55 lines
1.8 KiB
C#
55 lines
1.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Threading.Tasks;
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namespace Discord
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{
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public class User : IModel<ulong>
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{
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public DiscordClient Client { get; }
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public ulong Id { get; }
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public Server Server { get; }
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public string Name { get; }
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public ushort Discriminator { get; }
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public string AvatarId { get; }
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public string CurrentGame { get; }
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public UserStatus Status { get; }
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public DateTime JoinedAt { get; }
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public DateTime? LastActivityAt { get; }
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public Channel PrivateChannel => null;
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public string Mention => null;
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public bool IsSelfMuted => false;
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public bool IsSelfDeafened => false;
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public bool IsServerMuted => false;
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public bool IsServerDeafened => false;
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public bool IsServerSuppressed => false;
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public DateTime? LastOnlineAt => null;
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public Channel VoiceChannel => null;
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public string AvatarUrl => null;
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public IEnumerable<Role> Roles => null;
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public IEnumerable<Channel> Channels => null;
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public Task Kick() => null;
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public ServerPermissions ServerPermissions => default(ServerPermissions);
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public ChannelPermissions GetPermissions(Channel channel) => default(ChannelPermissions);
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public Task<Channel> CreatePMChannel() => null;
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public Task<Message> SendMessage(string text) => null;
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public Task<Message> SendFile(string filePath) => null;
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public Task<Message> SendFile(string filename, Stream stream) => null;
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public bool HasRole(Role role) => false;
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public Task AddRoles(params Role[] roles) => null;
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public Task RemoveRoles(params Role[] roles) => null;
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public Task Save() => null;
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}
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} |