* add event to socket client * make `AuditLog` param optional * Some WIP audit log changes * api models * moar models * complete models * modelsss * forgot to push * oh lol forgot this too * api & rest guild method * revert VS being VS & formatting to file scoped namespace * socket entities * some work eh * moar stuff - switched to d.net's attribute for audit log deserialization * working socket guild updated event + reworked rest GuildInfo creation * a bit of refactoring + new models * +channel created * channel updated & channel deleted * refactor rest channel updated log + some nullable fixes * rest channel created + deleted logs * user banned socket log * kick + unban * moar log modelsssss * fixes & 4 more log types * overwrite logs * role logs * invite logs * webhook logs * switch to `ISocketAuditLogData` for socket log data * emote logs * move stuff around * move more stuff around * audit logs cache * scheduled event logs * thread logs * command permission update audit log * fetch scheduled event data from log * integration audit logs * sticker audit log data * stage instance audit logs * auto mod rule audit logs * fix * forgot couple props * command perm updated data from options * final automod ones * debugging goes away :( * merge cringe * ... * yup * fix xml doc * onboarding audit logs * changes --------- Co-authored-by: cat <lumitydev@gmail.com>
9 lines
148 B
C#
9 lines
148 B
C#
using Newtonsoft.Json;
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namespace Discord.API.Gateway
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{
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internal class ApplicationCommandCreatedUpdatedEvent : ApplicationCommand
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{
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}
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}
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