Files
Discord.Net/src/Discord.Net.Core/Audio/IAudioClient.cs
2016-09-22 21:15:37 -03:00

24 lines
826 B
C#

using System;
using System.IO;
using System.Threading.Tasks;
namespace Discord.Audio
{
public interface IAudioClient
{
event Func<Task> Connected;
event Func<Exception, Task> Disconnected;
event Func<int, int, Task> LatencyUpdated;
/// <summary> Gets the current connection state of this client. </summary>
ConnectionState ConnectionState { get; }
/// <summary> Gets the estimated round-trip latency, in milliseconds, to the gateway server. </summary>
int Latency { get; }
Task DisconnectAsync();
Stream CreateOpusStream(int samplesPerFrame, int bufferSize = 4000);
Stream CreatePCMStream(int samplesPerFrame, int? bitrate = null, OpusApplication application = OpusApplication.MusicOrMixed, int bufferSize = 4000);
}
}