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Discord.Net/src/Discord.Net.WebSocket/Discord.Net.WebSocket.csproj
Mihail Gribkov 6fb2a29351 add package lock files for | add prop in targets | update action (#3071)
* add package lock files for | add prop in targets | update action

* oh so you can use netfx reference assemblies even on windows
2025-03-02 00:14:44 +03:00

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XML

<Project Sdk="Microsoft.NET.Sdk">
<Import Project="../../Discord.Net.targets" />
<Import Project="../../StyleAnalyzer.targets" />
<PropertyGroup>
<AssemblyName>Discord.Net.WebSocket</AssemblyName>
<RootNamespace>Discord.WebSocket</RootNamespace>
<Description>A core Discord.Net library containing the WebSocket client and models.</Description>
<TargetFrameworks>net9.0;net8.0;net6.0;net5.0;net461;netstandard2.0;netstandard2.1</TargetFrameworks>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<WarningLevel>5</WarningLevel>
<TreatWarningsAsErrors>True</TreatWarningsAsErrors>
<IsTrimmable>false</IsTrimmable>
<IsAotCompatible>false</IsAotCompatible>
<IncludeSymbols>true</IncludeSymbols>
<SymbolPackageFormat>snupkg</SymbolPackageFormat>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Discord.Net.Core\Discord.Net.Core.csproj" />
<ProjectReference Include="..\Discord.Net.Rest\Discord.Net.Rest.csproj" />
</ItemGroup>
<ItemGroup Condition="$(TargetFramework.StartsWith('net4')) AND '$(MSBuildRuntimeType)' == 'Core'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" PrivateAssets="All" />
</ItemGroup>
</Project>