Files
Discord.Net/samples/ShardedClient/Modules/PublicModule.cs
Armano den Boef b14af1c008 Adding Entity guides, flowcharts, better sample system. (#2054)
* initial

* Interaction glossary entry

* Sharded Interaction sample

* Renames into solution

* Debugging samples

* Modify target location for webhookclient

* Finalizing docs work, resolving docfx errors.

* Adding threaduser to user chart

* Add branch info to readme.

* Edits to user chart

* Resolve format for glossary entries

* Patch sln target

* Issue with file naming fixed

* Patch 1/x for builds

* Appending suggestions
2022-01-27 09:50:49 -04:00

18 lines
575 B
C#

using Discord.Commands;
using System.Threading.Tasks;
namespace ShardedClient.Modules
{
// Remember to make your module reference the ShardedCommandContext
public class PublicModule : ModuleBase<ShardedCommandContext>
{
[Command("info")]
public async Task InfoAsync()
{
var msg = $@"Hi {Context.User}! There are currently {Context.Client.Shards.Count} shards!
This guild is being served by shard number {Context.Client.GetShardFor(Context.Guild).ShardId}";
await ReplyAsync(msg);
}
}
}