Files
Discord.Net/src/Discord.Net.WebSocket/Entities/Channels/SocketTextChannel.cs
2016-11-13 00:51:40 -05:00

143 lines
8.8 KiB
C#

using Discord.API.Rest;
using Discord.Rest;
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using Model = Discord.API.Channel;
namespace Discord.WebSocket
{
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
public class SocketTextChannel : SocketGuildChannel, ITextChannel, ISocketMessageChannel
{
private readonly MessageCache _messages;
public string Topic { get; private set; }
public string Mention => MentionUtils.MentionChannel(Id);
public IReadOnlyCollection<SocketMessage> CachedMessages => _messages?.Messages ?? ImmutableArray.Create<SocketMessage>();
public override IReadOnlyCollection<SocketGuildUser> Users
=> Guild.Users.Where(x => Permissions.GetValue(
Permissions.ResolveChannel(Guild, x, this, Permissions.ResolveGuild(Guild, x)),
ChannelPermission.ReadMessages)).ToImmutableArray();
internal SocketTextChannel(DiscordSocketClient discord, ulong id, SocketGuild guild)
: base(discord, id, guild)
{
if (Discord.MessageCacheSize > 0)
_messages = new MessageCache(Discord, this);
}
internal new static SocketTextChannel Create(SocketGuild guild, ClientState state, Model model)
{
var entity = new SocketTextChannel(guild.Discord, model.Id, guild);
entity.Update(state, model);
return entity;
}
internal override void Update(ClientState state, Model model)
{
base.Update(state, model);
Topic = model.Topic.Value;
}
public Task ModifyAsync(Action<ModifyTextChannelParams> func, RequestOptions options = null)
=> ChannelHelper.ModifyAsync(this, Discord, func, options);
//Messages
public SocketMessage GetCachedMessage(ulong id)
=> _messages?.Get(id);
public async Task<IMessage> GetMessageAsync(ulong id, RequestOptions options = null)
{
IMessage msg = _messages?.Get(id);
if (msg == null)
msg = await ChannelHelper.GetMessageAsync(this, Discord, id, Guild, options).ConfigureAwait(false);
return msg;
}
public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, null, Direction.Before, limit, CacheMode.AllowDownload, Guild, options);
public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessageId, dir, limit, CacheMode.AllowDownload, Guild, options);
public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessage.Id, dir, limit, CacheMode.AllowDownload, Guild, options);
public IReadOnlyCollection<SocketMessage> GetCachedMessages(int limit = DiscordConfig.MaxMessagesPerBatch)
=> SocketChannelHelper.GetCachedMessages(this, Discord, _messages, null, Direction.Before, limit);
public IReadOnlyCollection<SocketMessage> GetCachedMessages(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
=> SocketChannelHelper.GetCachedMessages(this, Discord, _messages, fromMessageId, dir, limit);
public IReadOnlyCollection<SocketMessage> GetCachedMessages(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
=> SocketChannelHelper.GetCachedMessages(this, Discord, _messages, fromMessage.Id, dir, limit);
public Task<IReadOnlyCollection<RestMessage>> GetPinnedMessagesAsync(RequestOptions options = null)
=> ChannelHelper.GetPinnedMessagesAsync(this, Discord, Guild, options);
public Task<RestUserMessage> SendMessageAsync(string text, bool isTTS = false, API.Embed embed = null, RequestOptions options = null)
=> ChannelHelper.SendMessageAsync(this, Discord, text, isTTS, embed, Guild, options);
public Task<RestUserMessage> SendFileAsync(string filePath, string text, bool isTTS = false, RequestOptions options = null)
=> ChannelHelper.SendFileAsync(this, Discord, filePath, text, isTTS, Guild, options);
public Task<RestUserMessage> SendFileAsync(Stream stream, string filename, string text, bool isTTS = false, RequestOptions options = null)
=> ChannelHelper.SendFileAsync(this, Discord, stream, filename, text, isTTS, Guild, options);
public Task DeleteMessagesAsync(IEnumerable<IMessage> messages, RequestOptions options = null)
=> ChannelHelper.DeleteMessagesAsync(this, Discord, messages, options);
public Task TriggerTypingAsync(RequestOptions options = null)
=> ChannelHelper.TriggerTypingAsync(this, Discord, options);
public IDisposable EnterTypingState(RequestOptions options = null)
=> ChannelHelper.EnterTypingState(this, Discord, options);
internal void AddMessage(SocketMessage msg)
=> _messages?.Add(msg);
internal SocketMessage RemoveMessage(ulong id)
=> _messages?.Remove(id);
//Users
public override SocketGuildUser GetUser(ulong id)
{
var user = Guild.GetUser(id);
if (user != null)
{
var guildPerms = Permissions.ResolveGuild(Guild, user);
var channelPerms = Permissions.ResolveChannel(Guild, user, this, guildPerms);
if (Permissions.GetValue(channelPerms, ChannelPermission.ReadMessages))
return user;
}
return null;
}
private string DebuggerDisplay => $"{Name} ({Id}, Text)";
internal new SocketTextChannel Clone() => MemberwiseClone() as SocketTextChannel;
//IGuildChannel
Task<IGuildUser> IGuildChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
=> Task.FromResult<IGuildUser>(GetUser(id));
IAsyncEnumerable<IReadOnlyCollection<IGuildUser>> IGuildChannel.GetUsersAsync(CacheMode mode, RequestOptions options)
=> ImmutableArray.Create<IReadOnlyCollection<IGuildUser>>(Users).ToAsyncEnumerable();
//IMessageChannel
async Task<IMessage> IMessageChannel.GetMessageAsync(ulong id, CacheMode mode, RequestOptions options)
{
if (mode == CacheMode.AllowDownload)
return await GetMessageAsync(id, options).ConfigureAwait(false);
else
return GetCachedMessage(id);
}
IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(int limit, CacheMode mode, RequestOptions options)
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, null, Direction.Before, limit, mode, Guild, options);
IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(ulong fromMessageId, Direction dir, int limit, CacheMode mode, RequestOptions options)
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessageId, dir, limit, mode, Guild, options);
IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(IMessage fromMessage, Direction dir, int limit, CacheMode mode, RequestOptions options)
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessage.Id, dir, limit, mode, Guild, options);
async Task<IReadOnlyCollection<IMessage>> IMessageChannel.GetPinnedMessagesAsync(RequestOptions options)
=> await GetPinnedMessagesAsync(options).ConfigureAwait(false);
async Task<IUserMessage> IMessageChannel.SendFileAsync(string filePath, string text, bool isTTS, RequestOptions options)
=> await SendFileAsync(filePath, text, isTTS, options).ConfigureAwait(false);
async Task<IUserMessage> IMessageChannel.SendFileAsync(Stream stream, string filename, string text, bool isTTS, RequestOptions options)
=> await SendFileAsync(stream, filename, text, isTTS, options).ConfigureAwait(false);
async Task<IUserMessage> IMessageChannel.SendMessageAsync(string text, bool isTTS, API.Embed embed, RequestOptions options)
=> await SendMessageAsync(text, isTTS, embed, options).ConfigureAwait(false);
IDisposable IMessageChannel.EnterTypingState(RequestOptions options)
=> EnterTypingState(options);
}
}