using System; namespace Discord.Net.WebSockets { public static class DefaultWebSocketProvider { #if DEFAULTWEBSOCKET public static readonly WebSocketProvider Instance = () => { try { return new DefaultWebSocketClient(); } catch (PlatformNotSupportedException ex) { throw new PlatformNotSupportedException("The default WebSocketProvider is not supported on this platform.", ex); } }; #else public static readonly WebSocketProvider Instance = () => { throw new PlatformNotSupportedException("The default WebSocketProvider is not supported on this platform.\n" + "You must specify a WebSocketProvider or target a runtime supporting .NET Standard 1.3, such as .NET Framework 4.6+."); }; #endif } }