using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Discord.WebSocket { internal class InviteDeletedEvent { [JsonProperty("channel_id")] public ulong ChannelID { get; set; } [JsonProperty("guild_id")] public Optional GuildID { get; set; } [JsonProperty("code")] public string Code { get; set; } } }