31 lines
1.7 KiB
C#
31 lines
1.7 KiB
C#
using System.Collections.Generic;
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using System.IO;
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using System.Threading.Tasks;
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namespace Discord
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{
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public interface ITextChannel : IChannel
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{
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/// <summary> Gets the message in this text channel with the given id, or null if none was found. </summary>
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Task<Message> GetMessage(ulong id);
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/// <summary> Gets the last N messages from this text channel. </summary>
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/// <param name="limit"> The maximum number of messages to retrieve. </param>
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Task<IEnumerable<Message>> GetMessages(int limit = 100);
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/// <summary> Gets a collection of messages in this channel. </summary>
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/// <param name="limit"> The maximum number of messages to retrieve. </param>
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/// <param name="relativeMessageId"> The message to start downloading relative to. </param>
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/// <param name="relativeDir"> The direction, from relativeMessageId, to download messages in. </param>
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Task<IEnumerable<Message>> GetMessages(int limit = 100, ulong? relativeMessageId = null, Relative relativeDir = Relative.Before);
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/// <summary> Sends a message to this text channel. </summary>
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Task<Message> SendMessage(string text, bool isTTS = false);
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/// <summary> Sends a file to this text channel, with an optional caption. </summary>
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Task<Message> SendFile(string filePath, string text = null, bool isTTS = false);
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/// <summary> Sends a file to this text channel, with an optional caption. </summary>
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Task<Message> SendFile(Stream stream, string filename, string text = null, bool isTTS = false);
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/// <summary> Broadcasts the "user is typing" message to all users in this channel, lasting 10 seconds.</summary>
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Task SendIsTyping();
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}
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}
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