143 lines
8.8 KiB
C#
143 lines
8.8 KiB
C#
using Discord.API.Rest;
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using Discord.Rest;
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using Model = Discord.API.Channel;
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namespace Discord.WebSocket
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{
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[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
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public class SocketTextChannel : SocketGuildChannel, ITextChannel, ISocketMessageChannel
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{
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private readonly MessageCache _messages;
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public string Topic { get; private set; }
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public string Mention => MentionUtils.MentionChannel(Id);
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public IReadOnlyCollection<SocketMessage> CachedMessages => _messages?.Messages ?? ImmutableArray.Create<SocketMessage>();
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public override IReadOnlyCollection<SocketGuildUser> Users
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=> Guild.Users.Where(x => Permissions.GetValue(
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Permissions.ResolveChannel(Guild, x, this, Permissions.ResolveGuild(Guild, x)),
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ChannelPermission.ReadMessages)).ToImmutableArray();
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internal SocketTextChannel(DiscordSocketClient discord, ulong id, SocketGuild guild)
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: base(discord, id, guild)
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{
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if (Discord.MessageCacheSize > 0)
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_messages = new MessageCache(Discord, this);
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}
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internal new static SocketTextChannel Create(SocketGuild guild, ClientState state, Model model)
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{
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var entity = new SocketTextChannel(guild.Discord, model.Id, guild);
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entity.Update(state, model);
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return entity;
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}
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internal override void Update(ClientState state, Model model)
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{
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base.Update(state, model);
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Topic = model.Topic.Value;
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}
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public Task ModifyAsync(Action<ModifyTextChannelParams> func, RequestOptions options = null)
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=> ChannelHelper.ModifyAsync(this, Discord, func, options);
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//Messages
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public SocketMessage GetCachedMessage(ulong id)
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=> _messages?.Get(id);
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public async Task<IMessage> GetMessageAsync(ulong id, RequestOptions options = null)
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{
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IMessage msg = _messages?.Get(id);
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if (msg == null)
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msg = await ChannelHelper.GetMessageAsync(this, Discord, id, Guild, options).ConfigureAwait(false);
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return msg;
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}
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public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
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=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, null, Direction.Before, limit, CacheMode.AllowDownload, Guild, options);
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public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
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=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessageId, dir, limit, CacheMode.AllowDownload, Guild, options);
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public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
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=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessage.Id, dir, limit, CacheMode.AllowDownload, Guild, options);
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public IReadOnlyCollection<SocketMessage> GetCachedMessages(int limit = DiscordConfig.MaxMessagesPerBatch)
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=> SocketChannelHelper.GetCachedMessages(this, Discord, _messages, null, Direction.Before, limit);
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public IReadOnlyCollection<SocketMessage> GetCachedMessages(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
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=> SocketChannelHelper.GetCachedMessages(this, Discord, _messages, fromMessageId, dir, limit);
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public IReadOnlyCollection<SocketMessage> GetCachedMessages(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
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=> SocketChannelHelper.GetCachedMessages(this, Discord, _messages, fromMessage.Id, dir, limit);
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public Task<IReadOnlyCollection<RestMessage>> GetPinnedMessagesAsync(RequestOptions options = null)
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=> ChannelHelper.GetPinnedMessagesAsync(this, Discord, Guild, options);
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public Task<RestUserMessage> SendMessageAsync(string text, bool isTTS = false, API.Embed embed = null, RequestOptions options = null)
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=> ChannelHelper.SendMessageAsync(this, Discord, text, isTTS, embed, Guild, options);
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public Task<RestUserMessage> SendFileAsync(string filePath, string text, bool isTTS = false, RequestOptions options = null)
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=> ChannelHelper.SendFileAsync(this, Discord, filePath, text, isTTS, Guild, options);
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public Task<RestUserMessage> SendFileAsync(Stream stream, string filename, string text, bool isTTS = false, RequestOptions options = null)
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=> ChannelHelper.SendFileAsync(this, Discord, stream, filename, text, isTTS, Guild, options);
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public Task DeleteMessagesAsync(IEnumerable<IMessage> messages, RequestOptions options = null)
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=> ChannelHelper.DeleteMessagesAsync(this, Discord, messages, options);
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public Task TriggerTypingAsync(RequestOptions options = null)
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=> ChannelHelper.TriggerTypingAsync(this, Discord, options);
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public IDisposable EnterTypingState(RequestOptions options = null)
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=> ChannelHelper.EnterTypingState(this, Discord, options);
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internal void AddMessage(SocketMessage msg)
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=> _messages?.Add(msg);
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internal SocketMessage RemoveMessage(ulong id)
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=> _messages?.Remove(id);
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//Users
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public override SocketGuildUser GetUser(ulong id)
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{
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var user = Guild.GetUser(id);
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if (user != null)
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{
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var guildPerms = Permissions.ResolveGuild(Guild, user);
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var channelPerms = Permissions.ResolveChannel(Guild, user, this, guildPerms);
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if (Permissions.GetValue(channelPerms, ChannelPermission.ReadMessages))
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return user;
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}
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return null;
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}
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private string DebuggerDisplay => $"{Name} ({Id}, Text)";
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internal new SocketTextChannel Clone() => MemberwiseClone() as SocketTextChannel;
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//IGuildChannel
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Task<IGuildUser> IGuildChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
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=> Task.FromResult<IGuildUser>(GetUser(id));
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IAsyncEnumerable<IReadOnlyCollection<IGuildUser>> IGuildChannel.GetUsersAsync(CacheMode mode, RequestOptions options)
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=> ImmutableArray.Create<IReadOnlyCollection<IGuildUser>>(Users).ToAsyncEnumerable();
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//IMessageChannel
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async Task<IMessage> IMessageChannel.GetMessageAsync(ulong id, CacheMode mode, RequestOptions options)
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{
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if (mode == CacheMode.AllowDownload)
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return await GetMessageAsync(id, options).ConfigureAwait(false);
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else
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return GetCachedMessage(id);
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}
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IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(int limit, CacheMode mode, RequestOptions options)
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=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, null, Direction.Before, limit, mode, Guild, options);
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IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(ulong fromMessageId, Direction dir, int limit, CacheMode mode, RequestOptions options)
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=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessageId, dir, limit, mode, Guild, options);
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IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(IMessage fromMessage, Direction dir, int limit, CacheMode mode, RequestOptions options)
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=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessage.Id, dir, limit, mode, Guild, options);
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async Task<IReadOnlyCollection<IMessage>> IMessageChannel.GetPinnedMessagesAsync(RequestOptions options)
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=> await GetPinnedMessagesAsync(options).ConfigureAwait(false);
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async Task<IUserMessage> IMessageChannel.SendFileAsync(string filePath, string text, bool isTTS, RequestOptions options)
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=> await SendFileAsync(filePath, text, isTTS, options).ConfigureAwait(false);
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async Task<IUserMessage> IMessageChannel.SendFileAsync(Stream stream, string filename, string text, bool isTTS, RequestOptions options)
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=> await SendFileAsync(stream, filename, text, isTTS, options).ConfigureAwait(false);
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async Task<IUserMessage> IMessageChannel.SendMessageAsync(string text, bool isTTS, API.Embed embed, RequestOptions options)
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=> await SendMessageAsync(text, isTTS, embed, options).ConfigureAwait(false);
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IDisposable IMessageChannel.EnterTypingState(RequestOptions options)
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=> EnterTypingState(options);
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}
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} |