Files
Discord.Net/ref/Entities/User.cs
2016-02-24 19:36:18 -04:00

55 lines
1.8 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Threading.Tasks;
namespace Discord
{
public class User : IModel<ulong>
{
public DiscordClient Client { get; }
public ulong Id { get; }
public Server Server { get; }
public string Name { get; }
public ushort Discriminator { get; }
public string AvatarId { get; }
public string CurrentGame { get; }
public UserStatus Status { get; }
public DateTime JoinedAt { get; }
public DateTime? LastActivityAt { get; }
public Channel PrivateChannel => null;
public string Mention => null;
public bool IsSelfMuted => false;
public bool IsSelfDeafened => false;
public bool IsServerMuted => false;
public bool IsServerDeafened => false;
public bool IsServerSuppressed => false;
public DateTime? LastOnlineAt => null;
public Channel VoiceChannel => null;
public string AvatarUrl => null;
public IEnumerable<Role> Roles => null;
public IEnumerable<Channel> Channels => null;
public Task Kick() => null;
public ServerPermissions ServerPermissions => default(ServerPermissions);
public ChannelPermissions GetPermissions(Channel channel) => default(ChannelPermissions);
public Task<Channel> CreatePMChannel() => null;
public Task<Message> SendMessage(string text) => null;
public Task<Message> SendFile(string filePath) => null;
public Task<Message> SendFile(string filename, Stream stream) => null;
public bool HasRole(Role role) => false;
public Task AddRoles(params Role[] roles) => null;
public Task RemoveRoles(params Role[] roles) => null;
public Task Save() => null;
}
}