* meta: bump version * Null or empty fix (#176) * Add components and stickers to ReplyAsync extension * Fixed null or empty * Changed Label to Description * -||- Co-authored-by: quin lynch <lynchquin@gmail.com> * More regions (#177) * Preconditions * ChannelHelper * RestDMChannel * RestGroupChannel * RestBan * RestGroupUser * EntityExtensions * DiscordSocketClient * DiscordSocketClient * Discord.net.core.xml fix (#178) * Changed Label to Description * Added Discord- .MessageComponent .ISticker[] ,Discord.MessageComponent,Discord.ISticker[] to ReplyAsync * Remove references to labs * Update Discord.Net.sln * Added SendMessagesInThreads and StartEmbeddedActivities. (#175) * Added SendMessagesInThreads and StartEmbeddedActivities. Adjusted owner perms. Change UsePublicThreads -> CreatePublicThreads Change UsePrivateThreads -> CreatePrivateThreads * removed extra /// * Added UsePublicThreads and UsePrivateThreads back with Obsolete Attribute * removed 'false' from Obsolete Attribute * Squashed commit of the following: commit dca41a348e36a9b4e7006ef3a76377eb32aad276 Author: quin lynch <lynchquin@gmail.com> Date: Thu Sep 23 07:02:19 2021 -0300 Autocomplete commands * meta: xml. closes #171 * Revert user agent and $device to dnet * meta: bump version * meta: bump vers * Fix sticker args * Grammer fix (#179) * Made IVoiceChannel mentionable * Embeds array for send message async (#181) * meta: bump version * meta: bump vers * Fix sticker args * Grammer fix (#179) * Added embeds for SendMessageAsync * [JsonProperty("embed")] forgot to remove this public Optional<Embed> Embed { get; set; } * It has been done as requested. * Changed the old way of handeling single embeds * Moved embeds param and added options param * xmls Co-authored-by: quin lynch <lynchquin@gmail.com> * Fix thread permissions (#183) * Update GuildPermissionsTests.cs * Update GuildPermissions.cs * Use compound assignment (#186) * Used compound assignment * -||- * -||- * Remove unnecessary suppression (#188) * Inlined variable declarations (#185) * Fixed some warnings (#184) * Fixed some warnings * Another fixed warning * Changed the SSendFileAsync to SendFileAsync * Removed para AlwaysAcknowledgeInteractions * Moved it back to the previous version * Added periods to the end like quin requested!! :(( Co-authored-by: MrCakeSlayer <13650699+MrCakeSlayer@users.noreply.github.com> * Object initialization can be simplified fixed (#189) * Conditional-expression-simplification (#193) * Capitlazation fixes (#192) * Removed-this. (#191) * Use 'switch' expression (#187) * Use 'switch' expression * Reverted it to the old switch case * Fixed-compiler-error (#194) * Submitting updates to include new permissions. (#195) * Submitting updates to include new permissions. * Make old permissions obsolete and update tests Co-authored-by: quin lynch <lynchquin@gmail.com> * Update azure-pipelines.yml * Update azure-pipelines.yml * Update azure-pipelines.yml * Add support for long in autocomplete option * Add support for sending files with multiple embeds (#196) * Add support for sending files with multiple embeds * Simplify prepending single embed to embed array * Consistency for embeds endpoints (#197) * Changed the way of handling prepending of embeds. For consistency. * reformatted the summary * Revert pipeline * Fix duplicate merge conflicts * Changed minimum slash command name length to 1 per Discord API docs (#198) * Channel endpoints requirements correction (#199) * Added some requirements to channels for topic * Changed check from NotNullOrEmpty to NotNullOrEmpty * Added some requirements to channels for name Preconditions.LessThan * Formatting of file * Added restriction for description not being null (#200) * Update azure-pipelines.yml * Update deploy.yml * Remove version tag from proj * Update deploy.yml * Removed versions from project files * Removed style of the nuget badge and added logo (#201) The style was not properly added to it and the plastic version does not look good with the discord badge. I thought it would look better with a logo * Fix Type not being set in SocketApplicationCommand * Remove useless GuildId property * meta: update XML * Add Autocomplete to SlashCommandOptionBuilder * Added autocomplete in SlashCommandOptionBuilder. (#206) Co-authored-by: Quin Lynch <49576606+quinchs@users.noreply.github.com> * Fix duplicate autocomplete * Fix #208 * Fix sub commands being interpreted as a parameter for autocomplete * Fix exposed optional * Support the discord:// protocol in buttons (#207) * Update UrlValidation.cs * Update ComponentBuilder.cs * Add docs and better error messages. * Fix wonky intentation * Add competing activity status type (#205) * Update GuildPermissionsTests.cs * Update GuildPermissions.cs * Add competing status type * Add Icons to IRole (#204) * Added icon field to IRole * Added GetGuildRoleIconUrl() * Added Clean Content Function (#174) * Added Clean Content Function * Fixed Spelling problems and bad var handling * Add StripMarkDown Method * Clean Content Expanded (#212) * Implement CleanContent In IMessage & RestMessage * Update Spelling and Documentation * Add SanatizeMessage to MessageHelper and Refactor Rest and Socket Message * Add event for autocomplete interaction (#214) * Spelling corrections (#215) * Remove null collections * Followup with file async warnings (#216) * Changed from NotNullOrWhitespace to NotNullOrEmpty * Added NotNullOrEmpty on filename * Added system to interpret from the path * Added a check for if it contains a period * It has been done, how ever it will break stuff * Changed to use ??= how ever still added error check * Added space under check * Changed from with a period to valid file extension * Added checks for SendFileAsync * Removed filename != null && * Add channel types in application command options. (#217) * add channel types in application command options * Indent Docs * Stage instance audit logs as well as thread audit log type * Update azure-pipelines.yml * Update azure-pipelines.yml * Fix system messages not including mentioned users. Added ContextMenuCommand message type * Remove file extension check (#218) * Fix NRE in modify guild channel * Fix 429's not being accounted for in ratelimit updates * meta: add net5 framework Co-Authored-By: MrCakeSlayer <13650699+MrCakeSlayer@users.noreply.github.com> * Proper doc logos (#221) * Update GuildPermissionsTests.cs * Update GuildPermissions.cs * Add competing activity status type * logo changes * logo text as path * add missing logo * Update package logo and favicon * Update docfx references * Remove XML files and use original pipeline format * Remove console writeline * Remove Console.WriteLine * Remove useless log * Rename Available sticker field to IsAvailable * Rename Available to IsAvailable in stickers * Add summary indent for role members * Add summary indent to SocketInvite * Rename DefaultPermission to IsDefaultPermission * Rename Default to IsDefault and Required to IsRequired in IApplicationCommandOption * Rename Default and Required to IsDefault and IsRequired in IApplicationCommandOption. Rename DefaultPermission to IsDefaultPermission in IApplicationCommand * Remove extra white spaces * Renamed Joined, Archived, and Locked to HasJoined, IsArchived, and IsLocked * Rename Live and DiscoverableDisabled to IsDiscoverableDisabled and IsLive in IStageChannel * Remove newline * Add indent to summaries * Remove unnecessary json serializer field * Fix ToEntity for roletags incorrectly using IsPremiumSubscriber * Update RestChannel for new channel types * Fix different rest channels not deserializing properly * fully qualify internal for UrlValidation and add indent to summary * Add missing periods to InteractionResponseType * Fix summary in IApplicationCommandOptionChoice * Update IApplicationCommandOption summaries * Update IApplicationCommandInteractionDataOption summaries * Update IApplicationCommandInteractionData summaries * Update IApplicationCommand summaries * Update ApplicationCommandType summaries * rename DefaultPermission to IsDefaultPermission in ApplicationCommandProperties * update ApplicationCommandOptionChoiceProperties summaries * Rename Default, Required, and Autocomplete to IsDefault, IsRequired, and IsAutocomplete in ApplicationCommandOptionProperties * Update SlashCommandProperties summaries * update SlashCommandBuilder boolean field names, summaries, and choice parameters * Update SelectMenuOption summaries, Rename Default to IsDefault in SelectMenuOption * update SelectMenuComponent summaries. Rename Disabled to IsDisabled in SelectMenuComponent * update ComponentBuilder summaries and boolean fields. * Update ButtonComponent summaries and boolean fields * update ActionRowComponent summaries * Update UserCommandBuilder * Update MessageCommandBuilder summaries and boolean properties * Update IGuild summary * Update IGuild summaries * Update StagePrivacyLevel summary * update IThreadChannel summaries * Update IStageChannel summaries * Refactor summaries and boolean property names * General cleanup (#223) * General cleanup * Add Async suffix to SendAutocompleteResult * Fix more formatting * Fix unused RequestOptions in GetActiveThreadsAsync * Add message to ArgumentNullException * Ephemeral attachments * Add missing jsonproperty attribute * Add IMessage.Interaction * Update attachment checks for embed urls * meta: bump version * Remove old package configs and update image * Update package logos * Fix logo reference for azure * Deprecate old package definitions in favor for target file * Deprecate old package definitions in favor for target file Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com> * Update package ids * Fix url validation * meta: bump version * Fix assignment of UserMentions (#233) * Fix CleanContent (#231) * Fix SocketSlashCommandData access modifier. (#237) Fixes #229 * Update README with better header (#232) * Update README with better header Adds HTML elements that implement the main logo & improve the redirection tag positions. * Resolving border issue in light-mode * Update sponsor section * Implement checks for interaction respond times and multiple interaction responses. closes #236, #235 * Add response check to socket auto complete * meta: bump versions * Fix #239 * meta: bump version * meta: update logo * meta: bump versions * Revert received at time, confirmed by discord staff to be accurate * Merge branch 'release/3.x' of https://github.com/Discord-Net-Labs/Discord.Net-Labs into merger-labs Update requested changes of obsolete and references to labs. Added `Interaction` to `IMessage` Fixed grammar Fixed bugs relating to interactions. * Update docs * Update CHANGELOG.md * meta: docs building * Update docs.yml * Update docs.yml * Fix docfx version * Update docs.yml * Update docs.bat * Rename docs repo for clone * update docfx version * Update docs.bat * Update docfx version * Remove docs from pipeline * FAQ revamped, metadata updated (#241) * FAQ revamped, metadata updated * Update FAQ.md * Update README.md * Docs index improvement * Fix InvalidOperationException in modify channel * feature: guild avatars, closes #238 * feature: modify role icons * meta: changelog * meta: bump version * Update README.md * Fix non value type options not being included in autocomplete * Add new activity flags (#254) * Add new activity flags * Add missing commas * Added support for GUILD_JOIN_REQUEST_DELETE event (#253) Fixes #247 * Adding BotHTTPInteraction user flag (#252) * animated guild banner support (#255) * Docs work (WIP) (#242) * Main page work * Metadata logo dir * More main page edits * Naming change * Dnet guide entries pruned * Add student hub guild directory channel (#256) * animated guild banner support * Add guild directory channel * Fix followup with file overwrite having incorrect parameter locations * Merge labs 3.x * Update GUILD_JOIN_REQUEST_DELETE event * Update head.tmpl.partial * Removed BannerId and AccentColor (#260) * Removed BannerId property, GetBannerURL method, and AccentColor property from IUser and socket entities. * Fixed errors in IUser.cs * Added back summary for GetAvatarUrl method in IUser.cs * Support Guild Boost Progress Bars (#262) * Support Guild Boost Progress Bars * Update SocketChannel.cs * Fix non-optional and unnecessary values. * Spelling * Reordering and consistency. * Remove log for reconnect * Add missing flags to SystemChannelMessageDeny (#267) * Fix labs reference in analyzer project and provider project * Rename new activity flags * Guild feature revamp and smart gateway intent checks * Get thread user implementation * Amend creating slash command guide (#269) * Adding BotHTTPInteraction user flag * Added comments explaining the Global command create stipulations. * Fix numeric type check for options * Add state checking to ConnectionManager.StartAsync (#272) * initial interface changes * Multi file upload + attachment editing * meta: bump versions * Update CHANGELOG.md * Update CHANGELOG.md * Support Min and Max values on ApplicationCommandOptions (#273) * Support Min and Max values on ApplicationCommandOptions * Support decimal min/max values * Docs imrpovments + use ToNullable * Logomark, doc settings edit (#258) * Logomark, doc settings edit * Replace standard logo * Bumping docfx plugins to latest release * Bump version metadata * Logo svg fix * Change default sticker behavior and add AlwaysResolveSticker to the config * Implement rest based interactions. Added ED25519 checks. Updated summaries. * Update package logo * Automatically fix ordering of optional command options (#276) * auto fix optional command option order * clean up indentation * Fix maximum number of Select Menu Options (#282) As of https://discord.com/developers/docs/interactions/message-components#select-menu-object-select-menu-structure the maximum number of options is 25, not less than 25. Hopefully the change catches all necessary locations * Add voice region to modify voice channels * Update summaries on rest interactions * Interaction Specific Interfaces (#283) * added interaction specific interfaces * fix build error * implement change requests * Update application * Add Guild Scheduled Events (#279) * guild events initial * sharded events * Add new gateway intents and fix bugs * More work on new changes to guild events * Update guild scheduled events * Added events to extended guild and add event start event * Update preconditions * Implement breaking changes guild guild events. Add guild event permissions * Update tests and change privacy level requirements * Update summaries and add docs for guild events * meta: bump version * Increment meta version (#285) * Increment meta version * Update docfx.json * Fix #289 and add configureawaits to rest based interactions * meta: bump version * Add GUILD_SCHEDULED_EVENT_USER_ADD and GUILD_SCHEDULED_EVENT_USER_REMOVE (#287) * Remove newline * Fix autocomplete result value * meta: bump versions * Add `GuildScheduledEventUserAdd` and `GuildScheduledEventUserRemove` to sharded client * Make RestUserCommand public (#292) * Fix Components not showing on FUWF (#288) (#293) Adds Components to Payload JSON Generation * Implement smarter rest resolvable interaction data. Fixes #294 * Add UseInteractionSnowflakeDate to config #286 * Implement Better Discord Errors (#291) * Initial error parsing * Implement better errors * Add missing error codes * Add voice disconnect opcodes * Remove unused class, add summaries to discordjsonerror, and remove public constructor of slash command properties * Add error code summary * Update error message summary * Update src/Discord.Net.Core/DiscordJsonError.cs Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com> * Update src/Discord.Net.WebSocket/API/Voice/VoiceCloseCode.cs Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com> * Fix autocomplete result value Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com> * Change the minimum length of slash commands to 1 (#284) * Change the minimum length of slash commands to 1. This is the correct value according to the docs and it has been changed after user feedback. * Fix the limit in 3 other places Co-authored-by: quin lynch <lynchquin@gmail.com> * Add new thread creation properties * Add role emoji. Fixes #295 * Fix mocked text channel * Fix precondition checks. Closes #281 * Initial fix (#297) * meta: bump version * Update from release/3.x * Remove more labs references * Remove doc file for Discord.Net.Analyzers Co-authored-by: Simon Hjorthøj <sh2@live.dk> Co-authored-by: drobbins329 <drobbins329@gmail.com> Co-authored-by: MrCakeSlayer <13650699+MrCakeSlayer@users.noreply.github.com> Co-authored-by: d4n3436 <dan3436@hotmail.com> Co-authored-by: Will <WilliamWelsh@users.noreply.github.com> Co-authored-by: Eugene Garbuzov <kkxo.mail@gmail.com> Co-authored-by: CottageDwellingCat <80918250+CottageDwellingCat@users.noreply.github.com> Co-authored-by: Emily <89871431+emillly-b@users.noreply.github.com> Co-authored-by: marens101 <marens101@gmail.com> Co-authored-by: Jared L <48422312+lhjt@users.noreply.github.com> Co-authored-by: Armano den Boef <68127614+Rozen4334@users.noreply.github.com> Co-authored-by: Bill <billchirico@gmail.com> Co-authored-by: Liege72 <65319395+Liege72@users.noreply.github.com> Co-authored-by: Floowey <floowey@gmx.at> Co-authored-by: Cenk Ergen <57065323+Cenngo@users.noreply.github.com> Co-authored-by: exsersewo <exsersewo@systemexit.co.uk> Co-authored-by: Dennis Fischer <fischer_dennis@live.de>
280 lines
12 KiB
C#
280 lines
12 KiB
C#
using Discord.API;
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using Discord.API.Voice;
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using Discord.Net.Converters;
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using Discord.Net.Udp;
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using Discord.Net.WebSockets;
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using Newtonsoft.Json;
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using System;
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using System.Diagnostics;
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using System.Globalization;
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using System.IO;
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using System.IO.Compression;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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namespace Discord.Audio
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{
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internal class DiscordVoiceAPIClient : IDisposable
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{
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#region DiscordVoiceAPIClient
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public const int MaxBitrate = 128 * 1024;
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public const string Mode = "xsalsa20_poly1305";
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public event Func<string, string, double, Task> SentRequest { add { _sentRequestEvent.Add(value); } remove { _sentRequestEvent.Remove(value); } }
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private readonly AsyncEvent<Func<string, string, double, Task>> _sentRequestEvent = new AsyncEvent<Func<string, string, double, Task>>();
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public event Func<VoiceOpCode, Task> SentGatewayMessage { add { _sentGatewayMessageEvent.Add(value); } remove { _sentGatewayMessageEvent.Remove(value); } }
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private readonly AsyncEvent<Func<VoiceOpCode, Task>> _sentGatewayMessageEvent = new AsyncEvent<Func<VoiceOpCode, Task>>();
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public event Func<Task> SentDiscovery { add { _sentDiscoveryEvent.Add(value); } remove { _sentDiscoveryEvent.Remove(value); } }
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private readonly AsyncEvent<Func<Task>> _sentDiscoveryEvent = new AsyncEvent<Func<Task>>();
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public event Func<int, Task> SentData { add { _sentDataEvent.Add(value); } remove { _sentDataEvent.Remove(value); } }
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private readonly AsyncEvent<Func<int, Task>> _sentDataEvent = new AsyncEvent<Func<int, Task>>();
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public event Func<VoiceOpCode, object, Task> ReceivedEvent { add { _receivedEvent.Add(value); } remove { _receivedEvent.Remove(value); } }
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private readonly AsyncEvent<Func<VoiceOpCode, object, Task>> _receivedEvent = new AsyncEvent<Func<VoiceOpCode, object, Task>>();
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public event Func<byte[], Task> ReceivedPacket { add { _receivedPacketEvent.Add(value); } remove { _receivedPacketEvent.Remove(value); } }
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private readonly AsyncEvent<Func<byte[], Task>> _receivedPacketEvent = new AsyncEvent<Func<byte[], Task>>();
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public event Func<Exception, Task> Disconnected { add { _disconnectedEvent.Add(value); } remove { _disconnectedEvent.Remove(value); } }
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private readonly AsyncEvent<Func<Exception, Task>> _disconnectedEvent = new AsyncEvent<Func<Exception, Task>>();
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private readonly JsonSerializer _serializer;
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private readonly SemaphoreSlim _connectionLock;
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private readonly IUdpSocket _udp;
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private CancellationTokenSource _connectCancelToken;
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private bool _isDisposed;
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private ulong _nextKeepalive;
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public ulong GuildId { get; }
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internal IWebSocketClient WebSocketClient { get; }
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public ConnectionState ConnectionState { get; private set; }
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public ushort UdpPort => _udp.Port;
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internal DiscordVoiceAPIClient(ulong guildId, WebSocketProvider webSocketProvider, UdpSocketProvider udpSocketProvider, JsonSerializer serializer = null)
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{
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GuildId = guildId;
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_connectionLock = new SemaphoreSlim(1, 1);
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_udp = udpSocketProvider();
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_udp.ReceivedDatagram += async (data, index, count) =>
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{
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if (index != 0 || count != data.Length)
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{
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var newData = new byte[count];
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Buffer.BlockCopy(data, index, newData, 0, count);
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data = newData;
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}
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await _receivedPacketEvent.InvokeAsync(data).ConfigureAwait(false);
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};
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WebSocketClient = webSocketProvider();
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//_gatewayClient.SetHeader("user-agent", DiscordConfig.UserAgent); //(Causes issues in .Net 4.6+)
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WebSocketClient.BinaryMessage += async (data, index, count) =>
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{
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using (var compressed = new MemoryStream(data, index + 2, count - 2))
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using (var decompressed = new MemoryStream())
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{
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using (var zlib = new DeflateStream(compressed, CompressionMode.Decompress))
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zlib.CopyTo(decompressed);
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decompressed.Position = 0;
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using (var reader = new StreamReader(decompressed))
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{
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var msg = JsonConvert.DeserializeObject<SocketFrame>(reader.ReadToEnd());
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await _receivedEvent.InvokeAsync((VoiceOpCode)msg.Operation, msg.Payload).ConfigureAwait(false);
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}
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}
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};
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WebSocketClient.TextMessage += async text =>
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{
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var msg = JsonConvert.DeserializeObject<SocketFrame>(text);
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await _receivedEvent.InvokeAsync((VoiceOpCode)msg.Operation, msg.Payload).ConfigureAwait(false);
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};
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WebSocketClient.Closed += async ex =>
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{
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await DisconnectAsync().ConfigureAwait(false);
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await _disconnectedEvent.InvokeAsync(ex).ConfigureAwait(false);
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};
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_serializer = serializer ?? new JsonSerializer { ContractResolver = new DiscordContractResolver() };
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}
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private void Dispose(bool disposing)
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{
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if (!_isDisposed)
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{
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if (disposing)
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{
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_connectCancelToken?.Dispose();
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_udp?.Dispose();
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WebSocketClient?.Dispose();
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_connectionLock?.Dispose();
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}
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_isDisposed = true;
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}
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}
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public void Dispose() => Dispose(true);
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public async Task SendAsync(VoiceOpCode opCode, object payload, RequestOptions options = null)
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{
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byte[] bytes = null;
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payload = new SocketFrame { Operation = (int)opCode, Payload = payload };
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if (payload != null)
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bytes = Encoding.UTF8.GetBytes(SerializeJson(payload));
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await WebSocketClient.SendAsync(bytes, 0, bytes.Length, true).ConfigureAwait(false);
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await _sentGatewayMessageEvent.InvokeAsync(opCode).ConfigureAwait(false);
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}
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public async Task SendAsync(byte[] data, int offset, int bytes)
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{
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await _udp.SendAsync(data, offset, bytes).ConfigureAwait(false);
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await _sentDataEvent.InvokeAsync(bytes).ConfigureAwait(false);
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}
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#endregion
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#region WebSocket
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public async Task SendHeartbeatAsync(RequestOptions options = null)
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{
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await SendAsync(VoiceOpCode.Heartbeat, DateTimeOffset.UtcNow.ToUnixTimeMilliseconds(), options: options).ConfigureAwait(false);
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}
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public async Task SendIdentityAsync(ulong userId, string sessionId, string token)
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{
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await SendAsync(VoiceOpCode.Identify, new IdentifyParams
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{
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GuildId = GuildId,
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UserId = userId,
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SessionId = sessionId,
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Token = token
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}).ConfigureAwait(false);
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}
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public async Task SendSelectProtocol(string externalIp, int externalPort)
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{
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await SendAsync(VoiceOpCode.SelectProtocol, new SelectProtocolParams
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{
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Protocol = "udp",
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Data = new UdpProtocolInfo
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{
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Address = externalIp,
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Port = externalPort,
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Mode = Mode
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}
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}).ConfigureAwait(false);
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}
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public async Task SendSetSpeaking(bool value)
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{
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await SendAsync(VoiceOpCode.Speaking, new SpeakingParams
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{
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IsSpeaking = value,
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Delay = 0
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}).ConfigureAwait(false);
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}
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public async Task ConnectAsync(string url)
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{
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await _connectionLock.WaitAsync().ConfigureAwait(false);
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try
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{
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await ConnectInternalAsync(url).ConfigureAwait(false);
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}
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finally { _connectionLock.Release(); }
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}
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private async Task ConnectInternalAsync(string url)
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{
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ConnectionState = ConnectionState.Connecting;
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try
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{
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_connectCancelToken?.Dispose();
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_connectCancelToken = new CancellationTokenSource();
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var cancelToken = _connectCancelToken.Token;
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WebSocketClient.SetCancelToken(cancelToken);
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await WebSocketClient.ConnectAsync(url).ConfigureAwait(false);
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_udp.SetCancelToken(cancelToken);
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await _udp.StartAsync().ConfigureAwait(false);
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ConnectionState = ConnectionState.Connected;
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}
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catch
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{
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await DisconnectInternalAsync().ConfigureAwait(false);
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throw;
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}
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}
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public async Task DisconnectAsync()
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{
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await _connectionLock.WaitAsync().ConfigureAwait(false);
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try
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{
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await DisconnectInternalAsync().ConfigureAwait(false);
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}
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finally { _connectionLock.Release(); }
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}
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private async Task DisconnectInternalAsync()
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{
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if (ConnectionState == ConnectionState.Disconnected)
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return;
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ConnectionState = ConnectionState.Disconnecting;
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try
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{ _connectCancelToken?.Cancel(false); }
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catch { }
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//Wait for tasks to complete
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await _udp.StopAsync().ConfigureAwait(false);
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await WebSocketClient.DisconnectAsync().ConfigureAwait(false);
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ConnectionState = ConnectionState.Disconnected;
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}
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#endregion
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#region Udp
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public async Task SendDiscoveryAsync(uint ssrc)
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{
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var packet = new byte[70];
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packet[0] = (byte)(ssrc >> 24);
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packet[1] = (byte)(ssrc >> 16);
|
|
packet[2] = (byte)(ssrc >> 8);
|
|
packet[3] = (byte)(ssrc >> 0);
|
|
await SendAsync(packet, 0, 70).ConfigureAwait(false);
|
|
await _sentDiscoveryEvent.InvokeAsync().ConfigureAwait(false);
|
|
}
|
|
public async Task<ulong> SendKeepaliveAsync()
|
|
{
|
|
var value = _nextKeepalive++;
|
|
var packet = new byte[8];
|
|
packet[0] = (byte)(value >> 0);
|
|
packet[1] = (byte)(value >> 8);
|
|
packet[2] = (byte)(value >> 16);
|
|
packet[3] = (byte)(value >> 24);
|
|
packet[4] = (byte)(value >> 32);
|
|
packet[5] = (byte)(value >> 40);
|
|
packet[6] = (byte)(value >> 48);
|
|
packet[7] = (byte)(value >> 56);
|
|
await SendAsync(packet, 0, 8).ConfigureAwait(false);
|
|
return value;
|
|
}
|
|
|
|
public void SetUdpEndpoint(string ip, int port)
|
|
{
|
|
_udp.SetDestination(ip, port);
|
|
}
|
|
#endregion
|
|
|
|
#region Helpers
|
|
private static double ToMilliseconds(Stopwatch stopwatch) => Math.Round((double)stopwatch.ElapsedTicks / (double)Stopwatch.Frequency * 1000.0, 2);
|
|
private string SerializeJson(object value)
|
|
{
|
|
var sb = new StringBuilder(256);
|
|
using (TextWriter text = new StringWriter(sb, CultureInfo.InvariantCulture))
|
|
using (JsonWriter writer = new JsonTextWriter(text))
|
|
_serializer.Serialize(writer, value);
|
|
return sb.ToString();
|
|
}
|
|
private T DeserializeJson<T>(Stream jsonStream)
|
|
{
|
|
using (TextReader text = new StreamReader(jsonStream))
|
|
using (JsonReader reader = new JsonTextReader(text))
|
|
return _serializer.Deserialize<T>(reader);
|
|
}
|
|
#endregion
|
|
}
|
|
}
|