65 lines
2.3 KiB
C#
65 lines
2.3 KiB
C#
using Discord.API.Rest;
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using Discord.Audio;
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using Discord.Rest;
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Diagnostics;
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using System.Linq;
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using System.Threading.Tasks;
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using Model = Discord.API.Channel;
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namespace Discord.WebSocket
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{
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[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
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public class SocketVoiceChannel : SocketGuildChannel, IVoiceChannel, ISocketAudioChannel
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{
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public int Bitrate { get; private set; }
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public int UserLimit { get; private set; }
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public override IReadOnlyCollection<SocketGuildUser> Users
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=> Guild.Users.Where(x => x.VoiceChannel?.Id == Id).ToImmutableArray();
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internal SocketVoiceChannel(DiscordSocketClient discord, ulong id, SocketGuild guild)
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: base(discord, id, guild)
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{
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}
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internal new static SocketVoiceChannel Create(SocketGuild guild, ClientState state, Model model)
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{
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var entity = new SocketVoiceChannel(guild.Discord, model.Id, guild);
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entity.Update(state, model);
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return entity;
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}
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internal override void Update(ClientState state, Model model)
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{
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base.Update(state, model);
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Bitrate = model.Bitrate.Value;
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UserLimit = model.UserLimit.Value;
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}
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public Task ModifyAsync(Action<ModifyVoiceChannelParams> func)
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=> ChannelHelper.ModifyAsync(this, Discord, func);
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public override SocketGuildUser GetUser(ulong id)
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{
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var user = Guild.GetUser(id);
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if (user?.VoiceChannel?.Id == Id)
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return user;
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return null;
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}
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private string DebuggerDisplay => $"{Name} ({Id}, Voice)";
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internal new SocketVoiceChannel Clone() => MemberwiseClone() as SocketVoiceChannel;
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//IVoiceChannel
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Task<IAudioClient> IVoiceChannel.ConnectAsync() { throw new NotSupportedException(); }
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//IGuildChannel
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Task<IGuildUser> IGuildChannel.GetUserAsync(ulong id, CacheMode mode)
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=> Task.FromResult<IGuildUser>(GetUser(id));
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IAsyncEnumerable<IReadOnlyCollection<IGuildUser>> IGuildChannel.GetUsersAsync(CacheMode mode)
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=> ImmutableArray.Create<IReadOnlyCollection<IGuildUser>>(Users).ToAsyncEnumerable();
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}
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}
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