs.microsoft.com/en-us/dotnet/api/system.argumentnullexception?view=netframework-4.7.2
https://docs.microsoft.com/en-us/dotnet/api/system.platformnotsupportedexception?view=netframework-4.7.2
https://docs.microsoft.com/en-us/dotnet/api/system.badimageformatexception?view=netframework-4.7.2
* Add XML documentations
* Shift color return docs
* Fix minor docs
* Added documentation for SocketDMChannel, SocketGuildChannel, and SocketTextChannel
* Add XML docs
* Corrections to SocketGuildChannel
* Corrections to SocketTextChannel
* Corrections to SocketDMChannel
* Swapped out 'id' for 'snowflake identifier
* Swapped out 'id' for 'snowflake identifier'
* SocketDMChannel amendments
* SocketGuildChannel amendments
* SocketTextChannel amendments
* Add XML docs & patch return types
+ Starting from this commit, all return types for tasks will use style similar to most documentations featured on docs.microsoft.com
References:
https://docs.microsoft.com/en-us/dotnet/api/microsoft.entityframeworkcore.dbcontext.-ctor?view=efcore-2.1
https://docs.microsoft.com/en-us/dotnet/api/system.io.filestream.readasync?view=netcore-2.1
https://docs.microsoft.com/en-us/dotnet/api/system.io.textwriter.writelineasync?view=netcore-2.1#System_IO_TextWriter_WriteLineAsync_System_Char___
And many more other asynchronous method documentations featured in the latest BCL.
* Added documentation for many audit log data types, fixed vowel indefinite articles
* Change audit log data types to start with 'Contains' (verb) instead of an article
* Fix some documentation issues and document some more audit log data types
* Fix English posession
* Add XML doc
* Documented two more types
* Documented RoleCreateAuditLogData
* Document remaining audit log data types
* Added RestDMChannel documentation
* Added RestGuildChannel documentation
* Added RestTextChannel documentation
* Added RestVoiceChannel documentation
* Added RestUser documentation
* Added RestRole documentation
* Added RestMessage documentation
* Slightly better wording
* Contains -> Contains a piece of (describe article)
* [EN] Present perf. -> past perf.
* Add XML docs
* Fix arrow alignment
* Clarify supported nullable type
* Fixed a typo in ISnowflakeEntity
* Added RestUser Documentation
* Added RestInvite documentation
* Add XML docs & minor optimizations
* Minor optimization for doc rendering
* Rollback font optimization changes
* Amendments to RestUser
* Added SocketDMChannel documentation
* Added RestDMChannel documentation
* Added RestGuild documentation
* Adjustment to SocketDMChannel
* Added minimal descriptions from the API documentation for Integration types
* Added obsolete mention to the ReadMessages flag.
* Added remarks about 2FA requirement for guild permissions
* Added xmldoc for GuildPermission methods
* Added xml doc for ToAllowList and ToDenyList
* Added specification of how the bits of the color raw value are packed
* Added discord API documentation to IConnection interface
* I can spell :^)
* Fix whitespace in ChannelPermission
* fix spacing of values in guildpermission
* Made changes to get field descriptions from feedback, added returns tag to IConnection
* Added property get standard for IntegrationAccount
* Added property get pattern to xml docs and identical returns tag.
* Change all color class references to struct
...because it isn't a class.
* Add XML docs
* Rewrote the returns tags in IGuildIntegration, removed the ones I was unsure about.
* Rewrote the rest of the returns tags
* Amendments
* Cleanup doc for c1d78189
* Added types to <returns> tags where missing
* Added second sample for adding reactions
* Added some class summaries
* Missed a period
* Amendments
* restored the removed line break
* Removed unnecessary see tag
* Use consistent quotation marks around subscribers, the name for these users are dependant on the source of where they are integrated from (youtube or twitch), so we should not use a name that is specific to one platform
* Add <remarks> tag to the IGuildIntegration xmldocs
* Fix grammar issue
* Update DescriptionGenerator
* Cleanup of https://github.com/Still34/Discord.Net/pull/8
* Cleanup previous PR
* Fix for misleading behaviour in the emoji guide
+ Original lines stated that sending a emoji wrapped in colon will not be parsed, but that was incorrect; replaced with reactions instead of sending messages as the example
* Add strings for dictionary in DotSettings
* Add XML docs
* Fix lots of typos in comments
+ Geez, I didn't know there were so many.
* Add XML docs & rewrite GetMessagesAsync docs
This commit rewrites the remarks section of GetMessagesAsync, as well as adding examples to several methods.
* Update 'Your First Bot'
+ This commit reflects the new changes made to the Discord Application Developer Portal after its major update
* Initial optimization for DocFX render & add missing files
* Add examples in message methods
* Cleanup https://github.com/RogueException/Discord.Net/pull/1128
* Fix first bot note
* Cleanup FAQ structure
* Add XML docs
* Update docfx plugins
* Fix navbar collapsing issue
* Fix broken xref
* Cleanup FAQ section
+ Add introductory paragraphs to each FAQ section.
+ Add 'missing dependency' entry to commands FAQ.
* Split commands FAQ to 'General' and 'DI' sections.
* Cleanup https://github.com/RogueException/Discord.Net/pull/1139
* Fix missing namespace
* Add missing highlighting css for the light theme
* Add additional clarification for installing packages
* Add indentation to example for clarity
* Cleanup several articles to be more human-friendly and easier to read
* Remove RPC-related notes
* Cleanup slow-mode-related documentation strings
* Add an additional note about cross-guild emote usage
* Add CreateTextChannel sample
* Add XMLDocs
This commit is contained in:
@@ -6,88 +6,288 @@ using Discord.Rest;
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namespace Discord.WebSocket
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{
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/// <summary>
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/// Represents the base of a WebSocket-based Discord client.
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/// </summary>
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public abstract partial class BaseSocketClient : BaseDiscordClient, IDiscordClient
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{
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protected readonly DiscordSocketConfig _baseconfig;
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protected readonly DiscordSocketConfig BaseConfig;
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/// <summary> Gets the estimated round-trip latency, in milliseconds, to the gateway server. </summary>
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/// <summary>
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/// Gets the estimated round-trip latency, in milliseconds, to the gateway server.
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/// </summary>
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/// <returns>
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/// An <see cref="int"/> that represents the round-trip latency to the WebSocket server. Please
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/// note that this value does not represent a "true" latency for operations such as sending a message.
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/// </returns>
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public abstract int Latency { get; protected set; }
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public abstract UserStatus Status { get; protected set; }
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/// <summary>
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/// Gets the status for the logged-in user.
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/// </summary>
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/// <returns>
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/// A status object that represents the user's online presence status.
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/// </returns>
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public abstract UserStatus Status { get; protected set; }
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/// <summary>
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/// Gets the activity for the logged-in user.
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/// </summary>
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/// <returns>
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/// An activity object that represents the user's current activity.
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/// </returns>
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public abstract IActivity Activity { get; protected set; }
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internal new DiscordSocketApiClient ApiClient => base.ApiClient as DiscordSocketApiClient;
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/// <summary>
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/// Gets the current logged-in user.
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/// </summary>
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public new SocketSelfUser CurrentUser { get => base.CurrentUser as SocketSelfUser; protected set => base.CurrentUser = value; }
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/// <summary>
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/// Gets a collection of guilds that the user is currently in.
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/// </summary>
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/// <returns>
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/// A read-only collection of guilds that the current user is in.
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/// </returns>
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public abstract IReadOnlyCollection<SocketGuild> Guilds { get; }
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/// <summary>
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/// Gets a collection of private channels opened in this session.
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/// </summary>
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/// <remarks>
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/// This method will retrieve all private channels (including direct-message, group channel and such) that
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/// are currently opened in this session.
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/// <note type="warning">
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/// This method will not return previously opened private channels outside of the current session! If
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/// you have just started the client, this may return an empty collection.
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/// </note>
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/// </remarks>
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/// <returns>
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/// A read-only collection of private channels that the user currently partakes in.
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/// </returns>
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public abstract IReadOnlyCollection<ISocketPrivateChannel> PrivateChannels { get; }
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/// <summary>
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/// Gets a collection of available voice regions.
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/// </summary>
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/// <returns>
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/// A read-only collection of voice regions that the user has access to.
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/// </returns>
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public abstract IReadOnlyCollection<RestVoiceRegion> VoiceRegions { get; }
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internal BaseSocketClient(DiscordSocketConfig config, DiscordRestApiClient client)
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: base(config, client) => _baseconfig = config;
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: base(config, client) => BaseConfig = config;
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private static DiscordSocketApiClient CreateApiClient(DiscordSocketConfig config)
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=> new DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, DiscordRestConfig.UserAgent);
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/// <inheritdoc />
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/// <summary>
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/// Gets a Discord application information for the logged-in user.
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/// </summary>
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/// <remarks>
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/// This method reflects your application information you submitted when creating a Discord application via
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/// the Developer Portal.
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/// </remarks>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// A task that represents the asynchronous get operation. The task result contains the application
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/// information.
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/// </returns>
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public abstract Task<RestApplication> GetApplicationInfoAsync(RequestOptions options = null);
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/// <inheritdoc />
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/// <summary>
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/// Gets a generic user.
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/// </summary>
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/// <param name="id">The user snowflake ID.</param>
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/// <remarks>
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/// This method gets the user present in the WebSocket cache with the given condition.
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/// <note type="warning">
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/// Sometimes a user may return <c>null</c> due to Discord not sending offline users in large
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/// guilds (i.e. guild with 100+ members) actively. To download users on startup, consider enabling
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/// <see cref="DiscordSocketConfig.AlwaysDownloadUsers"/>.
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/// </note>
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/// <note>
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/// This method does not attempt to fetch users that the logged-in user does not have access to (i.e.
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/// users who don't share mutual guild(s) with the current user).
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/// </note>
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/// </remarks>
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/// <returns>
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/// A generic WebSocket-based user; <c>null</c> when the user cannot be found.
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/// </returns>
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public abstract SocketUser GetUser(ulong id);
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/// <inheritdoc />
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/// <summary>
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/// Gets a user.
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/// </summary>
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/// <param name="username">The name of the user.</param>
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/// <param name="discriminator">The discriminator value of the user.</param>
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/// <remarks>
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/// This method gets the user present in the WebSocket cache with the given condition.
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/// <note type="warning">
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/// Sometimes a user may return <c>null</c> due to Discord not sending offline users in large
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/// guilds (i.e. guild with 100+ members) actively. To download users on startup, consider enabling
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/// <see cref="DiscordSocketConfig.AlwaysDownloadUsers"/>.
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/// </note>
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/// <note>
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/// This method does not attempt to fetch users that the logged-in user does not have access to (i.e.
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/// users who don't share mutual guild(s) with the current user).
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/// </note>
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/// </remarks>
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/// <returns>
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/// A generic WebSocket-based user; <c>null</c> when the user cannot be found.
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/// </returns>
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public abstract SocketUser GetUser(string username, string discriminator);
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/// <inheritdoc />
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/// <summary>
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/// Gets a channel.
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/// </summary>
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/// <param name="id">The snowflake identifier of the channel (e.g. `381889909113225237`).</param>
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/// <returns>
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/// A generic WebSocket-based channel object (voice, text, category, etc.) associated with the identifier;
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/// <c>null</c> when the channel cannot be found.
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/// </returns>
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public abstract SocketChannel GetChannel(ulong id);
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/// <inheritdoc />
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/// <summary>
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/// Gets a guild.
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/// </summary>
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/// <param name="id">The guild snowflake identifier.</param>
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/// <returns>
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/// A WebSocket-based guild associated with the snowflake identifier; <c>null</c> when the guild cannot be
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/// found.
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/// </returns>
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public abstract SocketGuild GetGuild(ulong id);
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/// <inheritdoc />
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/// <summary>
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/// Gets a voice region.
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/// </summary>
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/// <param name="id">The identifier of the voice region (e.g. <c>eu-central</c> ).</param>
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/// <returns>
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/// A REST-based voice region associated with the identifier; <c>null</c> if the voice region is not
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/// found.
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/// </returns>
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public abstract RestVoiceRegion GetVoiceRegion(string id);
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/// <inheritdoc />
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public abstract Task StartAsync();
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/// <inheritdoc />
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public abstract Task StopAsync();
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/// <summary>
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/// Sets the current status of the user (e.g. Online, Do not Disturb).
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/// </summary>
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/// <param name="status">The new status to be set.</param>
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/// <returns>
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/// A task that represents the asynchronous set operation.
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/// </returns>
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public abstract Task SetStatusAsync(UserStatus status);
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/// <summary>
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/// Sets the game of the user.
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/// </summary>
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/// <param name="name">The name of the game.</param>
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/// <param name="streamUrl">If streaming, the URL of the stream. Must be a valid Twitch URL.</param>
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/// <param name="type">The type of the game.</param>
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/// <returns>
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/// A task that represents the asynchronous set operation.
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/// </returns>
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public abstract Task SetGameAsync(string name, string streamUrl = null, ActivityType type = ActivityType.Playing);
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/// <summary>
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/// Sets the <paramref name="activity"/> of the logged-in user.
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/// </summary>
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/// <remarks>
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/// This method sets the <paramref name="activity"/> of the user.
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/// <note type="note">
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/// Discord will only accept setting of name and the type of activity.
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/// </note>
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/// <note type="warning">
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/// Rich Presence cannot be set via this method or client. Rich Presence is strictly limited to RPC
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/// clients only.
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/// </note>
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/// </remarks>
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/// <param name="activity">The activity to be set.</param>
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/// <returns>
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/// A task that represents the asynchronous set operation.
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/// </returns>
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public abstract Task SetActivityAsync(IActivity activity);
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public abstract Task DownloadUsersAsync(IEnumerable<IGuild> guilds);
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/// <summary>
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/// Attempts to download users into the user cache for the selected guilds.
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/// </summary>
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/// <param name="guilds">The guilds to download the members from.</param>
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/// <returns>
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/// A task that represents the asynchronous download operation.
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/// </returns>
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public abstract Task DownloadUsersAsync(IEnumerable<IGuild> guilds);
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/// <inheritdoc />
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/// <summary>
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/// Creates a guild for the logged-in user who is in less than 10 active guilds.
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/// </summary>
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/// <remarks>
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/// This method creates a new guild on behalf of the logged-in user.
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/// <note type="warning">
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/// Due to Discord's limitation, this method will only work for users that are in less than 10 guilds.
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/// </note>
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/// </remarks>
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/// <param name="name">The name of the new guild.</param>
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/// <param name="region">The voice region to create the guild with.</param>
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/// <param name="jpegIcon">The icon of the guild.</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// A task that represents the asynchronous creation operation. The task result contains the created guild.
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/// </returns>
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public Task<RestGuild> CreateGuildAsync(string name, IVoiceRegion region, Stream jpegIcon = null, RequestOptions options = null)
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=> ClientHelper.CreateGuildAsync(this, name, region, jpegIcon, options ?? RequestOptions.Default);
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/// <inheritdoc />
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/// <summary>
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/// Gets the connections that the user has set up.
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/// </summary>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// A task that represents the asynchronous get operation. The task result contains a read-only collection of connections.
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/// </returns>
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public Task<IReadOnlyCollection<RestConnection>> GetConnectionsAsync(RequestOptions options = null)
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=> ClientHelper.GetConnectionsAsync(this, options ?? RequestOptions.Default);
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/// <inheritdoc />
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/// <summary>
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/// Gets an invite.
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/// </summary>
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/// <param name="inviteId">The invitation identifier.</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// A task that represents the asynchronous get operation. The task result contains the invite information.
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/// </returns>
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public Task<RestInviteMetadata> GetInviteAsync(string inviteId, RequestOptions options = null)
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=> ClientHelper.GetInviteAsync(this, inviteId, options ?? RequestOptions.Default);
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// IDiscordClient
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/// <inheritdoc />
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async Task<IApplication> IDiscordClient.GetApplicationInfoAsync(RequestOptions options)
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=> await GetApplicationInfoAsync(options).ConfigureAwait(false);
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/// <inheritdoc />
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Task<IChannel> IDiscordClient.GetChannelAsync(ulong id, CacheMode mode, RequestOptions options)
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=> Task.FromResult<IChannel>(GetChannel(id));
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/// <inheritdoc />
|
||||
Task<IReadOnlyCollection<IPrivateChannel>> IDiscordClient.GetPrivateChannelsAsync(CacheMode mode, RequestOptions options)
|
||||
=> Task.FromResult<IReadOnlyCollection<IPrivateChannel>>(PrivateChannels);
|
||||
|
||||
/// <inheritdoc />
|
||||
async Task<IReadOnlyCollection<IConnection>> IDiscordClient.GetConnectionsAsync(RequestOptions options)
|
||||
=> await GetConnectionsAsync(options).ConfigureAwait(false);
|
||||
|
||||
/// <inheritdoc />
|
||||
async Task<IInvite> IDiscordClient.GetInviteAsync(string inviteId, RequestOptions options)
|
||||
=> await GetInviteAsync(inviteId, options).ConfigureAwait(false);
|
||||
|
||||
/// <inheritdoc />
|
||||
Task<IGuild> IDiscordClient.GetGuildAsync(ulong id, CacheMode mode, RequestOptions options)
|
||||
=> Task.FromResult<IGuild>(GetGuild(id));
|
||||
/// <inheritdoc />
|
||||
Task<IReadOnlyCollection<IGuild>> IDiscordClient.GetGuildsAsync(CacheMode mode, RequestOptions options)
|
||||
=> Task.FromResult<IReadOnlyCollection<IGuild>>(Guilds);
|
||||
|
||||
/// <inheritdoc />
|
||||
async Task<IGuild> IDiscordClient.CreateGuildAsync(string name, IVoiceRegion region, Stream jpegIcon, RequestOptions options)
|
||||
=> await CreateGuildAsync(name, region, jpegIcon, options).ConfigureAwait(false);
|
||||
|
||||
/// <inheritdoc />
|
||||
Task<IUser> IDiscordClient.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
|
||||
=> Task.FromResult<IUser>(GetUser(id));
|
||||
/// <inheritdoc />
|
||||
Task<IUser> IDiscordClient.GetUserAsync(string username, string discriminator, RequestOptions options)
|
||||
=> Task.FromResult<IUser>(GetUser(username, discriminator));
|
||||
|
||||
/// <inheritdoc />
|
||||
Task<IVoiceRegion> IDiscordClient.GetVoiceRegionAsync(string id, RequestOptions options)
|
||||
=> Task.FromResult<IVoiceRegion>(GetVoiceRegion(id));
|
||||
/// <inheritdoc />
|
||||
Task<IReadOnlyCollection<IVoiceRegion>> IDiscordClient.GetVoiceRegionsAsync(RequestOptions options)
|
||||
=> Task.FromResult<IReadOnlyCollection<IVoiceRegion>>(VoiceRegions);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user