1772 lines
98 KiB
C#
1772 lines
98 KiB
C#
using Discord.API;
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using Discord.API.Gateway;
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using Discord.Logging;
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using Discord.Net.Converters;
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using Discord.Net.Udp;
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using Discord.Net.WebSockets;
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using Discord.Rest;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using GameModel = Discord.API.Game;
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namespace Discord.WebSocket
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{
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public partial class DiscordSocketClient : BaseDiscordClient, IDiscordClient
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{
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private const int HandlerTimeoutMillis = 3000;
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private readonly ConcurrentQueue<ulong> _largeGuilds;
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private readonly JsonSerializer _serializer;
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private readonly SemaphoreSlim _connectionGroupLock;
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private readonly DiscordSocketClient _parentClient;
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private readonly ConcurrentQueue<long> _heartbeatTimes;
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private readonly ConnectionManager _connection;
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private readonly Logger _gatewayLogger;
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private readonly SemaphoreSlim _stateLock;
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private string _sessionId;
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private int _lastSeq;
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private ImmutableDictionary<string, RestVoiceRegion> _voiceRegions;
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private Task _heartbeatTask, _guildDownloadTask;
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private int _unavailableGuilds;
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private long _lastGuildAvailableTime, _lastMessageTime;
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private int _nextAudioId;
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private DateTimeOffset? _statusSince;
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private RestApplication _applicationInfo;
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/// <summary> Gets the shard of of this client. </summary>
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public int ShardId { get; }
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/// <summary> Gets the current connection state of this client. </summary>
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public ConnectionState ConnectionState => _connection.State;
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/// <summary> Gets the estimated round-trip latency, in milliseconds, to the gateway server. </summary>
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public int Latency { get; private set; }
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internal UserStatus Status { get; private set; } = UserStatus.Online;
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internal Game? Game { get; private set; }
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//From DiscordSocketConfig
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internal int TotalShards { get; private set; }
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internal int MessageCacheSize { get; private set; }
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internal int LargeThreshold { get; private set; }
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internal ClientState State { get; private set; }
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internal UdpSocketProvider UdpSocketProvider { get; private set; }
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internal WebSocketProvider WebSocketProvider { get; private set; }
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internal bool AlwaysDownloadUsers { get; private set; }
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internal bool EnableHandlerTimeouts { get; private set; }
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internal new DiscordSocketApiClient ApiClient => base.ApiClient as DiscordSocketApiClient;
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public new SocketSelfUser CurrentUser { get { return base.CurrentUser as SocketSelfUser; } private set { base.CurrentUser = value; } }
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public IReadOnlyCollection<SocketGuild> Guilds => State.Guilds;
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public IReadOnlyCollection<ISocketPrivateChannel> PrivateChannels => State.PrivateChannels;
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public IReadOnlyCollection<SocketDMChannel> DMChannels
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=> State.PrivateChannels.Select(x => x as SocketDMChannel).Where(x => x != null).ToImmutableArray();
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public IReadOnlyCollection<SocketGroupChannel> GroupChannels
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=> State.PrivateChannels.Select(x => x as SocketGroupChannel).Where(x => x != null).ToImmutableArray();
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public IReadOnlyCollection<RestVoiceRegion> VoiceRegions => _voiceRegions.ToReadOnlyCollection();
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/// <summary> Creates a new REST/WebSocket discord client. </summary>
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public DiscordSocketClient() : this(new DiscordSocketConfig()) { }
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/// <summary> Creates a new REST/WebSocket discord client. </summary>
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public DiscordSocketClient(DiscordSocketConfig config) : this(config, CreateApiClient(config), null, null) { }
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internal DiscordSocketClient(DiscordSocketConfig config, SemaphoreSlim groupLock, DiscordSocketClient parentClient) : this(config, CreateApiClient(config), groupLock, parentClient) { }
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private DiscordSocketClient(DiscordSocketConfig config, API.DiscordSocketApiClient client, SemaphoreSlim groupLock, DiscordSocketClient parentClient)
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: base(config, client)
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{
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ShardId = config.ShardId ?? 0;
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TotalShards = config.TotalShards ?? 1;
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MessageCacheSize = config.MessageCacheSize;
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LargeThreshold = config.LargeThreshold;
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UdpSocketProvider = config.UdpSocketProvider;
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WebSocketProvider = config.WebSocketProvider;
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AlwaysDownloadUsers = config.AlwaysDownloadUsers;
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EnableHandlerTimeouts = config.EnableHandlerTimeouts;
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State = new ClientState(0, 0);
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_heartbeatTimes = new ConcurrentQueue<long>();
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_stateLock = new SemaphoreSlim(1, 1);
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_gatewayLogger = LogManager.CreateLogger(ShardId == 0 && TotalShards == 1 ? "Gateway" : $"Shard #{ShardId}");
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_connection = new ConnectionManager(_stateLock, _gatewayLogger, config.ConnectionTimeout,
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OnConnectingAsync, OnDisconnectingAsync, x => ApiClient.Disconnected += x);
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_connection.Connected += () => TimedInvokeAsync(_connectedEvent, nameof(Connected));
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_connection.Disconnected += (ex, recon) => TimedInvokeAsync(_disconnectedEvent, nameof(Disconnected), ex);
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_nextAudioId = 1;
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_connectionGroupLock = groupLock;
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_parentClient = parentClient;
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_serializer = new JsonSerializer { ContractResolver = new DiscordContractResolver() };
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_serializer.Error += (s, e) =>
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{
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_gatewayLogger.WarningAsync("Serializer Error", e.ErrorContext.Error).GetAwaiter().GetResult();
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e.ErrorContext.Handled = true;
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};
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ApiClient.SentGatewayMessage += async opCode => await _gatewayLogger.DebugAsync($"Sent {opCode}").ConfigureAwait(false);
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ApiClient.ReceivedGatewayEvent += ProcessMessageAsync;
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LeftGuild += async g => await _gatewayLogger.InfoAsync($"Left {g.Name}").ConfigureAwait(false);
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JoinedGuild += async g => await _gatewayLogger.InfoAsync($"Joined {g.Name}").ConfigureAwait(false);
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GuildAvailable += async g => await _gatewayLogger.VerboseAsync($"Connected to {g.Name}").ConfigureAwait(false);
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GuildUnavailable += async g => await _gatewayLogger.VerboseAsync($"Disconnected from {g.Name}").ConfigureAwait(false);
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LatencyUpdated += async (old, val) => await _gatewayLogger.VerboseAsync($"Latency = {val} ms").ConfigureAwait(false);
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GuildAvailable += g =>
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{
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if (ConnectionState == ConnectionState.Connected && AlwaysDownloadUsers && !g.HasAllMembers)
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{
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var _ = g.DownloadUsersAsync();
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}
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return Task.Delay(0);
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};
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_voiceRegions = ImmutableDictionary.Create<string, RestVoiceRegion>();
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_largeGuilds = new ConcurrentQueue<ulong>();
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}
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private static API.DiscordSocketApiClient CreateApiClient(DiscordSocketConfig config)
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=> new API.DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, DiscordRestConfig.UserAgent, config.GatewayHost);
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internal override void Dispose(bool disposing)
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{
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if (disposing)
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{
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StopAsync().GetAwaiter().GetResult();
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ApiClient.Dispose();
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}
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}
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internal override async Task OnLoginAsync(TokenType tokenType, string token)
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{
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if (_parentClient == null)
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{
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var voiceRegions = await ApiClient.GetVoiceRegionsAsync(new RequestOptions { IgnoreState = true, RetryMode = RetryMode.AlwaysRetry }).ConfigureAwait(false);
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_voiceRegions = voiceRegions.Select(x => RestVoiceRegion.Create(this, x)).ToImmutableDictionary(x => x.Id);
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}
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else
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_voiceRegions = _parentClient._voiceRegions;
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}
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internal override async Task OnLogoutAsync()
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{
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await StopAsync().ConfigureAwait(false);
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_applicationInfo = null;
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_voiceRegions = ImmutableDictionary.Create<string, RestVoiceRegion>();
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}
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public async Task StartAsync()
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=> await _connection.StartAsync().ConfigureAwait(false);
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public async Task StopAsync()
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=> await _connection.StopAsync().ConfigureAwait(false);
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private async Task OnConnectingAsync()
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{
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if (_connectionGroupLock != null)
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await _connectionGroupLock.WaitAsync(_connection.CancelToken).ConfigureAwait(false);
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try
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{
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await _gatewayLogger.DebugAsync("Connecting ApiClient").ConfigureAwait(false);
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await ApiClient.ConnectAsync().ConfigureAwait(false);
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if (_sessionId != null)
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{
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await _gatewayLogger.DebugAsync("Resuming").ConfigureAwait(false);
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await ApiClient.SendResumeAsync(_sessionId, _lastSeq).ConfigureAwait(false);
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}
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else
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{
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await _gatewayLogger.DebugAsync("Identifying").ConfigureAwait(false);
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await ApiClient.SendIdentifyAsync(shardID: ShardId, totalShards: TotalShards).ConfigureAwait(false);
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}
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//Wait for READY
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await _connection.WaitAsync().ConfigureAwait(false);
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await _gatewayLogger.DebugAsync("Sending Status").ConfigureAwait(false);
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await SendStatusAsync().ConfigureAwait(false);
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}
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finally
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{
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if (_connectionGroupLock != null)
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{
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await Task.Delay(5000).ConfigureAwait(false);
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_connectionGroupLock.Release();
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}
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}
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}
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private async Task OnDisconnectingAsync(Exception ex)
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{
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ulong guildId;
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await _gatewayLogger.DebugAsync("Disconnecting ApiClient").ConfigureAwait(false);
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await ApiClient.DisconnectAsync().ConfigureAwait(false);
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//Wait for tasks to complete
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await _gatewayLogger.DebugAsync("Waiting for heartbeater").ConfigureAwait(false);
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var heartbeatTask = _heartbeatTask;
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if (heartbeatTask != null)
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await heartbeatTask.ConfigureAwait(false);
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_heartbeatTask = null;
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long time;
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while (_heartbeatTimes.TryDequeue(out time)) { }
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_lastMessageTime = 0;
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await _gatewayLogger.DebugAsync("Waiting for guild downloader").ConfigureAwait(false);
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var guildDownloadTask = _guildDownloadTask;
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if (guildDownloadTask != null)
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await guildDownloadTask.ConfigureAwait(false);
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_guildDownloadTask = null;
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//Clear large guild queue
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await _gatewayLogger.DebugAsync("Clearing large guild queue").ConfigureAwait(false);
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while (_largeGuilds.TryDequeue(out guildId)) { }
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//Raise virtual GUILD_UNAVAILABLEs
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await _gatewayLogger.DebugAsync("Raising virtual GuildUnavailables").ConfigureAwait(false);
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foreach (var guild in State.Guilds)
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{
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if (guild.IsAvailable)
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await GuildUnavailableAsync(guild).ConfigureAwait(false);
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}
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}
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/// <inheritdoc />
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public async Task<RestApplication> GetApplicationInfoAsync()
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{
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return _applicationInfo ?? (_applicationInfo = await ClientHelper.GetApplicationInfoAsync(this, new RequestOptions()));
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}
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/// <inheritdoc />
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public SocketGuild GetGuild(ulong id)
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{
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return State.GetGuild(id);
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}
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/// <inheritdoc />
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public Task<RestGuild> CreateGuildAsync(string name, IVoiceRegion region, Stream jpegIcon = null)
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=> ClientHelper.CreateGuildAsync(this, name, region, jpegIcon, new RequestOptions());
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/// <inheritdoc />
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public SocketChannel GetChannel(ulong id)
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{
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return State.GetChannel(id);
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}
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/// <inheritdoc />
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public Task<IReadOnlyCollection<RestConnection>> GetConnectionsAsync()
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=> ClientHelper.GetConnectionsAsync(this, new RequestOptions());
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/// <inheritdoc />
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public Task<RestInvite> GetInviteAsync(string inviteId)
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=> ClientHelper.GetInviteAsync(this, inviteId, new RequestOptions());
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/// <inheritdoc />
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public SocketUser GetUser(ulong id)
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{
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return State.GetUser(id);
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}
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/// <inheritdoc />
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public SocketUser GetUser(string username, string discriminator)
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{
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return State.Users.Where(x => x.Discriminator == discriminator && x.Username == username).FirstOrDefault();
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}
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internal SocketGlobalUser GetOrCreateUser(ClientState state, Discord.API.User model)
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{
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return state.GetOrAddUser(model.Id, x =>
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{
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var user = SocketGlobalUser.Create(this, state, model);
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user.GlobalUser.AddRef();
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return user;
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});
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}
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internal SocketGlobalUser GetOrCreateSelfUser(ClientState state, Discord.API.User model)
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{
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return state.GetOrAddUser(model.Id, x =>
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{
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var user = SocketGlobalUser.Create(this, state, model);
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user.GlobalUser.AddRef();
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user.Presence = new SocketPresence(UserStatus.Online, null);
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return user;
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});
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}
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internal void RemoveUser(ulong id)
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{
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State.RemoveUser(id);
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}
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/// <inheritdoc />
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public RestVoiceRegion GetVoiceRegion(string id)
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{
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RestVoiceRegion region;
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if (_voiceRegions.TryGetValue(id, out region))
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return region;
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return null;
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}
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/// <summary> Downloads the users list for the provided guilds, if they don't have a complete list. </summary>
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public async Task DownloadUsersAsync(IEnumerable<IGuild> guilds)
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{
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if (ConnectionState == ConnectionState.Connected)
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{
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//Race condition leads to guilds being requested twice, probably okay
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await ProcessUserDownloadsAsync(guilds.Select(x => GetGuild(x.Id)).Where(x => x != null)).ConfigureAwait(false);
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}
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}
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private async Task ProcessUserDownloadsAsync(IEnumerable<SocketGuild> guilds)
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{
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var cachedGuilds = guilds.ToImmutableArray();
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const short batchSize = 50;
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ulong[] batchIds = new ulong[Math.Min(batchSize, cachedGuilds.Length)];
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Task[] batchTasks = new Task[batchIds.Length];
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int batchCount = (cachedGuilds.Length + (batchSize - 1)) / batchSize;
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for (int i = 0, k = 0; i < batchCount; i++)
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{
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bool isLast = i == batchCount - 1;
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int count = isLast ? (batchIds.Length - (batchCount - 1) * batchSize) : batchSize;
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for (int j = 0; j < count; j++, k++)
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{
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var guild = cachedGuilds[k];
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batchIds[j] = guild.Id;
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batchTasks[j] = guild.DownloaderPromise;
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}
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await ApiClient.SendRequestMembersAsync(batchIds).ConfigureAwait(false);
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if (isLast && batchCount > 1)
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await Task.WhenAll(batchTasks.Take(count)).ConfigureAwait(false);
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else
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await Task.WhenAll(batchTasks).ConfigureAwait(false);
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}
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}
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public async Task SetStatusAsync(UserStatus status)
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{
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Status = status;
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if (status == UserStatus.AFK)
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_statusSince = DateTimeOffset.UtcNow;
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else
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_statusSince = null;
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await SendStatusAsync().ConfigureAwait(false);
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}
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public async Task SetGameAsync(string name, string streamUrl = null, StreamType streamType = StreamType.NotStreaming)
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{
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if (name != null)
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Game = new Game(name, streamUrl, streamType);
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else
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Game = null;
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CurrentUser.Presence = new SocketPresence(Status, Game);
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await SendStatusAsync().ConfigureAwait(false);
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}
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private async Task SendStatusAsync()
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{
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var game = Game;
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var status = Status;
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var statusSince = _statusSince;
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CurrentUser.Presence = new SocketPresence(status, game);
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GameModel gameModel;
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if (game != null)
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{
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gameModel = new API.Game
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{
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Name = game.Value.Name,
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StreamType = game.Value.StreamType,
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StreamUrl = game.Value.StreamUrl
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};
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}
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else
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gameModel = null;
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await ApiClient.SendStatusUpdateAsync(
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status,
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status == UserStatus.AFK,
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statusSince != null ? DateTimeUtils.ToUnixMilliseconds(_statusSince.Value) : (long?)null,
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gameModel).ConfigureAwait(false);
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}
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private async Task ProcessMessageAsync(GatewayOpCode opCode, int? seq, string type, object payload)
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{
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if (seq != null)
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_lastSeq = seq.Value;
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_lastMessageTime = Environment.TickCount;
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try
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{
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switch (opCode)
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{
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case GatewayOpCode.Hello:
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{
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await _gatewayLogger.DebugAsync("Received Hello").ConfigureAwait(false);
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var data = (payload as JToken).ToObject<HelloEvent>(_serializer);
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_heartbeatTask = RunHeartbeatAsync(data.HeartbeatInterval, _connection.CancelToken);
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}
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break;
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case GatewayOpCode.Heartbeat:
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{
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await _gatewayLogger.DebugAsync("Received Heartbeat").ConfigureAwait(false);
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await ApiClient.SendHeartbeatAsync(_lastSeq).ConfigureAwait(false);
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}
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break;
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case GatewayOpCode.HeartbeatAck:
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{
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await _gatewayLogger.DebugAsync("Received HeartbeatAck").ConfigureAwait(false);
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long time;
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if (_heartbeatTimes.TryDequeue(out time))
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{
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int latency = (int)(Environment.TickCount - time);
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int before = Latency;
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Latency = latency;
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await TimedInvokeAsync(_latencyUpdatedEvent, nameof(LatencyUpdated), before, latency).ConfigureAwait(false);
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}
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}
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break;
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case GatewayOpCode.InvalidSession:
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{
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await _gatewayLogger.DebugAsync("Received InvalidSession").ConfigureAwait(false);
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await _gatewayLogger.WarningAsync("Failed to resume previous session").ConfigureAwait(false);
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_sessionId = null;
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_lastSeq = 0;
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bool retry = (bool)payload;
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if (retry)
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_connection.Reconnect(); //TODO: Untested
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else
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await ApiClient.SendIdentifyAsync(shardID: ShardId, totalShards: TotalShards).ConfigureAwait(false);
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}
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break;
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case GatewayOpCode.Reconnect:
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{
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await _gatewayLogger.DebugAsync("Received Reconnect").ConfigureAwait(false);
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_connection.Error(new Exception("Server requested a reconnect"));
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}
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break;
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case GatewayOpCode.Dispatch:
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switch (type)
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{
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//Connection
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case "READY":
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{
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try
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{
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await _gatewayLogger.DebugAsync("Received Dispatch (READY)").ConfigureAwait(false);
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var data = (payload as JToken).ToObject<ReadyEvent>(_serializer);
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var state = new ClientState(data.Guilds.Length, data.PrivateChannels.Length);
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var currentUser = SocketSelfUser.Create(this, state, data.User);
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ApiClient.CurrentUserId = currentUser.Id;
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int unavailableGuilds = 0;
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for (int i = 0; i < data.Guilds.Length; i++)
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{
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var model = data.Guilds[i];
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var guild = AddGuild(model, state);
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if (!guild.IsAvailable || ApiClient.AuthTokenType == TokenType.User)
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unavailableGuilds++;
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else
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await GuildAvailableAsync(guild).ConfigureAwait(false);
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}
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for (int i = 0; i < data.PrivateChannels.Length; i++)
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AddPrivateChannel(data.PrivateChannels[i], state);
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|
|
_sessionId = data.SessionId;
|
|
_unavailableGuilds = unavailableGuilds;
|
|
CurrentUser = currentUser;
|
|
State = state;
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
_connection.CriticalError(new Exception("Processing READY failed", ex));
|
|
return;
|
|
}
|
|
|
|
if (ApiClient.AuthTokenType == TokenType.User)
|
|
await SyncGuildsAsync().ConfigureAwait(false);
|
|
|
|
_lastGuildAvailableTime = Environment.TickCount;
|
|
_guildDownloadTask = WaitForGuildsAsync(_connection.CancelToken, _gatewayLogger)
|
|
.ContinueWith(async x =>
|
|
{
|
|
if (x.IsFaulted)
|
|
{
|
|
_connection.Error(x.Exception);
|
|
return;
|
|
}
|
|
else if (_connection.CancelToken.IsCancellationRequested)
|
|
return;
|
|
|
|
await TimedInvokeAsync(_readyEvent, nameof(Ready)).ConfigureAwait(false);
|
|
await _gatewayLogger.InfoAsync("Ready").ConfigureAwait(false);
|
|
});
|
|
var _ = _connection.CompleteAsync();
|
|
}
|
|
break;
|
|
case "RESUMED":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (RESUMED)").ConfigureAwait(false);
|
|
|
|
var _ = _connection.CompleteAsync();
|
|
|
|
//Notify the client that these guilds are available again
|
|
foreach (var guild in State.Guilds)
|
|
{
|
|
if (guild.IsAvailable)
|
|
await GuildAvailableAsync(guild).ConfigureAwait(false);
|
|
}
|
|
|
|
await _gatewayLogger.InfoAsync("Resumed previous session").ConfigureAwait(false);
|
|
}
|
|
break;
|
|
|
|
//Guilds
|
|
case "GUILD_CREATE":
|
|
{
|
|
var data = (payload as JToken).ToObject<ExtendedGuild>(_serializer);
|
|
|
|
if (data.Unavailable == false)
|
|
{
|
|
type = "GUILD_AVAILABLE";
|
|
_lastGuildAvailableTime = Environment.TickCount;
|
|
await _gatewayLogger.DebugAsync($"Received Dispatch (GUILD_AVAILABLE)").ConfigureAwait(false);
|
|
|
|
var guild = State.GetGuild(data.Id);
|
|
if (guild != null)
|
|
{
|
|
guild.Update(State, data);
|
|
|
|
var unavailableGuilds = _unavailableGuilds;
|
|
if (unavailableGuilds != 0)
|
|
_unavailableGuilds = unavailableGuilds - 1;
|
|
await GuildAvailableAsync(guild).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync($"GUILD_AVAILABLE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.DebugAsync($"Received Dispatch (GUILD_CREATE)").ConfigureAwait(false);
|
|
|
|
var guild = AddGuild(data, State);
|
|
if (guild != null)
|
|
{
|
|
if (ApiClient.AuthTokenType == TokenType.User)
|
|
await SyncGuildsAsync().ConfigureAwait(false);
|
|
await TimedInvokeAsync(_joinedGuildEvent, nameof(JoinedGuild), guild).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync($"GUILD_CREATE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case "GUILD_UPDATE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_UPDATE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<API.Guild>(_serializer);
|
|
var guild = State.GetGuild(data.Id);
|
|
if (guild != null)
|
|
{
|
|
var before = guild.Clone();
|
|
guild.Update(State, data);
|
|
await TimedInvokeAsync(_guildUpdatedEvent, nameof(GuildUpdated), before, guild).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("GUILD_UPDATE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "GUILD_EMOJIS_UPDATE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_EMOJIS_UPDATE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<API.Gateway.GuildEmojiUpdateEvent>(_serializer);
|
|
var guild = State.GetGuild(data.GuildId);
|
|
if (guild != null)
|
|
{
|
|
var before = guild.Clone();
|
|
guild.Update(State, data);
|
|
await TimedInvokeAsync(_guildUpdatedEvent, nameof(GuildUpdated), before, guild).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("GUILD_EMOJIS_UPDATE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "GUILD_SYNC":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_SYNC)").ConfigureAwait(false);
|
|
var data = (payload as JToken).ToObject<GuildSyncEvent>(_serializer);
|
|
var guild = State.GetGuild(data.Id);
|
|
if (guild != null)
|
|
{
|
|
var before = guild.Clone();
|
|
guild.Update(State, data);
|
|
//This is treated as an extension of GUILD_AVAILABLE
|
|
_unavailableGuilds--;
|
|
_lastGuildAvailableTime = Environment.TickCount;
|
|
await GuildAvailableAsync(guild).ConfigureAwait(false);
|
|
await TimedInvokeAsync(_guildUpdatedEvent, nameof(GuildUpdated), before, guild).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("GUILD_SYNC referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "GUILD_DELETE":
|
|
{
|
|
var data = (payload as JToken).ToObject<ExtendedGuild>(_serializer);
|
|
if (data.Unavailable == true)
|
|
{
|
|
type = "GUILD_UNAVAILABLE";
|
|
await _gatewayLogger.DebugAsync($"Received Dispatch (GUILD_UNAVAILABLE)").ConfigureAwait(false);
|
|
|
|
var guild = State.GetGuild(data.Id);
|
|
if (guild != null)
|
|
{
|
|
await GuildUnavailableAsync(guild).ConfigureAwait(false);
|
|
_unavailableGuilds++;
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync($"GUILD_UNAVAILABLE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.DebugAsync($"Received Dispatch (GUILD_DELETE)").ConfigureAwait(false);
|
|
|
|
var guild = RemoveGuild(data.Id);
|
|
if (guild != null)
|
|
{
|
|
await GuildUnavailableAsync(guild).ConfigureAwait(false);
|
|
await TimedInvokeAsync(_leftGuildEvent, nameof(LeftGuild), guild).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync($"GUILD_DELETE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
//Channels
|
|
case "CHANNEL_CREATE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_CREATE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<API.Channel>(_serializer);
|
|
SocketChannel channel = null;
|
|
if (data.GuildId.IsSpecified)
|
|
{
|
|
var guild = State.GetGuild(data.GuildId.Value);
|
|
if (guild != null)
|
|
{
|
|
channel = guild.AddChannel(State, data);
|
|
|
|
if (!guild.IsSynced)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored CHANNEL_CREATE, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("CHANNEL_CREATE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
channel = AddPrivateChannel(data, State) as SocketChannel;
|
|
|
|
if (channel != null)
|
|
await TimedInvokeAsync(_channelCreatedEvent, nameof(ChannelCreated), channel).ConfigureAwait(false);
|
|
}
|
|
break;
|
|
case "CHANNEL_UPDATE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_UPDATE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<API.Channel>(_serializer);
|
|
var channel = State.GetChannel(data.Id);
|
|
if (channel != null)
|
|
{
|
|
var before = channel.Clone();
|
|
channel.Update(State, data);
|
|
|
|
if (!((channel as SocketGuildChannel)?.Guild.IsSynced ?? true))
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored CHANNEL_UPDATE, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
await TimedInvokeAsync(_channelUpdatedEvent, nameof(ChannelUpdated), before, channel).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("CHANNEL_UPDATE referenced an unknown channel.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "CHANNEL_DELETE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_DELETE)").ConfigureAwait(false);
|
|
|
|
SocketChannel channel = null;
|
|
var data = (payload as JToken).ToObject<API.Channel>(_serializer);
|
|
if (data.GuildId.IsSpecified)
|
|
{
|
|
var guild = State.GetGuild(data.GuildId.Value);
|
|
if (guild != null)
|
|
{
|
|
channel = guild.RemoveChannel(State, data.Id);
|
|
|
|
if (!guild.IsSynced)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored CHANNEL_DELETE, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("CHANNEL_DELETE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
channel = RemovePrivateChannel(data.Id) as SocketChannel;
|
|
|
|
if (channel != null)
|
|
await TimedInvokeAsync(_channelDestroyedEvent, nameof(ChannelDestroyed), channel).ConfigureAwait(false);
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("CHANNEL_DELETE referenced an unknown channel.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
|
|
//Members
|
|
case "GUILD_MEMBER_ADD":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_MEMBER_ADD)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<GuildMemberAddEvent>(_serializer);
|
|
var guild = State.GetGuild(data.GuildId);
|
|
if (guild != null)
|
|
{
|
|
var user = guild.AddOrUpdateUser(data);
|
|
guild.MemberCount++;
|
|
|
|
if (!guild.IsSynced)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored GUILD_MEMBER_ADD, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
await TimedInvokeAsync(_userJoinedEvent, nameof(UserJoined), user).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("GUILD_MEMBER_ADD referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "GUILD_MEMBER_UPDATE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_MEMBER_UPDATE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<GuildMemberUpdateEvent>(_serializer);
|
|
var guild = State.GetGuild(data.GuildId);
|
|
if (guild != null)
|
|
{
|
|
var user = guild.GetUser(data.User.Id);
|
|
|
|
if (!guild.IsSynced)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored GUILD_MEMBER_UPDATE, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
if (user != null)
|
|
{
|
|
var before = user.Clone();
|
|
user.Update(State, data);
|
|
await TimedInvokeAsync(_guildMemberUpdatedEvent, nameof(GuildMemberUpdated), before, user).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
if (!guild.HasAllMembers)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored GUILD_MEMBER_UPDATE, this user has not been downloaded yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
await _gatewayLogger.WarningAsync("GUILD_MEMBER_UPDATE referenced an unknown user.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("GUILD_MEMBER_UPDATE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "GUILD_MEMBER_REMOVE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_MEMBER_REMOVE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<GuildMemberRemoveEvent>(_serializer);
|
|
var guild = State.GetGuild(data.GuildId);
|
|
if (guild != null)
|
|
{
|
|
var user = guild.RemoveUser(data.User.Id);
|
|
guild.MemberCount--;
|
|
|
|
if (!guild.IsSynced)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored GUILD_MEMBER_REMOVE, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
if (user != null)
|
|
await TimedInvokeAsync(_userLeftEvent, nameof(UserLeft), user).ConfigureAwait(false);
|
|
else
|
|
{
|
|
if (!guild.HasAllMembers)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored GUILD_MEMBER_REMOVE, this user has not been downloaded yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
await _gatewayLogger.WarningAsync("GUILD_MEMBER_REMOVE referenced an unknown user.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("GUILD_MEMBER_REMOVE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "GUILD_MEMBERS_CHUNK":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_MEMBERS_CHUNK)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<GuildMembersChunkEvent>(_serializer);
|
|
var guild = State.GetGuild(data.GuildId);
|
|
if (guild != null)
|
|
{
|
|
foreach (var memberModel in data.Members)
|
|
guild.AddOrUpdateUser(memberModel);
|
|
|
|
if (guild.DownloadedMemberCount >= guild.MemberCount) //Finished downloading for there
|
|
{
|
|
guild.CompleteDownloadUsers();
|
|
await TimedInvokeAsync(_guildMembersDownloadedEvent, nameof(GuildMembersDownloaded), guild).ConfigureAwait(false);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("GUILD_MEMBERS_CHUNK referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "CHANNEL_RECIPIENT_ADD":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_RECIPIENT_ADD)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<RecipientEvent>(_serializer);
|
|
var channel = State.GetChannel(data.ChannelId) as SocketGroupChannel;
|
|
if (channel != null)
|
|
{
|
|
var user = channel.AddUser(data.User);
|
|
await TimedInvokeAsync(_recipientAddedEvent, nameof(RecipientAdded), user).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("CHANNEL_RECIPIENT_ADD referenced an unknown channel.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "CHANNEL_RECIPIENT_REMOVE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_RECIPIENT_REMOVE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<RecipientEvent>(_serializer);
|
|
var channel = State.GetChannel(data.ChannelId) as SocketGroupChannel;
|
|
if (channel != null)
|
|
{
|
|
var user = channel.RemoveUser(data.User.Id);
|
|
if (user != null)
|
|
await TimedInvokeAsync(_recipientRemovedEvent, nameof(RecipientRemoved), user).ConfigureAwait(false);
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("CHANNEL_RECIPIENT_REMOVE referenced an unknown user.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("CHANNEL_RECIPIENT_ADD referenced an unknown channel.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
|
|
//Roles
|
|
case "GUILD_ROLE_CREATE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_ROLE_CREATE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<GuildRoleCreateEvent>(_serializer);
|
|
var guild = State.GetGuild(data.GuildId);
|
|
if (guild != null)
|
|
{
|
|
var role = guild.AddRole(data.Role);
|
|
|
|
if (!guild.IsSynced)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored GUILD_ROLE_CREATE, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
await TimedInvokeAsync(_roleCreatedEvent, nameof(RoleCreated), role).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("GUILD_ROLE_CREATE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "GUILD_ROLE_UPDATE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_ROLE_UPDATE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<GuildRoleUpdateEvent>(_serializer);
|
|
var guild = State.GetGuild(data.GuildId);
|
|
if (guild != null)
|
|
{
|
|
var role = guild.GetRole(data.Role.Id);
|
|
if (role != null)
|
|
{
|
|
var before = role.Clone();
|
|
role.Update(State, data.Role);
|
|
|
|
if (!guild.IsSynced)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored GUILD_ROLE_UPDATE, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
await TimedInvokeAsync(_roleUpdatedEvent, nameof(RoleUpdated), before, role).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("GUILD_ROLE_UPDATE referenced an unknown role.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("GUILD_ROLE_UPDATE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "GUILD_ROLE_DELETE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_ROLE_DELETE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<GuildRoleDeleteEvent>(_serializer);
|
|
var guild = State.GetGuild(data.GuildId);
|
|
if (guild != null)
|
|
{
|
|
var role = guild.RemoveRole(data.RoleId);
|
|
if (role != null)
|
|
{
|
|
if (!guild.IsSynced)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored GUILD_ROLE_DELETE, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
await TimedInvokeAsync(_roleDeletedEvent, nameof(RoleDeleted), role).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("GUILD_ROLE_DELETE referenced an unknown role.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("GUILD_ROLE_DELETE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
|
|
//Bans
|
|
case "GUILD_BAN_ADD":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_BAN_ADD)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<GuildBanEvent>(_serializer);
|
|
var guild = State.GetGuild(data.GuildId);
|
|
if (guild != null)
|
|
{
|
|
if (!guild.IsSynced)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored GUILD_BAN_ADD, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
SocketUser user = guild.GetUser(data.User.Id);
|
|
if (user == null)
|
|
user = SocketUnknownUser.Create(this, State, data.User);
|
|
await TimedInvokeAsync(_userBannedEvent, nameof(UserBanned), user, guild).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("GUILD_BAN_ADD referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "GUILD_BAN_REMOVE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_BAN_REMOVE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<GuildBanEvent>(_serializer);
|
|
var guild = State.GetGuild(data.GuildId);
|
|
if (guild != null)
|
|
{
|
|
if (!guild.IsSynced)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored GUILD_BAN_REMOVE, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
SocketUser user = State.GetUser(data.User.Id);
|
|
if (user == null)
|
|
user = SocketUnknownUser.Create(this, State, data.User);
|
|
await TimedInvokeAsync(_userUnbannedEvent, nameof(UserUnbanned), user, guild).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("GUILD_BAN_REMOVE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
|
|
//Messages
|
|
case "MESSAGE_CREATE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_CREATE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<API.Message>(_serializer);
|
|
var channel = State.GetChannel(data.ChannelId) as ISocketMessageChannel;
|
|
if (channel != null)
|
|
{
|
|
var guild = (channel as SocketGuildChannel)?.Guild;
|
|
if (guild != null && !guild.IsSynced)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored MESSAGE_CREATE, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
SocketUser author;
|
|
if (guild != null)
|
|
{
|
|
if (data.WebhookId.IsSpecified)
|
|
author = SocketWebhookUser.Create(guild, State, data.Author.Value, data.WebhookId.Value);
|
|
else
|
|
author = guild.GetUser(data.Author.Value.Id);
|
|
}
|
|
else
|
|
author = (channel as SocketChannel).GetUser(data.Author.Value.Id);
|
|
|
|
if (author != null)
|
|
{
|
|
var msg = SocketMessage.Create(this, State, author, channel, data);
|
|
SocketChannelHelper.AddMessage(channel, this, msg);
|
|
await TimedInvokeAsync(_messageReceivedEvent, nameof(MessageReceived), msg).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("MESSAGE_CREATE referenced an unknown user.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("MESSAGE_CREATE referenced an unknown channel.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "MESSAGE_UPDATE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_UPDATE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<API.Message>(_serializer);
|
|
var channel = State.GetChannel(data.ChannelId) as ISocketMessageChannel;
|
|
if (channel != null)
|
|
{
|
|
var guild = (channel as SocketGuildChannel)?.Guild;
|
|
if (guild != null && !guild.IsSynced)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored MESSAGE_UPDATE, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
SocketMessage before = null, after = null;
|
|
SocketMessage cachedMsg = channel.GetCachedMessage(data.Id);
|
|
bool isCached = cachedMsg != null;
|
|
if (isCached)
|
|
{
|
|
before = cachedMsg.Clone();
|
|
cachedMsg.Update(State, data);
|
|
after = cachedMsg;
|
|
}
|
|
else if (data.Author.IsSpecified)
|
|
{
|
|
//Edited message isnt in cache, create a detached one
|
|
SocketUser author;
|
|
if (guild != null)
|
|
author = guild.GetUser(data.Author.Value.Id);
|
|
else
|
|
author = (channel as SocketChannel).GetUser(data.Author.Value.Id);
|
|
if (author == null)
|
|
author = SocketUnknownUser.Create(this, State, data.Author.Value);
|
|
|
|
after = SocketMessage.Create(this, State, author, channel, data);
|
|
}
|
|
var cacheableBefore = new Cacheable<IMessage, ulong>(before, data.Id, isCached , async () => await channel.GetMessageAsync(data.Id));
|
|
|
|
await TimedInvokeAsync(_messageUpdatedEvent, nameof(MessageUpdated), cacheableBefore, after, channel).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("MESSAGE_UPDATE referenced an unknown channel.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "MESSAGE_DELETE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_DELETE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<API.Message>(_serializer);
|
|
var channel = State.GetChannel(data.ChannelId) as ISocketMessageChannel;
|
|
if (channel != null)
|
|
{
|
|
if (!((channel as SocketGuildChannel)?.Guild.IsSynced ?? true))
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored MESSAGE_DELETE, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
var msg = SocketChannelHelper.RemoveMessage(channel, this, data.Id);
|
|
bool isCached = msg != null;
|
|
var cacheable = new Cacheable<IMessage, ulong>(msg, data.Id, isCached, async () => await channel.GetMessageAsync(data.Id));
|
|
|
|
await TimedInvokeAsync(_messageDeletedEvent, nameof(MessageDeleted), cacheable, channel).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("MESSAGE_DELETE referenced an unknown channel.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "MESSAGE_REACTION_ADD":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_REACTION_ADD)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<API.Gateway.Reaction>(_serializer);
|
|
var channel = State.GetChannel(data.ChannelId) as ISocketMessageChannel;
|
|
if (channel != null)
|
|
{
|
|
SocketUserMessage cachedMsg = channel.GetCachedMessage(data.MessageId) as SocketUserMessage;
|
|
bool isCached = cachedMsg != null;
|
|
var user = await channel.GetUserAsync(data.UserId, CacheMode.CacheOnly);
|
|
SocketReaction reaction = SocketReaction.Create(data, channel, cachedMsg, Optional.Create(user));
|
|
var cacheable = new Cacheable<IUserMessage, ulong>(cachedMsg, data.MessageId, isCached, async () => await channel.GetMessageAsync(data.MessageId) as IUserMessage);
|
|
|
|
cachedMsg?.AddReaction(reaction);
|
|
|
|
await TimedInvokeAsync(_reactionAddedEvent, nameof(ReactionAdded), cacheable, channel, reaction).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("MESSAGE_REACTION_ADD referenced an unknown channel.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "MESSAGE_REACTION_REMOVE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_REACTION_REMOVE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<API.Gateway.Reaction>(_serializer);
|
|
var channel = State.GetChannel(data.ChannelId) as ISocketMessageChannel;
|
|
if (channel != null)
|
|
{
|
|
SocketUserMessage cachedMsg = channel.GetCachedMessage(data.MessageId) as SocketUserMessage;
|
|
bool isCached = cachedMsg != null;
|
|
var user = await channel.GetUserAsync(data.UserId, CacheMode.CacheOnly);
|
|
SocketReaction reaction = SocketReaction.Create(data, channel, cachedMsg, Optional.Create(user));
|
|
var cacheable = new Cacheable<IUserMessage, ulong>(cachedMsg, data.MessageId, isCached, async () => await channel.GetMessageAsync(data.MessageId) as IUserMessage);
|
|
|
|
cachedMsg?.RemoveReaction(reaction);
|
|
|
|
await TimedInvokeAsync(_reactionRemovedEvent, nameof(ReactionRemoved), cacheable, channel, reaction).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("MESSAGE_REACTION_REMOVE referenced an unknown channel.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "MESSAGE_REACTION_REMOVE_ALL":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_REACTION_REMOVE_ALL)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<RemoveAllReactionsEvent>(_serializer);
|
|
var channel = State.GetChannel(data.ChannelId) as ISocketMessageChannel;
|
|
if (channel != null)
|
|
{
|
|
SocketUserMessage cachedMsg = channel.GetCachedMessage(data.MessageId) as SocketUserMessage;
|
|
bool isCached = cachedMsg != null;
|
|
var cacheable = new Cacheable<IUserMessage, ulong>(cachedMsg, data.MessageId, isCached, async () => await channel.GetMessageAsync(data.MessageId) as IUserMessage);
|
|
|
|
cachedMsg?.ClearReactions();
|
|
|
|
await TimedInvokeAsync(_reactionsClearedEvent, nameof(ReactionsCleared), cacheable, channel).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("MESSAGE_REACTION_REMOVE_ALL referenced an unknown channel.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "MESSAGE_DELETE_BULK":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_DELETE_BULK)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<MessageDeleteBulkEvent>(_serializer);
|
|
var channel = State.GetChannel(data.ChannelId) as ISocketMessageChannel;
|
|
if (channel != null)
|
|
{
|
|
if (!((channel as SocketGuildChannel)?.Guild.IsSynced ?? true))
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored MESSAGE_DELETE_BULK, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
foreach (var id in data.Ids)
|
|
{
|
|
var msg = SocketChannelHelper.RemoveMessage(channel, this, id);
|
|
bool isCached = msg != null;
|
|
var cacheable = new Cacheable<IMessage, ulong>(msg, id, isCached, async () => await channel.GetMessageAsync(id));
|
|
await TimedInvokeAsync(_messageDeletedEvent, nameof(MessageDeleted), cacheable, channel).ConfigureAwait(false);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("MESSAGE_DELETE_BULK referenced an unknown channel.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
|
|
//Statuses
|
|
case "PRESENCE_UPDATE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (PRESENCE_UPDATE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<API.Presence>(_serializer);
|
|
|
|
if (data.GuildId.IsSpecified)
|
|
{
|
|
var guild = State.GetGuild(data.GuildId.Value);
|
|
if (guild == null)
|
|
{
|
|
await _gatewayLogger.WarningAsync("PRESENCE_UPDATE referenced an unknown guild.").ConfigureAwait(false);
|
|
break;
|
|
}
|
|
if (!guild.IsSynced)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored PRESENCE_UPDATE, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
var user = guild.GetUser(data.User.Id);
|
|
if (user == null)
|
|
guild.AddOrUpdateUser(data);
|
|
}
|
|
|
|
var globalUser = GetOrCreateUser(State, data.User); //TODO: Memory leak, users removed from friends list will never RemoveRef.
|
|
var before = globalUser.Clone();
|
|
globalUser.Update(State, data);
|
|
|
|
await TimedInvokeAsync(_userUpdatedEvent, nameof(UserUpdated), before, globalUser).ConfigureAwait(false);
|
|
}
|
|
break;
|
|
case "TYPING_START":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (TYPING_START)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<TypingStartEvent>(_serializer);
|
|
var channel = State.GetChannel(data.ChannelId) as ISocketMessageChannel;
|
|
if (channel != null)
|
|
{
|
|
if (!((channel as SocketGuildChannel)?.Guild.IsSynced ?? true))
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored TYPING_START, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
var user = (channel as SocketChannel).GetUser(data.UserId);
|
|
if (user != null)
|
|
await TimedInvokeAsync(_userIsTypingEvent, nameof(UserIsTyping), user, channel).ConfigureAwait(false);
|
|
}
|
|
}
|
|
break;
|
|
|
|
//Users
|
|
case "USER_UPDATE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (USER_UPDATE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<API.User>(_serializer);
|
|
if (data.Id == CurrentUser.Id)
|
|
{
|
|
var before = CurrentUser.Clone();
|
|
CurrentUser.Update(State, data);
|
|
await TimedInvokeAsync(_selfUpdatedEvent, nameof(CurrentUserUpdated), before, CurrentUser).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("Received USER_UPDATE for wrong user.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
|
|
//Voice
|
|
case "VOICE_STATE_UPDATE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (VOICE_STATE_UPDATE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<API.VoiceState>(_serializer);
|
|
if (data.GuildId.HasValue)
|
|
{
|
|
SocketUser user;
|
|
SocketVoiceState before, after;
|
|
if (data.GuildId != null)
|
|
{
|
|
var guild = State.GetGuild(data.GuildId.Value);
|
|
if (guild == null)
|
|
{
|
|
await _gatewayLogger.WarningAsync("VOICE_STATE_UPDATE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
else if (!guild.IsSynced)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored VOICE_STATE_UPDATE, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
if (data.ChannelId != null)
|
|
{
|
|
before = guild.GetVoiceState(data.UserId)?.Clone() ?? SocketVoiceState.Default;
|
|
after = await guild.AddOrUpdateVoiceStateAsync(State, data).ConfigureAwait(false);
|
|
/*if (data.UserId == CurrentUser.Id)
|
|
{
|
|
var _ = guild.FinishJoinAudioChannel().ConfigureAwait(false);
|
|
}*/
|
|
}
|
|
else
|
|
{
|
|
before = guild.RemoveVoiceState(data.UserId) ?? SocketVoiceState.Default;
|
|
after = SocketVoiceState.Create(null, data);
|
|
}
|
|
|
|
user = guild.GetUser(data.UserId);
|
|
}
|
|
else
|
|
{
|
|
var groupChannel = State.GetChannel(data.ChannelId.Value) as SocketGroupChannel;
|
|
if (groupChannel != null)
|
|
{
|
|
if (data.ChannelId != null)
|
|
{
|
|
before = groupChannel.GetVoiceState(data.UserId)?.Clone() ?? SocketVoiceState.Default;
|
|
after = groupChannel.AddOrUpdateVoiceState(State, data);
|
|
}
|
|
else
|
|
{
|
|
before = groupChannel.RemoveVoiceState(data.UserId) ?? SocketVoiceState.Default;
|
|
after = SocketVoiceState.Create(null, data);
|
|
}
|
|
user = groupChannel.GetUser(data.UserId);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("VOICE_STATE_UPDATE referenced an unknown channel.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (user != null)
|
|
await TimedInvokeAsync(_userVoiceStateUpdatedEvent, nameof(UserVoiceStateUpdated), user, before, after).ConfigureAwait(false);
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("VOICE_STATE_UPDATE referenced an unknown user.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case "VOICE_SERVER_UPDATE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (VOICE_SERVER_UPDATE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<VoiceServerUpdateEvent>(_serializer);
|
|
var guild = State.GetGuild(data.GuildId);
|
|
if (guild != null)
|
|
{
|
|
string endpoint = data.Endpoint.Substring(0, data.Endpoint.LastIndexOf(':'));
|
|
var _ = guild.FinishConnectAudio(endpoint, data.Token).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("VOICE_SERVER_UPDATE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
|
|
//Ignored (User only)
|
|
case "CHANNEL_PINS_ACK":
|
|
await _gatewayLogger.DebugAsync("Ignored Dispatch (CHANNEL_PINS_ACK)").ConfigureAwait(false);
|
|
break;
|
|
case "CHANNEL_PINS_UPDATE":
|
|
await _gatewayLogger.DebugAsync("Ignored Dispatch (CHANNEL_PINS_UPDATE)").ConfigureAwait(false);
|
|
break;
|
|
case "GUILD_INTEGRATIONS_UPDATE":
|
|
await _gatewayLogger.DebugAsync("Ignored Dispatch (GUILD_INTEGRATIONS_UPDATE)").ConfigureAwait(false);
|
|
break;
|
|
case "MESSAGE_ACK":
|
|
await _gatewayLogger.DebugAsync("Ignored Dispatch (MESSAGE_ACK)").ConfigureAwait(false);
|
|
break;
|
|
case "USER_SETTINGS_UPDATE":
|
|
await _gatewayLogger.DebugAsync("Ignored Dispatch (USER_SETTINGS_UPDATE)").ConfigureAwait(false);
|
|
break;
|
|
case "WEBHOOKS_UPDATE":
|
|
await _gatewayLogger.DebugAsync("Ignored Dispatch (WEBHOOKS_UPDATE)").ConfigureAwait(false);
|
|
break;
|
|
|
|
//Others
|
|
default:
|
|
await _gatewayLogger.WarningAsync($"Unknown Dispatch ({type})").ConfigureAwait(false);
|
|
break;
|
|
}
|
|
break;
|
|
default:
|
|
await _gatewayLogger.WarningAsync($"Unknown OpCode ({opCode})").ConfigureAwait(false);
|
|
break;
|
|
}
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
await _gatewayLogger.ErrorAsync($"Error handling {opCode}{(type != null ? $" ({type})" : "")}", ex).ConfigureAwait(false);
|
|
}
|
|
}
|
|
|
|
private async Task RunHeartbeatAsync(int intervalMillis, CancellationToken cancelToken)
|
|
{
|
|
try
|
|
{
|
|
await _gatewayLogger.DebugAsync("Heartbeat Started").ConfigureAwait(false);
|
|
while (!cancelToken.IsCancellationRequested)
|
|
{
|
|
var now = Environment.TickCount;
|
|
|
|
//Did server respond to our last heartbeat, or are we still receiving messages (long load?)
|
|
if (_heartbeatTimes.Count != 0 && (now - _lastMessageTime) > intervalMillis)
|
|
{
|
|
if (ConnectionState == ConnectionState.Connected && (_guildDownloadTask?.IsCompleted ?? true))
|
|
{
|
|
_connection.Error(new Exception("Server missed last heartbeat"));
|
|
return;
|
|
}
|
|
}
|
|
|
|
_heartbeatTimes.Enqueue(now);
|
|
try
|
|
{
|
|
await ApiClient.SendHeartbeatAsync(_lastSeq).ConfigureAwait(false);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
await _gatewayLogger.WarningAsync("Heartbeat Errored", ex).ConfigureAwait(false);
|
|
}
|
|
|
|
await Task.Delay(intervalMillis, cancelToken).ConfigureAwait(false);
|
|
}
|
|
await _gatewayLogger.DebugAsync("Heartbeat Stopped").ConfigureAwait(false);
|
|
}
|
|
catch (OperationCanceledException)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Heartbeat Stopped").ConfigureAwait(false);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
await _gatewayLogger.ErrorAsync("Heartbeat Errored", ex).ConfigureAwait(false);
|
|
}
|
|
}
|
|
/*public async Task WaitForGuildsAsync()
|
|
{
|
|
var downloadTask = _guildDownloadTask;
|
|
if (downloadTask != null)
|
|
await _guildDownloadTask.ConfigureAwait(false);
|
|
}*/
|
|
private async Task WaitForGuildsAsync(CancellationToken cancelToken, Logger logger)
|
|
{
|
|
//Wait for GUILD_AVAILABLEs
|
|
try
|
|
{
|
|
await logger.DebugAsync("GuildDownloader Started").ConfigureAwait(false);
|
|
while ((_unavailableGuilds != 0) && (Environment.TickCount - _lastGuildAvailableTime < 2000))
|
|
await Task.Delay(500, cancelToken).ConfigureAwait(false);
|
|
await logger.DebugAsync("GuildDownloader Stopped").ConfigureAwait(false);
|
|
}
|
|
catch (OperationCanceledException)
|
|
{
|
|
await logger.DebugAsync("GuildDownloader Stopped").ConfigureAwait(false);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
await logger.ErrorAsync("GuildDownloader Errored", ex).ConfigureAwait(false);
|
|
}
|
|
}
|
|
private async Task SyncGuildsAsync()
|
|
{
|
|
var guildIds = Guilds.Where(x => !x.IsSynced).Select(x => x.Id).ToImmutableArray();
|
|
if (guildIds.Length > 0)
|
|
await ApiClient.SendGuildSyncAsync(guildIds).ConfigureAwait(false);
|
|
}
|
|
|
|
internal SocketGuild AddGuild(ExtendedGuild model, ClientState state)
|
|
{
|
|
var guild = SocketGuild.Create(this, state, model);
|
|
state.AddGuild(guild);
|
|
if (model.Large)
|
|
_largeGuilds.Enqueue(model.Id);
|
|
return guild;
|
|
}
|
|
internal SocketGuild RemoveGuild(ulong id)
|
|
{
|
|
var guild = State.RemoveGuild(id);
|
|
if (guild != null)
|
|
{
|
|
foreach (var channel in guild.Channels)
|
|
State.RemoveChannel(id);
|
|
foreach (var user in guild.Users)
|
|
user.GlobalUser.RemoveRef(this);
|
|
}
|
|
return guild;
|
|
}
|
|
|
|
internal ISocketPrivateChannel AddPrivateChannel(API.Channel model, ClientState state)
|
|
{
|
|
var channel = SocketChannel.CreatePrivate(this, state, model);
|
|
state.AddChannel(channel as SocketChannel);
|
|
return channel;
|
|
}
|
|
internal ISocketPrivateChannel RemovePrivateChannel(ulong id)
|
|
{
|
|
var channel = State.RemoveChannel(id) as ISocketPrivateChannel;
|
|
if (channel != null)
|
|
{
|
|
foreach (var recipient in channel.Recipients)
|
|
recipient.GlobalUser.RemoveRef(this);
|
|
}
|
|
return channel;
|
|
}
|
|
|
|
private async Task GuildAvailableAsync(SocketGuild guild)
|
|
{
|
|
if (!guild.IsConnected)
|
|
{
|
|
guild.IsConnected = true;
|
|
await TimedInvokeAsync(_guildAvailableEvent, nameof(GuildAvailable), guild).ConfigureAwait(false);
|
|
}
|
|
}
|
|
private async Task GuildUnavailableAsync(SocketGuild guild)
|
|
{
|
|
if (guild.IsConnected)
|
|
{
|
|
guild.IsConnected = false;
|
|
await TimedInvokeAsync(_guildUnavailableEvent, nameof(GuildUnavailable), guild).ConfigureAwait(false);
|
|
}
|
|
}
|
|
|
|
private async Task TimedInvokeAsync(AsyncEvent<Func<Task>> eventHandler, string name)
|
|
{
|
|
if (eventHandler.HasSubscribers)
|
|
{
|
|
if (EnableHandlerTimeouts)
|
|
await TimeoutWrap(name, () => eventHandler.InvokeAsync()).ConfigureAwait(false);
|
|
else
|
|
await eventHandler.InvokeAsync().ConfigureAwait(false);
|
|
}
|
|
}
|
|
private async Task TimedInvokeAsync<T>(AsyncEvent<Func<T, Task>> eventHandler, string name, T arg)
|
|
{
|
|
if (eventHandler.HasSubscribers)
|
|
{
|
|
if (EnableHandlerTimeouts)
|
|
await TimeoutWrap(name, () => eventHandler.InvokeAsync(arg)).ConfigureAwait(false);
|
|
else
|
|
await eventHandler.InvokeAsync(arg).ConfigureAwait(false);
|
|
}
|
|
}
|
|
private async Task TimedInvokeAsync<T1, T2>(AsyncEvent<Func<T1, T2, Task>> eventHandler, string name, T1 arg1, T2 arg2)
|
|
{
|
|
if (eventHandler.HasSubscribers)
|
|
{
|
|
if (EnableHandlerTimeouts)
|
|
await TimeoutWrap(name, () => eventHandler.InvokeAsync(arg1, arg2)).ConfigureAwait(false);
|
|
else
|
|
await eventHandler.InvokeAsync(arg1, arg2).ConfigureAwait(false);
|
|
}
|
|
}
|
|
private async Task TimedInvokeAsync<T1, T2, T3>(AsyncEvent<Func<T1, T2, T3, Task>> eventHandler, string name, T1 arg1, T2 arg2, T3 arg3)
|
|
{
|
|
if (eventHandler.HasSubscribers)
|
|
{
|
|
if (EnableHandlerTimeouts)
|
|
await TimeoutWrap(name, () => eventHandler.InvokeAsync(arg1, arg2, arg3)).ConfigureAwait(false);
|
|
else
|
|
await eventHandler.InvokeAsync(arg1, arg2, arg3).ConfigureAwait(false);
|
|
}
|
|
}
|
|
private async Task TimedInvokeAsync<T1, T2, T3, T4>(AsyncEvent<Func<T1, T2, T3, T4, Task>> eventHandler, string name, T1 arg1, T2 arg2, T3 arg3, T4 arg4)
|
|
{
|
|
if (eventHandler.HasSubscribers)
|
|
{
|
|
if (EnableHandlerTimeouts)
|
|
await TimeoutWrap(name, () => eventHandler.InvokeAsync(arg1, arg2, arg3, arg4)).ConfigureAwait(false);
|
|
else
|
|
await eventHandler.InvokeAsync(arg1, arg2, arg3, arg4).ConfigureAwait(false);
|
|
}
|
|
}
|
|
private async Task TimedInvokeAsync<T1, T2, T3, T4, T5>(AsyncEvent<Func<T1, T2, T3, T4, T5, Task>> eventHandler, string name, T1 arg1, T2 arg2, T3 arg3, T4 arg4, T5 arg5)
|
|
{
|
|
if (eventHandler.HasSubscribers)
|
|
{
|
|
if (EnableHandlerTimeouts)
|
|
await TimeoutWrap(name, () => eventHandler.InvokeAsync(arg1, arg2, arg3, arg4, arg5)).ConfigureAwait(false);
|
|
else
|
|
await eventHandler.InvokeAsync(arg1, arg2, arg3, arg4, arg5).ConfigureAwait(false);
|
|
}
|
|
}
|
|
private async Task TimeoutWrap(string name, Func<Task> action)
|
|
{
|
|
try
|
|
{
|
|
var timeoutTask = Task.Delay(HandlerTimeoutMillis);
|
|
var handlersTask = action();
|
|
if (await Task.WhenAny(timeoutTask, handlersTask).ConfigureAwait(false) == timeoutTask)
|
|
{
|
|
await _gatewayLogger.WarningAsync($"A {name} handler is blocking the gateway task.").ConfigureAwait(false);
|
|
await handlersTask.ConfigureAwait(false); //Ensure the handler completes
|
|
}
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
await _gatewayLogger.WarningAsync($"A {name} handler has thrown an unhandled exception.", ex).ConfigureAwait(false);
|
|
}
|
|
}
|
|
|
|
internal int GetAudioId() => _nextAudioId++;
|
|
|
|
//IDiscordClient
|
|
async Task<IApplication> IDiscordClient.GetApplicationInfoAsync(RequestOptions options)
|
|
=> await GetApplicationInfoAsync().ConfigureAwait(false);
|
|
|
|
Task<IChannel> IDiscordClient.GetChannelAsync(ulong id, CacheMode mode, RequestOptions options)
|
|
=> Task.FromResult<IChannel>(GetChannel(id));
|
|
Task<IReadOnlyCollection<IPrivateChannel>> IDiscordClient.GetPrivateChannelsAsync(CacheMode mode, RequestOptions options)
|
|
=> Task.FromResult<IReadOnlyCollection<IPrivateChannel>>(PrivateChannels);
|
|
Task<IReadOnlyCollection<IDMChannel>> IDiscordClient.GetDMChannelsAsync(CacheMode mode, RequestOptions options)
|
|
=> Task.FromResult<IReadOnlyCollection<IDMChannel>>(DMChannels);
|
|
Task<IReadOnlyCollection<IGroupChannel>> IDiscordClient.GetGroupChannelsAsync(CacheMode mode, RequestOptions options)
|
|
=> Task.FromResult<IReadOnlyCollection<IGroupChannel>>(GroupChannels);
|
|
|
|
async Task<IReadOnlyCollection<IConnection>> IDiscordClient.GetConnectionsAsync(RequestOptions options)
|
|
=> await GetConnectionsAsync().ConfigureAwait(false);
|
|
|
|
async Task<IInvite> IDiscordClient.GetInviteAsync(string inviteId, RequestOptions options)
|
|
=> await GetInviteAsync(inviteId).ConfigureAwait(false);
|
|
|
|
Task<IGuild> IDiscordClient.GetGuildAsync(ulong id, CacheMode mode, RequestOptions options)
|
|
=> Task.FromResult<IGuild>(GetGuild(id));
|
|
Task<IReadOnlyCollection<IGuild>> IDiscordClient.GetGuildsAsync(CacheMode mode, RequestOptions options)
|
|
=> Task.FromResult<IReadOnlyCollection<IGuild>>(Guilds);
|
|
async Task<IGuild> IDiscordClient.CreateGuildAsync(string name, IVoiceRegion region, Stream jpegIcon, RequestOptions options)
|
|
=> await CreateGuildAsync(name, region, jpegIcon).ConfigureAwait(false);
|
|
|
|
Task<IUser> IDiscordClient.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
|
|
=> Task.FromResult<IUser>(GetUser(id));
|
|
Task<IUser> IDiscordClient.GetUserAsync(string username, string discriminator, RequestOptions options)
|
|
=> Task.FromResult<IUser>(GetUser(username, discriminator));
|
|
|
|
Task<IReadOnlyCollection<IVoiceRegion>> IDiscordClient.GetVoiceRegionsAsync(RequestOptions options)
|
|
=> Task.FromResult<IReadOnlyCollection<IVoiceRegion>>(VoiceRegions);
|
|
Task<IVoiceRegion> IDiscordClient.GetVoiceRegionAsync(string id, RequestOptions options)
|
|
=> Task.FromResult<IVoiceRegion>(GetVoiceRegion(id));
|
|
|
|
async Task IDiscordClient.StartAsync()
|
|
=> await StartAsync().ConfigureAwait(false);
|
|
async Task IDiscordClient.StopAsync()
|
|
=> await StopAsync().ConfigureAwait(false);
|
|
}
|
|
}
|