Documentation Overhaul (#1161)

* Add XML docs

* Clean up style switcher

* Squash commits on branch docs/faq-n-patches

* Fix broken theme selector

* Add local image embed instruction

* Add a bunch of XML docs

* Add a bunch of XML docs

* Fix broken search
+ DocFX by default ships with an older version of jQuery, switching to a newer version confuses parts of the DocFX Javascript.

* Minor fixes for CONTRIBUTING.md and README.md

* Clean up filterConfig.yml

+ New config exposes Discord.Net namespace since it has several common public exceptions that may be helpful to users

* Add XML docs

* Read token from Environment Variable instead of hardcode

* Add XMLDocs

* Compress some assets & add OAuth2 URL generator

* Fix sample link & add missing pictures

* Add tag examples

* Fix embed docs consistency

* Add details regarding userbot support

* Add XML Docs

* Add XML Docs

* Add XML Docs

* Minor fixes in documentations
+ Fix unescaped '<'
+ Fix typo

* Fix seealso for preconditions and add missing descriptions

* Add missing exceptions

* Document exposed TypeReaders

* Fix letter-casing for files

* Add 'last modified' plugin

Source: https://github.com/Still34/DocFx.Plugin.LastModified
Licensed under MIT License

* XML Docs

* Fix minor consistencies & redundant impl

* Add properties examples to overwrite

* Fix missing Username prop

* Add warning for bulk-delete endpoint

* Replace note block

* Add BaseSocketClient docs

* Add XML docs

* Replace langword null to code block null instead

- Because DocFX sucks at rendering langword

* Replace all langword placements with code block

* Add more IGuild docs

* Add details to SpotifyGame

* Initial proofread of the articles

* Add explanation for RunMode

* Add event docs

- MessageReceived
- ChannelUpdated/Destroyed/Created

* Fix light theme link color

* Fix xml docs error

* Add partial documentation for audit log impl

* Add documentation for some REST-based objects

* Add partial documentation for audit log objects

* Add more XML comments to quotation mark alias map stuff, including an example

* Add reference to CommandServiceConfig from the util docs'

* Add explanation that if " is removed then it wont work

* Fix missing service provider in example

* Add documentation for new INestedChannel

* Add documentation

* Add documentation for new API version & few events

* Revise guide paragraphs/samples

+ Fix various formatting.
+ Provide a more detailed walkthrough for dependency injection.
+ Add C# note at intro.

* Fix typos & formatting

* Improve group module example

* Small amount to see if I'm doing it right

* Remove/cleanup redundant variables

* Fix EnterTypingState impl for doc inheritance

* Fix Test to resolve changes made in 15b58e

* Improve precondition documentation

+ Add precondition usage sample
+ Add precondition group usage sample
+ Move precondition samples to its own sample folder

* Move samples to individual folders

* Clarify token source

* Cleanup styling of README.md for docs

* Replace InvalidPathChars for NS1.3

* InvalidPathChars does not exist in NS1.3; replaced with GetInvalidPathChars instead.

* Add a missing change for 2c7cc738

* Update LastModified to v1.1.0 & add license

* Rewrite installation page for Core 2.1

* Fix anchor link

* Bump post-processor to v1.1.1

* Add fixes to partial file & add license

* Moved theme-switcher code to scripts partial file
+ Add author's MIT license to featherlight javascript

* Remove unused bootstrap plugin

* Bump LastModified plugin

* Changed the path from 'lastmodified' to 'last-modified' for consistency

* Cleanup README & Contribution guide

* Changes to last pr

* Fix GetCategoryAsync docs

* Proofread and cleanup articles

* Change passive voice in "Get Started" to active
* Fix improper preposition in Commands Introduction page
* Fix minor grammar mistakes in "Your First Bot" (future tense -> present tense/subjunctive mood -> indicative mood/proper noun casing/incorrect noun/add missing article)
* Fix minor grammar mistakes in "Installation" (missing article)

* no hablo ingles

* Try try try again

* I'm sure you're having as much fun as I am

* Cleanup TOC & fix titles

* Improve styling

+ Change title font to Noto Sans
+ Add materialized design for commit message box

* Add DescriptionGenerator plugin

* Add nightly section for clarification

* Fix typos in Nightlies & Post-execution

* Bump DescriptionGenerator to v1.1.0

+ This build adds the functionality of generating managed references' summary into the description tag.

* Initial emoji article draft

* Add 'additional information' section for emoji article

* Add cosmetic changes to the master css

* Alter info box color
+ Add transition to article content

* Add clarification in the emoji article

* Emphasize that normal emoji string will not translate to its Unicode representation.
* Clean up or add some of the samples featured in the article.
+ Add emoji/emote declaration section for clarification.
+ Add WebSocket emote sample.
- Remove inconsistent styling ('wacky memes' proves to be too out of place).

* Improve readability for nightlies article

* Move 'Bundled Preconditions' section

* Bump LastModified to fix UTC DateTime parsing

* Add langwordMapping.yml

* Add XML docs

* Add VSC workspace rule

* The root workspace limits the ruler to 120 characters for member documentations and excludes folders such as 'samples' and 'docs'.
* The docs workspace limits the ruler to 70 characters for standard conceptual article to comply with documentation's CONTRIBUTING.md rule, and excludes temprorary folders created by DocFX.

* Update CONTRIBUTING.md

* Add documentation style rule

* Fix styling of several member documentation

* Fix ' />' caused by Agent Smith oddities
* Fix styling to be more specific about the mention of IDs

* Fix exception summary to comply with official Microsoft Docs style

* References
https://docs.microsoft.com/en-us/dotnet/api/system.argumentnullexception?view=netframework-4.7.2
https://docs.microsoft.com/en-us/dotnet/api/system.platformnotsupportedexception?view=netframework-4.7.2
https://docs.microsoft.com/en-us/dotnet/api/system.badimageformatexception?view=netframework-4.7.2

* Add XML documentations

* Shift color return docs

* Fix minor docs

* Added documentation for SocketDMChannel, SocketGuildChannel, and SocketTextChannel

* Add XML docs

* Corrections to SocketGuildChannel

* Corrections to SocketTextChannel

* Corrections to SocketDMChannel

* Swapped out 'id' for 'snowflake identifier

* Swapped out 'id' for 'snowflake identifier'

* SocketDMChannel amendments

* SocketGuildChannel amendments

* SocketTextChannel amendments

* Add XML docs & patch return types
+ Starting from this commit, all return types for tasks will use style similar to most documentations featured on docs.microsoft.com

References:
https://docs.microsoft.com/en-us/dotnet/api/microsoft.entityframeworkcore.dbcontext.-ctor?view=efcore-2.1
https://docs.microsoft.com/en-us/dotnet/api/system.io.filestream.readasync?view=netcore-2.1
https://docs.microsoft.com/en-us/dotnet/api/system.io.textwriter.writelineasync?view=netcore-2.1#System_IO_TextWriter_WriteLineAsync_System_Char___
And many more other asynchronous method documentations featured in the latest BCL.

* Added documentation for many audit log data types, fixed vowel indefinite articles

* Change audit log data types to start with 'Contains' (verb) instead of an article

* Fix some documentation issues and document some more audit log data types

* Fix English posession

* Add XML doc

* Documented two more types

* Documented RoleCreateAuditLogData

* Document remaining audit log data types

* Added RestDMChannel documentation

* Added RestGuildChannel documentation

* Added RestTextChannel documentation

* Added RestVoiceChannel documentation

* Added RestUser documentation

* Added RestRole documentation

* Added RestMessage documentation

* Slightly better wording

* Contains -> Contains a piece of (describe article)

* [EN] Present perf. -> past perf.

* Add XML docs

* Fix arrow alignment

* Clarify supported nullable type

* Fixed a typo in ISnowflakeEntity

* Added RestUser Documentation

* Added RestInvite documentation

* Add XML docs & minor optimizations

* Minor optimization for doc rendering

* Rollback font optimization changes

* Amendments to RestUser

* Added SocketDMChannel documentation

* Added RestDMChannel documentation

* Added RestGuild documentation

* Adjustment to SocketDMChannel

* Added minimal descriptions from the API documentation for Integration types

* Added obsolete mention to the ReadMessages flag.

* Added remarks about 2FA requirement for guild permissions

* Added xmldoc for GuildPermission methods

* Added xml doc for ToAllowList and ToDenyList

* Added specification of how the bits of the color raw value are packed

* Added discord API documentation to IConnection interface

* I can spell :^)

* Fix whitespace in ChannelPermission

* fix spacing of values in guildpermission

* Made changes to get field descriptions from feedback, added returns tag to IConnection

* Added property get standard for IntegrationAccount

* Added property get pattern to xml docs and identical returns tag.

* Change all color class references to struct
...because it isn't a class.

* Add XML docs

* Rewrote the returns tags in IGuildIntegration, removed the ones I was unsure about.

* Rewrote the rest of the returns tags

* Amendments

* Cleanup doc for c1d78189

* Added types to <returns> tags where missing

* Added second sample for adding reactions

* Added some class summaries

* Missed a period

* Amendments

* restored the removed line break

* Removed unnecessary see tag

* Use consistent quotation marks around subscribers, the name for these users are dependant on the source of where they are integrated from (youtube or twitch), so we should not use a name that is specific to one platform

* Add <remarks> tag to the IGuildIntegration xmldocs

* Fix grammar issue

* Update DescriptionGenerator

* Cleanup of https://github.com/Still34/Discord.Net/pull/8

* Cleanup previous PR

* Fix for misleading behaviour in the emoji guide
+ Original lines stated that sending a emoji wrapped in colon will not be parsed, but that was incorrect; replaced with reactions instead of sending messages as the example

* Add strings for dictionary in DotSettings

* Add XML docs

* Fix lots of typos in comments
+ Geez, I didn't know there were so many.

* Add XML docs & rewrite GetMessagesAsync docs

This commit rewrites the remarks section of GetMessagesAsync, as well as adding examples to several methods.

* Update 'Your First Bot'
+ This commit reflects the new changes made to the Discord Application Developer Portal after its major update

* Initial optimization for DocFX render & add missing files

* Add examples in message methods

* Cleanup https://github.com/RogueException/Discord.Net/pull/1128

* Fix first bot note

* Cleanup FAQ structure

* Add XML docs

* Update docfx plugins

* Fix navbar collapsing issue

* Fix broken xref

* Cleanup FAQ section
+ Add introductory paragraphs to each FAQ section.
+ Add 'missing dependency' entry to commands FAQ.
* Split commands FAQ to 'General' and 'DI' sections.

* Cleanup https://github.com/RogueException/Discord.Net/pull/1139

* Fix missing namespace

* Add missing highlighting css for the light theme

* Add additional clarification for installing packages

* Add indentation to example for clarity

* Cleanup several articles to be more human-friendly and easier to read

* Remove RPC-related notes

* Cleanup slow-mode-related documentation strings

* Add an additional note about cross-guild emote usage

* Add CreateTextChannel sample

* Add XMLDocs
This commit is contained in:
Still Hsu
2018-10-01 05:44:33 +08:00
committed by Christopher F
parent 6b21b11f7d
commit ff0fea98a6
498 changed files with 16064 additions and 2633 deletions

View File

@@ -1,5 +1,8 @@
namespace Discord.WebSocket
namespace Discord.WebSocket
{
/// <summary>
/// Represents a generic WebSocket-based audio channel.
/// </summary>
public interface ISocketAudioChannel : IAudioChannel
{
}

View File

@@ -5,27 +5,120 @@ using System.Threading.Tasks;
namespace Discord.WebSocket
{
/// <summary>
/// Represents a generic WebSocket-based channel that can send and receive messages.
/// </summary>
public interface ISocketMessageChannel : IMessageChannel
{
/// <summary> Gets all messages in this channel's cache. </summary>
/// <summary>
/// Gets all messages in this channel's cache.
/// </summary>
/// <returns>
/// A read-only collection of WebSocket-based messages.
/// </returns>
IReadOnlyCollection<SocketMessage> CachedMessages { get; }
/// <summary> Sends a message to this message channel. </summary>
/// <summary>
/// Sends a message to this message channel.
/// </summary>
/// <param name="text">The message to be sent.</param>
/// <param name="isTTS">Determines whether the message should be read aloud by Discord or not.</param>
/// <param name="embed">The <see cref="Discord.EmbedType.Rich"/> <see cref="Embed"/> to be sent.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents an asynchronous send operation for delivering the message. The task result
/// contains the sent message.
/// </returns>
new Task<RestUserMessage> SendMessageAsync(string text = null, bool isTTS = false, Embed embed = null, RequestOptions options = null);
/// <summary> Sends a file to this text channel, with an optional caption. </summary>
/// <summary>
/// Sends a file to this message channel with an optional caption.
/// </summary>
/// <remarks>
/// This method sends a file as if you are uploading an attachment directly from your Discord client.
/// <note>
/// If you wish to upload an image and have it embedded in a <see cref="Discord.EmbedType.Rich"/>embed,
/// you may upload the file and refer to the file with "attachment://filename.ext" in the
/// <see cref="Discord.EmbedBuilder.ImageUrl"/>.
/// </note>
/// </remarks>
/// <param name="filePath">The file path of the file.</param>
/// <param name="text">The message to be sent.</param>
/// <param name="isTTS">Whether the message should be read aloud by Discord or not.</param>
/// <param name="embed">The <see cref="Discord.EmbedType.Rich" /> <see cref="Embed" /> to be sent.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents an asynchronous send operation for delivering the message. The task result
/// contains the sent message.
/// </returns>
new Task<RestUserMessage> SendFileAsync(string filePath, string text = null, bool isTTS = false, Embed embed = null, RequestOptions options = null);
/// <summary> Sends a file to this text channel, with an optional caption. </summary>
/// <summary>
/// Sends a file to this message channel with an optional caption.
/// </summary>
/// <remarks>
/// This method sends a file as if you are uploading an attachment directly from your Discord client.
/// <note>
/// If you wish to upload an image and have it embedded in a <see cref="Discord.EmbedType.Rich"/>embed,
/// you may upload the file and refer to the file with "attachment://filename.ext" in the
/// <see cref="Discord.EmbedBuilder.ImageUrl"/>.
/// </note>
/// </remarks>
/// <param name="stream">The <see cref="Stream" /> of the file to be sent.</param>
/// <param name="filename">The name of the attachment.</param>
/// <param name="text">The message to be sent.</param>
/// <param name="isTTS">Whether the message should be read aloud by Discord or not.</param>
/// <param name="embed">The <see cref="Discord.EmbedType.Rich"/> <see cref="Embed"/> to be sent.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents an asynchronous send operation for delivering the message. The task result
/// contains the sent message.
/// </returns>
new Task<RestUserMessage> SendFileAsync(Stream stream, string filename, string text = null, bool isTTS = false, Embed embed = null, RequestOptions options = null);
/// <summary>
/// Gets the cached message if one exists.
/// </summary>
/// <param name="id">The ID of the message.</param>
/// <returns>
/// Cached message object; <c>null</c> if it doesn't exist in the cache.
/// </returns>
SocketMessage GetCachedMessage(ulong id);
/// <summary> Gets the last N messages from this message channel. </summary>
/// <summary>
/// Gets the last N messages from this message channel.
/// </summary>
/// <param name="limit">The number of messages to get.</param>
/// <returns>
/// A read-only collection of WebSocket-based messages.
/// </returns>
IReadOnlyCollection<SocketMessage> GetCachedMessages(int limit = DiscordConfig.MaxMessagesPerBatch);
/// <summary> Gets a collection of messages in this channel. </summary>
/// <summary>
/// Gets a collection of messages in this channel.
/// </summary>
/// <param name="fromMessageId">The message ID to start the fetching from.</param>
/// <param name="dir">The direction of which the message should be gotten from.</param>
/// <param name="limit">The number of messages to get.</param>
/// <returns>
/// A read-only collection of WebSocket-based messages.
/// </returns>
IReadOnlyCollection<SocketMessage> GetCachedMessages(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch);
/// <summary> Gets a collection of messages in this channel. </summary>
/// <summary>
/// Gets a collection of messages in this channel.
/// </summary>
/// <param name="fromMessage">The message to start the fetching from.</param>
/// <param name="dir">The direction of which the message should be gotten from.</param>
/// <param name="limit">The number of messages to get.</param>
/// <returns>
/// A read-only collection of WebSocket-based messages.
/// </returns>
IReadOnlyCollection<SocketMessage> GetCachedMessages(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch);
/// <summary> Gets a collection of pinned messages in this channel. </summary>
/// <summary>
/// Gets a collection of pinned messages in this channel.
/// </summary>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous get operation for retrieving pinned messages in this channel.
/// The task result contains a collection of messages found in the pinned messages.
/// </returns>
new Task<IReadOnlyCollection<RestMessage>> GetPinnedMessagesAsync(RequestOptions options = null);
}
}

View File

@@ -1,7 +1,10 @@
using System.Collections.Generic;
using System.Collections.Generic;
namespace Discord.WebSocket
{
/// <summary>
/// Represents a generic WebSocket-based channel that is private to select recipients.
/// </summary>
public interface ISocketPrivateChannel : IPrivateChannel
{
new IReadOnlyCollection<SocketUser> Recipients { get; }

View File

@@ -3,22 +3,31 @@ using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Discord.Audio;
using Discord.Rest;
using Model = Discord.API.Channel;
namespace Discord.WebSocket
{
/// <summary>
/// Represents a WebSocket-based category channel.
/// </summary>
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
public class SocketCategoryChannel : SocketGuildChannel, ICategoryChannel
{
/// <inheritdoc />
public override IReadOnlyCollection<SocketGuildUser> Users
=> Guild.Users.Where(x => Permissions.GetValue(
Permissions.ResolveChannel(Guild, x, this, Permissions.ResolveGuild(Guild, x)),
ChannelPermission.ViewChannel)).ToImmutableArray();
/// <summary>
/// Gets the child channels of this category.
/// </summary>
/// <returns>
/// A read-only collection of <see cref="SocketGuildChannel" /> whose
/// <see cref="Discord.INestedChannel.CategoryId" /> matches the snowflake identifier of this category
/// channel.
/// </returns>
public IReadOnlyCollection<SocketGuildChannel> Channels
=> Guild.Channels.Where(x => x is INestedChannel nestedChannel && nestedChannel.CategoryId == Id).ToImmutableArray();
@@ -34,6 +43,7 @@ namespace Discord.WebSocket
}
//Users
/// <inheritdoc />
public override SocketGuildUser GetUser(ulong id)
{
var user = Guild.GetUser(id);
@@ -51,18 +61,26 @@ namespace Discord.WebSocket
internal new SocketCategoryChannel Clone() => MemberwiseClone() as SocketCategoryChannel;
// IGuildChannel
/// <inheritdoc />
IAsyncEnumerable<IReadOnlyCollection<IGuildUser>> IGuildChannel.GetUsersAsync(CacheMode mode, RequestOptions options)
=> ImmutableArray.Create<IReadOnlyCollection<IGuildUser>>(Users).ToAsyncEnumerable();
/// <inheritdoc />
Task<IGuildUser> IGuildChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
=> Task.FromResult<IGuildUser>(GetUser(id));
/// <inheritdoc />
/// <exception cref="NotSupportedException">This method is not supported with category channels.</exception>
Task<IInviteMetadata> IGuildChannel.CreateInviteAsync(int? maxAge, int? maxUses, bool isTemporary, bool isUnique, RequestOptions options)
=> throw new NotSupportedException();
/// <inheritdoc />
/// <exception cref="NotSupportedException">This method is not supported with category channels.</exception>
Task<IReadOnlyCollection<IInviteMetadata>> IGuildChannel.GetInvitesAsync(RequestOptions options)
=> throw new NotSupportedException();
//IChannel
/// <inheritdoc />
IAsyncEnumerable<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync(CacheMode mode, RequestOptions options)
=> ImmutableArray.Create<IReadOnlyCollection<IUser>>(Users).ToAsyncEnumerable();
/// <inheritdoc />
Task<IUser> IChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
=> Task.FromResult<IUser>(GetUser(id));
}

View File

@@ -1,4 +1,3 @@
using Discord.Rest;
using System;
using System.Collections.Generic;
using System.Diagnostics;
@@ -8,16 +7,27 @@ using Model = Discord.API.Channel;
namespace Discord.WebSocket
{
/// <summary>
/// Represents a WebSocket-based channel.
/// </summary>
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
public abstract class SocketChannel : SocketEntity<ulong>, IChannel
{
/// <summary>
/// Gets when the channel is created.
/// </summary>
public DateTimeOffset CreatedAt => SnowflakeUtils.FromSnowflake(Id);
/// <summary>
/// Gets a collection of users from the WebSocket cache.
/// </summary>
public IReadOnlyCollection<SocketUser> Users => GetUsersInternal();
internal SocketChannel(DiscordSocketClient discord, ulong id)
: base(discord, id)
{
}
/// <exception cref="InvalidOperationException">Unexpected channel type is created.</exception>
internal static ISocketPrivateChannel CreatePrivate(DiscordSocketClient discord, ClientState state, Model model)
{
switch (model.Type)
@@ -33,17 +43,28 @@ namespace Discord.WebSocket
internal abstract void Update(ClientState state, Model model);
//User
/// <summary>
/// Gets a generic user from this channel.
/// </summary>
/// <param name="id">The snowflake identifier of the user.</param>
/// <returns>
/// A generic WebSocket-based user associated with the snowflake identifier.
/// </returns>
public SocketUser GetUser(ulong id) => GetUserInternal(id);
internal abstract SocketUser GetUserInternal(ulong id);
internal abstract IReadOnlyCollection<SocketUser> GetUsersInternal();
private string DebuggerDisplay => $"Unknown ({Id}, Channel)";
internal SocketChannel Clone() => MemberwiseClone() as SocketChannel;
//IChannel
/// <inheritdoc />
string IChannel.Name => null;
/// <inheritdoc />
Task<IUser> IChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
=> Task.FromResult<IUser>(null); //Overridden
/// <inheritdoc />
IAsyncEnumerable<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync(CacheMode mode, RequestOptions options)
=> AsyncEnumerable.Empty<IReadOnlyCollection<IUser>>(); //Overridden
}

View File

@@ -1,4 +1,4 @@
using Discord.Rest;
using Discord.Rest;
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
@@ -57,7 +57,7 @@ namespace Discord.WebSocket
else
return ImmutableArray.Create<SocketMessage>();
}
/// <exception cref="NotSupportedException">Unexpected <see cref="ISocketMessageChannel"/> type.</exception>
public static void AddMessage(ISocketMessageChannel channel, DiscordSocketClient discord,
SocketMessage msg)
{
@@ -66,9 +66,10 @@ namespace Discord.WebSocket
case SocketDMChannel dmChannel: dmChannel.AddMessage(msg); break;
case SocketGroupChannel groupChannel: groupChannel.AddMessage(msg); break;
case SocketTextChannel textChannel: textChannel.AddMessage(msg); break;
default: throw new NotSupportedException("Unexpected ISocketMessageChannel type");
default: throw new NotSupportedException($"Unexpected {nameof(ISocketMessageChannel)} type.");
}
}
/// <exception cref="NotSupportedException">Unexpected <see cref="ISocketMessageChannel"/> type.</exception>
public static SocketMessage RemoveMessage(ISocketMessageChannel channel, DiscordSocketClient discord,
ulong id)
{
@@ -77,7 +78,7 @@ namespace Discord.WebSocket
case SocketDMChannel dmChannel: return dmChannel.RemoveMessage(id);
case SocketGroupChannel groupChannel: return groupChannel.RemoveMessage(id);
case SocketTextChannel textChannel: return textChannel.RemoveMessage(id);
default: throw new NotSupportedException("Unexpected ISocketMessageChannel type");
default: throw new NotSupportedException($"Unexpected {nameof(ISocketMessageChannel)} type.");
}
}
}

View File

@@ -10,14 +10,25 @@ using Model = Discord.API.Channel;
namespace Discord.WebSocket
{
/// <summary>
/// Represents a WebSocket-based direct-message channel.
/// </summary>
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
public class SocketDMChannel : SocketChannel, IDMChannel, ISocketPrivateChannel, ISocketMessageChannel
{
private readonly MessageCache _messages;
public SocketUser Recipient { get; private set; }
/// <summary>
/// Gets the recipient of the channel.
/// </summary>
public SocketUser Recipient { get; }
/// <inheritdoc />
public IReadOnlyCollection<SocketMessage> CachedMessages => _messages?.Messages ?? ImmutableArray.Create<SocketMessage>();
/// <summary>
/// Gets a collection that is the current logged-in user and the recipient.
/// </summary>
public new IReadOnlyCollection<SocketUser> Users => ImmutableArray.Create(Discord.CurrentUser, Recipient);
internal SocketDMChannel(DiscordSocketClient discord, ulong id, SocketGlobalUser recipient)
@@ -26,7 +37,7 @@ namespace Discord.WebSocket
Recipient = recipient;
recipient.GlobalUser.AddRef();
if (Discord.MessageCacheSize > 0)
_messages = new MessageCache(Discord, this);
_messages = new MessageCache(Discord);
}
internal static SocketDMChannel Create(DiscordSocketClient discord, ClientState state, Model model)
{
@@ -39,12 +50,22 @@ namespace Discord.WebSocket
Recipient.Update(state, model.Recipients.Value[0]);
}
/// <inheritdoc />
public Task CloseAsync(RequestOptions options = null)
=> ChannelHelper.DeleteAsync(this, Discord, options);
//Messages
/// <inheritdoc />
public SocketMessage GetCachedMessage(ulong id)
=> _messages?.Get(id);
/// <summary>
/// Gets the message associated with the given <paramref name="id"/>.
/// </summary>
/// <param name="id">TThe ID of the message.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// The message gotten from either the cache or the download, or <c>null</c> if none is found.
/// </returns>
public async Task<IMessage> GetMessageAsync(ulong id, RequestOptions options = null)
{
IMessage msg = _messages?.Get(id);
@@ -52,37 +73,150 @@ namespace Discord.WebSocket
msg = await ChannelHelper.GetMessageAsync(this, Discord, id, options).ConfigureAwait(false);
return msg;
}
/// <summary>
/// Gets the last N messages from this message channel.
/// </summary>
/// <remarks>
/// <note type="important">
/// The returned collection is an asynchronous enumerable object; one must call
/// <see cref="AsyncEnumerableExtensions.FlattenAsync{T}"/> to access the individual messages as a
/// collection.
/// </note>
/// <note type="warning">
/// Do not fetch too many messages at once! This may cause unwanted preemptive rate limit or even actual
/// rate limit, causing your bot to freeze!
/// </note>
/// This method will attempt to fetch the number of messages specified under <paramref name="limit"/>. The
/// library will attempt to split up the requests according to your <paramref name="limit"/> and
/// <see cref="DiscordConfig.MaxMessagesPerBatch"/>. In other words, should the user request 500 messages,
/// and the <see cref="Discord.DiscordConfig.MaxMessagesPerBatch"/> constant is <c>100</c>, the request will
/// be split into 5 individual requests; thus returning 5 individual asynchronous responses, hence the need
/// of flattening.
/// </remarks>
/// <example>
/// The following example downloads 300 messages and gets messages that belong to the user
/// <c>53905483156684800</c>.
/// <code lang="cs">
/// var messages = await messageChannel.GetMessagesAsync(300).FlattenAsync();
/// var userMessages = messages.Where(x =&gt; x.Author.Id == 53905483156684800);
/// </code>
/// </example>
/// <param name="limit">The numbers of message to be gotten from.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// Paged collection of messages.
/// </returns>
public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, null, Direction.Before, limit, CacheMode.AllowDownload, options);
/// <summary>
/// Gets a collection of messages in this channel.
/// </summary>
/// <remarks>
/// <note type="important">
/// The returned collection is an asynchronous enumerable object; one must call
/// <see cref="AsyncEnumerableExtensions.FlattenAsync{T}"/> to access the individual messages as a
/// collection.
/// </note>
/// <note type="warning">
/// Do not fetch too many messages at once! This may cause unwanted preemptive rate limit or even actual
/// rate limit, causing your bot to freeze!
/// </note>
/// This method will attempt to fetch the number of messages specified under <paramref name="limit"/> around
/// the message <paramref name="fromMessageId"/> depending on the <paramref name="dir"/>. The library will
/// attempt to split up the requests according to your <paramref name="limit"/> and
/// <see cref="DiscordConfig.MaxMessagesPerBatch"/>. In other words, should the user request 500 messages,
/// and the <see cref="Discord.DiscordConfig.MaxMessagesPerBatch"/> constant is <c>100</c>, the request will
/// be split into 5 individual requests; thus returning 5 individual asynchronous responses, hence the need
/// of flattening.
/// </remarks>
/// <example>
/// The following example gets 5 message prior to the message identifier <c>442012544660537354</c>.
/// <code lang="cs">
/// var messages = await channel.GetMessagesAsync(442012544660537354, Direction.Before, 5).FlattenAsync();
/// </code>
/// </example>
/// <param name="fromMessageId">The ID of the starting message to get the messages from.</param>
/// <param name="dir">The direction of the messages to be gotten from.</param>
/// <param name="limit">The numbers of message to be gotten from.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// Paged collection of messages.
/// </returns>
public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessageId, dir, limit, CacheMode.AllowDownload, options);
/// <summary>
/// Gets a collection of messages in this channel.
/// </summary>
/// <remarks>
/// <note type="important">
/// The returned collection is an asynchronous enumerable object; one must call
/// <see cref="AsyncEnumerableExtensions.FlattenAsync{T}"/> to access the individual messages as a
/// collection.
/// </note>
/// <note type="warning">
/// Do not fetch too many messages at once! This may cause unwanted preemptive rate limit or even actual
/// rate limit, causing your bot to freeze!
/// </note>
/// This method will attempt to fetch the number of messages specified under <paramref name="limit"/> around
/// the message <paramref name="fromMessage"/> depending on the <paramref name="dir"/>. The library will
/// attempt to split up the requests according to your <paramref name="limit"/> and
/// <see cref="DiscordConfig.MaxMessagesPerBatch"/>. In other words, should the user request 500 messages,
/// and the <see cref="Discord.DiscordConfig.MaxMessagesPerBatch"/> constant is <c>100</c>, the request will
/// be split into 5 individual requests; thus returning 5 individual asynchronous responses, hence the need
/// of flattening.
/// </remarks>
/// <example>
/// The following example gets 5 message prior to a specific message, <c>oldMessage</c>.
/// <code lang="cs">
/// var messages = await channel.GetMessagesAsync(oldMessage, Direction.Before, 5).FlattenAsync();
/// </code>
/// </example>
/// <param name="fromMessage">The starting message to get the messages from.</param>
/// <param name="dir">The direction of the messages to be gotten from.</param>
/// <param name="limit">The numbers of message to be gotten from.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// Paged collection of messages.
/// </returns>
public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessage.Id, dir, limit, CacheMode.AllowDownload, options);
/// <inheritdoc />
public IReadOnlyCollection<SocketMessage> GetCachedMessages(int limit = DiscordConfig.MaxMessagesPerBatch)
=> SocketChannelHelper.GetCachedMessages(this, Discord, _messages, null, Direction.Before, limit);
/// <inheritdoc />
public IReadOnlyCollection<SocketMessage> GetCachedMessages(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
=> SocketChannelHelper.GetCachedMessages(this, Discord, _messages, fromMessageId, dir, limit);
/// <inheritdoc />
public IReadOnlyCollection<SocketMessage> GetCachedMessages(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
=> SocketChannelHelper.GetCachedMessages(this, Discord, _messages, fromMessage.Id, dir, limit);
/// <inheritdoc />
public Task<IReadOnlyCollection<RestMessage>> GetPinnedMessagesAsync(RequestOptions options = null)
=> ChannelHelper.GetPinnedMessagesAsync(this, Discord, options);
/// <inheritdoc />
/// <exception cref="ArgumentOutOfRangeException">Message content is too long, length must be less or equal to <see cref="DiscordConfig.MaxMessageSize"/>.</exception>
public Task<RestUserMessage> SendMessageAsync(string text = null, bool isTTS = false, Embed embed = null, RequestOptions options = null)
=> ChannelHelper.SendMessageAsync(this, Discord, text, isTTS, embed, options);
/// <inheritdoc />
public Task<RestUserMessage> SendFileAsync(string filePath, string text, bool isTTS = false, Embed embed = null, RequestOptions options = null)
=> ChannelHelper.SendFileAsync(this, Discord, filePath, text, isTTS, embed, options);
/// <inheritdoc />
/// <exception cref="ArgumentOutOfRangeException">Message content is too long, length must be less or equal to <see cref="DiscordConfig.MaxMessageSize"/>.</exception>
public Task<RestUserMessage> SendFileAsync(Stream stream, string filename, string text, bool isTTS = false, Embed embed = null, RequestOptions options = null)
=> ChannelHelper.SendFileAsync(this, Discord, stream, filename, text, isTTS, embed, options);
/// <inheritdoc />
public Task DeleteMessageAsync(ulong messageId, RequestOptions options = null)
=> ChannelHelper.DeleteMessageAsync(this, messageId, Discord, options);
/// <inheritdoc />
public Task DeleteMessageAsync(IMessage message, RequestOptions options = null)
=> ChannelHelper.DeleteMessageAsync(this, message.Id, Discord, options);
/// <inheritdoc />
public Task TriggerTypingAsync(RequestOptions options = null)
=> ChannelHelper.TriggerTypingAsync(this, Discord, options);
/// <inheritdoc />
public IDisposable EnterTypingState(RequestOptions options = null)
=> ChannelHelper.EnterTypingState(this, Discord, options);
@@ -92,6 +226,13 @@ namespace Discord.WebSocket
=> _messages?.Remove(id);
//Users
/// <summary>
/// Gets a user in this channel from the provided <paramref name="id"/>.
/// </summary>
/// <param name="id">The snowflake identifier of the user.</param>
/// <returns>
/// A <see cref="SocketUser"/> object that is a recipient of this channel; otherwise <c>null</c>.
/// </returns>
public new SocketUser GetUser(ulong id)
{
if (id == Recipient.Id)
@@ -102,24 +243,33 @@ namespace Discord.WebSocket
return null;
}
/// <summary>
/// Returns the recipient user.
/// </summary>
public override string ToString() => $"@{Recipient}";
private string DebuggerDisplay => $"@{Recipient} ({Id}, DM)";
internal new SocketDMChannel Clone() => MemberwiseClone() as SocketDMChannel;
//SocketChannel
/// <inheritdoc />
internal override IReadOnlyCollection<SocketUser> GetUsersInternal() => Users;
/// <inheritdoc />
internal override SocketUser GetUserInternal(ulong id) => GetUser(id);
//IDMChannel
//IDMChannel
/// <inheritdoc />
IUser IDMChannel.Recipient => Recipient;
//ISocketPrivateChannel
/// <inheritdoc />
IReadOnlyCollection<SocketUser> ISocketPrivateChannel.Recipients => ImmutableArray.Create(Recipient);
//IPrivateChannel
/// <inheritdoc />
IReadOnlyCollection<IUser> IPrivateChannel.Recipients => ImmutableArray.Create<IUser>(Recipient);
//IMessageChannel
/// <inheritdoc />
async Task<IMessage> IMessageChannel.GetMessageAsync(ulong id, CacheMode mode, RequestOptions options)
{
if (mode == CacheMode.AllowDownload)
@@ -127,28 +277,36 @@ namespace Discord.WebSocket
else
return GetCachedMessage(id);
}
/// <inheritdoc />
IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(int limit, CacheMode mode, RequestOptions options)
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, null, Direction.Before, limit, mode, options);
/// <inheritdoc />
IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(ulong fromMessageId, Direction dir, int limit, CacheMode mode, RequestOptions options)
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessageId, dir, limit, mode, options);
/// <inheritdoc />
IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(IMessage fromMessage, Direction dir, int limit, CacheMode mode, RequestOptions options)
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessage.Id, dir, limit, mode, options);
/// <inheritdoc />
async Task<IReadOnlyCollection<IMessage>> IMessageChannel.GetPinnedMessagesAsync(RequestOptions options)
=> await GetPinnedMessagesAsync(options).ConfigureAwait(false);
/// <inheritdoc />
async Task<IUserMessage> IMessageChannel.SendFileAsync(string filePath, string text, bool isTTS, Embed embed, RequestOptions options)
=> await SendFileAsync(filePath, text, isTTS, embed, options).ConfigureAwait(false);
/// <inheritdoc />
async Task<IUserMessage> IMessageChannel.SendFileAsync(Stream stream, string filename, string text, bool isTTS, Embed embed, RequestOptions options)
=> await SendFileAsync(stream, filename, text, isTTS, embed, options).ConfigureAwait(false);
/// <inheritdoc />
async Task<IUserMessage> IMessageChannel.SendMessageAsync(string text, bool isTTS, Embed embed, RequestOptions options)
=> await SendMessageAsync(text, isTTS, embed, options).ConfigureAwait(false);
IDisposable IMessageChannel.EnterTypingState(RequestOptions options)
=> EnterTypingState(options);
//IChannel
//IChannel
/// <inheritdoc />
string IChannel.Name => $"@{Recipient}";
/// <inheritdoc />
Task<IUser> IChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
=> Task.FromResult<IUser>(GetUser(id));
/// <inheritdoc />
IAsyncEnumerable<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync(CacheMode mode, RequestOptions options)
=> ImmutableArray.Create<IReadOnlyCollection<IUser>>(Users).ToAsyncEnumerable();
}

View File

@@ -14,6 +14,9 @@ using VoiceStateModel = Discord.API.VoiceState;
namespace Discord.WebSocket
{
/// <summary>
/// Represents a WebSocket-based private group channel.
/// </summary>
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
public class SocketGroupChannel : SocketChannel, IGroupChannel, ISocketPrivateChannel, ISocketMessageChannel, ISocketAudioChannel
{
@@ -23,8 +26,10 @@ namespace Discord.WebSocket
private string _iconId;
private ConcurrentDictionary<ulong, SocketGroupUser> _users;
/// <inheritdoc />
public string Name { get; private set; }
/// <inheritdoc />
public IReadOnlyCollection<SocketMessage> CachedMessages => _messages?.Messages ?? ImmutableArray.Create<SocketMessage>();
public new IReadOnlyCollection<SocketGroupUser> Users => _users.ToReadOnlyCollection();
public IReadOnlyCollection<SocketGroupUser> Recipients
@@ -34,7 +39,7 @@ namespace Discord.WebSocket
: base(discord, id)
{
if (Discord.MessageCacheSize > 0)
_messages = new MessageCache(Discord, this);
_messages = new MessageCache(Discord);
_voiceStates = new ConcurrentDictionary<ulong, SocketVoiceState>(ConcurrentHashSet.DefaultConcurrencyLevel, 5);
_users = new ConcurrentDictionary<ulong, SocketGroupUser>(ConcurrentHashSet.DefaultConcurrencyLevel, 5);
}
@@ -62,15 +67,18 @@ namespace Discord.WebSocket
_users = users;
}
/// <inheritdoc />
public Task LeaveAsync(RequestOptions options = null)
=> ChannelHelper.DeleteAsync(this, Discord, options);
/// <exception cref="NotSupportedException">Voice is not yet supported for group channels.</exception>
public Task<IAudioClient> ConnectAsync()
{
throw new NotSupportedException("Voice is not yet supported for group channels.");
}
//Messages
/// <inheritdoc />
public SocketMessage GetCachedMessage(ulong id)
=> _messages?.Get(id);
public async Task<IMessage> GetMessageAsync(ulong id, RequestOptions options = null)
@@ -86,31 +94,42 @@ namespace Discord.WebSocket
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessageId, dir, limit, CacheMode.AllowDownload, options);
public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessage.Id, dir, limit, CacheMode.AllowDownload, options);
/// <inheritdoc />
public IReadOnlyCollection<SocketMessage> GetCachedMessages(int limit = DiscordConfig.MaxMessagesPerBatch)
=> SocketChannelHelper.GetCachedMessages(this, Discord, _messages, null, Direction.Before, limit);
/// <inheritdoc />
public IReadOnlyCollection<SocketMessage> GetCachedMessages(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
=> SocketChannelHelper.GetCachedMessages(this, Discord, _messages, fromMessageId, dir, limit);
/// <inheritdoc />
public IReadOnlyCollection<SocketMessage> GetCachedMessages(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
=> SocketChannelHelper.GetCachedMessages(this, Discord, _messages, fromMessage.Id, dir, limit);
/// <inheritdoc />
public Task<IReadOnlyCollection<RestMessage>> GetPinnedMessagesAsync(RequestOptions options = null)
=> ChannelHelper.GetPinnedMessagesAsync(this, Discord, options);
/// <inheritdoc />
/// <exception cref="ArgumentOutOfRangeException">Message content is too long, length must be less or equal to <see cref="DiscordConfig.MaxMessageSize"/>.</exception>
public Task<RestUserMessage> SendMessageAsync(string text = null, bool isTTS = false, Embed embed = null, RequestOptions options = null)
=> ChannelHelper.SendMessageAsync(this, Discord, text, isTTS, embed, options);
/// <inheritdoc />
public Task<RestUserMessage> SendFileAsync(string filePath, string text, bool isTTS = false, Embed embed = null, RequestOptions options = null)
=> ChannelHelper.SendFileAsync(this, Discord, filePath, text, isTTS, embed, options);
/// <inheritdoc />
public Task<RestUserMessage> SendFileAsync(Stream stream, string filename, string text, bool isTTS = false, Embed embed = null, RequestOptions options = null)
=> ChannelHelper.SendFileAsync(this, Discord, stream, filename, text, isTTS, embed, options);
/// <inheritdoc />
public Task DeleteMessageAsync(ulong messageId, RequestOptions options = null)
=> ChannelHelper.DeleteMessageAsync(this, messageId, Discord, options);
/// <inheritdoc />
public Task DeleteMessageAsync(IMessage message, RequestOptions options = null)
=> ChannelHelper.DeleteMessageAsync(this, message.Id, Discord, options);
/// <inheritdoc />
public Task TriggerTypingAsync(RequestOptions options = null)
=> ChannelHelper.TriggerTypingAsync(this, Discord, options);
/// <inheritdoc />
public IDisposable EnterTypingState(RequestOptions options = null)
=> ChannelHelper.EnterTypingState(this, Discord, options);
@@ -120,6 +139,13 @@ namespace Discord.WebSocket
=> _messages?.Remove(id);
//Users
/// <summary>
/// Gets a user from this group.
/// </summary>
/// <param name="id">The snowflake identifier of the user.</param>
/// <returns>
/// A WebSocket-based group user associated with the snowflake identifier.
/// </returns>
public new SocketGroupUser GetUser(ulong id)
{
if (_users.TryGetValue(id, out SocketGroupUser user))
@@ -169,21 +195,29 @@ namespace Discord.WebSocket
return null;
}
/// <summary>
/// Returns the name of the group.
/// </summary>
public override string ToString() => Name;
private string DebuggerDisplay => $"{Name} ({Id}, Group)";
internal new SocketGroupChannel Clone() => MemberwiseClone() as SocketGroupChannel;
//SocketChannel
/// <inheritdoc />
internal override IReadOnlyCollection<SocketUser> GetUsersInternal() => Users;
/// <inheritdoc />
internal override SocketUser GetUserInternal(ulong id) => GetUser(id);
//ISocketPrivateChannel
/// <inheritdoc />
IReadOnlyCollection<SocketUser> ISocketPrivateChannel.Recipients => Recipients;
//IPrivateChannel
/// <inheritdoc />
IReadOnlyCollection<IUser> IPrivateChannel.Recipients => Recipients;
//IMessageChannel
/// <inheritdoc />
async Task<IMessage> IMessageChannel.GetMessageAsync(ulong id, CacheMode mode, RequestOptions options)
{
if (mode == CacheMode.AllowDownload)
@@ -191,32 +225,40 @@ namespace Discord.WebSocket
else
return GetCachedMessage(id);
}
/// <inheritdoc />
IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(int limit, CacheMode mode, RequestOptions options)
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, null, Direction.Before, limit, mode, options);
/// <inheritdoc />
IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(ulong fromMessageId, Direction dir, int limit, CacheMode mode, RequestOptions options)
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessageId, dir, limit, mode, options);
/// <inheritdoc />
IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(IMessage fromMessage, Direction dir, int limit, CacheMode mode, RequestOptions options)
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessage.Id, dir, limit, mode, options);
/// <inheritdoc />
async Task<IReadOnlyCollection<IMessage>> IMessageChannel.GetPinnedMessagesAsync(RequestOptions options)
=> await GetPinnedMessagesAsync(options).ConfigureAwait(false);
/// <inheritdoc />
async Task<IUserMessage> IMessageChannel.SendFileAsync(string filePath, string text, bool isTTS, Embed embed, RequestOptions options)
=> await SendFileAsync(filePath, text, isTTS, embed, options).ConfigureAwait(false);
/// <inheritdoc />
async Task<IUserMessage> IMessageChannel.SendFileAsync(Stream stream, string filename, string text, bool isTTS, Embed embed, RequestOptions options)
=> await SendFileAsync(stream, filename, text, isTTS, embed, options).ConfigureAwait(false);
/// <inheritdoc />
async Task<IUserMessage> IMessageChannel.SendMessageAsync(string text, bool isTTS, Embed embed, RequestOptions options)
=> await SendMessageAsync(text, isTTS, embed, options).ConfigureAwait(false);
IDisposable IMessageChannel.EnterTypingState(RequestOptions options)
=> EnterTypingState(options);
//IAudioChannel
/// <inheritdoc />
/// <exception cref="NotSupportedException">Connecting to a group channel is not supported.</exception>
Task<IAudioClient> IAudioChannel.ConnectAsync(bool selfDeaf, bool selfMute, bool external) { throw new NotSupportedException(); }
Task IAudioChannel.DisconnectAsync() { throw new NotSupportedException(); }
//IChannel
/// <inheritdoc />
Task<IUser> IChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
=> Task.FromResult<IUser>(GetUser(id));
/// <inheritdoc />
IAsyncEnumerable<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync(CacheMode mode, RequestOptions options)
=> ImmutableArray.Create<IReadOnlyCollection<IUser>>(Users).ToAsyncEnumerable();
}

View File

@@ -9,16 +9,34 @@ using Model = Discord.API.Channel;
namespace Discord.WebSocket
{
/// <summary>
/// Represents a WebSocket-based guild channel.
/// </summary>
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
public class SocketGuildChannel : SocketChannel, IGuildChannel
{
private ImmutableArray<Overwrite> _overwrites;
/// <summary>
/// Gets the guild associated with this channel.
/// </summary>
/// <returns>
/// A guild object that this channel belongs to.
/// </returns>
public SocketGuild Guild { get; }
/// <inheritdoc />
public string Name { get; private set; }
/// <inheritdoc />
public int Position { get; private set; }
/// <inheritdoc />
public IReadOnlyCollection<Overwrite> PermissionOverwrites => _overwrites;
/// <summary>
/// Gets a collection of users that are able to view the channel.
/// </summary>
/// <returns>
/// A read-only collection of users that can access the channel (i.e. the users seen in the user list).
/// </returns>
public new virtual IReadOnlyCollection<SocketGuildUser> Users => ImmutableArray.Create<SocketGuildUser>();
internal SocketGuildChannel(DiscordSocketClient discord, ulong id, SocketGuild guild)
@@ -41,6 +59,7 @@ namespace Discord.WebSocket
return new SocketGuildChannel(guild.Discord, model.Id, guild);
}
}
/// <inheritdoc />
internal override void Update(ClientState state, Model model)
{
Name = model.Name.Value;
@@ -53,11 +72,20 @@ namespace Discord.WebSocket
_overwrites = newOverwrites.ToImmutable();
}
/// <inheritdoc />
public Task ModifyAsync(Action<GuildChannelProperties> func, RequestOptions options = null)
=> ChannelHelper.ModifyAsync(this, Discord, func, options);
/// <inheritdoc />
public Task DeleteAsync(RequestOptions options = null)
=> ChannelHelper.DeleteAsync(this, Discord, options);
/// <summary>
/// Gets the permission overwrite for a specific user.
/// </summary>
/// <param name="user">The user to get the overwrite from.</param>
/// <returns>
/// An overwrite object for the targeted user; <c>null</c> if none is set.
/// </returns>
public OverwritePermissions? GetPermissionOverwrite(IUser user)
{
for (int i = 0; i < _overwrites.Length; i++)
@@ -67,6 +95,13 @@ namespace Discord.WebSocket
}
return null;
}
/// <summary>
/// Gets the permission overwrite for a specific role.
/// </summary>
/// <param name="role">The role to get the overwrite from.</param>
/// <returns>
/// An overwrite object for the targeted role; <c>null</c> if none is set.
/// </returns>
public OverwritePermissions? GetPermissionOverwrite(IRole role)
{
for (int i = 0; i < _overwrites.Length; i++)
@@ -76,16 +111,44 @@ namespace Discord.WebSocket
}
return null;
}
public async Task AddPermissionOverwriteAsync(IUser user, OverwritePermissions perms, RequestOptions options = null)
/// <summary>
/// Adds or updates the permission overwrite for the given user.
/// </summary>
/// <param name="user">The user to add the overwrite to.</param>
/// <param name="permissions">The overwrite to add to the user.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task representing the asynchronous permission operation for adding the specified permissions to the channel.
/// </returns>
public async Task AddPermissionOverwriteAsync(IUser user, OverwritePermissions permissions, RequestOptions options = null)
{
await ChannelHelper.AddPermissionOverwriteAsync(this, Discord, user, perms, options).ConfigureAwait(false);
_overwrites = _overwrites.Add(new Overwrite(user.Id, PermissionTarget.User, new OverwritePermissions(perms.AllowValue, perms.DenyValue)));
await ChannelHelper.AddPermissionOverwriteAsync(this, Discord, user, permissions, options).ConfigureAwait(false);
_overwrites = _overwrites.Add(new Overwrite(user.Id, PermissionTarget.User, new OverwritePermissions(permissions.AllowValue, permissions.DenyValue)));
}
public async Task AddPermissionOverwriteAsync(IRole role, OverwritePermissions perms, RequestOptions options = null)
/// <summary>
/// Adds or updates the permission overwrite for the given role.
/// </summary>
/// <param name="role">The role to add the overwrite to.</param>
/// <param name="permissions">The overwrite to add to the role.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task representing the asynchronous permission operation for adding the specified permissions to the channel.
/// </returns>
public async Task AddPermissionOverwriteAsync(IRole role, OverwritePermissions permissions, RequestOptions options = null)
{
await ChannelHelper.AddPermissionOverwriteAsync(this, Discord, role, perms, options).ConfigureAwait(false);
_overwrites = _overwrites.Add(new Overwrite(role.Id, PermissionTarget.Role, new OverwritePermissions(perms.AllowValue, perms.DenyValue)));
await ChannelHelper.AddPermissionOverwriteAsync(this, Discord, role, permissions, options).ConfigureAwait(false);
_overwrites = _overwrites.Add(new Overwrite(role.Id, PermissionTarget.Role, new OverwritePermissions(permissions.AllowValue, permissions.DenyValue)));
}
/// <summary>
/// Removes the permission overwrite for the given user, if one exists.
/// </summary>
/// <param name="user">The user to remove the overwrite from.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task representing the asynchronous operation for removing the specified permissions from the channel.
/// </returns>
public async Task RemovePermissionOverwriteAsync(IUser user, RequestOptions options = null)
{
await ChannelHelper.RemovePermissionOverwriteAsync(this, Discord, user, options).ConfigureAwait(false);
@@ -99,6 +162,14 @@ namespace Discord.WebSocket
}
}
}
/// <summary>
/// Removes the permission overwrite for the given role, if one exists.
/// </summary>
/// <param name="role">The role to remove the overwrite from.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task representing the asynchronous operation for removing the specified permissions from the channel.
/// </returns>
public async Task RemovePermissionOverwriteAsync(IRole role, RequestOptions options = null)
{
await ChannelHelper.RemovePermissionOverwriteAsync(this, Discord, role, options).ConfigureAwait(false);
@@ -113,50 +184,93 @@ namespace Discord.WebSocket
}
}
/// <summary>
/// Returns a collection of all invites to this channel.
/// </summary>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous get operation. The task result contains a read-only collection
/// of invite metadata that are created for this channel.
/// </returns>
public async Task<IReadOnlyCollection<RestInviteMetadata>> GetInvitesAsync(RequestOptions options = null)
=> await ChannelHelper.GetInvitesAsync(this, Discord, options).ConfigureAwait(false);
/// <summary>
/// Creates a new invite to this channel.
/// </summary>
/// <param name="maxAge">The time (in seconds) until the invite expires. Set to <c>null</c> to never expire.</param>
/// <param name="maxUses">The max amount of times this invite may be used. Set to <c>null</c> to have unlimited uses.</param>
/// <param name="isTemporary">If <c>true</c>, the user accepting this invite will be kicked from the guild after closing their client.</param>
/// <param name="isUnique">If <c>true</c>, don't try to reuse a similar invite (useful for creating many unique one time use invites).</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous invite creation operation. The task result contains an invite
/// metadata object containing information for the created invite.
/// </returns>
public async Task<RestInviteMetadata> CreateInviteAsync(int? maxAge = 86400, int? maxUses = null, bool isTemporary = false, bool isUnique = false, RequestOptions options = null)
=> await ChannelHelper.CreateInviteAsync(this, Discord, maxAge, maxUses, isTemporary, isUnique, options).ConfigureAwait(false);
public new virtual SocketGuildUser GetUser(ulong id) => null;
/// <summary>
/// Gets the name of the channel.
/// </summary>
/// <returns>
/// A string that resolves to <see cref="SocketGuildChannel.Name"/>.
/// </returns>
public override string ToString() => Name;
private string DebuggerDisplay => $"{Name} ({Id}, Guild)";
internal new SocketGuildChannel Clone() => MemberwiseClone() as SocketGuildChannel;
//SocketChannel
/// <inheritdoc />
internal override IReadOnlyCollection<SocketUser> GetUsersInternal() => Users;
/// <inheritdoc />
internal override SocketUser GetUserInternal(ulong id) => GetUser(id);
//IGuildChannel
/// <inheritdoc />
IGuild IGuildChannel.Guild => Guild;
/// <inheritdoc />
ulong IGuildChannel.GuildId => Guild.Id;
/// <inheritdoc />
async Task<IReadOnlyCollection<IInviteMetadata>> IGuildChannel.GetInvitesAsync(RequestOptions options)
=> await GetInvitesAsync(options).ConfigureAwait(false);
/// <inheritdoc />
async Task<IInviteMetadata> IGuildChannel.CreateInviteAsync(int? maxAge, int? maxUses, bool isTemporary, bool isUnique, RequestOptions options)
=> await CreateInviteAsync(maxAge, maxUses, isTemporary, isUnique, options).ConfigureAwait(false);
/// <inheritdoc />
OverwritePermissions? IGuildChannel.GetPermissionOverwrite(IRole role)
=> GetPermissionOverwrite(role);
/// <inheritdoc />
OverwritePermissions? IGuildChannel.GetPermissionOverwrite(IUser user)
=> GetPermissionOverwrite(user);
/// <inheritdoc />
async Task IGuildChannel.AddPermissionOverwriteAsync(IRole role, OverwritePermissions permissions, RequestOptions options)
=> await AddPermissionOverwriteAsync(role, permissions, options).ConfigureAwait(false);
/// <inheritdoc />
async Task IGuildChannel.AddPermissionOverwriteAsync(IUser user, OverwritePermissions permissions, RequestOptions options)
=> await AddPermissionOverwriteAsync(user, permissions, options).ConfigureAwait(false);
/// <inheritdoc />
async Task IGuildChannel.RemovePermissionOverwriteAsync(IRole role, RequestOptions options)
=> await RemovePermissionOverwriteAsync(role, options).ConfigureAwait(false);
/// <inheritdoc />
async Task IGuildChannel.RemovePermissionOverwriteAsync(IUser user, RequestOptions options)
=> await RemovePermissionOverwriteAsync(user, options).ConfigureAwait(false);
/// <inheritdoc />
IAsyncEnumerable<IReadOnlyCollection<IGuildUser>> IGuildChannel.GetUsersAsync(CacheMode mode, RequestOptions options)
=> ImmutableArray.Create<IReadOnlyCollection<IGuildUser>>(Users).ToAsyncEnumerable();
/// <inheritdoc />
Task<IGuildUser> IGuildChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
=> Task.FromResult<IGuildUser>(GetUser(id));
//IChannel
/// <inheritdoc />
IAsyncEnumerable<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync(CacheMode mode, RequestOptions options)
=> ImmutableArray.Create<IReadOnlyCollection<IUser>>(Users).ToAsyncEnumerable(); //Overridden in Text/Voice
/// <inheritdoc />
Task<IUser> IChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
=> Task.FromResult<IUser>(GetUser(id)); //Overridden in Text/Voice
}

View File

@@ -10,22 +10,37 @@ using Model = Discord.API.Channel;
namespace Discord.WebSocket
{
/// <summary>
/// Represents a WebSocket-based channel in a guild that can send and receive messages.
/// </summary>
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
public class SocketTextChannel : SocketGuildChannel, ITextChannel, ISocketMessageChannel
{
private readonly MessageCache _messages;
/// <inheritdoc />
public string Topic { get; private set; }
public int SlowModeInterval { get; private set; }
/// <inheritdoc />
public ulong? CategoryId { get; private set; }
/// <summary>
/// Gets the parent (category) of this channel in the guild's channel list.
/// </summary>
/// <returns>
/// An <see cref="ICategoryChannel"/> representing the parent of this channel; <c>null</c> if none is set.
/// </returns>
public ICategoryChannel Category
=> CategoryId.HasValue ? Guild.GetChannel(CategoryId.Value) as ICategoryChannel : null;
private bool _nsfw;
/// <inheritdoc />
public bool IsNsfw => _nsfw;
/// <inheritdoc />
public string Mention => MentionUtils.MentionChannel(Id);
/// <inheritdoc />
public IReadOnlyCollection<SocketMessage> CachedMessages => _messages?.Messages ?? ImmutableArray.Create<SocketMessage>();
/// <inheritdoc />
public override IReadOnlyCollection<SocketGuildUser> Users
=> Guild.Users.Where(x => Permissions.GetValue(
Permissions.ResolveChannel(Guild, x, this, Permissions.ResolveGuild(Guild, x)),
@@ -35,7 +50,7 @@ namespace Discord.WebSocket
: base(discord, id, guild)
{
if (Discord.MessageCacheSize > 0)
_messages = new MessageCache(Discord, this);
_messages = new MessageCache(Discord);
}
internal new static SocketTextChannel Create(SocketGuild guild, ClientState state, Model model)
{
@@ -52,12 +67,23 @@ namespace Discord.WebSocket
_nsfw = model.Nsfw.GetValueOrDefault();
}
/// <inheritdoc />
public Task ModifyAsync(Action<TextChannelProperties> func, RequestOptions options = null)
=> ChannelHelper.ModifyAsync(this, Discord, func, options);
//Messages
/// <inheritdoc />
public SocketMessage GetCachedMessage(ulong id)
=> _messages?.Get(id);
/// <summary>
/// Gets a message from this message channel.
/// </summary>
/// <param name="id">The snowflake identifier of the message.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents an asynchronous get operation for retrieving the message. The task result contains
/// the retrieved message; <c>null</c> if no message is found with the specified identifier.
/// </returns>
public async Task<IMessage> GetMessageAsync(ulong id, RequestOptions options = null)
{
IMessage msg = _messages?.Get(id);
@@ -65,42 +91,159 @@ namespace Discord.WebSocket
msg = await ChannelHelper.GetMessageAsync(this, Discord, id, options).ConfigureAwait(false);
return msg;
}
/// <summary>
/// Gets the last N messages from this message channel.
/// </summary>
/// <remarks>
/// <note type="important">
/// The returned collection is an asynchronous enumerable object; one must call
/// <see cref="AsyncEnumerableExtensions.FlattenAsync{T}"/> to access the individual messages as a
/// collection.
/// </note>
/// <note type="warning">
/// Do not fetch too many messages at once! This may cause unwanted preemptive rate limit or even actual
/// rate limit, causing your bot to freeze!
/// </note>
/// This method will attempt to fetch the number of messages specified under <paramref name="limit"/>. The
/// library will attempt to split up the requests according to your <paramref name="limit"/> and
/// <see cref="DiscordConfig.MaxMessagesPerBatch"/>. In other words, should the user request 500 messages,
/// and the <see cref="Discord.DiscordConfig.MaxMessagesPerBatch"/> constant is <c>100</c>, the request will
/// be split into 5 individual requests; thus returning 5 individual asynchronous responses, hence the need
/// of flattening.
/// </remarks>
/// <example>
/// The following example downloads 300 messages and gets messages that belong to the user
/// <c>53905483156684800</c>.
/// <code lang="cs">
/// var messages = await messageChannel.GetMessagesAsync(300).FlattenAsync();
/// var userMessages = messages.Where(x =&gt; x.Author.Id == 53905483156684800);
/// </code>
/// </example>
/// <param name="limit">The numbers of message to be gotten from.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// Paged collection of messages.
/// </returns>
public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, null, Direction.Before, limit, CacheMode.AllowDownload, options);
/// <summary>
/// Gets a collection of messages in this channel.
/// </summary>
/// <remarks>
/// <note type="important">
/// The returned collection is an asynchronous enumerable object; one must call
/// <see cref="AsyncEnumerableExtensions.FlattenAsync{T}"/> to access the individual messages as a
/// collection.
/// </note>
/// <note type="warning">
/// Do not fetch too many messages at once! This may cause unwanted preemptive rate limit or even actual
/// rate limit, causing your bot to freeze!
/// </note>
/// This method will attempt to fetch the number of messages specified under <paramref name="limit"/> around
/// the message <paramref name="fromMessageId"/> depending on the <paramref name="dir"/>. The library will
/// attempt to split up the requests according to your <paramref name="limit"/> and
/// <see cref="DiscordConfig.MaxMessagesPerBatch"/>. In other words, should the user request 500 messages,
/// and the <see cref="Discord.DiscordConfig.MaxMessagesPerBatch"/> constant is <c>100</c>, the request will
/// be split into 5 individual requests; thus returning 5 individual asynchronous responses, hence the need
/// of flattening.
/// </remarks>
/// <example>
/// The following example gets 5 message prior to the message identifier <c>442012544660537354</c>.
/// <code lang="cs">
/// var messages = await channel.GetMessagesAsync(442012544660537354, Direction.Before, 5).FlattenAsync();
/// </code>
/// </example>
/// <param name="fromMessageId">The ID of the starting message to get the messages from.</param>
/// <param name="dir">The direction of the messages to be gotten from.</param>
/// <param name="limit">The numbers of message to be gotten from.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// Paged collection of messages.
/// </returns>
public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessageId, dir, limit, CacheMode.AllowDownload, options);
/// <summary>
/// Gets a collection of messages in this channel.
/// </summary>
/// <remarks>
/// <note type="important">
/// The returned collection is an asynchronous enumerable object; one must call
/// <see cref="AsyncEnumerableExtensions.FlattenAsync{T}"/> to access the individual messages as a
/// collection.
/// </note>
/// <note type="warning">
/// Do not fetch too many messages at once! This may cause unwanted preemptive rate limit or even actual
/// rate limit, causing your bot to freeze!
/// </note>
/// This method will attempt to fetch the number of messages specified under <paramref name="limit"/> around
/// the message <paramref name="fromMessage"/> depending on the <paramref name="dir"/>. The library will
/// attempt to split up the requests according to your <paramref name="limit"/> and
/// <see cref="DiscordConfig.MaxMessagesPerBatch"/>. In other words, should the user request 500 messages,
/// and the <see cref="Discord.DiscordConfig.MaxMessagesPerBatch"/> constant is <c>100</c>, the request will
/// be split into 5 individual requests; thus returning 5 individual asynchronous responses, hence the need
/// of flattening.
/// </remarks>
/// <example>
/// The following example gets 5 message prior to a specific message, <c>oldMessage</c>.
/// <code lang="cs">
/// var messages = await channel.GetMessagesAsync(oldMessage, Direction.Before, 5).FlattenAsync();
/// </code>
/// </example>
/// <param name="fromMessage">The starting message to get the messages from.</param>
/// <param name="dir">The direction of the messages to be gotten from.</param>
/// <param name="limit">The numbers of message to be gotten from.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// Paged collection of messages.
/// </returns>
public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessage.Id, dir, limit, CacheMode.AllowDownload, options);
/// <inheritdoc />
public IReadOnlyCollection<SocketMessage> GetCachedMessages(int limit = DiscordConfig.MaxMessagesPerBatch)
=> SocketChannelHelper.GetCachedMessages(this, Discord, _messages, null, Direction.Before, limit);
/// <inheritdoc />
public IReadOnlyCollection<SocketMessage> GetCachedMessages(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
=> SocketChannelHelper.GetCachedMessages(this, Discord, _messages, fromMessageId, dir, limit);
/// <inheritdoc />
public IReadOnlyCollection<SocketMessage> GetCachedMessages(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
=> SocketChannelHelper.GetCachedMessages(this, Discord, _messages, fromMessage.Id, dir, limit);
/// <inheritdoc />
public Task<IReadOnlyCollection<RestMessage>> GetPinnedMessagesAsync(RequestOptions options = null)
=> ChannelHelper.GetPinnedMessagesAsync(this, Discord, options);
/// <inheritdoc />
/// <exception cref="ArgumentOutOfRangeException">Message content is too long, length must be less or equal to <see cref="DiscordConfig.MaxMessageSize"/>.</exception>
public Task<RestUserMessage> SendMessageAsync(string text = null, bool isTTS = false, Embed embed = null, RequestOptions options = null)
=> ChannelHelper.SendMessageAsync(this, Discord, text, isTTS, embed, options);
/// <inheritdoc />
public Task<RestUserMessage> SendFileAsync(string filePath, string text, bool isTTS = false, Embed embed = null, RequestOptions options = null)
=> ChannelHelper.SendFileAsync(this, Discord, filePath, text, isTTS, embed, options);
/// <inheritdoc />
/// <exception cref="ArgumentOutOfRangeException">Message content is too long, length must be less or equal to <see cref="DiscordConfig.MaxMessageSize"/>.</exception>
public Task<RestUserMessage> SendFileAsync(Stream stream, string filename, string text, bool isTTS = false, Embed embed = null, RequestOptions options = null)
=> ChannelHelper.SendFileAsync(this, Discord, stream, filename, text, isTTS, embed, options);
/// <inheritdoc />
public Task DeleteMessagesAsync(IEnumerable<IMessage> messages, RequestOptions options = null)
=> ChannelHelper.DeleteMessagesAsync(this, Discord, messages.Select(x => x.Id), options);
/// <inheritdoc />
public Task DeleteMessagesAsync(IEnumerable<ulong> messageIds, RequestOptions options = null)
=> ChannelHelper.DeleteMessagesAsync(this, Discord, messageIds, options);
/// <inheritdoc />
public Task DeleteMessageAsync(ulong messageId, RequestOptions options = null)
=> ChannelHelper.DeleteMessageAsync(this, messageId, Discord, options);
/// <inheritdoc />
public Task DeleteMessageAsync(IMessage message, RequestOptions options = null)
=> ChannelHelper.DeleteMessageAsync(this, message.Id, Discord, options);
/// <inheritdoc />
public Task TriggerTypingAsync(RequestOptions options = null)
=> ChannelHelper.TriggerTypingAsync(this, Discord, options);
/// <inheritdoc />
public IDisposable EnterTypingState(RequestOptions options = null)
=> ChannelHelper.EnterTypingState(this, Discord, options);
@@ -110,6 +253,7 @@ namespace Discord.WebSocket
=> _messages?.Remove(id);
//Users
/// <inheritdoc />
public override SocketGuildUser GetUser(ulong id)
{
var user = Guild.GetUser(id);
@@ -124,10 +268,37 @@ namespace Discord.WebSocket
}
//Webhooks
/// <summary>
/// Creates a webhook in this text channel.
/// </summary>
/// <param name="name">The name of the webhook.</param>
/// <param name="avatar">The avatar of the webhook.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous creation operation. The task result contains the newly created
/// webhook.
/// </returns>
public Task<RestWebhook> CreateWebhookAsync(string name, Stream avatar = null, RequestOptions options = null)
=> ChannelHelper.CreateWebhookAsync(this, Discord, name, avatar, options);
/// <summary>
/// Gets a webhook available in this text channel.
/// </summary>
/// <param name="id">The identifier of the webhook.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous get operation. The task result contains a webhook associated
/// with the identifier; <c>null</c> if the webhook is not found.
/// </returns>
public Task<RestWebhook> GetWebhookAsync(ulong id, RequestOptions options = null)
=> ChannelHelper.GetWebhookAsync(this, Discord, id, options);
/// <summary>
/// Gets the webhooks available in this text channel.
/// </summary>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous get operation. The task result contains a read-only collection
/// of webhooks that is available in this channel.
/// </returns>
public Task<IReadOnlyCollection<RestWebhook>> GetWebhooksAsync(RequestOptions options = null)
=> ChannelHelper.GetWebhooksAsync(this, Discord, options);
@@ -135,20 +306,26 @@ namespace Discord.WebSocket
internal new SocketTextChannel Clone() => MemberwiseClone() as SocketTextChannel;
//ITextChannel
/// <inheritdoc />
async Task<IWebhook> ITextChannel.CreateWebhookAsync(string name, Stream avatar, RequestOptions options)
=> await CreateWebhookAsync(name, avatar, options);
=> await CreateWebhookAsync(name, avatar, options).ConfigureAwait(false);
/// <inheritdoc />
async Task<IWebhook> ITextChannel.GetWebhookAsync(ulong id, RequestOptions options)
=> await GetWebhookAsync(id, options);
=> await GetWebhookAsync(id, options).ConfigureAwait(false);
/// <inheritdoc />
async Task<IReadOnlyCollection<IWebhook>> ITextChannel.GetWebhooksAsync(RequestOptions options)
=> await GetWebhooksAsync(options);
=> await GetWebhooksAsync(options).ConfigureAwait(false);
//IGuildChannel
/// <inheritdoc />
Task<IGuildUser> IGuildChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
=> Task.FromResult<IGuildUser>(GetUser(id));
/// <inheritdoc />
IAsyncEnumerable<IReadOnlyCollection<IGuildUser>> IGuildChannel.GetUsersAsync(CacheMode mode, RequestOptions options)
=> ImmutableArray.Create<IReadOnlyCollection<IGuildUser>>(Users).ToAsyncEnumerable();
//IMessageChannel
/// <inheritdoc />
async Task<IMessage> IMessageChannel.GetMessageAsync(ulong id, CacheMode mode, RequestOptions options)
{
if (mode == CacheMode.AllowDownload)
@@ -156,26 +333,31 @@ namespace Discord.WebSocket
else
return GetCachedMessage(id);
}
/// <inheritdoc />
IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(int limit, CacheMode mode, RequestOptions options)
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, null, Direction.Before, limit, mode, options);
/// <inheritdoc />
IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(ulong fromMessageId, Direction dir, int limit, CacheMode mode, RequestOptions options)
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessageId, dir, limit, mode, options);
/// <inheritdoc />
IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(IMessage fromMessage, Direction dir, int limit, CacheMode mode, RequestOptions options)
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessage.Id, dir, limit, mode, options);
/// <inheritdoc />
async Task<IReadOnlyCollection<IMessage>> IMessageChannel.GetPinnedMessagesAsync(RequestOptions options)
=> await GetPinnedMessagesAsync(options).ConfigureAwait(false);
/// <inheritdoc />
async Task<IUserMessage> IMessageChannel.SendFileAsync(string filePath, string text, bool isTTS, Embed embed, RequestOptions options)
=> await SendFileAsync(filePath, text, isTTS, embed, options).ConfigureAwait(false);
/// <inheritdoc />
async Task<IUserMessage> IMessageChannel.SendFileAsync(Stream stream, string filename, string text, bool isTTS, Embed embed, RequestOptions options)
=> await SendFileAsync(stream, filename, text, isTTS, embed, options).ConfigureAwait(false);
/// <inheritdoc />
async Task<IUserMessage> IMessageChannel.SendMessageAsync(string text, bool isTTS, Embed embed, RequestOptions options)
=> await SendMessageAsync(text, isTTS, embed, options).ConfigureAwait(false);
IDisposable IMessageChannel.EnterTypingState(RequestOptions options)
=> EnterTypingState(options);
// INestedChannel
/// <inheritdoc />
Task<ICategoryChannel> INestedChannel.GetCategoryAsync(CacheMode mode, RequestOptions options)
=> Task.FromResult(Category);
}

View File

@@ -10,15 +10,28 @@ using Model = Discord.API.Channel;
namespace Discord.WebSocket
{
/// <summary>
/// Represents a WebSocket-based voice channel in a guild.
/// </summary>
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
public class SocketVoiceChannel : SocketGuildChannel, IVoiceChannel, ISocketAudioChannel
{
/// <inheritdoc />
public int Bitrate { get; private set; }
/// <inheritdoc />
public int? UserLimit { get; private set; }
/// <inheritdoc />
public ulong? CategoryId { get; private set; }
/// <summary>
/// Gets the parent (category) channel of this channel.
/// </summary>
/// <returns>
/// A category channel representing the parent of this channel; <c>null</c> if none is set.
/// </returns>
public ICategoryChannel Category
=> CategoryId.HasValue ? Guild.GetChannel(CategoryId.Value) as ICategoryChannel : null;
/// <inheritdoc />
public override IReadOnlyCollection<SocketGuildUser> Users
=> Guild.Users.Where(x => x.VoiceChannel?.Id == Id).ToImmutableArray();
@@ -32,6 +45,7 @@ namespace Discord.WebSocket
entity.Update(state, model);
return entity;
}
/// <inheritdoc />
internal override void Update(ClientState state, Model model)
{
base.Update(state, model);
@@ -40,17 +54,21 @@ namespace Discord.WebSocket
UserLimit = model.UserLimit.Value != 0 ? model.UserLimit.Value : (int?)null;
}
/// <inheritdoc />
public Task ModifyAsync(Action<VoiceChannelProperties> func, RequestOptions options = null)
=> ChannelHelper.ModifyAsync(this, Discord, func, options);
/// <inheritdoc />
public async Task<IAudioClient> ConnectAsync(bool selfDeaf = false, bool selfMute = false, bool external = false)
{
return await Guild.ConnectAudioAsync(Id, selfDeaf, selfMute, external).ConfigureAwait(false);
}
/// <inheritdoc />
public async Task DisconnectAsync()
=> await Guild.DisconnectAudioAsync();
/// <inheritdoc />
public override SocketGuildUser GetUser(ulong id)
{
var user = Guild.GetUser(id);
@@ -63,12 +81,15 @@ namespace Discord.WebSocket
internal new SocketVoiceChannel Clone() => MemberwiseClone() as SocketVoiceChannel;
//IGuildChannel
/// <inheritdoc />
Task<IGuildUser> IGuildChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
=> Task.FromResult<IGuildUser>(GetUser(id));
/// <inheritdoc />
IAsyncEnumerable<IReadOnlyCollection<IGuildUser>> IGuildChannel.GetUsersAsync(CacheMode mode, RequestOptions options)
=> ImmutableArray.Create<IReadOnlyCollection<IGuildUser>>(Users).ToAsyncEnumerable();
// INestedChannel
/// <inheritdoc />
Task<ICategoryChannel> INestedChannel.GetCategoryAsync(CacheMode mode, RequestOptions options)
=> Task.FromResult(Category);
}

View File

@@ -21,6 +21,10 @@ using VoiceStateModel = Discord.API.VoiceState;
namespace Discord.WebSocket
{
/// <summary>
/// Represents a WebSocket-based guild object.
/// </summary>
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
public class SocketGuild : SocketEntity<ulong>, IGuild
{
private readonly SemaphoreSlim _audioLock;
@@ -34,38 +38,96 @@ namespace Discord.WebSocket
private ImmutableArray<string> _features;
private AudioClient _audioClient;
/// <inheritdoc />
public string Name { get; private set; }
/// <inheritdoc />
public int AFKTimeout { get; private set; }
/// <inheritdoc />
public bool IsEmbeddable { get; private set; }
/// <inheritdoc />
public VerificationLevel VerificationLevel { get; private set; }
/// <inheritdoc />
public MfaLevel MfaLevel { get; private set; }
/// <inheritdoc />
public DefaultMessageNotifications DefaultMessageNotifications { get; private set; }
/// <summary>
/// Gets the number of members.
/// </summary>
/// <remarks>
/// This property retrieves the number of members returned by Discord.
/// <note type="tip">
/// <para>
/// Due to how this property is returned by Discord instead of relying on the WebSocket cache, the
/// number here is the most accurate in terms of counting the number of users within this guild.
/// </para>
/// <para>
/// Use this instead of enumerating the count of the
/// <see cref="Discord.WebSocket.SocketGuild.Users" /> collection, as you may see discrepancy
/// between that and this property.
/// </para>
/// </note>
/// </remarks>
public int MemberCount { get; internal set; }
/// <summary> Gets the number of members downloaded to the local guild cache. </summary>
public int DownloadedMemberCount { get; private set; }
internal bool IsAvailable { get; private set; }
/// <summary> Indicates whether the client is connected to this guild. </summary>
public bool IsConnected { get; internal set; }
internal ulong? AFKChannelId { get; private set; }
internal ulong? EmbedChannelId { get; private set; }
internal ulong? SystemChannelId { get; private set; }
/// <inheritdoc />
public ulong OwnerId { get; private set; }
/// <summary> Gets the user that owns this guild. </summary>
public SocketGuildUser Owner => GetUser(OwnerId);
/// <inheritdoc />
public string VoiceRegionId { get; private set; }
/// <inheritdoc />
public string IconId { get; private set; }
/// <inheritdoc />
public string SplashId { get; private set; }
/// <inheritdoc />
public DateTimeOffset CreatedAt => SnowflakeUtils.FromSnowflake(Id);
/// <inheritdoc />
public string IconUrl => CDN.GetGuildIconUrl(Id, IconId);
/// <inheritdoc />
public string SplashUrl => CDN.GetGuildSplashUrl(Id, SplashId);
/// <summary> Indicates whether the client has all the members downloaded to the local guild cache. </summary>
public bool HasAllMembers => MemberCount == DownloadedMemberCount;// _downloaderPromise.Task.IsCompleted;
/// <summary> Indicates whether the guild cache is synced to this guild. </summary>
public bool IsSynced => _syncPromise.Task.IsCompleted;
public Task SyncPromise => _syncPromise.Task;
public Task DownloaderPromise => _downloaderPromise.Task;
/// <summary>
/// Gets the <see cref="IAudioClient" /> associated with this guild.
/// </summary>
public IAudioClient AudioClient => _audioClient;
/// <summary>
/// Gets the default channel in this guild.
/// </summary>
/// <remarks>
/// This property retrieves the first viewable text channel for this guild.
/// <note type="warning">
/// This channel does not guarantee the user can send message to it, as it only looks for the first viewable
/// text channel.
/// </note>
/// </remarks>
/// <returns>
/// A <see cref="SocketTextChannel"/> representing the first viewable channel that the user has access to.
/// </returns>
public SocketTextChannel DefaultChannel => TextChannels
.Where(c => CurrentUser.GetPermissions(c).ViewChannel)
.OrderBy(c => c.Position)
.FirstOrDefault();
/// <summary>
/// Gets the AFK voice channel in this guild.
/// </summary>
/// <returns>
/// A <see cref="SocketVoiceChannel" /> that the AFK users will be moved to after they have idled for too
/// long; <c>null</c> if none is set.
/// </returns>
public SocketVoiceChannel AFKChannel
{
get
@@ -74,6 +136,12 @@ namespace Discord.WebSocket
return id.HasValue ? GetVoiceChannel(id.Value) : null;
}
}
/// <summary>
/// Gets the embed channel (i.e. the channel set in the guild's widget settings) in this guild.
/// </summary>
/// <returns>
/// A channel set within the server's widget settings; <c>null</c> if none is set.
/// </returns>
public SocketGuildChannel EmbedChannel
{
get
@@ -82,6 +150,12 @@ namespace Discord.WebSocket
return id.HasValue ? GetChannel(id.Value) : null;
}
}
/// <summary>
/// Gets the system channel where randomized welcome messages are sent in this guild.
/// </summary>
/// <returns>
/// A text channel where randomized welcome messages will be sent to; <c>null</c> if none is set.
/// </returns>
public SocketTextChannel SystemChannel
{
get
@@ -90,14 +164,47 @@ namespace Discord.WebSocket
return id.HasValue ? GetTextChannel(id.Value) : null;
}
}
/// <summary>
/// Gets a collection of all text channels in this guild.
/// </summary>
/// <returns>
/// A read-only collection of message channels found within this guild.
/// </returns>
public IReadOnlyCollection<SocketTextChannel> TextChannels
=> Channels.OfType<SocketTextChannel>().ToImmutableArray();
/// <summary>
/// Gets a collection of all voice channels in this guild.
/// </summary>
/// <returns>
/// A read-only collection of voice channels found within this guild.
/// </returns>
public IReadOnlyCollection<SocketVoiceChannel> VoiceChannels
=> Channels.OfType<SocketVoiceChannel>().ToImmutableArray();
/// <summary>
/// Gets a collection of all category channels in this guild.
/// </summary>
/// <returns>
/// A read-only collection of category channels found within this guild.
/// </returns>
public IReadOnlyCollection<SocketCategoryChannel> CategoryChannels
=> Channels.OfType<SocketCategoryChannel>().ToImmutableArray();
/// <summary>
/// Gets the current logged-in user.
/// </summary>
public SocketGuildUser CurrentUser => _members.TryGetValue(Discord.CurrentUser.Id, out SocketGuildUser member) ? member : null;
/// <summary>
/// Gets the built-in role containing all users in this guild.
/// </summary>
/// <returns>
/// A role object that represents an <c>@everyone</c> role in this guild.
/// </returns>
public SocketRole EveryoneRole => GetRole(Id);
/// <summary>
/// Gets a collection of all channels in this guild.
/// </summary>
/// <returns>
/// A read-only collection of generic channels found within this guild.
/// </returns>
public IReadOnlyCollection<SocketGuildChannel> Channels
{
get
@@ -107,9 +214,38 @@ namespace Discord.WebSocket
return channels.Select(x => state.GetChannel(x) as SocketGuildChannel).Where(x => x != null).ToReadOnlyCollection(channels);
}
}
/// <inheritdoc />
public IReadOnlyCollection<GuildEmote> Emotes => _emotes;
/// <inheritdoc />
public IReadOnlyCollection<string> Features => _features;
/// <summary>
/// Gets a collection of users in this guild.
/// </summary>
/// <remarks>
/// This property retrieves all users found within this guild.
/// <note type="warning">
/// <para>
/// This property may not always return all the members for large guilds (i.e. guilds containing
/// 100+ users). If you are simply looking to get the number of users present in this guild,
/// consider using <see cref="MemberCount"/> instead.
/// </para>
/// <para>
/// Otherwise, you may need to enable <see cref="DiscordSocketConfig.AlwaysDownloadUsers"/> to fetch
/// the full user list upon startup, or use <see cref="DownloadUsersAsync"/> to manually download
/// the users.
/// </para>
/// </note>
/// </remarks>
/// <returns>
/// A collection of guild users found within this guild.
/// </returns>
public IReadOnlyCollection<SocketGuildUser> Users => _members.ToReadOnlyCollection();
/// <summary>
/// Gets a collection of all roles in this guild.
/// </summary>
/// <returns>
/// A read-only collection of roles found within this guild.
/// </returns>
public IReadOnlyCollection<SocketRole> Roles => _roles.ToReadOnlyCollection();
internal SocketGuild(DiscordSocketClient client, ulong id)
@@ -270,40 +406,87 @@ namespace Discord.WebSocket
}
//General
/// <inheritdoc />
public Task DeleteAsync(RequestOptions options = null)
=> GuildHelper.DeleteAsync(this, Discord, options);
/// <inheritdoc />
/// <exception cref="ArgumentNullException"><paramref name="func"/> is <c>null</c>.</exception>
public Task ModifyAsync(Action<GuildProperties> func, RequestOptions options = null)
=> GuildHelper.ModifyAsync(this, Discord, func, options);
/// <inheritdoc />
/// <exception cref="ArgumentNullException"><paramref name="func"/> is <c>null</c>.</exception>
public Task ModifyEmbedAsync(Action<GuildEmbedProperties> func, RequestOptions options = null)
=> GuildHelper.ModifyEmbedAsync(this, Discord, func, options);
/// <inheritdoc />
public Task ReorderChannelsAsync(IEnumerable<ReorderChannelProperties> args, RequestOptions options = null)
=> GuildHelper.ReorderChannelsAsync(this, Discord, args, options);
/// <inheritdoc />
public Task ReorderRolesAsync(IEnumerable<ReorderRoleProperties> args, RequestOptions options = null)
=> GuildHelper.ReorderRolesAsync(this, Discord, args, options);
/// <inheritdoc />
public Task LeaveAsync(RequestOptions options = null)
=> GuildHelper.LeaveAsync(this, Discord, options);
//Bans
/// <summary>
/// Gets a collection of all users banned in this guild.
/// </summary>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous get operation. The task result contains a read-only collection of
/// ban objects that this guild currently possesses, with each object containing the user banned and reason
/// behind the ban.
/// </returns>
public Task<IReadOnlyCollection<RestBan>> GetBansAsync(RequestOptions options = null)
=> GuildHelper.GetBansAsync(this, Discord, options);
/// <summary>
/// Gets a ban object for a banned user.
/// </summary>
/// <param name="user">The banned user.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous get operation. The task result contains a ban object, which
/// contains the user information and the reason for the ban; <c>null</c> if the ban entry cannot be found.
/// </returns>
public Task<RestBan> GetBanAsync(IUser user, RequestOptions options = null)
=> GuildHelper.GetBanAsync(this, Discord, user.Id, options);
/// <summary>
/// Gets a ban object for a banned user.
/// </summary>
/// <param name="userId">The snowflake identifier for the banned user.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous get operation. The task result contains a ban object, which
/// contains the user information and the reason for the ban; <c>null</c> if the ban entry cannot be found.
/// </returns>
public Task<RestBan> GetBanAsync(ulong userId, RequestOptions options = null)
=> GuildHelper.GetBanAsync(this, Discord, userId, options);
/// <inheritdoc />
public Task AddBanAsync(IUser user, int pruneDays = 0, string reason = null, RequestOptions options = null)
=> GuildHelper.AddBanAsync(this, Discord, user.Id, pruneDays, reason, options);
/// <inheritdoc />
public Task AddBanAsync(ulong userId, int pruneDays = 0, string reason = null, RequestOptions options = null)
=> GuildHelper.AddBanAsync(this, Discord, userId, pruneDays, reason, options);
/// <inheritdoc />
public Task RemoveBanAsync(IUser user, RequestOptions options = null)
=> GuildHelper.RemoveBanAsync(this, Discord, user.Id, options);
/// <inheritdoc />
public Task RemoveBanAsync(ulong userId, RequestOptions options = null)
=> GuildHelper.RemoveBanAsync(this, Discord, userId, options);
//Channels
/// <summary>
/// Gets a channel in this guild.
/// </summary>
/// <param name="id">The snowflake identifier for the channel.</param>
/// <returns>
/// A generic channel associated with the specified <paramref name="id" />; <c>null</c> if none is found.
/// </returns>
public SocketGuildChannel GetChannel(ulong id)
{
var channel = Discord.State.GetChannel(id) as SocketGuildChannel;
@@ -311,14 +494,73 @@ namespace Discord.WebSocket
return channel;
return null;
}
/// <summary>
/// Gets a text channel in this guild.
/// </summary>
/// <param name="id">The snowflake identifier for the text channel.</param>
/// <returns>
/// A text channel associated with the specified <paramref name="id" />; <c>null</c> if none is found.
/// </returns>
public SocketTextChannel GetTextChannel(ulong id)
=> GetChannel(id) as SocketTextChannel;
/// <summary>
/// Gets a voice channel in this guild.
/// </summary>
/// <param name="id">The snowflake identifier for the voice channel.</param>
/// <returns>
/// A voice channel associated with the specified <paramref name="id" />; <c>null</c> if none is found.
/// </returns>
public SocketVoiceChannel GetVoiceChannel(ulong id)
=> GetChannel(id) as SocketVoiceChannel;
/// <summary>
/// Creates a new text channel in this guild.
/// </summary>
/// <example>
/// The following example creates a new text channel under an existing category named <c>Wumpus</c> with a set topic.
/// <code lang="cs">
/// var categories = await guild.GetCategoriesAsync();
/// var targetCategory = categories.FirstOrDefault(x => x.Name == "wumpus");
/// if (targetCategory == null) return;
/// await Context.Guild.CreateTextChannelAsync(name, x =>
/// {
/// x.CategoryId = targetCategory.Id;
/// x.Topic = $"This channel was created at {DateTimeOffset.UtcNow} by {user}.";
/// });
/// </code>
/// </example>
/// <param name="name">The new name for the text channel.</param>
/// <param name="func">The delegate containing the properties to be applied to the channel upon its creation.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous creation operation. The task result contains the newly created
/// text channel.
/// </returns>
public Task<RestTextChannel> CreateTextChannelAsync(string name, Action<TextChannelProperties> func = null, RequestOptions options = null)
=> GuildHelper.CreateTextChannelAsync(this, Discord, name, options, func);
/// <summary>
/// Creates a new voice channel in this guild.
/// </summary>
/// <param name="name">The new name for the voice channel.</param>
/// <param name="func">The delegate containing the properties to be applied to the channel upon its creation.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <exception cref="ArgumentNullException"><paramref name="name"/> is <c>null</c>.</exception>
/// <returns>
/// A task that represents the asynchronous creation operation. The task result contains the newly created
/// voice channel.
/// </returns>
public Task<RestVoiceChannel> CreateVoiceChannelAsync(string name, Action<VoiceChannelProperties> func = null, RequestOptions options = null)
=> GuildHelper.CreateVoiceChannelAsync(this, Discord, name, options, func);
/// <summary>
/// Creates a new channel category in this guild.
/// </summary>
/// <param name="name">The new name for the category.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <exception cref="ArgumentNullException"><paramref name="name"/> is <c>null</c>.</exception>
/// <returns>
/// A task that represents the asynchronous creation operation. The task result contains the newly created
/// category channel.
/// </returns>
public Task<RestCategoryChannel> CreateCategoryChannelAsync(string name, RequestOptions options = null)
=> GuildHelper.CreateCategoryChannelAsync(this, Discord, name, options);
@@ -343,6 +585,14 @@ namespace Discord.WebSocket
=> GuildHelper.CreateIntegrationAsync(this, Discord, id, type, options);
//Invites
/// <summary>
/// Gets a collection of all invites in this guild.
/// </summary>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous get operation. The task result contains a read-only collection of
/// invite metadata, each representing information for an invite found within this guild.
/// </returns>
public Task<IReadOnlyCollection<RestInviteMetadata>> GetInvitesAsync(RequestOptions options = null)
=> GuildHelper.GetInvitesAsync(this, Discord, options);
/// <summary>
@@ -350,18 +600,40 @@ namespace Discord.WebSocket
/// </summary>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A partial metadata of the vanity invite found within this guild.
/// A task that represents the asynchronous get operation. The task result contains the partial metadata of
/// the vanity invite found within this guild; <c>null</c> if none is found.
/// </returns>
public Task<RestInviteMetadata> GetVanityInviteAsync(RequestOptions options = null)
=> GuildHelper.GetVanityInviteAsync(this, Discord, options);
//Roles
/// <summary>
/// Gets a role in this guild.
/// </summary>
/// <param name="id">The snowflake identifier for the role.</param>
/// <returns>
/// A role that is associated with the specified <paramref name="id"/>; <c>null</c> if none is found.
/// </returns>
public SocketRole GetRole(ulong id)
{
if (_roles.TryGetValue(id, out SocketRole value))
return value;
return null;
}
/// <summary>
/// Creates a new role with the provided name.
/// </summary>
/// <param name="name">The new name for the role.</param>
/// <param name="permissions">The guild permission that the role should possess.</param>
/// <param name="color">The color of the role.</param>
/// <param name="isHoisted">Whether the role is separated from others on the sidebar.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <exception cref="ArgumentNullException"><paramref name="name"/> is <c>null</c>.</exception>
/// <returns>
/// A task that represents the asynchronous creation operation. The task result contains the newly created
/// role.
/// </returns>
public Task<RestRole> CreateRoleAsync(string name, GuildPermissions? permissions = default(GuildPermissions?), Color? color = default(Color?),
bool isHoisted = false, RequestOptions options = null)
=> GuildHelper.CreateRoleAsync(this, Discord, name, permissions, color, isHoisted, options);
@@ -379,12 +651,27 @@ namespace Discord.WebSocket
}
//Users
/// <summary>
/// Gets a user from this guild.
/// </summary>
/// <remarks>
/// This method retrieves a user found within this guild.
/// <note>
/// This may return <c>null</c> in the WebSocket implementation due to incomplete user collection in
/// large guilds.
/// </note>
/// </remarks>
/// <param name="id">The snowflake identifier of the user.</param>
/// <returns>
/// A guild user associated with the specified <paramref name="id"/>; <c>null</c> if none is found.
/// </returns>
public SocketGuildUser GetUser(ulong id)
{
if (_members.TryGetValue(id, out SocketGuildUser member))
return member;
return null;
}
/// <inheritdoc />
public Task<int> PruneUsersAsync(int days = 30, bool simulate = false, RequestOptions options = null)
=> GuildHelper.PruneUsersAsync(this, Discord, days, simulate, options);
@@ -438,6 +725,7 @@ namespace Discord.WebSocket
return null;
}
/// <inheritdoc />
public async Task DownloadUsersAsync()
{
await Discord.DownloadUsersAsync(new[] { this }).ConfigureAwait(false);
@@ -448,22 +736,53 @@ namespace Discord.WebSocket
}
//Audit logs
/// <summary>
/// Gets the specified number of audit log entries for this guild.
/// </summary>
/// <param name="limit">The number of audit log entries to fetch.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous get operation. The task result contains a read-only collection
/// of the requested audit log entries.
/// </returns>
public IAsyncEnumerable<IReadOnlyCollection<RestAuditLogEntry>> GetAuditLogsAsync(int limit, RequestOptions options = null)
=> GuildHelper.GetAuditLogsAsync(this, Discord, null, limit, options);
//Webhooks
/// <summary>
/// Gets a webhook found within this guild.
/// </summary>
/// <param name="id">The identifier for the webhook.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous get operation. The task result contains the webhook with the
/// specified <paramref name="id"/>; <c>null</c> if none is found.
/// </returns>
public Task<RestWebhook> GetWebhookAsync(ulong id, RequestOptions options = null)
=> GuildHelper.GetWebhookAsync(this, Discord, id, options);
/// <summary>
/// Gets a collection of all webhook from this guild.
/// </summary>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous get operation. The task result contains a read-only collection
/// of webhooks found within the guild.
/// </returns>
public Task<IReadOnlyCollection<RestWebhook>> GetWebhooksAsync(RequestOptions options = null)
=> GuildHelper.GetWebhooksAsync(this, Discord, options);
//Emotes
/// <inheritdoc />
public Task<GuildEmote> GetEmoteAsync(ulong id, RequestOptions options = null)
=> GuildHelper.GetEmoteAsync(this, Discord, id, options);
/// <inheritdoc />
public Task<GuildEmote> CreateEmoteAsync(string name, Image image, Optional<IEnumerable<IRole>> roles = default(Optional<IEnumerable<IRole>>), RequestOptions options = null)
=> GuildHelper.CreateEmoteAsync(this, Discord, name, image, roles, options);
/// <inheritdoc />
/// <exception cref="ArgumentNullException"><paramref name="func"/> is <c>null</c>.</exception>
public Task<GuildEmote> ModifyEmoteAsync(GuildEmote emote, Action<EmoteProperties> func, RequestOptions options = null)
=> GuildHelper.ModifyEmoteAsync(this, Discord, emote.Id, func, options);
/// <inheritdoc />
public Task DeleteEmoteAsync(GuildEmote emote, RequestOptions options = null)
=> GuildHelper.DeleteEmoteAsync(this, Discord, emote.Id, options);
@@ -576,7 +895,7 @@ namespace Discord.WebSocket
try
{
var timeoutTask = Task.Delay(15000);
if (await Task.WhenAny(promise.Task, timeoutTask) == timeoutTask)
if (await Task.WhenAny(promise.Task, timeoutTask).ConfigureAwait(false) == timeoutTask)
throw new TimeoutException();
return await promise.Task.ConfigureAwait(false);
}
@@ -650,20 +969,35 @@ namespace Discord.WebSocket
}
}
/// <summary>
/// Gets the name of the guild.
/// </summary>
/// <returns>
/// A string that resolves to <see cref="Discord.WebSocket.SocketGuild.Name"/>.
/// </returns>
public override string ToString() => Name;
private string DebuggerDisplay => $"{Name} ({Id})";
internal SocketGuild Clone() => MemberwiseClone() as SocketGuild;
//IGuild
/// <inheritdoc />
ulong? IGuild.AFKChannelId => AFKChannelId;
/// <inheritdoc />
IAudioClient IGuild.AudioClient => null;
/// <inheritdoc />
bool IGuild.Available => true;
/// <inheritdoc />
ulong IGuild.DefaultChannelId => DefaultChannel?.Id ?? 0;
/// <inheritdoc />
ulong? IGuild.EmbedChannelId => EmbedChannelId;
/// <inheritdoc />
ulong? IGuild.SystemChannelId => SystemChannelId;
/// <inheritdoc />
IRole IGuild.EveryoneRole => EveryoneRole;
/// <inheritdoc />
IReadOnlyCollection<IRole> IGuild.Roles => Roles;
/// <inheritdoc />
async Task<IReadOnlyCollection<IBan>> IGuild.GetBansAsync(RequestOptions options)
=> await GetBansAsync(options).ConfigureAwait(false);
/// <inheritdoc/>
@@ -673,60 +1007,84 @@ namespace Discord.WebSocket
async Task<IBan> IGuild.GetBanAsync(ulong userId, RequestOptions options)
=> await GetBanAsync(userId, options).ConfigureAwait(false);
/// <inheritdoc />
Task<IReadOnlyCollection<IGuildChannel>> IGuild.GetChannelsAsync(CacheMode mode, RequestOptions options)
=> Task.FromResult<IReadOnlyCollection<IGuildChannel>>(Channels);
/// <inheritdoc />
Task<IGuildChannel> IGuild.GetChannelAsync(ulong id, CacheMode mode, RequestOptions options)
=> Task.FromResult<IGuildChannel>(GetChannel(id));
/// <inheritdoc />
Task<IReadOnlyCollection<ITextChannel>> IGuild.GetTextChannelsAsync(CacheMode mode, RequestOptions options)
=> Task.FromResult<IReadOnlyCollection<ITextChannel>>(TextChannels);
/// <inheritdoc />
Task<ITextChannel> IGuild.GetTextChannelAsync(ulong id, CacheMode mode, RequestOptions options)
=> Task.FromResult<ITextChannel>(GetTextChannel(id));
/// <inheritdoc />
Task<IReadOnlyCollection<IVoiceChannel>> IGuild.GetVoiceChannelsAsync(CacheMode mode, RequestOptions options)
=> Task.FromResult<IReadOnlyCollection<IVoiceChannel>>(VoiceChannels);
/// <inheritdoc />
Task<IReadOnlyCollection<ICategoryChannel>> IGuild.GetCategoriesAsync(CacheMode mode , RequestOptions options)
=> Task.FromResult<IReadOnlyCollection<ICategoryChannel>>(CategoryChannels);
/// <inheritdoc />
Task<IVoiceChannel> IGuild.GetVoiceChannelAsync(ulong id, CacheMode mode, RequestOptions options)
=> Task.FromResult<IVoiceChannel>(GetVoiceChannel(id));
/// <inheritdoc />
Task<IVoiceChannel> IGuild.GetAFKChannelAsync(CacheMode mode, RequestOptions options)
=> Task.FromResult<IVoiceChannel>(AFKChannel);
/// <inheritdoc />
Task<ITextChannel> IGuild.GetDefaultChannelAsync(CacheMode mode, RequestOptions options)
=> Task.FromResult<ITextChannel>(DefaultChannel);
/// <inheritdoc />
Task<IGuildChannel> IGuild.GetEmbedChannelAsync(CacheMode mode, RequestOptions options)
=> Task.FromResult<IGuildChannel>(EmbedChannel);
/// <inheritdoc />
Task<ITextChannel> IGuild.GetSystemChannelAsync(CacheMode mode, RequestOptions options)
=> Task.FromResult<ITextChannel>(SystemChannel);
/// <inheritdoc />
async Task<ITextChannel> IGuild.CreateTextChannelAsync(string name, Action<TextChannelProperties> func, RequestOptions options)
=> await CreateTextChannelAsync(name, func, options).ConfigureAwait(false);
/// <inheritdoc />
async Task<IVoiceChannel> IGuild.CreateVoiceChannelAsync(string name, Action<VoiceChannelProperties> func, RequestOptions options)
=> await CreateVoiceChannelAsync(name, func, options).ConfigureAwait(false);
/// <inheritdoc />
async Task<ICategoryChannel> IGuild.CreateCategoryAsync(string name, RequestOptions options)
=> await CreateCategoryChannelAsync(name, options).ConfigureAwait(false);
/// <inheritdoc />
async Task<IReadOnlyCollection<IGuildIntegration>> IGuild.GetIntegrationsAsync(RequestOptions options)
=> await GetIntegrationsAsync(options).ConfigureAwait(false);
/// <inheritdoc />
async Task<IGuildIntegration> IGuild.CreateIntegrationAsync(ulong id, string type, RequestOptions options)
=> await CreateIntegrationAsync(id, type, options).ConfigureAwait(false);
/// <inheritdoc />
async Task<IReadOnlyCollection<IInviteMetadata>> IGuild.GetInvitesAsync(RequestOptions options)
=> await GetInvitesAsync(options).ConfigureAwait(false);
/// <inheritdoc />
async Task<IInviteMetadata> IGuild.GetVanityInviteAsync(RequestOptions options)
=> await GetVanityInviteAsync(options).ConfigureAwait(false);
/// <inheritdoc />
IRole IGuild.GetRole(ulong id)
=> GetRole(id);
/// <inheritdoc />
async Task<IRole> IGuild.CreateRoleAsync(string name, GuildPermissions? permissions, Color? color, bool isHoisted, RequestOptions options)
=> await CreateRoleAsync(name, permissions, color, isHoisted, options).ConfigureAwait(false);
/// <inheritdoc />
Task<IReadOnlyCollection<IGuildUser>> IGuild.GetUsersAsync(CacheMode mode, RequestOptions options)
=> Task.FromResult<IReadOnlyCollection<IGuildUser>>(Users);
/// <inheritdoc />
Task<IGuildUser> IGuild.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
=> Task.FromResult<IGuildUser>(GetUser(id));
/// <inheritdoc />
Task<IGuildUser> IGuild.GetCurrentUserAsync(CacheMode mode, RequestOptions options)
=> Task.FromResult<IGuildUser>(CurrentUser);
/// <inheritdoc />
Task<IGuildUser> IGuild.GetOwnerAsync(CacheMode mode, RequestOptions options)
=> Task.FromResult<IGuildUser>(Owner);
/// <inheritdoc />
async Task<IReadOnlyCollection<IAuditLogEntry>> IGuild.GetAuditLogsAsync(int limit, CacheMode cacheMode, RequestOptions options)
{
if (cacheMode == CacheMode.AllowDownload)
@@ -735,9 +1093,11 @@ namespace Discord.WebSocket
return ImmutableArray.Create<IAuditLogEntry>();
}
/// <inheritdoc />
async Task<IWebhook> IGuild.GetWebhookAsync(ulong id, RequestOptions options)
=> await GetWebhookAsync(id, options);
=> await GetWebhookAsync(id, options).ConfigureAwait(false);
/// <inheritdoc />
async Task<IReadOnlyCollection<IWebhook>> IGuild.GetWebhooksAsync(RequestOptions options)
=> await GetWebhooksAsync(options);
=> await GetWebhooksAsync(options).ConfigureAwait(false);
}
}

View File

@@ -14,7 +14,7 @@ namespace Discord.WebSocket
public IReadOnlyCollection<SocketMessage> Messages => _messages.ToReadOnlyCollection();
public MessageCache(DiscordSocketClient discord, IChannel channel)
public MessageCache(DiscordSocketClient discord)
{
_size = discord.MessageCacheSize;
_messages = new ConcurrentDictionary<ulong, SocketMessage>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(_size * 1.05));
@@ -44,6 +44,8 @@ namespace Discord.WebSocket
return result;
return null;
}
/// <exception cref="ArgumentOutOfRangeException"><paramref name="limit"/> is less than 0.</exception>
public IReadOnlyCollection<SocketMessage> GetMany(ulong? fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
{
if (limit < 0) throw new ArgumentOutOfRangeException(nameof(limit));

View File

@@ -1,4 +1,4 @@
using Discord.Rest;
using Discord.Rest;
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
@@ -8,27 +8,80 @@ using Model = Discord.API.Message;
namespace Discord.WebSocket
{
/// <summary>
/// Represents a WebSocket-based message.
/// </summary>
public abstract class SocketMessage : SocketEntity<ulong>, IMessage
{
private long _timestampTicks;
/// <summary>
/// Gets the author of this message.
/// </summary>
/// <returns>
/// A WebSocket-based user object.
/// </returns>
public SocketUser Author { get; }
/// <summary>
/// Gets the source channel of the message.
/// </summary>
/// <returns>
/// A WebSocket-based message channel.
/// </returns>
public ISocketMessageChannel Channel { get; }
/// <inheritdoc />
public MessageSource Source { get; }
/// <inheritdoc />
public string Content { get; private set; }
/// <inheritdoc />
public DateTimeOffset CreatedAt => SnowflakeUtils.FromSnowflake(Id);
/// <inheritdoc />
public virtual bool IsTTS => false;
/// <inheritdoc />
public virtual bool IsPinned => false;
/// <inheritdoc />
public virtual DateTimeOffset? EditedTimestamp => null;
/// <summary>
/// Returns all attachments included in this message.
/// </summary>
/// <returns>
/// Collection of attachments.
/// </returns>
public virtual IReadOnlyCollection<Attachment> Attachments => ImmutableArray.Create<Attachment>();
/// <summary>
/// Returns all embeds included in this message.
/// </summary>
/// <returns>
/// Collection of embed objects.
/// </returns>
public virtual IReadOnlyCollection<Embed> Embeds => ImmutableArray.Create<Embed>();
/// <summary>
/// Returns the channels mentioned in this message.
/// </summary>
/// <returns>
/// Collection of WebSocket-based guild channels.
/// </returns>
public virtual IReadOnlyCollection<SocketGuildChannel> MentionedChannels => ImmutableArray.Create<SocketGuildChannel>();
/// <summary>
/// Returns the roles mentioned in this message.
/// </summary>
/// <returns>
/// Collection of WebSocket-based roles.
/// </returns>
public virtual IReadOnlyCollection<SocketRole> MentionedRoles => ImmutableArray.Create<SocketRole>();
/// <summary>
/// Returns the users mentioned in this message.
/// </summary>
/// <returns>
/// Collection of WebSocket-based users.
/// </returns>
public virtual IReadOnlyCollection<SocketUser> MentionedUsers => ImmutableArray.Create<SocketUser>();
/// <inheritdoc />
public virtual IReadOnlyCollection<ITag> Tags => ImmutableArray.Create<ITag>();
/// <inheritdoc />
public DateTimeOffset Timestamp => DateTimeUtils.FromTicks(_timestampTicks);
internal SocketMessage(DiscordSocketClient discord, ulong id, ISocketMessageChannel channel, SocketUser author, MessageSource source)
@@ -54,20 +107,35 @@ namespace Discord.WebSocket
Content = model.Content.Value;
}
/// <inheritdoc />
public Task DeleteAsync(RequestOptions options = null)
=> MessageHelper.DeleteAsync(this, Discord, options);
/// <summary>
/// Gets the content of the message.
/// </summary>
/// <returns>
/// Content of the message.
/// </returns>
public override string ToString() => Content;
internal SocketMessage Clone() => MemberwiseClone() as SocketMessage;
//IMessage
/// <inheritdoc />
IUser IMessage.Author => Author;
/// <inheritdoc />
IMessageChannel IMessage.Channel => Channel;
/// <inheritdoc />
MessageType IMessage.Type => MessageType.Default;
/// <inheritdoc />
IReadOnlyCollection<IAttachment> IMessage.Attachments => Attachments;
/// <inheritdoc />
IReadOnlyCollection<IEmbed> IMessage.Embeds => Embeds;
/// <inheritdoc />
IReadOnlyCollection<ulong> IMessage.MentionedChannelIds => MentionedChannels.Select(x => x.Id).ToImmutableArray();
/// <inheritdoc />
IReadOnlyCollection<ulong> IMessage.MentionedRoleIds => MentionedRoles.Select(x => x.Id).ToImmutableArray();
/// <inheritdoc />
IReadOnlyCollection<ulong> IMessage.MentionedUserIds => MentionedUsers.Select(x => x.Id).ToImmutableArray();
}
}

View File

@@ -1,14 +1,50 @@
using Model = Discord.API.Gateway.Reaction;
using Model = Discord.API.Gateway.Reaction;
namespace Discord.WebSocket
{
/// <summary>
/// Represents a WebSocket-based reaction object.
/// </summary>
public class SocketReaction : IReaction
{
/// <summary>
/// Gets the ID of the user who added the reaction.
/// </summary>
/// <returns>
/// A user snowflake identifier associated with the user.
/// </returns>
public ulong UserId { get; }
/// <summary>
/// Gets the user who added the reaction if possible.
/// </summary>
/// <returns>
/// A user object where possible; a value is not always returned.
/// </returns>
/// <seealso cref="Optional{T}"/>
public Optional<IUser> User { get; }
/// <summary>
/// Gets the ID of the message that has been reacted to.
/// </summary>
/// <returns>
/// A message snowflake identifier associated with the message.
/// </returns>
public ulong MessageId { get; }
/// <summary>
/// Gets the message that has been reacted to if possible.
/// </summary>
/// <returns>
/// A WebSocket-based message where possible; a value is not always returned.
/// </returns>
/// <seealso cref="Optional{T}"/>
public Optional<SocketUserMessage> Message { get; }
/// <summary>
/// Gets the channel where the reaction takes place in.
/// </summary>
/// <returns>
/// A WebSocket-based message channel.
/// </returns>
public ISocketMessageChannel Channel { get; }
/// <inheritdoc />
public IEmote Emote { get; }
internal SocketReaction(ISocketMessageChannel channel, ulong messageId, Optional<SocketUserMessage> message, ulong userId, Optional<IUser> user, IEmote emoji)
@@ -30,6 +66,7 @@ namespace Discord.WebSocket
return new SocketReaction(channel, model.MessageId, message, model.UserId, user, emote);
}
/// <inheritdoc />
public override bool Equals(object other)
{
if (other == null) return false;
@@ -41,6 +78,7 @@ namespace Discord.WebSocket
return UserId == otherReaction.UserId && MessageId == otherReaction.MessageId && Emote.Equals(otherReaction.Emote);
}
/// <inheritdoc />
public override int GetHashCode()
{
unchecked

View File

@@ -1,11 +1,15 @@
using System.Diagnostics;
using System.Diagnostics;
using Model = Discord.API.Message;
namespace Discord.WebSocket
{
/// <summary>
/// Represents a WebSocket-based message sent by the system.
/// </summary>
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
public class SocketSystemMessage : SocketMessage, ISystemMessage
{
/// <inheritdoc />
public MessageType Type { get; private set; }
internal SocketSystemMessage(DiscordSocketClient discord, ulong id, ISocketMessageChannel channel, SocketUser author)

View File

@@ -9,6 +9,9 @@ using Model = Discord.API.Message;
namespace Discord.WebSocket
{
/// <summary>
/// Represents a WebSocket-based message sent by a user.
/// </summary>
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
public class SocketUserMessage : SocketMessage, IUserMessage
{
@@ -19,22 +22,32 @@ namespace Discord.WebSocket
private ImmutableArray<Embed> _embeds;
private ImmutableArray<ITag> _tags;
/// <inheritdoc />
public override bool IsTTS => _isTTS;
/// <inheritdoc />
public override bool IsPinned => _isPinned;
/// <inheritdoc />
public override DateTimeOffset? EditedTimestamp => DateTimeUtils.FromTicks(_editedTimestampTicks);
/// <inheritdoc />
public override IReadOnlyCollection<Attachment> Attachments => _attachments;
/// <inheritdoc />
public override IReadOnlyCollection<Embed> Embeds => _embeds;
/// <inheritdoc />
public override IReadOnlyCollection<ITag> Tags => _tags;
/// <inheritdoc />
public override IReadOnlyCollection<SocketGuildChannel> MentionedChannels => MessageHelper.FilterTagsByValue<SocketGuildChannel>(TagType.ChannelMention, _tags);
/// <inheritdoc />
public override IReadOnlyCollection<SocketRole> MentionedRoles => MessageHelper.FilterTagsByValue<SocketRole>(TagType.RoleMention, _tags);
/// <inheritdoc />
public override IReadOnlyCollection<SocketUser> MentionedUsers => MessageHelper.FilterTagsByValue<SocketUser>(TagType.UserMention, _tags);
/// <inheritdoc />
public IReadOnlyDictionary<IEmote, ReactionMetadata> Reactions => _reactions.GroupBy(r => r.Emote).ToDictionary(x => x.Key, x => new ReactionMetadata { ReactionCount = x.Count(), IsMe = x.Any(y => y.UserId == Discord.CurrentUser.Id) });
internal SocketUserMessage(DiscordSocketClient discord, ulong id, ISocketMessageChannel channel, SocketUser author, MessageSource source)
: base(discord, id, channel, author, source)
{
}
internal static new SocketUserMessage Create(DiscordSocketClient discord, ClientState state, SocketUser author, ISocketMessageChannel channel, Model model)
internal new static SocketUserMessage Create(DiscordSocketClient discord, ClientState state, SocketUser author, ISocketMessageChannel channel, Model model)
{
var entity = new SocketUserMessage(discord, model.Id, channel, author, MessageHelper.GetSource(model));
entity.Update(state, model);
@@ -121,30 +134,40 @@ namespace Discord.WebSocket
_reactions.Clear();
}
/// <inheritdoc />
/// <exception cref="InvalidOperationException">Only the author of a message may modify the message.</exception>
/// <exception cref="ArgumentOutOfRangeException">Message content is too long, length must be less or equal to <see cref="DiscordConfig.MaxMessageSize"/>.</exception>
public Task ModifyAsync(Action<MessageProperties> func, RequestOptions options = null)
=> MessageHelper.ModifyAsync(this, Discord, func, options);
/// <inheritdoc />
public Task AddReactionAsync(IEmote emote, RequestOptions options = null)
=> MessageHelper.AddReactionAsync(this, emote, Discord, options);
/// <inheritdoc />
public Task RemoveReactionAsync(IEmote emote, IUser user, RequestOptions options = null)
=> MessageHelper.RemoveReactionAsync(this, user, emote, Discord, options);
/// <inheritdoc />
public Task RemoveAllReactionsAsync(RequestOptions options = null)
=> MessageHelper.RemoveAllReactionsAsync(this, Discord, options);
/// <inheritdoc />
public IAsyncEnumerable<IReadOnlyCollection<IUser>> GetReactionUsersAsync(IEmote emote, int limit, RequestOptions options = null)
=> MessageHelper.GetReactionUsersAsync(this, emote, limit, Discord, options);
/// <inheritdoc />
public Task PinAsync(RequestOptions options = null)
=> MessageHelper.PinAsync(this, Discord, options);
/// <inheritdoc />
public Task UnpinAsync(RequestOptions options = null)
=> MessageHelper.UnpinAsync(this, Discord, options);
public string Resolve(int startIndex, TagHandling userHandling = TagHandling.Name, TagHandling channelHandling = TagHandling.Name,
TagHandling roleHandling = TagHandling.Name, TagHandling everyoneHandling = TagHandling.Ignore, TagHandling emojiHandling = TagHandling.Name)
=> MentionUtils.Resolve(this, startIndex, userHandling, channelHandling, roleHandling, everyoneHandling, emojiHandling);
/// <inheritdoc />
public string Resolve(TagHandling userHandling = TagHandling.Name, TagHandling channelHandling = TagHandling.Name,
TagHandling roleHandling = TagHandling.Name, TagHandling everyoneHandling = TagHandling.Ignore, TagHandling emojiHandling = TagHandling.Name)
=> MentionUtils.Resolve(this, 0, userHandling, channelHandling, roleHandling, everyoneHandling, emojiHandling);
private string DebuggerDisplay => $"{Author}: {Content} ({Id}{(Attachments.Count > 0 ? $", {Attachments.Count} Attachments" : "")})";
internal new SocketUserMessage Clone() => MemberwiseClone() as SocketUserMessage;
}

View File

@@ -1,4 +1,4 @@
using Discord.Rest;
using Discord.Rest;
using System;
using System.Collections.Generic;
using System.Diagnostics;
@@ -8,21 +8,45 @@ using Model = Discord.API.Role;
namespace Discord.WebSocket
{
/// <summary>
/// Represents a WebSocket-based role to be given to a guild user.
/// </summary>
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
public class SocketRole : SocketEntity<ulong>, IRole
{
/// <summary>
/// Gets the guild that owns this role.
/// </summary>
/// <returns>
/// A <see cref="SocketGuild"/> representing the parent guild of this role.
/// </returns>
public SocketGuild Guild { get; }
/// <inheritdoc />
public Color Color { get; private set; }
/// <inheritdoc />
public bool IsHoisted { get; private set; }
/// <inheritdoc />
public bool IsManaged { get; private set; }
/// <inheritdoc />
public bool IsMentionable { get; private set; }
/// <inheritdoc />
public string Name { get; private set; }
/// <inheritdoc />
public GuildPermissions Permissions { get; private set; }
/// <inheritdoc />
public int Position { get; private set; }
/// <inheritdoc />
public DateTimeOffset CreatedAt => SnowflakeUtils.FromSnowflake(Id);
/// <summary>
/// Returns a value that determines if the role is an @everyone role.
/// </summary>
/// <returns>
/// <c>true</c> if the role is @everyone; otherwise <c>false</c>.
/// </returns>
public bool IsEveryone => Id == Guild.Id;
/// <inheritdoc />
public string Mention => IsEveryone ? "@everyone" : MentionUtils.MentionRole(Id);
public IEnumerable<SocketGuildUser> Members
=> Guild.Users.Where(x => x.Roles.Any(r => r.Id == Id));
@@ -49,18 +73,28 @@ namespace Discord.WebSocket
Permissions = new GuildPermissions(model.Permissions);
}
/// <inheritdoc />
public Task ModifyAsync(Action<RoleProperties> func, RequestOptions options = null)
=> RoleHelper.ModifyAsync(this, Discord, func, options);
/// <inheritdoc />
public Task DeleteAsync(RequestOptions options = null)
=> RoleHelper.DeleteAsync(this, Discord, options);
/// <summary>
/// Gets the name of the role.
/// </summary>
/// <returns>
/// A string that resolves to <see cref="Discord.WebSocket.SocketRole.Name" />.
/// </returns>
public override string ToString() => Name;
private string DebuggerDisplay => $"{Name} ({Id})";
internal SocketRole Clone() => MemberwiseClone() as SocketRole;
/// <inheritdoc />
public int CompareTo(IRole role) => RoleUtils.Compare(this, role);
//IRole
/// <inheritdoc />
IGuild IRole.Guild => Guild;
}
}

View File

@@ -1,4 +1,4 @@
using System;
using System;
namespace Discord.WebSocket
{
@@ -6,6 +6,7 @@ namespace Discord.WebSocket
where T : IEquatable<T>
{
internal DiscordSocketClient Discord { get; }
/// <inheritdoc />
public T Id { get; }
internal SocketEntity(DiscordSocketClient discord, T id)

View File

@@ -1,4 +1,4 @@
using System.Diagnostics;
using System.Diagnostics;
using System.Linq;
using Model = Discord.API.User;
using PresenceModel = Discord.API.Presence;
@@ -54,7 +54,8 @@ namespace Discord.WebSocket
Presence = SocketPresence.Create(model);
DMChannel = state.DMChannels.FirstOrDefault(x => x.Recipient.Id == Id);
}
private string DebuggerDisplay => $"{Username}#{Discriminator} ({Id}{(IsBot ? ", Bot" : "")}, Global)";
internal new SocketGlobalUser Clone() => MemberwiseClone() as SocketGlobalUser;
}
}

View File

@@ -1,4 +1,4 @@
using System.Diagnostics;
using System.Diagnostics;
using Model = Discord.API.User;
namespace Discord.WebSocket
@@ -6,15 +6,28 @@ namespace Discord.WebSocket
[DebuggerDisplay("{DebuggerDisplay,nq}")]
public class SocketGroupUser : SocketUser, IGroupUser
{
/// <summary>
/// Gets the group channel of the user.
/// </summary>
/// <returns>
/// A <see cref="SocketGroupChannel" /> representing the channel of which the user belongs to.
/// </returns>
public SocketGroupChannel Channel { get; }
/// <inheritdoc />
internal override SocketGlobalUser GlobalUser { get; }
/// <inheritdoc />
public override bool IsBot { get { return GlobalUser.IsBot; } internal set { GlobalUser.IsBot = value; } }
/// <inheritdoc />
public override string Username { get { return GlobalUser.Username; } internal set { GlobalUser.Username = value; } }
/// <inheritdoc />
public override ushort DiscriminatorValue { get { return GlobalUser.DiscriminatorValue; } internal set { GlobalUser.DiscriminatorValue = value; } }
/// <inheritdoc />
public override string AvatarId { get { return GlobalUser.AvatarId; } internal set { GlobalUser.AvatarId = value; } }
/// <inheritdoc />
internal override SocketPresence Presence { get { return GlobalUser.Presence; } set { GlobalUser.Presence = value; } }
/// <inheritdoc />
public override bool IsWebhook => false;
internal SocketGroupUser(SocketGroupChannel channel, SocketGlobalUser globalUser)
@@ -30,15 +43,23 @@ namespace Discord.WebSocket
return entity;
}
private string DebuggerDisplay => $"{Username}#{Discriminator} ({Id}{(IsBot ? ", Bot" : "")}, Group)";
internal new SocketGroupUser Clone() => MemberwiseClone() as SocketGroupUser;
//IVoiceState
/// <inheritdoc />
bool IVoiceState.IsDeafened => false;
/// <inheritdoc />
bool IVoiceState.IsMuted => false;
/// <inheritdoc />
bool IVoiceState.IsSelfDeafened => false;
/// <inheritdoc />
bool IVoiceState.IsSelfMuted => false;
/// <inheritdoc />
bool IVoiceState.IsSuppressed => false;
/// <inheritdoc />
IVoiceChannel IVoiceState.VoiceChannel => null;
/// <inheritdoc />
string IVoiceState.VoiceSessionId => null;
}
}

View File

@@ -1,4 +1,4 @@
using Discord.Audio;
using Discord.Audio;
using Discord.Rest;
using System;
using System.Collections.Generic;
@@ -12,6 +12,9 @@ using PresenceModel = Discord.API.Presence;
namespace Discord.WebSocket
{
/// <summary>
/// Represents a WebSocket-based guild user.
/// </summary>
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
public class SocketGuildUser : SocketUser, IGuildUser
{
@@ -19,33 +22,67 @@ namespace Discord.WebSocket
private ImmutableArray<ulong> _roleIds;
internal override SocketGlobalUser GlobalUser { get; }
/// <summary>
/// Gets the guild the user is in.
/// </summary>
public SocketGuild Guild { get; }
/// <inheritdoc />
public string Nickname { get; private set; }
/// <inheritdoc />
public override bool IsBot { get { return GlobalUser.IsBot; } internal set { GlobalUser.IsBot = value; } }
/// <inheritdoc />
public override string Username { get { return GlobalUser.Username; } internal set { GlobalUser.Username = value; } }
/// <inheritdoc />
public override ushort DiscriminatorValue { get { return GlobalUser.DiscriminatorValue; } internal set { GlobalUser.DiscriminatorValue = value; } }
/// <inheritdoc />
public override string AvatarId { get { return GlobalUser.AvatarId; } internal set { GlobalUser.AvatarId = value; } }
/// <inheritdoc />
public GuildPermissions GuildPermissions => new GuildPermissions(Permissions.ResolveGuild(Guild, this));
internal override SocketPresence Presence { get; set; }
/// <inheritdoc />
public override bool IsWebhook => false;
/// <inheritdoc />
public bool IsSelfDeafened => VoiceState?.IsSelfDeafened ?? false;
/// <inheritdoc />
public bool IsSelfMuted => VoiceState?.IsSelfMuted ?? false;
/// <inheritdoc />
public bool IsSuppressed => VoiceState?.IsSuppressed ?? false;
/// <inheritdoc />
public bool IsDeafened => VoiceState?.IsDeafened ?? false;
/// <inheritdoc />
public bool IsMuted => VoiceState?.IsMuted ?? false;
/// <inheritdoc />
public DateTimeOffset? JoinedAt => DateTimeUtils.FromTicks(_joinedAtTicks);
/// <summary>
/// Returns a collection of roles that the user possesses.
/// </summary>
public IReadOnlyCollection<SocketRole> Roles
=> _roleIds.Select(id => Guild.GetRole(id)).Where(x => x != null).ToReadOnlyCollection(() => _roleIds.Length);
/// <summary>
/// Returns the voice channel the user is in, or <c>null</c> if none.
/// </summary>
public SocketVoiceChannel VoiceChannel => VoiceState?.VoiceChannel;
/// <inheritdoc />
public string VoiceSessionId => VoiceState?.VoiceSessionId ?? "";
/// <summary>
/// Gets the voice connection status of the user if any.
/// </summary>
/// <returns>
/// A <see cref="SocketVoiceState" /> representing the user's voice status; <c>null</c> if the user is not
/// connected to a voice channel.
/// </returns>
public SocketVoiceState? VoiceState => Guild.GetVoiceState(Id);
public AudioInStream AudioStream => Guild.GetAudioStream(Id);
/// <summary> The position of the user within the role hierarchy. </summary>
/// <remarks> The returned value equal to the position of the highest role the user has,
/// or int.MaxValue if user is the server owner. </remarks>
/// <summary>
/// Returns the position of the user within the role hierarchy.
/// </summary>
/// <remarks>
/// The returned value equal to the position of the highest role the user has, or
/// <see cref="int.MaxValue"/> if user is the server owner.
/// </remarks>
public int Hierarchy
{
get
@@ -119,9 +156,11 @@ namespace Discord.WebSocket
roles.Add(roleIds[i]);
_roleIds = roles.ToImmutable();
}
/// <inheritdoc />
public Task ModifyAsync(Action<GuildUserProperties> func, RequestOptions options = null)
=> UserHelper.ModifyAsync(this, Discord, func, options);
/// <inheritdoc />
public Task KickAsync(string reason = null, RequestOptions options = null)
=> UserHelper.KickAsync(this, Discord, reason, options);
/// <inheritdoc />
@@ -137,17 +176,23 @@ namespace Discord.WebSocket
public Task RemoveRolesAsync(IEnumerable<IRole> roles, RequestOptions options = null)
=> UserHelper.RemoveRolesAsync(this, Discord, roles, options);
/// <inheritdoc />
public ChannelPermissions GetPermissions(IGuildChannel channel)
=> new ChannelPermissions(Permissions.ResolveChannel(Guild, this, channel, GuildPermissions.RawValue));
private string DebuggerDisplay => $"{Username}#{Discriminator} ({Id}{(IsBot ? ", Bot" : "")}, Guild)";
internal new SocketGuildUser Clone() => MemberwiseClone() as SocketGuildUser;
//IGuildUser
/// <inheritdoc />
IGuild IGuildUser.Guild => Guild;
/// <inheritdoc />
ulong IGuildUser.GuildId => Guild.Id;
/// <inheritdoc />
IReadOnlyCollection<ulong> IGuildUser.RoleIds => _roleIds;
//IVoiceState
/// <inheritdoc />
IVoiceChannel IVoiceState.VoiceChannel => VoiceChannel;
}
}

View File

@@ -1,13 +1,17 @@
using System.Diagnostics;
using System.Diagnostics;
using Model = Discord.API.Presence;
namespace Discord.WebSocket
{
//TODO: C#7 Candidate for record type
/// <summary>
/// Represents the WebSocket user's presence status. This may include their online status and their activity.
/// </summary>
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
public struct SocketPresence : IPresence
{
/// <inheritdoc />
public UserStatus Status { get; }
/// <inheritdoc />
public IActivity Activity { get; }
internal SocketPresence(UserStatus status, IActivity activity)
@@ -20,6 +24,12 @@ namespace Discord.WebSocket
return new SocketPresence(model.Status, model.Game?.ToEntity());
}
/// <summary>
/// Gets the status of the user.
/// </summary>
/// <returns>
/// A string that resolves to <see cref="Discord.WebSocket.SocketPresence.Status" />.
/// </returns>
public override string ToString() => Status.ToString();
private string DebuggerDisplay => $"{Status}{(Activity != null ? $", {Activity.Name}": "")}";

View File

@@ -1,4 +1,4 @@
using Discord.Rest;
using Discord.Rest;
using System;
using System.Diagnostics;
using System.Threading.Tasks;
@@ -6,20 +6,32 @@ using Model = Discord.API.User;
namespace Discord.WebSocket
{
/// <summary>
/// Represents the logged-in WebSocket-based user.
/// </summary>
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
public class SocketSelfUser : SocketUser, ISelfUser
{
/// <inheritdoc />
public string Email { get; private set; }
/// <inheritdoc />
public bool IsVerified { get; private set; }
/// <inheritdoc />
public bool IsMfaEnabled { get; private set; }
internal override SocketGlobalUser GlobalUser { get; }
/// <inheritdoc />
public override bool IsBot { get { return GlobalUser.IsBot; } internal set { GlobalUser.IsBot = value; } }
/// <inheritdoc />
public override string Username { get { return GlobalUser.Username; } internal set { GlobalUser.Username = value; } }
/// <inheritdoc />
public override ushort DiscriminatorValue { get { return GlobalUser.DiscriminatorValue; } internal set { GlobalUser.DiscriminatorValue = value; } }
/// <inheritdoc />
public override string AvatarId { get { return GlobalUser.AvatarId; } internal set { GlobalUser.AvatarId = value; } }
/// <inheritdoc />
internal override SocketPresence Presence { get { return GlobalUser.Presence; } set { GlobalUser.Presence = value; } }
/// <inheritdoc />
public override bool IsWebhook => false;
internal SocketSelfUser(DiscordSocketClient discord, SocketGlobalUser globalUser)
@@ -53,10 +65,12 @@ namespace Discord.WebSocket
}
return hasGlobalChanges;
}
/// <inheritdoc />
public Task ModifyAsync(Action<SelfUserProperties> func, RequestOptions options = null)
=> UserHelper.ModifyAsync(this, Discord, func, options);
private string DebuggerDisplay => $"{Username}#{Discriminator} ({Id}{(IsBot ? ", Bot" : "")}, Self)";
internal new SocketSelfUser Clone() => MemberwiseClone() as SocketSelfUser;
}
}

View File

@@ -1,21 +1,35 @@
using System;
using System;
using System.Diagnostics;
using Model = Discord.API.User;
namespace Discord.WebSocket
{
/// <summary>
/// Represents a WebSocket-based user that is yet to be recognized by the client.
/// </summary>
/// <remarks>
/// A user may not be recognized due to the user missing from the cache or failed to be recognized properly.
/// </remarks>
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
public class SocketUnknownUser : SocketUser
{
/// <inheritdoc />
public override string Username { get; internal set; }
/// <inheritdoc />
public override ushort DiscriminatorValue { get; internal set; }
/// <inheritdoc />
public override string AvatarId { get; internal set; }
/// <inheritdoc />
public override bool IsBot { get; internal set; }
/// <inheritdoc />
public override bool IsWebhook => false;
internal override SocketPresence Presence { get { return new SocketPresence(UserStatus.Offline, null); } set { } }
internal override SocketGlobalUser GlobalUser { get { throw new NotSupportedException(); } }
/// <inheritdoc />
/// <exception cref="NotSupportedException">This field is not supported for an unknown user.</exception>
internal override SocketGlobalUser GlobalUser =>
throw new NotSupportedException();
internal SocketUnknownUser(DiscordSocketClient discord, ulong id)
: base(discord, id)
@@ -28,6 +42,7 @@ namespace Discord.WebSocket
return entity;
}
private string DebuggerDisplay => $"{Username}#{Discriminator} ({Id}{(IsBot ? ", Bot" : "")}, Unknown)";
internal new SocketUnknownUser Clone() => MemberwiseClone() as SocketUnknownUser;
}
}

View File

@@ -1,24 +1,39 @@
using Discord.Rest;
using System;
using System.Diagnostics;
using System.Threading.Tasks;
using Model = Discord.API.User;
namespace Discord.WebSocket
{
/// <summary>
/// Represents a WebSocket-based user.
/// </summary>
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
public abstract class SocketUser : SocketEntity<ulong>, IUser
{
/// <inheritdoc />
public abstract bool IsBot { get; internal set; }
/// <inheritdoc />
public abstract string Username { get; internal set; }
/// <inheritdoc />
public abstract ushort DiscriminatorValue { get; internal set; }
/// <inheritdoc />
public abstract string AvatarId { get; internal set; }
/// <inheritdoc />
public abstract bool IsWebhook { get; }
internal abstract SocketGlobalUser GlobalUser { get; }
internal abstract SocketPresence Presence { get; set; }
/// <inheritdoc />
public DateTimeOffset CreatedAt => SnowflakeUtils.FromSnowflake(Id);
/// <inheritdoc />
public string Discriminator => DiscriminatorValue.ToString("D4");
/// <inheritdoc />
public string Mention => MentionUtils.MentionUser(Id);
/// <inheritdoc />
public IActivity Activity => Presence.Activity;
/// <inheritdoc />
public UserStatus Status => Presence.Status;
internal SocketUser(DiscordSocketClient discord, ulong id)
@@ -55,15 +70,24 @@ namespace Discord.WebSocket
return hasChanges;
}
/// <inheritdoc />
public async Task<IDMChannel> GetOrCreateDMChannelAsync(RequestOptions options = null)
=> GlobalUser.DMChannel ?? await UserHelper.CreateDMChannelAsync(this, Discord, options) as IDMChannel;
=> GlobalUser.DMChannel ?? await UserHelper.CreateDMChannelAsync(this, Discord, options).ConfigureAwait(false) as IDMChannel;
/// <inheritdoc />
public string GetAvatarUrl(ImageFormat format = ImageFormat.Auto, ushort size = 128)
=> CDN.GetUserAvatarUrl(Id, AvatarId, size, format);
/// <inheritdoc />
public string GetDefaultAvatarUrl()
=> CDN.GetDefaultUserAvatarUrl(DiscriminatorValue);
/// <summary>
/// Gets the full name of the user (e.g. Example#0001).
/// </summary>
/// <returns>
/// The full name of the user.
/// </returns>
public override string ToString() => $"{Username}#{Discriminator}";
private string DebuggerDisplay => $"{Username}#{Discriminator} ({Id}{(IsBot ? ", Bot" : "")})";
internal SocketUser Clone() => MemberwiseClone() as SocketUser;

View File

@@ -1,13 +1,18 @@
using System;
using System;
using System.Diagnostics;
using Model = Discord.API.VoiceState;
namespace Discord.WebSocket
{
//TODO: C#7 Candidate for record type
/// <summary>
/// Represents a WebSocket user's voice connection status.
/// </summary>
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
public struct SocketVoiceState : IVoiceState
{
/// <summary>
/// Initializes a default <see cref="SocketVoiceState"/> with everything set to <c>null</c> or <c>false</c>.
/// </summary>
public static readonly SocketVoiceState Default = new SocketVoiceState(null, null, false, false, false, false, false);
[Flags]
@@ -22,14 +27,23 @@ namespace Discord.WebSocket
}
private readonly Flags _voiceStates;
/// <summary>
/// Gets the voice channel that the user is currently in; or <c>null</c> if none.
/// </summary>
public SocketVoiceChannel VoiceChannel { get; }
/// <inheritdoc />
public string VoiceSessionId { get; }
/// <inheritdoc />
public bool IsMuted => (_voiceStates & Flags.Muted) != 0;
/// <inheritdoc />
public bool IsDeafened => (_voiceStates & Flags.Deafened) != 0;
/// <inheritdoc />
public bool IsSuppressed => (_voiceStates & Flags.Suppressed) != 0;
/// <inheritdoc />
public bool IsSelfMuted => (_voiceStates & Flags.SelfMuted) != 0;
/// <inheritdoc />
public bool IsSelfDeafened => (_voiceStates & Flags.SelfDeafened) != 0;
internal SocketVoiceState(SocketVoiceChannel voiceChannel, string sessionId, bool isSelfMuted, bool isSelfDeafened, bool isMuted, bool isDeafened, bool isSuppressed)
@@ -55,10 +69,17 @@ namespace Discord.WebSocket
return new SocketVoiceState(voiceChannel, model.SessionId, model.SelfMute, model.SelfDeaf, model.Mute, model.Deaf, model.Suppress);
}
/// <summary>
/// Gets the name of this voice channel.
/// </summary>
/// <returns>
/// A string that resolves to name of this voice channel; otherwise "Unknown".
/// </returns>
public override string ToString() => VoiceChannel?.Name ?? "Unknown";
private string DebuggerDisplay => $"{VoiceChannel?.Name ?? "Unknown"} ({_voiceStates})";
internal SocketVoiceState Clone() => this;
/// <inheritdoc />
IVoiceChannel IVoiceState.VoiceChannel => VoiceChannel;
}
}

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics;
@@ -7,21 +7,32 @@ using Model = Discord.API.User;
namespace Discord.WebSocket
{
/// <summary>
/// Represents a WebSocket-based webhook user.
/// </summary>
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
public class SocketWebhookUser : SocketUser, IWebhookUser
{
/// <summary> Gets the guild of this webhook. </summary>
public SocketGuild Guild { get; }
/// <inheritdoc />
public ulong WebhookId { get; }
/// <inheritdoc />
public override string Username { get; internal set; }
/// <inheritdoc />
public override ushort DiscriminatorValue { get; internal set; }
/// <inheritdoc />
public override string AvatarId { get; internal set; }
/// <inheritdoc />
public override bool IsBot { get; internal set; }
/// <inheritdoc />
public override bool IsWebhook => true;
internal override SocketPresence Presence { get { return new SocketPresence(UserStatus.Offline, null); } set { } }
internal override SocketGlobalUser GlobalUser { get { throw new NotSupportedException(); } }
internal override SocketGlobalUser GlobalUser =>
throw new NotSupportedException();
internal SocketWebhookUser(SocketGuild guild, ulong id, ulong webhookId)
: base(guild.Discord, id)
@@ -36,51 +47,70 @@ namespace Discord.WebSocket
return entity;
}
private string DebuggerDisplay => $"{Username}#{Discriminator} ({Id}{(IsBot ? ", Bot" : "")}, Webhook)";
internal new SocketWebhookUser Clone() => MemberwiseClone() as SocketWebhookUser;
//IGuildUser
/// <inheritdoc />
IGuild IGuildUser.Guild => Guild;
/// <inheritdoc />
ulong IGuildUser.GuildId => Guild.Id;
/// <inheritdoc />
IReadOnlyCollection<ulong> IGuildUser.RoleIds => ImmutableArray.Create<ulong>();
/// <inheritdoc />
DateTimeOffset? IGuildUser.JoinedAt => null;
/// <inheritdoc />
string IGuildUser.Nickname => null;
/// <inheritdoc />
GuildPermissions IGuildUser.GuildPermissions => GuildPermissions.Webhook;
/// <inheritdoc />
ChannelPermissions IGuildUser.GetPermissions(IGuildChannel channel) => Permissions.ToChannelPerms(channel, GuildPermissions.Webhook.RawValue);
Task IGuildUser.KickAsync(string reason, RequestOptions options)
{
/// <inheritdoc />
/// <exception cref="NotSupportedException">Webhook users cannot be kicked.</exception>
Task IGuildUser.KickAsync(string reason, RequestOptions options) =>
throw new NotSupportedException("Webhook users cannot be kicked.");
}
Task IGuildUser.ModifyAsync(Action<GuildUserProperties> func, RequestOptions options)
{
throw new NotSupportedException("Webhook users cannot be modified.");
}
Task IGuildUser.AddRoleAsync(IRole role, RequestOptions options)
{
/// <inheritdoc />
/// <exception cref="NotSupportedException">Webhook users cannot be modified.</exception>
Task IGuildUser.ModifyAsync(Action<GuildUserProperties> func, RequestOptions options) =>
throw new NotSupportedException("Webhook users cannot be modified.");
/// <inheritdoc />
/// <exception cref="NotSupportedException">Roles are not supported on webhook users.</exception>
Task IGuildUser.AddRoleAsync(IRole role, RequestOptions options) =>
throw new NotSupportedException("Roles are not supported on webhook users.");
}
Task IGuildUser.AddRolesAsync(IEnumerable<IRole> roles, RequestOptions options)
{
/// <inheritdoc />
/// <exception cref="NotSupportedException">Roles are not supported on webhook users.</exception>
Task IGuildUser.AddRolesAsync(IEnumerable<IRole> roles, RequestOptions options) =>
throw new NotSupportedException("Roles are not supported on webhook users.");
}
Task IGuildUser.RemoveRoleAsync(IRole role, RequestOptions options)
{
/// <inheritdoc />
/// <exception cref="NotSupportedException">Roles are not supported on webhook users.</exception>
Task IGuildUser.RemoveRoleAsync(IRole role, RequestOptions options) =>
throw new NotSupportedException("Roles are not supported on webhook users.");
}
Task IGuildUser.RemoveRolesAsync(IEnumerable<IRole> roles, RequestOptions options)
{
/// <inheritdoc />
/// <exception cref="NotSupportedException">Roles are not supported on webhook users.</exception>
Task IGuildUser.RemoveRolesAsync(IEnumerable<IRole> roles, RequestOptions options) =>
throw new NotSupportedException("Roles are not supported on webhook users.");
}
//IVoiceState
/// <inheritdoc />
bool IVoiceState.IsDeafened => false;
/// <inheritdoc />
bool IVoiceState.IsMuted => false;
/// <inheritdoc />
bool IVoiceState.IsSelfDeafened => false;
/// <inheritdoc />
bool IVoiceState.IsSelfMuted => false;
/// <inheritdoc />
bool IVoiceState.IsSuppressed => false;
/// <inheritdoc />
IVoiceChannel IVoiceState.VoiceChannel => null;
/// <inheritdoc />
string IVoiceState.VoiceSessionId => null;
}
}

View File

@@ -2,12 +2,33 @@ using System.Diagnostics;
namespace Discord.WebSocket
{
/// <summary>
/// Represents a WebSocket-based voice server.
/// </summary>
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
public class SocketVoiceServer
{
public Cacheable<IGuild, ulong> Guild { get; private set; }
public string Endpoint { get; private set; }
public string Token { get; private set; }
/// <summary>
/// Gets the guild associated with the voice server.
/// </summary>
/// <returns>
/// A cached entity of the guild.
/// </returns>
public Cacheable<IGuild, ulong> Guild { get; }
/// <summary>
/// Gets the endpoint URL of the voice server host.
/// </summary>
/// <returns>
/// An URL representing the voice server host.
/// </returns>
public string Endpoint { get; }
/// <summary>
/// Gets the voice connection token.
/// </summary>
/// <returns>
/// A voice connection token.
/// </returns>
public string Token { get; }
internal SocketVoiceServer(Cacheable<IGuild, ulong> guild, string endpoint, string token)
{