1573 lines
85 KiB
C#
1573 lines
85 KiB
C#
using Discord.API;
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using Discord.API.Gateway;
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using Discord.Audio;
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using Discord.Logging;
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using Discord.Net.Converters;
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using Discord.Net.Queue;
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using Discord.Net.WebSockets;
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using Discord.Rest;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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namespace Discord.WebSocket
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{
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public partial class DiscordSocketClient : BaseDiscordClient, IDiscordClient
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{
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private readonly ConcurrentQueue<ulong> _largeGuilds;
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private readonly Logger _gatewayLogger;
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private readonly JsonSerializer _serializer;
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private string _sessionId;
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private int _lastSeq;
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private ImmutableDictionary<string, RestVoiceRegion> _voiceRegions;
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private TaskCompletionSource<bool> _connectTask;
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private CancellationTokenSource _cancelToken, _reconnectCancelToken;
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private Task _heartbeatTask, _guildDownloadTask, _reconnectTask;
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private long _heartbeatTime;
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private int _unavailableGuilds;
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private long _lastGuildAvailableTime;
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private int _nextAudioId;
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private bool _canReconnect;
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/// <summary> Gets the shard of of this client. </summary>
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public int ShardId { get; }
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/// <summary> Gets the current connection state of this client. </summary>
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public ConnectionState ConnectionState { get; private set; }
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/// <summary> Gets the estimated round-trip latency, in milliseconds, to the gateway server. </summary>
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public int Latency { get; private set; }
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//From DiscordSocketConfig
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internal int TotalShards { get; private set; }
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internal int MessageCacheSize { get; private set; }
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internal int LargeThreshold { get; private set; }
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internal AudioMode AudioMode { get; private set; }
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internal ClientState State { get; private set; }
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internal int ConnectionTimeout { get; private set; }
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internal WebSocketProvider WebSocketProvider { get; private set; }
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public new DiscordSocketApiClient ApiClient => base.ApiClient as DiscordSocketApiClient;
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public new SocketSelfUser CurrentUser => base.CurrentUser as SocketSelfUser;
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public IReadOnlyCollection<IPrivateChannel> PrivateChannels => State.PrivateChannels;
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internal IReadOnlyCollection<SocketGuild> Guilds => State.Guilds;
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/// <summary> Creates a new REST/WebSocket discord client. </summary>
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public DiscordSocketClient() : this(new DiscordSocketConfig()) { }
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/// <summary> Creates a new REST/WebSocket discord client. </summary>
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public DiscordSocketClient(DiscordSocketConfig config) : this(config, CreateApiClient(config)) { }
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private DiscordSocketClient(DiscordSocketConfig config, API.DiscordSocketApiClient client)
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: base(config, client)
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{
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ShardId = config.ShardId;
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TotalShards = config.TotalShards;
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MessageCacheSize = config.MessageCacheSize;
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LargeThreshold = config.LargeThreshold;
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AudioMode = config.AudioMode;
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WebSocketProvider = config.WebSocketProvider;
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ConnectionTimeout = config.ConnectionTimeout;
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State = new ClientState(0, 0);
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_nextAudioId = 1;
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_gatewayLogger = LogManager.CreateLogger("Gateway");
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_serializer = new JsonSerializer { ContractResolver = new DiscordContractResolver() };
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_serializer.Error += (s, e) =>
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{
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_gatewayLogger.WarningAsync(e.ErrorContext.Error).GetAwaiter().GetResult();
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e.ErrorContext.Handled = true;
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};
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ApiClient.SentGatewayMessage += async opCode => await _gatewayLogger.DebugAsync($"Sent {opCode}").ConfigureAwait(false);
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ApiClient.ReceivedGatewayEvent += ProcessMessageAsync;
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ApiClient.Disconnected += async ex =>
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{
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if (ex != null)
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{
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await _gatewayLogger.WarningAsync($"Connection Closed", ex).ConfigureAwait(false);
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await StartReconnectAsync(ex).ConfigureAwait(false);
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}
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else
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await _gatewayLogger.WarningAsync($"Connection Closed").ConfigureAwait(false);
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};
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LeftGuild += async g => await _gatewayLogger.InfoAsync($"Left {g.Name}").ConfigureAwait(false);
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JoinedGuild += async g => await _gatewayLogger.InfoAsync($"Joined {g.Name}").ConfigureAwait(false);
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GuildAvailable += async g => await _gatewayLogger.VerboseAsync($"Connected to {g.Name}").ConfigureAwait(false);
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GuildUnavailable += async g => await _gatewayLogger.VerboseAsync($"Disconnected from {g.Name}").ConfigureAwait(false);
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LatencyUpdated += async (old, val) => await _gatewayLogger.VerboseAsync($"Latency = {val} ms").ConfigureAwait(false);
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_voiceRegions = ImmutableDictionary.Create<string, RestVoiceRegion>();
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_largeGuilds = new ConcurrentQueue<ulong>();
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}
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private static API.DiscordSocketApiClient CreateApiClient(DiscordSocketConfig config)
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=> new API.DiscordSocketApiClient(config.RestClientProvider, DiscordRestConfig.UserAgent, config.WebSocketProvider, requestQueue: new RequestQueue());
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protected override async Task OnLoginAsync(TokenType tokenType, string token)
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{
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var voiceRegions = await ApiClient.GetVoiceRegionsAsync(new RequestOptions { IgnoreState = true}).ConfigureAwait(false);
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_voiceRegions = voiceRegions.Select(x => RestVoiceRegion.Create(this, x)).ToImmutableDictionary(x => x.Id);
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}
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protected override async Task OnLogoutAsync()
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{
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if (ConnectionState != ConnectionState.Disconnected)
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await DisconnectInternalAsync(null, false).ConfigureAwait(false);
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_voiceRegions = ImmutableDictionary.Create<string, RestVoiceRegion>();
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}
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/// <inheritdoc />
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public async Task ConnectAsync(bool waitForGuilds = true)
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{
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await _connectionLock.WaitAsync().ConfigureAwait(false);
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try
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{
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await ConnectInternalAsync(false).ConfigureAwait(false);
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}
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finally { _connectionLock.Release(); }
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if (waitForGuilds)
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{
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var downloadTask = _guildDownloadTask;
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if (downloadTask != null)
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await _guildDownloadTask.ConfigureAwait(false);
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}
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}
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private async Task ConnectInternalAsync(bool isReconnecting)
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{
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if (LoginState != LoginState.LoggedIn)
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throw new InvalidOperationException("Client is not logged in.");
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if (!isReconnecting && _reconnectCancelToken != null && !_reconnectCancelToken.IsCancellationRequested)
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_reconnectCancelToken.Cancel();
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var state = ConnectionState;
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if (state == ConnectionState.Connecting || state == ConnectionState.Connected)
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await DisconnectInternalAsync(null, isReconnecting).ConfigureAwait(false);
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ConnectionState = ConnectionState.Connecting;
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await _gatewayLogger.InfoAsync("Connecting").ConfigureAwait(false);
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try
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{
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var connectTask = new TaskCompletionSource<bool>();
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_connectTask = connectTask;
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_cancelToken = new CancellationTokenSource();
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//Abort connection on timeout
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var _ = Task.Run(async () =>
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{
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await Task.Delay(ConnectionTimeout);
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connectTask.TrySetException(new TimeoutException());
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});
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await ApiClient.ConnectAsync().ConfigureAwait(false);
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await _connectedEvent.InvokeAsync().ConfigureAwait(false);
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if (_sessionId != null)
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await ApiClient.SendResumeAsync(_sessionId, _lastSeq).ConfigureAwait(false);
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else
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await ApiClient.SendIdentifyAsync(shardID: ShardId, totalShards:TotalShards).ConfigureAwait(false);
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await _connectTask.Task.ConfigureAwait(false);
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if (!isReconnecting)
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_canReconnect = true;
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ConnectionState = ConnectionState.Connected;
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await _gatewayLogger.InfoAsync("Connected").ConfigureAwait(false);
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}
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catch (Exception)
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{
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await DisconnectInternalAsync(null, isReconnecting).ConfigureAwait(false);
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throw;
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}
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}
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/// <inheritdoc />
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public async Task DisconnectAsync()
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{
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if (_connectTask?.TrySetCanceled() ?? false) return;
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await _connectionLock.WaitAsync().ConfigureAwait(false);
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try
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{
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await DisconnectInternalAsync(null, false).ConfigureAwait(false);
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}
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finally { _connectionLock.Release(); }
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}
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private async Task DisconnectInternalAsync(Exception ex, bool isReconnecting)
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{
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if (!isReconnecting)
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{
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_canReconnect = false;
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_sessionId = null;
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_lastSeq = 0;
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if (_reconnectCancelToken != null && !_reconnectCancelToken.IsCancellationRequested)
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_reconnectCancelToken.Cancel();
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}
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ulong guildId;
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if (ConnectionState == ConnectionState.Disconnected) return;
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ConnectionState = ConnectionState.Disconnecting;
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await _gatewayLogger.InfoAsync("Disconnecting").ConfigureAwait(false);
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await _gatewayLogger.DebugAsync("Disconnecting - CancelToken").ConfigureAwait(false);
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//Signal tasks to complete
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try { _cancelToken.Cancel(); } catch { }
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await _gatewayLogger.DebugAsync("Disconnecting - ApiClient").ConfigureAwait(false);
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//Disconnect from server
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await ApiClient.DisconnectAsync().ConfigureAwait(false);
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//Wait for tasks to complete
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await _gatewayLogger.DebugAsync("Disconnecting - Heartbeat").ConfigureAwait(false);
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var heartbeatTask = _heartbeatTask;
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if (heartbeatTask != null)
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await heartbeatTask.ConfigureAwait(false);
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_heartbeatTask = null;
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await _gatewayLogger.DebugAsync("Disconnecting - Guild Downloader").ConfigureAwait(false);
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var guildDownloadTask = _guildDownloadTask;
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if (guildDownloadTask != null)
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await guildDownloadTask.ConfigureAwait(false);
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_guildDownloadTask = null;
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//Clear large guild queue
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await _gatewayLogger.DebugAsync("Disconnecting - Clean Large Guilds").ConfigureAwait(false);
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while (_largeGuilds.TryDequeue(out guildId)) { }
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//Raise virtual GUILD_UNAVAILABLEs
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foreach (var guild in State.Guilds)
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{
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if (guild._available)
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await _guildUnavailableEvent.InvokeAsync(guild).ConfigureAwait(false);
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}
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ConnectionState = ConnectionState.Disconnected;
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await _gatewayLogger.InfoAsync("Disconnected").ConfigureAwait(false);
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await _disconnectedEvent.InvokeAsync(ex).ConfigureAwait(false);
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}
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private async Task StartReconnectAsync(Exception ex)
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{
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if (ex == null)
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{
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if (_connectTask?.TrySetCanceled() ?? false) return;
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}
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else
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{
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if (_connectTask?.TrySetException(ex) ?? false) return;
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}
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await _connectionLock.WaitAsync().ConfigureAwait(false);
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try
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{
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if (!_canReconnect || _reconnectTask != null) return;
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_reconnectCancelToken = new CancellationTokenSource();
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_reconnectTask = ReconnectInternalAsync(ex, _reconnectCancelToken.Token);
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}
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finally { _connectionLock.Release(); }
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}
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private async Task ReconnectInternalAsync(Exception ex, CancellationToken cancelToken)
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{
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try
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{
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Random jitter = new Random();
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int nextReconnectDelay = 1000;
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while (true)
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{
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await Task.Delay(nextReconnectDelay, cancelToken).ConfigureAwait(false);
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nextReconnectDelay = nextReconnectDelay * 2 + jitter.Next(-250, 250);
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if (nextReconnectDelay > 60000)
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nextReconnectDelay = 60000;
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await _connectionLock.WaitAsync().ConfigureAwait(false);
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try
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{
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if (cancelToken.IsCancellationRequested) return;
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await ConnectInternalAsync(true).ConfigureAwait(false);
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_reconnectTask = null;
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return;
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}
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catch (Exception ex2)
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{
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await _gatewayLogger.WarningAsync("Reconnect failed", ex2).ConfigureAwait(false);
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}
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finally { _connectionLock.Release(); }
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}
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}
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catch (OperationCanceledException)
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{
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await _connectionLock.WaitAsync().ConfigureAwait(false);
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try
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{
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await _gatewayLogger.DebugAsync("Reconnect cancelled").ConfigureAwait(false);
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_reconnectTask = null;
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}
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finally { _connectionLock.Release(); }
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}
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}
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/// <inheritdoc />
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public Task<RestApplication> GetApplicationInfoAsync()
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=> ClientHelper.GetApplicationInfoAsync(this);
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/// <inheritdoc />
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public SocketGuild GetGuild(ulong id)
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{
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return State.GetGuild(id);
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}
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/// <inheritdoc />
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public Task<RestGuild> CreateGuildAsync(string name, IVoiceRegion region, Stream jpegIcon = null)
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=> ClientHelper.CreateGuildAsync(this, name, region, jpegIcon);
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/// <inheritdoc />
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public IChannel GetChannel(ulong id)
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{
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return State.GetChannel(id);
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}
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/// <inheritdoc />
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public Task<IReadOnlyCollection<RestConnection>> GetConnectionsAsync()
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=> ClientHelper.GetConnectionsAsync(this);
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/// <inheritdoc />
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public Task<RestInvite> GetInviteAsync(string inviteId)
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=> ClientHelper.GetInviteAsync(this, inviteId);
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/// <inheritdoc />
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public IUser GetUser(ulong id)
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{
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return State.GetUser(id);
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}
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/// <inheritdoc />
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public IUser GetUser(string username, string discriminator)
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{
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return State.Users.Where(x => x.Discriminator == discriminator && x.Username == username).FirstOrDefault();
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}
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/// <inheritdoc />
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public RestVoiceRegion GetVoiceRegion(string id)
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{
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RestVoiceRegion region;
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if (_voiceRegions.TryGetValue(id, out region))
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return region;
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return null;
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}
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/// <summary> Downloads the users list for all large guilds. </summary>
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/*public Task DownloadAllUsersAsync()
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=> DownloadUsersAsync(DataStore.Guilds.Where(x => !x.HasAllMembers));
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/// <summary> Downloads the users list for the provided guilds, if they don't have a complete list. </summary>
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public Task DownloadUsersAsync(IEnumerable<IGuild> guilds)
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=> DownloadUsersAsync(guilds.Select(x => x as SocketGuild).Where(x => x != null));
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public Task DownloadUsersAsync(params IGuild[] guilds)
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=> DownloadUsersAsync(guilds.Select(x => x as SocketGuild).Where(x => x != null));
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private async Task DownloadUsersAsync(IEnumerable<SocketGuild> guilds)
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{
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var cachedGuilds = guilds.ToArray();
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if (cachedGuilds.Length == 0) return;
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//Wait for unsynced guilds to sync first.
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var unsyncedGuilds = guilds.Select(x => x.SyncPromise).Where(x => !x.IsCompleted).ToArray();
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if (unsyncedGuilds.Length > 0)
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await Task.WhenAll(unsyncedGuilds);
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//Download offline members
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const short batchSize = 50;
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if (cachedGuilds.Length == 1)
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{
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if (!cachedGuilds[0].HasAllMembers)
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await ApiClient.SendRequestMembersAsync(new ulong[] { cachedGuilds[0].Id }).ConfigureAwait(false);
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await cachedGuilds[0].DownloaderPromise.ConfigureAwait(false);
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return;
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}
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ulong[] batchIds = new ulong[Math.Min(batchSize, cachedGuilds.Length)];
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Task[] batchTasks = new Task[batchIds.Length];
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int batchCount = (cachedGuilds.Length + (batchSize - 1)) / batchSize;
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for (int i = 0, k = 0; i < batchCount; i++)
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{
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bool isLast = i == batchCount - 1;
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int count = isLast ? (batchIds.Length - (batchCount - 1) * batchSize) : batchSize;
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for (int j = 0; j < count; j++, k++)
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{
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var guild = cachedGuilds[k];
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batchIds[j] = guild.Id;
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batchTasks[j] = guild.DownloaderPromise;
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}
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await ApiClient.SendRequestMembersAsync(batchIds).ConfigureAwait(false);
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if (isLast && batchCount > 1)
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await Task.WhenAll(batchTasks.Take(count)).ConfigureAwait(false);
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else
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await Task.WhenAll(batchTasks).ConfigureAwait(false);
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}
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}*/
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private async Task ProcessMessageAsync(GatewayOpCode opCode, int? seq, string type, object payload)
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{
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if (seq != null)
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_lastSeq = seq.Value;
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try
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{
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switch (opCode)
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{
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case GatewayOpCode.Hello:
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{
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await _gatewayLogger.DebugAsync("Received Hello").ConfigureAwait(false);
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var data = (payload as JToken).ToObject<HelloEvent>(_serializer);
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_heartbeatTime = 0;
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_heartbeatTask = RunHeartbeatAsync(data.HeartbeatInterval, _cancelToken.Token, LogManager.ClientLogger);
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}
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break;
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case GatewayOpCode.Heartbeat:
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{
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await _gatewayLogger.DebugAsync("Received Heartbeat").ConfigureAwait(false);
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await ApiClient.SendHeartbeatAsync(_lastSeq).ConfigureAwait(false);
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}
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break;
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case GatewayOpCode.HeartbeatAck:
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{
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await _gatewayLogger.DebugAsync("Received HeartbeatAck").ConfigureAwait(false);
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var heartbeatTime = _heartbeatTime;
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if (heartbeatTime != 0)
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{
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int latency = (int)(Environment.TickCount - _heartbeatTime);
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_heartbeatTime = 0;
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int before = Latency;
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Latency = latency;
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await _latencyUpdatedEvent.InvokeAsync(before, latency).ConfigureAwait(false);
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}
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}
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break;
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case GatewayOpCode.InvalidSession:
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{
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await _gatewayLogger.DebugAsync("Received InvalidSession").ConfigureAwait(false);
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await _gatewayLogger.WarningAsync("Failed to resume previous session").ConfigureAwait(false);
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_sessionId = null;
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_lastSeq = 0;
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await ApiClient.SendIdentifyAsync(shardID: ShardId, totalShards: TotalShards).ConfigureAwait(false);
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}
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break;
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case GatewayOpCode.Reconnect:
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{
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await _gatewayLogger.DebugAsync("Received Reconnect").ConfigureAwait(false);
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await _gatewayLogger.WarningAsync("Server requested a reconnect").ConfigureAwait(false);
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await StartReconnectAsync(new Exception("Server requested a reconnect")).ConfigureAwait(false);
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}
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break;
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case GatewayOpCode.Dispatch:
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switch (type)
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{
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//Connection
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case "READY":
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{
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try
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{
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await _gatewayLogger.DebugAsync("Received Dispatch (READY)").ConfigureAwait(false);
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|
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var data = (payload as JToken).ToObject<ReadyEvent>(_serializer);
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var dataStore = new ClientState(data.Guilds.Length, data.PrivateChannels.Length);
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var currentUser = SocketSelfUser.Create(this, data.User);
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|
int unavailableGuilds = 0;
|
|
/*for (int i = 0; i < data.Guilds.Length; i++)
|
|
{
|
|
var model = data.Guilds[i];
|
|
var guild = AddGuild(model, dataStore);
|
|
if (!guild._available || ApiClient.AuthTokenType == TokenType.User)
|
|
unavailableGuilds++;
|
|
else
|
|
await _guildAvailableEvent.InvokeAsync(guild).ConfigureAwait(false);
|
|
}
|
|
for (int i = 0; i < data.PrivateChannels.Length; i++)
|
|
AddPrivateChannel(data.PrivateChannels[i], dataStore);*/
|
|
|
|
_sessionId = data.SessionId;
|
|
base.CurrentUser = currentUser;
|
|
_unavailableGuilds = unavailableGuilds;
|
|
State = dataStore;
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
_connectTask.TrySetException(new Exception("Processing READY failed", ex));
|
|
return;
|
|
}
|
|
|
|
if (ApiClient.AuthTokenType == TokenType.User)
|
|
await SyncGuildsAsync().ConfigureAwait(false);
|
|
|
|
_lastGuildAvailableTime = Environment.TickCount;
|
|
_guildDownloadTask = WaitForGuildsAsync(_cancelToken.Token, LogManager.ClientLogger);
|
|
|
|
await _readyEvent.InvokeAsync().ConfigureAwait(false);
|
|
|
|
var _ = _connectTask.TrySetResultAsync(true); //Signal the .Connect() call to complete
|
|
await _gatewayLogger.InfoAsync("Ready").ConfigureAwait(false);
|
|
}
|
|
break;
|
|
/*case "RESUMED":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (RESUMED)").ConfigureAwait(false);
|
|
|
|
var _ = _connectTask.TrySetResultAsync(true); //Signal the .Connect() call to complete
|
|
|
|
//Notify the client that these guilds are available again
|
|
foreach (var guild in DataStore.Guilds)
|
|
{
|
|
if (guild._available)
|
|
await _guildAvailableEvent.InvokeAsync(guild).ConfigureAwait(false);
|
|
}
|
|
|
|
await _gatewayLogger.InfoAsync("Resumed previous session").ConfigureAwait(false);
|
|
}
|
|
return;
|
|
|
|
//Guilds
|
|
case "GUILD_CREATE":
|
|
{
|
|
var data = (payload as JToken).ToObject<ExtendedGuild>(_serializer);
|
|
|
|
if (data.Unavailable == false)
|
|
{
|
|
type = "GUILD_AVAILABLE";
|
|
_lastGuildAvailableTime = Environment.TickCount;
|
|
await _gatewayLogger.DebugAsync($"Received Dispatch (GUILD_AVAILABLE)").ConfigureAwait(false);
|
|
|
|
var guild = DataStore.GetGuild(data.Id);
|
|
if (guild != null)
|
|
{
|
|
guild.Update(data, UpdateSource.WebSocket, DataStore);
|
|
|
|
var unavailableGuilds = _unavailableGuilds;
|
|
if (unavailableGuilds != 0)
|
|
_unavailableGuilds = unavailableGuilds - 1;
|
|
await _guildAvailableEvent.InvokeAsync(guild).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync($"GUILD_AVAILABLE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.DebugAsync($"Received Dispatch (GUILD_CREATE)").ConfigureAwait(false);
|
|
|
|
var guild = AddGuild(data, DataStore);
|
|
if (guild != null)
|
|
{
|
|
if (ApiClient.AuthTokenType == TokenType.User)
|
|
await SyncGuildsAsync().ConfigureAwait(false);
|
|
await _joinedGuildEvent.InvokeAsync(guild).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync($"GUILD_CREATE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case "GUILD_UPDATE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_UPDATE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<API.Guild>(_serializer);
|
|
var guild = DataStore.GetGuild(data.Id);
|
|
if (guild != null)
|
|
{
|
|
var before = guild.Clone();
|
|
guild.Update(data, UpdateSource.WebSocket);
|
|
await _guildUpdatedEvent.InvokeAsync(before, guild).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("GUILD_UPDATE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "GUILD_EMOJIS_UPDATE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_EMOJIS_UPDATE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<API.Gateway.GuildEmojiUpdateEvent>(_serializer);
|
|
var guild = DataStore.GetGuild(data.GuildId);
|
|
if (guild != null)
|
|
{
|
|
var before = guild.Clone();
|
|
guild.Update(data, UpdateSource.WebSocket);
|
|
await _guildUpdatedEvent.InvokeAsync(before, guild).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("GUILD_EMOJIS_UPDATE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
return;
|
|
case "GUILD_INTEGRATIONS_UPDATE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored Dispatch (GUILD_INTEGRATIONS_UPDATE)").ConfigureAwait(false);
|
|
}
|
|
return;
|
|
case "GUILD_SYNC":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_SYNC)").ConfigureAwait(false);
|
|
var data = (payload as JToken).ToObject<GuildSyncEvent>(_serializer);
|
|
var guild = DataStore.GetGuild(data.Id);
|
|
if (guild != null)
|
|
{
|
|
var before = guild.Clone();
|
|
guild.Update(data, UpdateSource.WebSocket, DataStore);
|
|
//This is treated as an extension of GUILD_AVAILABLE
|
|
_unavailableGuilds--;
|
|
_lastGuildAvailableTime = Environment.TickCount;
|
|
await _guildAvailableEvent.InvokeAsync(guild).ConfigureAwait(false);
|
|
await _guildUpdatedEvent.InvokeAsync(before, guild).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("GUILD_SYNC referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
return;
|
|
case "GUILD_DELETE":
|
|
{
|
|
var data = (payload as JToken).ToObject<ExtendedGuild>(_serializer);
|
|
if (data.Unavailable == true)
|
|
{
|
|
type = "GUILD_UNAVAILABLE";
|
|
await _gatewayLogger.DebugAsync($"Received Dispatch (GUILD_UNAVAILABLE)").ConfigureAwait(false);
|
|
|
|
var guild = DataStore.GetGuild(data.Id);
|
|
if (guild != null)
|
|
{
|
|
foreach (var member in guild.Members)
|
|
member.User.RemoveRef(this);
|
|
await _guildUnavailableEvent.InvokeAsync(guild).ConfigureAwait(false);
|
|
_unavailableGuilds++;
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync($"GUILD_UNAVAILABLE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.DebugAsync($"Received Dispatch (GUILD_DELETE)").ConfigureAwait(false);
|
|
|
|
var guild = RemoveGuild(data.Id);
|
|
if (guild != null)
|
|
{
|
|
await _guildUnavailableEvent.InvokeAsync(guild).ConfigureAwait(false);
|
|
await _leftGuildEvent.InvokeAsync(guild).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync($"GUILD_DELETE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
//Channels
|
|
case "CHANNEL_CREATE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_CREATE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<API.Channel>(_serializer);
|
|
ISocketChannel channel = null;
|
|
if (data.GuildId.IsSpecified)
|
|
{
|
|
var guild = DataStore.GetGuild(data.GuildId.Value);
|
|
if (guild != null)
|
|
{
|
|
guild.AddChannel(data, DataStore);
|
|
channel = guild.AddChannel(data, DataStore);
|
|
|
|
if (!guild.IsSynced)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored CHANNEL_CREATE, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("CHANNEL_CREATE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
channel = AddPrivateChannel(data, DataStore);
|
|
|
|
if (channel != null)
|
|
await _channelCreatedEvent.InvokeAsync(channel).ConfigureAwait(false);
|
|
}
|
|
break;
|
|
case "CHANNEL_UPDATE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_UPDATE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<API.Channel>(_serializer);
|
|
var channel = DataStore.GetChannel(data.Id);
|
|
if (channel != null)
|
|
{
|
|
var before = channel.Clone();
|
|
channel.Update(data, UpdateSource.WebSocket);
|
|
|
|
if (!((channel as ISocketGuildChannel)?.Guild.IsSynced ?? true))
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored CHANNEL_UPDATE, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
await _channelUpdatedEvent.InvokeAsync(before, channel).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("CHANNEL_UPDATE referenced an unknown channel.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "CHANNEL_DELETE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_DELETE)").ConfigureAwait(false);
|
|
|
|
ISocketChannel channel = null;
|
|
var data = (payload as JToken).ToObject<API.Channel>(_serializer);
|
|
if (data.GuildId.IsSpecified)
|
|
{
|
|
var guild = DataStore.GetGuild(data.GuildId.Value);
|
|
if (guild != null)
|
|
{
|
|
channel = guild.RemoveChannel(data.Id);
|
|
|
|
if (!guild.IsSynced)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored CHANNEL_DELETE, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("CHANNEL_DELETE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
channel = RemovePrivateChannel(data.Id);
|
|
|
|
if (channel != null)
|
|
await _channelDestroyedEvent.InvokeAsync(channel).ConfigureAwait(false);
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("CHANNEL_DELETE referenced an unknown channel.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
|
|
//Members
|
|
case "GUILD_MEMBER_ADD":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_MEMBER_ADD)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<GuildMemberAddEvent>(_serializer);
|
|
var guild = DataStore.GetGuild(data.GuildId);
|
|
if (guild != null)
|
|
{
|
|
var user = guild.AddOrUpdateUser(data, DataStore);
|
|
guild.MemberCount++;
|
|
|
|
if (!guild.IsSynced)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored GUILD_MEMBER_ADD, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
await _userJoinedEvent.InvokeAsync(user).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("GUILD_MEMBER_ADD referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "GUILD_MEMBER_UPDATE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_MEMBER_UPDATE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<GuildMemberUpdateEvent>(_serializer);
|
|
var guild = DataStore.GetGuild(data.GuildId);
|
|
if (guild != null)
|
|
{
|
|
var user = guild.GetUser(data.User.Id);
|
|
|
|
if (!guild.IsSynced)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored GUILD_MEMBER_UPDATE, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
if (user != null)
|
|
{
|
|
var before = user.Clone();
|
|
user.Update(data, UpdateSource.WebSocket);
|
|
await _userUpdatedEvent.InvokeAsync(before, user).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
if (!guild.HasAllMembers)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored GUILD_MEMBER_UPDATE, this user has not been downloaded yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
await _gatewayLogger.WarningAsync("GUILD_MEMBER_UPDATE referenced an unknown user.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("GUILD_MEMBER_UPDATE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "GUILD_MEMBER_REMOVE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_MEMBER_REMOVE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<GuildMemberRemoveEvent>(_serializer);
|
|
var guild = DataStore.GetGuild(data.GuildId);
|
|
if (guild != null)
|
|
{
|
|
var user = guild.RemoveUser(data.User.Id);
|
|
guild.MemberCount--;
|
|
|
|
if (!guild.IsSynced)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored GUILD_MEMBER_REMOVE, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
if (user != null)
|
|
{
|
|
user.User.RemoveRef(this);
|
|
await _userLeftEvent.InvokeAsync(user).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
if (!guild.HasAllMembers)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored GUILD_MEMBER_REMOVE, this user has not been downloaded yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
await _gatewayLogger.WarningAsync("GUILD_MEMBER_REMOVE referenced an unknown user.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("GUILD_MEMBER_REMOVE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "GUILD_MEMBERS_CHUNK":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_MEMBERS_CHUNK)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<GuildMembersChunkEvent>(_serializer);
|
|
var guild = DataStore.GetGuild(data.GuildId);
|
|
if (guild != null)
|
|
{
|
|
foreach (var memberModel in data.Members)
|
|
guild.AddOrUpdateUser(memberModel, DataStore);
|
|
|
|
if (guild.DownloadedMemberCount >= guild.MemberCount) //Finished downloading for there
|
|
{
|
|
guild.CompleteDownloadMembers();
|
|
await _guildMembersDownloadedEvent.InvokeAsync(guild).ConfigureAwait(false);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("GUILD_MEMBERS_CHUNK referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "CHANNEL_RECIPIENT_ADD":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_RECIPIENT_ADD)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<RecipientEvent>(_serializer);
|
|
var channel = DataStore.GetChannel(data.ChannelId) as SocketGroupChannel;
|
|
if (channel != null)
|
|
{
|
|
var user = channel.AddUser(data.User, DataStore);
|
|
await _recipientAddedEvent.InvokeAsync(user).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("CHANNEL_RECIPIENT_ADD referenced an unknown channel.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "CHANNEL_RECIPIENT_REMOVE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (CHANNEL_RECIPIENT_REMOVE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<RecipientEvent>(_serializer);
|
|
var channel = DataStore.GetChannel(data.ChannelId) as SocketGroupChannel;
|
|
if (channel != null)
|
|
{
|
|
var user = channel.RemoveUser(data.User.Id);
|
|
if (user != null)
|
|
{
|
|
user.User.RemoveRef(this);
|
|
await _recipientRemovedEvent.InvokeAsync(user).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("CHANNEL_RECIPIENT_REMOVE referenced an unknown user.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("CHANNEL_RECIPIENT_ADD referenced an unknown channel.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
|
|
//Roles
|
|
case "GUILD_ROLE_CREATE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_ROLE_CREATE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<GuildRoleCreateEvent>(_serializer);
|
|
var guild = DataStore.GetGuild(data.GuildId);
|
|
if (guild != null)
|
|
{
|
|
var role = guild.AddRole(data.Role);
|
|
|
|
if (!guild.IsSynced)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored GUILD_ROLE_CREATE, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
await _roleCreatedEvent.InvokeAsync(role).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("GUILD_ROLE_CREATE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "GUILD_ROLE_UPDATE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_ROLE_UPDATE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<GuildRoleUpdateEvent>(_serializer);
|
|
var guild = DataStore.GetGuild(data.GuildId);
|
|
if (guild != null)
|
|
{
|
|
var role = guild.GetRole(data.Role.Id);
|
|
if (role != null)
|
|
{
|
|
var before = role.Clone();
|
|
role.Update(data.Role, UpdateSource.WebSocket);
|
|
|
|
if (!guild.IsSynced)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored GUILD_ROLE_UPDATE, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
await _roleUpdatedEvent.InvokeAsync(before, role).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("GUILD_ROLE_UPDATE referenced an unknown role.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("GUILD_ROLE_UPDATE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "GUILD_ROLE_DELETE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_ROLE_DELETE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<GuildRoleDeleteEvent>(_serializer);
|
|
var guild = DataStore.GetGuild(data.GuildId);
|
|
if (guild != null)
|
|
{
|
|
var role = guild.RemoveRole(data.RoleId);
|
|
if (role != null)
|
|
{
|
|
if (!guild.IsSynced)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored GUILD_ROLE_DELETE, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
await _roleDeletedEvent.InvokeAsync(role).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("GUILD_ROLE_DELETE referenced an unknown role.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("GUILD_ROLE_DELETE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
|
|
//Bans
|
|
case "GUILD_BAN_ADD":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_BAN_ADD)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<GuildBanEvent>(_serializer);
|
|
var guild = DataStore.GetGuild(data.GuildId);
|
|
if (guild != null)
|
|
{
|
|
if (!guild.IsSynced)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored GUILD_BAN_ADD, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
await _userBannedEvent.InvokeAsync(new User(data.User), guild).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("GUILD_BAN_ADD referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "GUILD_BAN_REMOVE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (GUILD_BAN_REMOVE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<GuildBanEvent>(_serializer);
|
|
var guild = DataStore.GetGuild(data.GuildId);
|
|
if (guild != null)
|
|
{
|
|
if (!guild.IsSynced)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored GUILD_BAN_REMOVE, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
await _userUnbannedEvent.InvokeAsync(new User(data.User), guild).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("GUILD_BAN_REMOVE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
|
|
//Messages
|
|
case "MESSAGE_CREATE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_CREATE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<API.Message>(_serializer);
|
|
var channel = DataStore.GetChannel(data.ChannelId) as ISocketMessageChannel;
|
|
if (channel != null)
|
|
{
|
|
if (!((channel as ISocketGuildChannel)?.Guild.IsSynced ?? true))
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored MESSAGE_CREATE, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
var author = channel.GetUser(data.Author.Value.Id, true);
|
|
|
|
if (author != null)
|
|
{
|
|
var msg = channel.AddMessage(author, data);
|
|
await _messageReceivedEvent.InvokeAsync(msg).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("MESSAGE_CREATE referenced an unknown user.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("MESSAGE_CREATE referenced an unknown channel.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "MESSAGE_UPDATE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_UPDATE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<API.Message>(_serializer);
|
|
var channel = DataStore.GetChannel(data.ChannelId) as ISocketMessageChannel;
|
|
if (channel != null)
|
|
{
|
|
if (!((channel as ISocketGuildChannel)?.Guild.IsSynced ?? true))
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored MESSAGE_UPDATE, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
IMessage before = null, after = null;
|
|
ISocketMessage cachedMsg = channel.GetMessage(data.Id);
|
|
if (cachedMsg != null)
|
|
{
|
|
before = cachedMsg.Clone();
|
|
cachedMsg.Update(data, UpdateSource.WebSocket);
|
|
after = cachedMsg;
|
|
}
|
|
else if (data.Author.IsSpecified)
|
|
{
|
|
//Edited message isnt in cache, create a detached one
|
|
var author = channel.GetUser(data.Author.Value.Id, true);
|
|
if (author != null)
|
|
after = channel.CreateMessage(author, data);
|
|
}
|
|
if (after != null)
|
|
await _messageUpdatedEvent.InvokeAsync(Optional.Create(before), after).ConfigureAwait(false);
|
|
{
|
|
if (before != null)
|
|
await _messageUpdatedEvent.InvokeAsync(Optional.Create<IMessage>(before), after).ConfigureAwait(false);
|
|
else
|
|
await _messageUpdatedEvent.InvokeAsync(Optional.Create<IMessage>(), after).ConfigureAwait(false);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("MESSAGE_UPDATE referenced an unknown channel.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "MESSAGE_DELETE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_DELETE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<API.Message>(_serializer);
|
|
var channel = DataStore.GetChannel(data.ChannelId) as ISocketMessageChannel;
|
|
if (channel != null)
|
|
{
|
|
if (!((channel as ISocketGuildChannel)?.Guild.IsSynced ?? true))
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored MESSAGE_DELETE, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
var msg = channel.RemoveMessage(data.Id);
|
|
if (msg != null)
|
|
await _messageDeletedEvent.InvokeAsync(data.Id, Optional.Create<IMessage>(msg)).ConfigureAwait(false);
|
|
else
|
|
await _messageDeletedEvent.InvokeAsync(data.Id, Optional.Create<IMessage>()).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("MESSAGE_DELETE referenced an unknown channel.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case "MESSAGE_DELETE_BULK":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (MESSAGE_DELETE_BULK)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<MessageDeleteBulkEvent>(_serializer);
|
|
var channel = DataStore.GetChannel(data.ChannelId) as ISocketMessageChannel;
|
|
if (channel != null)
|
|
{
|
|
if (!((channel as ISocketGuildChannel)?.Guild.IsSynced ?? true))
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored MESSAGE_DELETE_BULK, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
foreach (var id in data.Ids)
|
|
{
|
|
var msg = channel.RemoveMessage(id);
|
|
if (msg != null)
|
|
await _messageDeletedEvent.InvokeAsync(id, Optional.Create<IMessage>(msg)).ConfigureAwait(false);
|
|
else
|
|
await _messageDeletedEvent.InvokeAsync(id, Optional.Create<IMessage>()).ConfigureAwait(false);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("MESSAGE_DELETE_BULK referenced an unknown channel.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
|
|
//Statuses
|
|
case "PRESENCE_UPDATE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (PRESENCE_UPDATE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<API.Presence>(_serializer);
|
|
if (data.GuildId.IsSpecified)
|
|
{
|
|
var guild = DataStore.GetGuild(data.GuildId.Value);
|
|
if (guild == null)
|
|
{
|
|
await _gatewayLogger.WarningAsync("PRESENCE_UPDATE referenced an unknown guild.").ConfigureAwait(false);
|
|
break;
|
|
}
|
|
|
|
if (!guild.IsSynced)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored PRESENCE_UPDATE, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
IPresence before;
|
|
var user = guild.GetUser(data.User.Id);
|
|
if (user != null)
|
|
{
|
|
before = user.Presence.Clone();
|
|
user.Update(data, UpdateSource.WebSocket);
|
|
}
|
|
else
|
|
{
|
|
before = new SocketPresence(null, UserStatus.Offline);
|
|
user = guild.AddOrUpdateUser(data, DataStore);
|
|
}
|
|
|
|
await _userPresenceUpdatedEvent.InvokeAsync(user, before, user).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
var channel = DataStore.GetDMChannel(data.User.Id);
|
|
if (channel != null)
|
|
channel.Recipient.Update(data, UpdateSource.WebSocket);
|
|
}
|
|
}
|
|
break;
|
|
case "TYPING_START":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (TYPING_START)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<TypingStartEvent>(_serializer);
|
|
var channel = DataStore.GetChannel(data.ChannelId) as ISocketMessageChannel;
|
|
if (channel != null)
|
|
{
|
|
if (!((channel as ISocketGuildChannel)?.Guild.IsSynced ?? true))
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored TYPING_START, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
var user = channel.GetUser(data.UserId, true);
|
|
if (user != null)
|
|
await _userIsTypingEvent.InvokeAsync(user, channel).ConfigureAwait(false);
|
|
}
|
|
}
|
|
break;
|
|
|
|
//Users
|
|
case "USER_UPDATE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (USER_UPDATE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<API.User>(_serializer);
|
|
if (data.Id == CurrentUser.Id)
|
|
{
|
|
var before = CurrentUser.Clone();
|
|
CurrentUser.Update(data, UpdateSource.WebSocket);
|
|
await _selfUpdatedEvent.InvokeAsync(before, CurrentUser).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("Received USER_UPDATE for wrong user.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
|
|
//Voice
|
|
case "VOICE_STATE_UPDATE":
|
|
{
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (VOICE_STATE_UPDATE)").ConfigureAwait(false);
|
|
|
|
var data = (payload as JToken).ToObject<API.VoiceState>(_serializer);
|
|
if (data.GuildId.HasValue)
|
|
{
|
|
ISocketUser user;
|
|
SocketVoiceState before, after;
|
|
if (data.GuildId != null)
|
|
{
|
|
var guild = DataStore.GetGuild(data.GuildId.Value);
|
|
if (guild != null)
|
|
{
|
|
if (!guild.IsSynced)
|
|
{
|
|
await _gatewayLogger.DebugAsync("Ignored VOICE_STATE_UPDATE, guild is not synced yet.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
|
|
if (data.ChannelId != null)
|
|
{
|
|
before = guild.GetVoiceState(data.UserId)?.Clone() ?? new SocketVoiceState(null, null, false, false, false);
|
|
after = guild.AddOrUpdateVoiceState(data, DataStore);
|
|
if (data.UserId == _currentUser.Id)
|
|
{
|
|
var _ = guild.FinishJoinAudioChannel().ConfigureAwait(false);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
before = guild.RemoveVoiceState(data.UserId) ?? new SocketVoiceState(null, null, false, false, false);
|
|
after = new SocketVoiceState(null, data);
|
|
}
|
|
|
|
user = guild.GetUser(data.UserId);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("VOICE_STATE_UPDATE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
var groupChannel = DataStore.GetChannel(data.ChannelId.Value) as SocketGroupChannel;
|
|
if (groupChannel != null)
|
|
{
|
|
if (data.ChannelId != null)
|
|
{
|
|
before = groupChannel.GetVoiceState(data.UserId)?.Clone() ?? new SocketVoiceState(null, null, false, false, false);
|
|
after = groupChannel.AddOrUpdateVoiceState(data, DataStore);
|
|
}
|
|
else
|
|
{
|
|
before = groupChannel.RemoveVoiceState(data.UserId) ?? new SocketVoiceState(null, null, false, false, false);
|
|
after = new SocketVoiceState(null, data);
|
|
}
|
|
user = groupChannel.GetUser(data.UserId);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("VOICE_STATE_UPDATE referenced an unknown channel.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (user != null)
|
|
await _userVoiceStateUpdatedEvent.InvokeAsync(user, before, after).ConfigureAwait(false);
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("VOICE_STATE_UPDATE referenced an unknown user.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case "VOICE_SERVER_UPDATE":
|
|
await _gatewayLogger.DebugAsync("Received Dispatch (VOICE_SERVER_UPDATE)").ConfigureAwait(false);
|
|
|
|
if (AudioMode != AudioMode.Disabled)
|
|
{
|
|
var data = (payload as JToken).ToObject<VoiceServerUpdateEvent>(_serializer);
|
|
var guild = DataStore.GetGuild(data.GuildId);
|
|
if (guild != null)
|
|
{
|
|
string endpoint = data.Endpoint.Substring(0, data.Endpoint.LastIndexOf(':'));
|
|
var _ = guild.FinishConnectAudio(_nextAudioId++, endpoint, data.Token).ConfigureAwait(false);
|
|
}
|
|
else
|
|
{
|
|
await _gatewayLogger.WarningAsync("VOICE_SERVER_UPDATE referenced an unknown guild.").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
|
|
return;*/
|
|
|
|
//Ignored (User only)
|
|
case "CHANNEL_PINS_ACK":
|
|
await _gatewayLogger.DebugAsync("Ignored Dispatch (CHANNEL_PINS_ACK)");
|
|
break;
|
|
case "CHANNEL_PINS_UPDATE":
|
|
await _gatewayLogger.DebugAsync("Ignored Dispatch (CHANNEL_PINS_UPDATE)");
|
|
break;
|
|
case "USER_SETTINGS_UPDATE":
|
|
await _gatewayLogger.DebugAsync("Ignored Dispatch (USER_SETTINGS_UPDATE)").ConfigureAwait(false);
|
|
return;
|
|
case "MESSAGE_ACK":
|
|
await _gatewayLogger.DebugAsync("Ignored Dispatch (MESSAGE_ACK)").ConfigureAwait(false);
|
|
return;
|
|
|
|
//Others
|
|
default:
|
|
await _gatewayLogger.WarningAsync($"Unknown Dispatch ({type})").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
break;
|
|
default:
|
|
await _gatewayLogger.WarningAsync($"Unknown OpCode ({opCode})").ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
await _gatewayLogger.ErrorAsync($"Error handling {opCode}{(type != null ? $" ({type})" : "")}", ex).ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
|
|
private async Task RunHeartbeatAsync(int intervalMillis, CancellationToken cancelToken, Logger logger)
|
|
{
|
|
try
|
|
{
|
|
await logger.DebugAsync("Heartbeat Started").ConfigureAwait(false);
|
|
while (!cancelToken.IsCancellationRequested)
|
|
{
|
|
if (_heartbeatTime != 0) //Server never responded to our last heartbeat
|
|
{
|
|
if (ConnectionState == ConnectionState.Connected && (_guildDownloadTask?.IsCompleted ?? false))
|
|
{
|
|
await _gatewayLogger.WarningAsync("Server missed last heartbeat").ConfigureAwait(false);
|
|
await StartReconnectAsync(new Exception("Server missed last heartbeat")).ConfigureAwait(false);
|
|
return;
|
|
}
|
|
}
|
|
_heartbeatTime = Environment.TickCount;
|
|
|
|
try
|
|
{
|
|
await ApiClient.SendHeartbeatAsync(_lastSeq).ConfigureAwait(false);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
await logger.WarningAsync("Heartbeat Errored", ex).ConfigureAwait(false);
|
|
}
|
|
|
|
await Task.Delay(intervalMillis, cancelToken).ConfigureAwait(false);
|
|
}
|
|
await logger.DebugAsync("Heartbeat Stopped").ConfigureAwait(false);
|
|
}
|
|
catch (OperationCanceledException)
|
|
{
|
|
await logger.DebugAsync("Heartbeat Stopped").ConfigureAwait(false);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
await logger.ErrorAsync("Heartbeat Errored", ex).ConfigureAwait(false);
|
|
}
|
|
}
|
|
private async Task WaitForGuildsAsync(CancellationToken cancelToken, Logger logger)
|
|
{
|
|
//Wait for GUILD_AVAILABLEs
|
|
try
|
|
{
|
|
await logger.DebugAsync("GuildDownloader Started").ConfigureAwait(false);
|
|
while ((_unavailableGuilds != 0) && (Environment.TickCount - _lastGuildAvailableTime < 2000))
|
|
await Task.Delay(500, cancelToken).ConfigureAwait(false);
|
|
await logger.DebugAsync("GuildDownloader Stopped").ConfigureAwait(false);
|
|
}
|
|
catch (OperationCanceledException)
|
|
{
|
|
await logger.DebugAsync("GuildDownloader Stopped").ConfigureAwait(false);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
await logger.ErrorAsync("GuildDownloader Errored", ex).ConfigureAwait(false);
|
|
}
|
|
}
|
|
private async Task SyncGuildsAsync()
|
|
{
|
|
var guildIds = Guilds.Where(x => !x.IsSynced).Select(x => x.Id).ToArray();
|
|
if (guildIds.Length > 0)
|
|
await ApiClient.SendGuildSyncAsync(guildIds).ConfigureAwait(false);
|
|
}
|
|
|
|
//IDiscordClient
|
|
DiscordRestApiClient IDiscordClient.ApiClient => ApiClient;
|
|
|
|
Task IDiscordClient.ConnectAsync()
|
|
=> ConnectAsync();
|
|
|
|
async Task<IApplication> IDiscordClient.GetApplicationInfoAsync()
|
|
=> await GetApplicationInfoAsync().ConfigureAwait(false);
|
|
|
|
Task<IChannel> IDiscordClient.GetChannelAsync(ulong id)
|
|
=> Task.FromResult<IChannel>(GetChannel(id));
|
|
Task<IReadOnlyCollection<IPrivateChannel>> IDiscordClient.GetPrivateChannelsAsync()
|
|
=> Task.FromResult<IReadOnlyCollection<IPrivateChannel>>(PrivateChannels);
|
|
|
|
async Task<IReadOnlyCollection<IConnection>> IDiscordClient.GetConnectionsAsync()
|
|
=> await GetConnectionsAsync();
|
|
|
|
async Task<IInvite> IDiscordClient.GetInviteAsync(string inviteId)
|
|
=> await GetInviteAsync(inviteId);
|
|
|
|
Task<IGuild> IDiscordClient.GetGuildAsync(ulong id)
|
|
=> Task.FromResult<IGuild>(GetGuild(id));
|
|
Task<IReadOnlyCollection<IGuild>> IDiscordClient.GetGuildsAsync()
|
|
=> Task.FromResult<IReadOnlyCollection<IGuild>>(Guilds);
|
|
async Task<IGuild> IDiscordClient.CreateGuildAsync(string name, IVoiceRegion region, Stream jpegIcon)
|
|
=> await CreateGuildAsync(name, region, jpegIcon);
|
|
|
|
Task<IUser> IDiscordClient.GetUserAsync(ulong id)
|
|
=> Task.FromResult<IUser>(GetUser(id));
|
|
Task<IUser> IDiscordClient.GetUserAsync(string username, string discriminator)
|
|
=> Task.FromResult<IUser>(GetUser(username, discriminator));
|
|
|
|
Task<IReadOnlyCollection<IVoiceRegion>> IDiscordClient.GetVoiceRegionsAsync()
|
|
=> Task.FromResult<IReadOnlyCollection<IVoiceRegion>>(_voiceRegions.ToReadOnlyCollection());
|
|
Task<IVoiceRegion> IDiscordClient.GetVoiceRegionAsync(string id)
|
|
=> Task.FromResult<IVoiceRegion>(GetVoiceRegion(id));
|
|
}
|
|
}
|