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Discord.NET Documentation

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What is Discord.NET?

Discord.Net is an asynchronous, multi-platform .NET Library used to interface with the Discord API.

Where to begin?

If this is your first time using Discord.Net, you should refer to the Intro for tutorials.

If you're coming from Discord.Net V2, you should refer to the V2 -> V3 guides.

More experienced users might want to refer to the API Documentation for a breakdown of the individual objects in the library.

Nightlies

Nightlies are builds of Discord.NET that are still in an experimental phase, and have not been released. These are not included in the main repository, and are instead taken over by Discord.NET Labs.

Discord.NET Labs is an experimental fork of Discord.NET that implements the newest discord features for testing and development to eventually get merged into Discord.NET.

Installing Discord.NET Labs

Questions?

Frequently asked questions are covered in the FAQ. Read it thoroughly because most common questions are already answered there.

If you still have unanswered questions after reading the FAQ, further support is available on Discord.

Supporting Discord.Net

Discord.Net is an MIT-licensed open source project with its development made possible entirely by volunteers. If you'd like to support our efforts financially, please consider:

New in V3

Interaction Framework

A counterpart to the well-known command service of Discord.Net, the Interaction Framework implements the same feature-rich structure to register & handle interactions like application commands & buttons.

  • Read about the Interaction Framework here

Slash Commands

Slash commands are purposed to take over the normal prefixed commands in Discord and comes with good functionality to serve as a replacement. Being interactions, they are handled as SocketInteractions. Creating and receiving slash commands is covered below.

Context Message & User Commands

These commands can be pointed at messages and users, in custom application tabs. Being interactions as well, they are able to be handled just like slash commands. They do not have options however.

Message Components

Components of a message such as buttons and dropdowns, which can be interacted with and responded to. Message components can be set in rows and multiple can exist on a single message!