Documentation Overhaul (#1161)

* Add XML docs

* Clean up style switcher

* Squash commits on branch docs/faq-n-patches

* Fix broken theme selector

* Add local image embed instruction

* Add a bunch of XML docs

* Add a bunch of XML docs

* Fix broken search
+ DocFX by default ships with an older version of jQuery, switching to a newer version confuses parts of the DocFX Javascript.

* Minor fixes for CONTRIBUTING.md and README.md

* Clean up filterConfig.yml

+ New config exposes Discord.Net namespace since it has several common public exceptions that may be helpful to users

* Add XML docs

* Read token from Environment Variable instead of hardcode

* Add XMLDocs

* Compress some assets & add OAuth2 URL generator

* Fix sample link & add missing pictures

* Add tag examples

* Fix embed docs consistency

* Add details regarding userbot support

* Add XML Docs

* Add XML Docs

* Add XML Docs

* Minor fixes in documentations
+ Fix unescaped '<'
+ Fix typo

* Fix seealso for preconditions and add missing descriptions

* Add missing exceptions

* Document exposed TypeReaders

* Fix letter-casing for files

* Add 'last modified' plugin

Source: https://github.com/Still34/DocFx.Plugin.LastModified
Licensed under MIT License

* XML Docs

* Fix minor consistencies & redundant impl

* Add properties examples to overwrite

* Fix missing Username prop

* Add warning for bulk-delete endpoint

* Replace note block

* Add BaseSocketClient docs

* Add XML docs

* Replace langword null to code block null instead

- Because DocFX sucks at rendering langword

* Replace all langword placements with code block

* Add more IGuild docs

* Add details to SpotifyGame

* Initial proofread of the articles

* Add explanation for RunMode

* Add event docs

- MessageReceived
- ChannelUpdated/Destroyed/Created

* Fix light theme link color

* Fix xml docs error

* Add partial documentation for audit log impl

* Add documentation for some REST-based objects

* Add partial documentation for audit log objects

* Add more XML comments to quotation mark alias map stuff, including an example

* Add reference to CommandServiceConfig from the util docs'

* Add explanation that if " is removed then it wont work

* Fix missing service provider in example

* Add documentation for new INestedChannel

* Add documentation

* Add documentation for new API version & few events

* Revise guide paragraphs/samples

+ Fix various formatting.
+ Provide a more detailed walkthrough for dependency injection.
+ Add C# note at intro.

* Fix typos & formatting

* Improve group module example

* Small amount to see if I'm doing it right

* Remove/cleanup redundant variables

* Fix EnterTypingState impl for doc inheritance

* Fix Test to resolve changes made in 15b58e

* Improve precondition documentation

+ Add precondition usage sample
+ Add precondition group usage sample
+ Move precondition samples to its own sample folder

* Move samples to individual folders

* Clarify token source

* Cleanup styling of README.md for docs

* Replace InvalidPathChars for NS1.3

* InvalidPathChars does not exist in NS1.3; replaced with GetInvalidPathChars instead.

* Add a missing change for 2c7cc738

* Update LastModified to v1.1.0 & add license

* Rewrite installation page for Core 2.1

* Fix anchor link

* Bump post-processor to v1.1.1

* Add fixes to partial file & add license

* Moved theme-switcher code to scripts partial file
+ Add author's MIT license to featherlight javascript

* Remove unused bootstrap plugin

* Bump LastModified plugin

* Changed the path from 'lastmodified' to 'last-modified' for consistency

* Cleanup README & Contribution guide

* Changes to last pr

* Fix GetCategoryAsync docs

* Proofread and cleanup articles

* Change passive voice in "Get Started" to active
* Fix improper preposition in Commands Introduction page
* Fix minor grammar mistakes in "Your First Bot" (future tense -> present tense/subjunctive mood -> indicative mood/proper noun casing/incorrect noun/add missing article)
* Fix minor grammar mistakes in "Installation" (missing article)

* no hablo ingles

* Try try try again

* I'm sure you're having as much fun as I am

* Cleanup TOC & fix titles

* Improve styling

+ Change title font to Noto Sans
+ Add materialized design for commit message box

* Add DescriptionGenerator plugin

* Add nightly section for clarification

* Fix typos in Nightlies & Post-execution

* Bump DescriptionGenerator to v1.1.0

+ This build adds the functionality of generating managed references' summary into the description tag.

* Initial emoji article draft

* Add 'additional information' section for emoji article

* Add cosmetic changes to the master css

* Alter info box color
+ Add transition to article content

* Add clarification in the emoji article

* Emphasize that normal emoji string will not translate to its Unicode representation.
* Clean up or add some of the samples featured in the article.
+ Add emoji/emote declaration section for clarification.
+ Add WebSocket emote sample.
- Remove inconsistent styling ('wacky memes' proves to be too out of place).

* Improve readability for nightlies article

* Move 'Bundled Preconditions' section

* Bump LastModified to fix UTC DateTime parsing

* Add langwordMapping.yml

* Add XML docs

* Add VSC workspace rule

* The root workspace limits the ruler to 120 characters for member documentations and excludes folders such as 'samples' and 'docs'.
* The docs workspace limits the ruler to 70 characters for standard conceptual article to comply with documentation's CONTRIBUTING.md rule, and excludes temprorary folders created by DocFX.

* Update CONTRIBUTING.md

* Add documentation style rule

* Fix styling of several member documentation

* Fix ' />' caused by Agent Smith oddities
* Fix styling to be more specific about the mention of IDs

* Fix exception summary to comply with official Microsoft Docs style

* References
https://docs.microsoft.com/en-us/dotnet/api/system.argumentnullexception?view=netframework-4.7.2
https://docs.microsoft.com/en-us/dotnet/api/system.platformnotsupportedexception?view=netframework-4.7.2
https://docs.microsoft.com/en-us/dotnet/api/system.badimageformatexception?view=netframework-4.7.2

* Add XML documentations

* Shift color return docs

* Fix minor docs

* Added documentation for SocketDMChannel, SocketGuildChannel, and SocketTextChannel

* Add XML docs

* Corrections to SocketGuildChannel

* Corrections to SocketTextChannel

* Corrections to SocketDMChannel

* Swapped out 'id' for 'snowflake identifier

* Swapped out 'id' for 'snowflake identifier'

* SocketDMChannel amendments

* SocketGuildChannel amendments

* SocketTextChannel amendments

* Add XML docs & patch return types
+ Starting from this commit, all return types for tasks will use style similar to most documentations featured on docs.microsoft.com

References:
https://docs.microsoft.com/en-us/dotnet/api/microsoft.entityframeworkcore.dbcontext.-ctor?view=efcore-2.1
https://docs.microsoft.com/en-us/dotnet/api/system.io.filestream.readasync?view=netcore-2.1
https://docs.microsoft.com/en-us/dotnet/api/system.io.textwriter.writelineasync?view=netcore-2.1#System_IO_TextWriter_WriteLineAsync_System_Char___
And many more other asynchronous method documentations featured in the latest BCL.

* Added documentation for many audit log data types, fixed vowel indefinite articles

* Change audit log data types to start with 'Contains' (verb) instead of an article

* Fix some documentation issues and document some more audit log data types

* Fix English posession

* Add XML doc

* Documented two more types

* Documented RoleCreateAuditLogData

* Document remaining audit log data types

* Added RestDMChannel documentation

* Added RestGuildChannel documentation

* Added RestTextChannel documentation

* Added RestVoiceChannel documentation

* Added RestUser documentation

* Added RestRole documentation

* Added RestMessage documentation

* Slightly better wording

* Contains -> Contains a piece of (describe article)

* [EN] Present perf. -> past perf.

* Add XML docs

* Fix arrow alignment

* Clarify supported nullable type

* Fixed a typo in ISnowflakeEntity

* Added RestUser Documentation

* Added RestInvite documentation

* Add XML docs & minor optimizations

* Minor optimization for doc rendering

* Rollback font optimization changes

* Amendments to RestUser

* Added SocketDMChannel documentation

* Added RestDMChannel documentation

* Added RestGuild documentation

* Adjustment to SocketDMChannel

* Added minimal descriptions from the API documentation for Integration types

* Added obsolete mention to the ReadMessages flag.

* Added remarks about 2FA requirement for guild permissions

* Added xmldoc for GuildPermission methods

* Added xml doc for ToAllowList and ToDenyList

* Added specification of how the bits of the color raw value are packed

* Added discord API documentation to IConnection interface

* I can spell :^)

* Fix whitespace in ChannelPermission

* fix spacing of values in guildpermission

* Made changes to get field descriptions from feedback, added returns tag to IConnection

* Added property get standard for IntegrationAccount

* Added property get pattern to xml docs and identical returns tag.

* Change all color class references to struct
...because it isn't a class.

* Add XML docs

* Rewrote the returns tags in IGuildIntegration, removed the ones I was unsure about.

* Rewrote the rest of the returns tags

* Amendments

* Cleanup doc for c1d78189

* Added types to <returns> tags where missing

* Added second sample for adding reactions

* Added some class summaries

* Missed a period

* Amendments

* restored the removed line break

* Removed unnecessary see tag

* Use consistent quotation marks around subscribers, the name for these users are dependant on the source of where they are integrated from (youtube or twitch), so we should not use a name that is specific to one platform

* Add <remarks> tag to the IGuildIntegration xmldocs

* Fix grammar issue

* Update DescriptionGenerator

* Cleanup of https://github.com/Still34/Discord.Net/pull/8

* Cleanup previous PR

* Fix for misleading behaviour in the emoji guide
+ Original lines stated that sending a emoji wrapped in colon will not be parsed, but that was incorrect; replaced with reactions instead of sending messages as the example

* Add strings for dictionary in DotSettings

* Add XML docs

* Fix lots of typos in comments
+ Geez, I didn't know there were so many.

* Add XML docs & rewrite GetMessagesAsync docs

This commit rewrites the remarks section of GetMessagesAsync, as well as adding examples to several methods.

* Update 'Your First Bot'
+ This commit reflects the new changes made to the Discord Application Developer Portal after its major update

* Initial optimization for DocFX render & add missing files

* Add examples in message methods

* Cleanup https://github.com/RogueException/Discord.Net/pull/1128

* Fix first bot note

* Cleanup FAQ structure

* Add XML docs

* Update docfx plugins

* Fix navbar collapsing issue

* Fix broken xref

* Cleanup FAQ section
+ Add introductory paragraphs to each FAQ section.
+ Add 'missing dependency' entry to commands FAQ.
* Split commands FAQ to 'General' and 'DI' sections.

* Cleanup https://github.com/RogueException/Discord.Net/pull/1139

* Fix missing namespace

* Add missing highlighting css for the light theme

* Add additional clarification for installing packages

* Add indentation to example for clarity

* Cleanup several articles to be more human-friendly and easier to read

* Remove RPC-related notes

* Cleanup slow-mode-related documentation strings

* Add an additional note about cross-guild emote usage

* Add CreateTextChannel sample

* Add XMLDocs
This commit is contained in:
Still Hsu
2018-10-01 05:44:33 +08:00
committed by Christopher F
parent 6b21b11f7d
commit ff0fea98a6
498 changed files with 16064 additions and 2633 deletions

View File

@@ -21,6 +21,10 @@ using VoiceStateModel = Discord.API.VoiceState;
namespace Discord.WebSocket
{
/// <summary>
/// Represents a WebSocket-based guild object.
/// </summary>
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
public class SocketGuild : SocketEntity<ulong>, IGuild
{
private readonly SemaphoreSlim _audioLock;
@@ -34,38 +38,96 @@ namespace Discord.WebSocket
private ImmutableArray<string> _features;
private AudioClient _audioClient;
/// <inheritdoc />
public string Name { get; private set; }
/// <inheritdoc />
public int AFKTimeout { get; private set; }
/// <inheritdoc />
public bool IsEmbeddable { get; private set; }
/// <inheritdoc />
public VerificationLevel VerificationLevel { get; private set; }
/// <inheritdoc />
public MfaLevel MfaLevel { get; private set; }
/// <inheritdoc />
public DefaultMessageNotifications DefaultMessageNotifications { get; private set; }
/// <summary>
/// Gets the number of members.
/// </summary>
/// <remarks>
/// This property retrieves the number of members returned by Discord.
/// <note type="tip">
/// <para>
/// Due to how this property is returned by Discord instead of relying on the WebSocket cache, the
/// number here is the most accurate in terms of counting the number of users within this guild.
/// </para>
/// <para>
/// Use this instead of enumerating the count of the
/// <see cref="Discord.WebSocket.SocketGuild.Users" /> collection, as you may see discrepancy
/// between that and this property.
/// </para>
/// </note>
/// </remarks>
public int MemberCount { get; internal set; }
/// <summary> Gets the number of members downloaded to the local guild cache. </summary>
public int DownloadedMemberCount { get; private set; }
internal bool IsAvailable { get; private set; }
/// <summary> Indicates whether the client is connected to this guild. </summary>
public bool IsConnected { get; internal set; }
internal ulong? AFKChannelId { get; private set; }
internal ulong? EmbedChannelId { get; private set; }
internal ulong? SystemChannelId { get; private set; }
/// <inheritdoc />
public ulong OwnerId { get; private set; }
/// <summary> Gets the user that owns this guild. </summary>
public SocketGuildUser Owner => GetUser(OwnerId);
/// <inheritdoc />
public string VoiceRegionId { get; private set; }
/// <inheritdoc />
public string IconId { get; private set; }
/// <inheritdoc />
public string SplashId { get; private set; }
/// <inheritdoc />
public DateTimeOffset CreatedAt => SnowflakeUtils.FromSnowflake(Id);
/// <inheritdoc />
public string IconUrl => CDN.GetGuildIconUrl(Id, IconId);
/// <inheritdoc />
public string SplashUrl => CDN.GetGuildSplashUrl(Id, SplashId);
/// <summary> Indicates whether the client has all the members downloaded to the local guild cache. </summary>
public bool HasAllMembers => MemberCount == DownloadedMemberCount;// _downloaderPromise.Task.IsCompleted;
/// <summary> Indicates whether the guild cache is synced to this guild. </summary>
public bool IsSynced => _syncPromise.Task.IsCompleted;
public Task SyncPromise => _syncPromise.Task;
public Task DownloaderPromise => _downloaderPromise.Task;
/// <summary>
/// Gets the <see cref="IAudioClient" /> associated with this guild.
/// </summary>
public IAudioClient AudioClient => _audioClient;
/// <summary>
/// Gets the default channel in this guild.
/// </summary>
/// <remarks>
/// This property retrieves the first viewable text channel for this guild.
/// <note type="warning">
/// This channel does not guarantee the user can send message to it, as it only looks for the first viewable
/// text channel.
/// </note>
/// </remarks>
/// <returns>
/// A <see cref="SocketTextChannel"/> representing the first viewable channel that the user has access to.
/// </returns>
public SocketTextChannel DefaultChannel => TextChannels
.Where(c => CurrentUser.GetPermissions(c).ViewChannel)
.OrderBy(c => c.Position)
.FirstOrDefault();
/// <summary>
/// Gets the AFK voice channel in this guild.
/// </summary>
/// <returns>
/// A <see cref="SocketVoiceChannel" /> that the AFK users will be moved to after they have idled for too
/// long; <c>null</c> if none is set.
/// </returns>
public SocketVoiceChannel AFKChannel
{
get
@@ -74,6 +136,12 @@ namespace Discord.WebSocket
return id.HasValue ? GetVoiceChannel(id.Value) : null;
}
}
/// <summary>
/// Gets the embed channel (i.e. the channel set in the guild's widget settings) in this guild.
/// </summary>
/// <returns>
/// A channel set within the server's widget settings; <c>null</c> if none is set.
/// </returns>
public SocketGuildChannel EmbedChannel
{
get
@@ -82,6 +150,12 @@ namespace Discord.WebSocket
return id.HasValue ? GetChannel(id.Value) : null;
}
}
/// <summary>
/// Gets the system channel where randomized welcome messages are sent in this guild.
/// </summary>
/// <returns>
/// A text channel where randomized welcome messages will be sent to; <c>null</c> if none is set.
/// </returns>
public SocketTextChannel SystemChannel
{
get
@@ -90,14 +164,47 @@ namespace Discord.WebSocket
return id.HasValue ? GetTextChannel(id.Value) : null;
}
}
/// <summary>
/// Gets a collection of all text channels in this guild.
/// </summary>
/// <returns>
/// A read-only collection of message channels found within this guild.
/// </returns>
public IReadOnlyCollection<SocketTextChannel> TextChannels
=> Channels.OfType<SocketTextChannel>().ToImmutableArray();
/// <summary>
/// Gets a collection of all voice channels in this guild.
/// </summary>
/// <returns>
/// A read-only collection of voice channels found within this guild.
/// </returns>
public IReadOnlyCollection<SocketVoiceChannel> VoiceChannels
=> Channels.OfType<SocketVoiceChannel>().ToImmutableArray();
/// <summary>
/// Gets a collection of all category channels in this guild.
/// </summary>
/// <returns>
/// A read-only collection of category channels found within this guild.
/// </returns>
public IReadOnlyCollection<SocketCategoryChannel> CategoryChannels
=> Channels.OfType<SocketCategoryChannel>().ToImmutableArray();
/// <summary>
/// Gets the current logged-in user.
/// </summary>
public SocketGuildUser CurrentUser => _members.TryGetValue(Discord.CurrentUser.Id, out SocketGuildUser member) ? member : null;
/// <summary>
/// Gets the built-in role containing all users in this guild.
/// </summary>
/// <returns>
/// A role object that represents an <c>@everyone</c> role in this guild.
/// </returns>
public SocketRole EveryoneRole => GetRole(Id);
/// <summary>
/// Gets a collection of all channels in this guild.
/// </summary>
/// <returns>
/// A read-only collection of generic channels found within this guild.
/// </returns>
public IReadOnlyCollection<SocketGuildChannel> Channels
{
get
@@ -107,9 +214,38 @@ namespace Discord.WebSocket
return channels.Select(x => state.GetChannel(x) as SocketGuildChannel).Where(x => x != null).ToReadOnlyCollection(channels);
}
}
/// <inheritdoc />
public IReadOnlyCollection<GuildEmote> Emotes => _emotes;
/// <inheritdoc />
public IReadOnlyCollection<string> Features => _features;
/// <summary>
/// Gets a collection of users in this guild.
/// </summary>
/// <remarks>
/// This property retrieves all users found within this guild.
/// <note type="warning">
/// <para>
/// This property may not always return all the members for large guilds (i.e. guilds containing
/// 100+ users). If you are simply looking to get the number of users present in this guild,
/// consider using <see cref="MemberCount"/> instead.
/// </para>
/// <para>
/// Otherwise, you may need to enable <see cref="DiscordSocketConfig.AlwaysDownloadUsers"/> to fetch
/// the full user list upon startup, or use <see cref="DownloadUsersAsync"/> to manually download
/// the users.
/// </para>
/// </note>
/// </remarks>
/// <returns>
/// A collection of guild users found within this guild.
/// </returns>
public IReadOnlyCollection<SocketGuildUser> Users => _members.ToReadOnlyCollection();
/// <summary>
/// Gets a collection of all roles in this guild.
/// </summary>
/// <returns>
/// A read-only collection of roles found within this guild.
/// </returns>
public IReadOnlyCollection<SocketRole> Roles => _roles.ToReadOnlyCollection();
internal SocketGuild(DiscordSocketClient client, ulong id)
@@ -270,40 +406,87 @@ namespace Discord.WebSocket
}
//General
/// <inheritdoc />
public Task DeleteAsync(RequestOptions options = null)
=> GuildHelper.DeleteAsync(this, Discord, options);
/// <inheritdoc />
/// <exception cref="ArgumentNullException"><paramref name="func"/> is <c>null</c>.</exception>
public Task ModifyAsync(Action<GuildProperties> func, RequestOptions options = null)
=> GuildHelper.ModifyAsync(this, Discord, func, options);
/// <inheritdoc />
/// <exception cref="ArgumentNullException"><paramref name="func"/> is <c>null</c>.</exception>
public Task ModifyEmbedAsync(Action<GuildEmbedProperties> func, RequestOptions options = null)
=> GuildHelper.ModifyEmbedAsync(this, Discord, func, options);
/// <inheritdoc />
public Task ReorderChannelsAsync(IEnumerable<ReorderChannelProperties> args, RequestOptions options = null)
=> GuildHelper.ReorderChannelsAsync(this, Discord, args, options);
/// <inheritdoc />
public Task ReorderRolesAsync(IEnumerable<ReorderRoleProperties> args, RequestOptions options = null)
=> GuildHelper.ReorderRolesAsync(this, Discord, args, options);
/// <inheritdoc />
public Task LeaveAsync(RequestOptions options = null)
=> GuildHelper.LeaveAsync(this, Discord, options);
//Bans
/// <summary>
/// Gets a collection of all users banned in this guild.
/// </summary>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous get operation. The task result contains a read-only collection of
/// ban objects that this guild currently possesses, with each object containing the user banned and reason
/// behind the ban.
/// </returns>
public Task<IReadOnlyCollection<RestBan>> GetBansAsync(RequestOptions options = null)
=> GuildHelper.GetBansAsync(this, Discord, options);
/// <summary>
/// Gets a ban object for a banned user.
/// </summary>
/// <param name="user">The banned user.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous get operation. The task result contains a ban object, which
/// contains the user information and the reason for the ban; <c>null</c> if the ban entry cannot be found.
/// </returns>
public Task<RestBan> GetBanAsync(IUser user, RequestOptions options = null)
=> GuildHelper.GetBanAsync(this, Discord, user.Id, options);
/// <summary>
/// Gets a ban object for a banned user.
/// </summary>
/// <param name="userId">The snowflake identifier for the banned user.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous get operation. The task result contains a ban object, which
/// contains the user information and the reason for the ban; <c>null</c> if the ban entry cannot be found.
/// </returns>
public Task<RestBan> GetBanAsync(ulong userId, RequestOptions options = null)
=> GuildHelper.GetBanAsync(this, Discord, userId, options);
/// <inheritdoc />
public Task AddBanAsync(IUser user, int pruneDays = 0, string reason = null, RequestOptions options = null)
=> GuildHelper.AddBanAsync(this, Discord, user.Id, pruneDays, reason, options);
/// <inheritdoc />
public Task AddBanAsync(ulong userId, int pruneDays = 0, string reason = null, RequestOptions options = null)
=> GuildHelper.AddBanAsync(this, Discord, userId, pruneDays, reason, options);
/// <inheritdoc />
public Task RemoveBanAsync(IUser user, RequestOptions options = null)
=> GuildHelper.RemoveBanAsync(this, Discord, user.Id, options);
/// <inheritdoc />
public Task RemoveBanAsync(ulong userId, RequestOptions options = null)
=> GuildHelper.RemoveBanAsync(this, Discord, userId, options);
//Channels
/// <summary>
/// Gets a channel in this guild.
/// </summary>
/// <param name="id">The snowflake identifier for the channel.</param>
/// <returns>
/// A generic channel associated with the specified <paramref name="id" />; <c>null</c> if none is found.
/// </returns>
public SocketGuildChannel GetChannel(ulong id)
{
var channel = Discord.State.GetChannel(id) as SocketGuildChannel;
@@ -311,14 +494,73 @@ namespace Discord.WebSocket
return channel;
return null;
}
/// <summary>
/// Gets a text channel in this guild.
/// </summary>
/// <param name="id">The snowflake identifier for the text channel.</param>
/// <returns>
/// A text channel associated with the specified <paramref name="id" />; <c>null</c> if none is found.
/// </returns>
public SocketTextChannel GetTextChannel(ulong id)
=> GetChannel(id) as SocketTextChannel;
/// <summary>
/// Gets a voice channel in this guild.
/// </summary>
/// <param name="id">The snowflake identifier for the voice channel.</param>
/// <returns>
/// A voice channel associated with the specified <paramref name="id" />; <c>null</c> if none is found.
/// </returns>
public SocketVoiceChannel GetVoiceChannel(ulong id)
=> GetChannel(id) as SocketVoiceChannel;
/// <summary>
/// Creates a new text channel in this guild.
/// </summary>
/// <example>
/// The following example creates a new text channel under an existing category named <c>Wumpus</c> with a set topic.
/// <code lang="cs">
/// var categories = await guild.GetCategoriesAsync();
/// var targetCategory = categories.FirstOrDefault(x => x.Name == "wumpus");
/// if (targetCategory == null) return;
/// await Context.Guild.CreateTextChannelAsync(name, x =>
/// {
/// x.CategoryId = targetCategory.Id;
/// x.Topic = $"This channel was created at {DateTimeOffset.UtcNow} by {user}.";
/// });
/// </code>
/// </example>
/// <param name="name">The new name for the text channel.</param>
/// <param name="func">The delegate containing the properties to be applied to the channel upon its creation.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous creation operation. The task result contains the newly created
/// text channel.
/// </returns>
public Task<RestTextChannel> CreateTextChannelAsync(string name, Action<TextChannelProperties> func = null, RequestOptions options = null)
=> GuildHelper.CreateTextChannelAsync(this, Discord, name, options, func);
/// <summary>
/// Creates a new voice channel in this guild.
/// </summary>
/// <param name="name">The new name for the voice channel.</param>
/// <param name="func">The delegate containing the properties to be applied to the channel upon its creation.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <exception cref="ArgumentNullException"><paramref name="name"/> is <c>null</c>.</exception>
/// <returns>
/// A task that represents the asynchronous creation operation. The task result contains the newly created
/// voice channel.
/// </returns>
public Task<RestVoiceChannel> CreateVoiceChannelAsync(string name, Action<VoiceChannelProperties> func = null, RequestOptions options = null)
=> GuildHelper.CreateVoiceChannelAsync(this, Discord, name, options, func);
/// <summary>
/// Creates a new channel category in this guild.
/// </summary>
/// <param name="name">The new name for the category.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <exception cref="ArgumentNullException"><paramref name="name"/> is <c>null</c>.</exception>
/// <returns>
/// A task that represents the asynchronous creation operation. The task result contains the newly created
/// category channel.
/// </returns>
public Task<RestCategoryChannel> CreateCategoryChannelAsync(string name, RequestOptions options = null)
=> GuildHelper.CreateCategoryChannelAsync(this, Discord, name, options);
@@ -343,6 +585,14 @@ namespace Discord.WebSocket
=> GuildHelper.CreateIntegrationAsync(this, Discord, id, type, options);
//Invites
/// <summary>
/// Gets a collection of all invites in this guild.
/// </summary>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous get operation. The task result contains a read-only collection of
/// invite metadata, each representing information for an invite found within this guild.
/// </returns>
public Task<IReadOnlyCollection<RestInviteMetadata>> GetInvitesAsync(RequestOptions options = null)
=> GuildHelper.GetInvitesAsync(this, Discord, options);
/// <summary>
@@ -350,18 +600,40 @@ namespace Discord.WebSocket
/// </summary>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A partial metadata of the vanity invite found within this guild.
/// A task that represents the asynchronous get operation. The task result contains the partial metadata of
/// the vanity invite found within this guild; <c>null</c> if none is found.
/// </returns>
public Task<RestInviteMetadata> GetVanityInviteAsync(RequestOptions options = null)
=> GuildHelper.GetVanityInviteAsync(this, Discord, options);
//Roles
/// <summary>
/// Gets a role in this guild.
/// </summary>
/// <param name="id">The snowflake identifier for the role.</param>
/// <returns>
/// A role that is associated with the specified <paramref name="id"/>; <c>null</c> if none is found.
/// </returns>
public SocketRole GetRole(ulong id)
{
if (_roles.TryGetValue(id, out SocketRole value))
return value;
return null;
}
/// <summary>
/// Creates a new role with the provided name.
/// </summary>
/// <param name="name">The new name for the role.</param>
/// <param name="permissions">The guild permission that the role should possess.</param>
/// <param name="color">The color of the role.</param>
/// <param name="isHoisted">Whether the role is separated from others on the sidebar.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <exception cref="ArgumentNullException"><paramref name="name"/> is <c>null</c>.</exception>
/// <returns>
/// A task that represents the asynchronous creation operation. The task result contains the newly created
/// role.
/// </returns>
public Task<RestRole> CreateRoleAsync(string name, GuildPermissions? permissions = default(GuildPermissions?), Color? color = default(Color?),
bool isHoisted = false, RequestOptions options = null)
=> GuildHelper.CreateRoleAsync(this, Discord, name, permissions, color, isHoisted, options);
@@ -379,12 +651,27 @@ namespace Discord.WebSocket
}
//Users
/// <summary>
/// Gets a user from this guild.
/// </summary>
/// <remarks>
/// This method retrieves a user found within this guild.
/// <note>
/// This may return <c>null</c> in the WebSocket implementation due to incomplete user collection in
/// large guilds.
/// </note>
/// </remarks>
/// <param name="id">The snowflake identifier of the user.</param>
/// <returns>
/// A guild user associated with the specified <paramref name="id"/>; <c>null</c> if none is found.
/// </returns>
public SocketGuildUser GetUser(ulong id)
{
if (_members.TryGetValue(id, out SocketGuildUser member))
return member;
return null;
}
/// <inheritdoc />
public Task<int> PruneUsersAsync(int days = 30, bool simulate = false, RequestOptions options = null)
=> GuildHelper.PruneUsersAsync(this, Discord, days, simulate, options);
@@ -438,6 +725,7 @@ namespace Discord.WebSocket
return null;
}
/// <inheritdoc />
public async Task DownloadUsersAsync()
{
await Discord.DownloadUsersAsync(new[] { this }).ConfigureAwait(false);
@@ -448,22 +736,53 @@ namespace Discord.WebSocket
}
//Audit logs
/// <summary>
/// Gets the specified number of audit log entries for this guild.
/// </summary>
/// <param name="limit">The number of audit log entries to fetch.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous get operation. The task result contains a read-only collection
/// of the requested audit log entries.
/// </returns>
public IAsyncEnumerable<IReadOnlyCollection<RestAuditLogEntry>> GetAuditLogsAsync(int limit, RequestOptions options = null)
=> GuildHelper.GetAuditLogsAsync(this, Discord, null, limit, options);
//Webhooks
/// <summary>
/// Gets a webhook found within this guild.
/// </summary>
/// <param name="id">The identifier for the webhook.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous get operation. The task result contains the webhook with the
/// specified <paramref name="id"/>; <c>null</c> if none is found.
/// </returns>
public Task<RestWebhook> GetWebhookAsync(ulong id, RequestOptions options = null)
=> GuildHelper.GetWebhookAsync(this, Discord, id, options);
/// <summary>
/// Gets a collection of all webhook from this guild.
/// </summary>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous get operation. The task result contains a read-only collection
/// of webhooks found within the guild.
/// </returns>
public Task<IReadOnlyCollection<RestWebhook>> GetWebhooksAsync(RequestOptions options = null)
=> GuildHelper.GetWebhooksAsync(this, Discord, options);
//Emotes
/// <inheritdoc />
public Task<GuildEmote> GetEmoteAsync(ulong id, RequestOptions options = null)
=> GuildHelper.GetEmoteAsync(this, Discord, id, options);
/// <inheritdoc />
public Task<GuildEmote> CreateEmoteAsync(string name, Image image, Optional<IEnumerable<IRole>> roles = default(Optional<IEnumerable<IRole>>), RequestOptions options = null)
=> GuildHelper.CreateEmoteAsync(this, Discord, name, image, roles, options);
/// <inheritdoc />
/// <exception cref="ArgumentNullException"><paramref name="func"/> is <c>null</c>.</exception>
public Task<GuildEmote> ModifyEmoteAsync(GuildEmote emote, Action<EmoteProperties> func, RequestOptions options = null)
=> GuildHelper.ModifyEmoteAsync(this, Discord, emote.Id, func, options);
/// <inheritdoc />
public Task DeleteEmoteAsync(GuildEmote emote, RequestOptions options = null)
=> GuildHelper.DeleteEmoteAsync(this, Discord, emote.Id, options);
@@ -576,7 +895,7 @@ namespace Discord.WebSocket
try
{
var timeoutTask = Task.Delay(15000);
if (await Task.WhenAny(promise.Task, timeoutTask) == timeoutTask)
if (await Task.WhenAny(promise.Task, timeoutTask).ConfigureAwait(false) == timeoutTask)
throw new TimeoutException();
return await promise.Task.ConfigureAwait(false);
}
@@ -650,20 +969,35 @@ namespace Discord.WebSocket
}
}
/// <summary>
/// Gets the name of the guild.
/// </summary>
/// <returns>
/// A string that resolves to <see cref="Discord.WebSocket.SocketGuild.Name"/>.
/// </returns>
public override string ToString() => Name;
private string DebuggerDisplay => $"{Name} ({Id})";
internal SocketGuild Clone() => MemberwiseClone() as SocketGuild;
//IGuild
/// <inheritdoc />
ulong? IGuild.AFKChannelId => AFKChannelId;
/// <inheritdoc />
IAudioClient IGuild.AudioClient => null;
/// <inheritdoc />
bool IGuild.Available => true;
/// <inheritdoc />
ulong IGuild.DefaultChannelId => DefaultChannel?.Id ?? 0;
/// <inheritdoc />
ulong? IGuild.EmbedChannelId => EmbedChannelId;
/// <inheritdoc />
ulong? IGuild.SystemChannelId => SystemChannelId;
/// <inheritdoc />
IRole IGuild.EveryoneRole => EveryoneRole;
/// <inheritdoc />
IReadOnlyCollection<IRole> IGuild.Roles => Roles;
/// <inheritdoc />
async Task<IReadOnlyCollection<IBan>> IGuild.GetBansAsync(RequestOptions options)
=> await GetBansAsync(options).ConfigureAwait(false);
/// <inheritdoc/>
@@ -673,60 +1007,84 @@ namespace Discord.WebSocket
async Task<IBan> IGuild.GetBanAsync(ulong userId, RequestOptions options)
=> await GetBanAsync(userId, options).ConfigureAwait(false);
/// <inheritdoc />
Task<IReadOnlyCollection<IGuildChannel>> IGuild.GetChannelsAsync(CacheMode mode, RequestOptions options)
=> Task.FromResult<IReadOnlyCollection<IGuildChannel>>(Channels);
/// <inheritdoc />
Task<IGuildChannel> IGuild.GetChannelAsync(ulong id, CacheMode mode, RequestOptions options)
=> Task.FromResult<IGuildChannel>(GetChannel(id));
/// <inheritdoc />
Task<IReadOnlyCollection<ITextChannel>> IGuild.GetTextChannelsAsync(CacheMode mode, RequestOptions options)
=> Task.FromResult<IReadOnlyCollection<ITextChannel>>(TextChannels);
/// <inheritdoc />
Task<ITextChannel> IGuild.GetTextChannelAsync(ulong id, CacheMode mode, RequestOptions options)
=> Task.FromResult<ITextChannel>(GetTextChannel(id));
/// <inheritdoc />
Task<IReadOnlyCollection<IVoiceChannel>> IGuild.GetVoiceChannelsAsync(CacheMode mode, RequestOptions options)
=> Task.FromResult<IReadOnlyCollection<IVoiceChannel>>(VoiceChannels);
/// <inheritdoc />
Task<IReadOnlyCollection<ICategoryChannel>> IGuild.GetCategoriesAsync(CacheMode mode , RequestOptions options)
=> Task.FromResult<IReadOnlyCollection<ICategoryChannel>>(CategoryChannels);
/// <inheritdoc />
Task<IVoiceChannel> IGuild.GetVoiceChannelAsync(ulong id, CacheMode mode, RequestOptions options)
=> Task.FromResult<IVoiceChannel>(GetVoiceChannel(id));
/// <inheritdoc />
Task<IVoiceChannel> IGuild.GetAFKChannelAsync(CacheMode mode, RequestOptions options)
=> Task.FromResult<IVoiceChannel>(AFKChannel);
/// <inheritdoc />
Task<ITextChannel> IGuild.GetDefaultChannelAsync(CacheMode mode, RequestOptions options)
=> Task.FromResult<ITextChannel>(DefaultChannel);
/// <inheritdoc />
Task<IGuildChannel> IGuild.GetEmbedChannelAsync(CacheMode mode, RequestOptions options)
=> Task.FromResult<IGuildChannel>(EmbedChannel);
/// <inheritdoc />
Task<ITextChannel> IGuild.GetSystemChannelAsync(CacheMode mode, RequestOptions options)
=> Task.FromResult<ITextChannel>(SystemChannel);
/// <inheritdoc />
async Task<ITextChannel> IGuild.CreateTextChannelAsync(string name, Action<TextChannelProperties> func, RequestOptions options)
=> await CreateTextChannelAsync(name, func, options).ConfigureAwait(false);
/// <inheritdoc />
async Task<IVoiceChannel> IGuild.CreateVoiceChannelAsync(string name, Action<VoiceChannelProperties> func, RequestOptions options)
=> await CreateVoiceChannelAsync(name, func, options).ConfigureAwait(false);
/// <inheritdoc />
async Task<ICategoryChannel> IGuild.CreateCategoryAsync(string name, RequestOptions options)
=> await CreateCategoryChannelAsync(name, options).ConfigureAwait(false);
/// <inheritdoc />
async Task<IReadOnlyCollection<IGuildIntegration>> IGuild.GetIntegrationsAsync(RequestOptions options)
=> await GetIntegrationsAsync(options).ConfigureAwait(false);
/// <inheritdoc />
async Task<IGuildIntegration> IGuild.CreateIntegrationAsync(ulong id, string type, RequestOptions options)
=> await CreateIntegrationAsync(id, type, options).ConfigureAwait(false);
/// <inheritdoc />
async Task<IReadOnlyCollection<IInviteMetadata>> IGuild.GetInvitesAsync(RequestOptions options)
=> await GetInvitesAsync(options).ConfigureAwait(false);
/// <inheritdoc />
async Task<IInviteMetadata> IGuild.GetVanityInviteAsync(RequestOptions options)
=> await GetVanityInviteAsync(options).ConfigureAwait(false);
/// <inheritdoc />
IRole IGuild.GetRole(ulong id)
=> GetRole(id);
/// <inheritdoc />
async Task<IRole> IGuild.CreateRoleAsync(string name, GuildPermissions? permissions, Color? color, bool isHoisted, RequestOptions options)
=> await CreateRoleAsync(name, permissions, color, isHoisted, options).ConfigureAwait(false);
/// <inheritdoc />
Task<IReadOnlyCollection<IGuildUser>> IGuild.GetUsersAsync(CacheMode mode, RequestOptions options)
=> Task.FromResult<IReadOnlyCollection<IGuildUser>>(Users);
/// <inheritdoc />
Task<IGuildUser> IGuild.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
=> Task.FromResult<IGuildUser>(GetUser(id));
/// <inheritdoc />
Task<IGuildUser> IGuild.GetCurrentUserAsync(CacheMode mode, RequestOptions options)
=> Task.FromResult<IGuildUser>(CurrentUser);
/// <inheritdoc />
Task<IGuildUser> IGuild.GetOwnerAsync(CacheMode mode, RequestOptions options)
=> Task.FromResult<IGuildUser>(Owner);
/// <inheritdoc />
async Task<IReadOnlyCollection<IAuditLogEntry>> IGuild.GetAuditLogsAsync(int limit, CacheMode cacheMode, RequestOptions options)
{
if (cacheMode == CacheMode.AllowDownload)
@@ -735,9 +1093,11 @@ namespace Discord.WebSocket
return ImmutableArray.Create<IAuditLogEntry>();
}
/// <inheritdoc />
async Task<IWebhook> IGuild.GetWebhookAsync(ulong id, RequestOptions options)
=> await GetWebhookAsync(id, options);
=> await GetWebhookAsync(id, options).ConfigureAwait(false);
/// <inheritdoc />
async Task<IReadOnlyCollection<IWebhook>> IGuild.GetWebhooksAsync(RequestOptions options)
=> await GetWebhooksAsync(options);
=> await GetWebhooksAsync(options).ConfigureAwait(false);
}
}