4.0 KiB
4.0 KiB
Changelog
[Unreleased]
Added
- #747:
CommandServicenow has aCommandExecutedevent (e991715) - #765: Parameters may have a name specified via
NameAttribute(9c81ab9) - #773: Both socket clients inherit from
BaseSocketClient(9b7afec) - #785: Primitives now automatically load a NullableTypeReader (
cb0ff78) - #819: Support for Welcome Message channels (
30e867a) - #835: Emoji may now be managed from a bot (
b4bf046) - #843: Webhooks may now be managed from a bot (
7b2ddd0) - #863: An embed may be converted to an
EmbedBuilderusing the.ToEmbedBuilder()method (5218e6b) - #877: Support for reading rich presences (
34b4e5a) - #888: Users may now opt-in to using a proxy (
678a723) - #906: API Analyzers to assist users when writing their bot (
f69ef2a) - #907: Full support for channel categories (
030422f) - #913: Animated emoji may be read and written (
a19ff18) - #915: Unused parameters may be discarded, rather than failing the command (
5f46aef) - #929: Standard EqualityComparers for use in LINQ operations with the library's entities (
b5e7548) - 'html' variant added to the
EmbedTypeenum (42c879c)
Fixed
- #742:
DiscordShardedClient#GetGuildForwill now direct null guilds to Shard 0 (d5e9d6f) - #743: Various issues with permissions and inheritance of permissions (
f996338) - #755:
IRole.Mentionwill correctly tag the @everyone role (6b5a6e7) - #768:
CreateGuildAsyncwill include the icon stream (865080a) - #866: Revised permissions constants and behavior (
dec7cb2) - #872: Bulk message deletion should no longer fail for incomplete batch sizes (
804d918) - #923: A null value should properly reset a user's nickname (
227f61a) - #938: The reconnect handler should no longer deadlock during Discord outages (
73ac9d7) - Ignore messages with no ID in bulk delete (
676be40)
Changed
- #731:
IUserMessage#GetReactionUsersAsyncnow takes anIEmoteinstead of astring(5d7f2fc) - #744: IAsyncEnumerable has been redesigned (
5bbd9bb) - #777:
IGuild#DefaultChannelwill now resolve the first accessible channel, per changes to Discord (1ffcd4b) - #781: Attempting to add or remove a member's EveryoneRole will throw (
506a6c9) - #801:
EmbedBuilderwill no longer implicitly convert toEmbed, you must build manually (94f7dd2) - #804: Command-related tasks will have the 'async' suffix (
14fbe40) - #812: The WebSocket4Net provider has been bumped to version 0.15, allowing support for .NET Standard apps (
e25054b) - #829: DeleteMessagesAsync moved from IMessageChannel to ITextChannel (
e00f17f) - #853: WebSocket will now use
zlib-streamcompression (759db34) - #874: The
ReadMessagespermission is moving toViewChannel(edfbd05) - #877: Refactored Games into Activities (
34b4e5a) IGuildChannel#Nsfwmoved toITextChannel, now maps to the API property (608bc35)- Preemptive ratelimits are now logged under verbose, rather than warning. (
3c1e766) - The default InviteAge when creating Invites is now 24 hours (
9979a02)
Removed
- #790: Redundant overloads for
AddFieldremoved from EmbedBuilder (479361b) - #925: RPC is no longer being maintained nor packaged (
b30af57) - User logins (including selfbots) are no longer supported (
fc5adca)
Misc
- This project is now licensed to the Discord.Net contributors (
710e182) - #786: Unit tests for the Color structure (
22b969c) - #828: We now include a contributing guide (
cd82a0f) - #876: We now include a standard editorconfig (
5c8c784)
[1.0.2] - 2017-09-09
Fixed
- Guilds utilizing Channel Categories will no longer crash bots on the
READYevent.
[1.0.1] - 2017-07-05
Fixed
- #732: Fixed parameter preconditions not being loaded from class-based modules (
b6dcc9e) - #726: Fixed CalculateScore throwing an ArgumentException for missing parameters (
7597cf5) - EmbedBuilder URI validation should no longer throw NullReferenceExceptions in certain edge cases (
d89804d) - Fixed module auto-detection for nested modules (
d2afb06)
Changed
- ShardedCommandContext now inherits from SocketCommandContext (
8cd99be)