* Add XML docs
* Clean up style switcher
* Squash commits on branch docs/faq-n-patches
* Fix broken theme selector
* Add local image embed instruction
* Add a bunch of XML docs
* Add a bunch of XML docs
* Fix broken search
+ DocFX by default ships with an older version of jQuery, switching to a newer version confuses parts of the DocFX Javascript.
* Minor fixes for CONTRIBUTING.md and README.md
* Clean up filterConfig.yml
+ New config exposes Discord.Net namespace since it has several common public exceptions that may be helpful to users
* Add XML docs
* Read token from Environment Variable instead of hardcode
* Add XMLDocs
* Compress some assets & add OAuth2 URL generator
* Fix sample link & add missing pictures
* Add tag examples
* Fix embed docs consistency
* Add details regarding userbot support
* Add XML Docs
* Add XML Docs
* Add XML Docs
* Minor fixes in documentations
+ Fix unescaped '<'
+ Fix typo
* Fix seealso for preconditions and add missing descriptions
* Add missing exceptions
* Document exposed TypeReaders
* Fix letter-casing for files
* Add 'last modified' plugin
Source: https://github.com/Still34/DocFx.Plugin.LastModified
Licensed under MIT License
* XML Docs
* Fix minor consistencies & redundant impl
* Add properties examples to overwrite
* Fix missing Username prop
* Add warning for bulk-delete endpoint
* Replace note block
* Add BaseSocketClient docs
* Add XML docs
* Replace langword null to code block null instead
- Because DocFX sucks at rendering langword
* Replace all langword placements with code block
* Add more IGuild docs
* Add details to SpotifyGame
* Initial proofread of the articles
* Add explanation for RunMode
* Add event docs
- MessageReceived
- ChannelUpdated/Destroyed/Created
* Fix light theme link color
* Fix xml docs error
* Add partial documentation for audit log impl
* Add documentation for some REST-based objects
* Add partial documentation for audit log objects
* Add more XML comments to quotation mark alias map stuff, including an example
* Add reference to CommandServiceConfig from the util docs'
* Add explanation that if " is removed then it wont work
* Fix missing service provider in example
* Add documentation for new INestedChannel
* Add documentation
* Add documentation for new API version & few events
* Revise guide paragraphs/samples
+ Fix various formatting.
+ Provide a more detailed walkthrough for dependency injection.
+ Add C# note at intro.
* Fix typos & formatting
* Improve group module example
* Small amount to see if I'm doing it right
* Remove/cleanup redundant variables
* Fix EnterTypingState impl for doc inheritance
* Fix Test to resolve changes made in 15b58e
* Improve precondition documentation
+ Add precondition usage sample
+ Add precondition group usage sample
+ Move precondition samples to its own sample folder
* Move samples to individual folders
* Clarify token source
* Cleanup styling of README.md for docs
* Replace InvalidPathChars for NS1.3
* InvalidPathChars does not exist in NS1.3; replaced with GetInvalidPathChars instead.
* Add a missing change for 2c7cc738
* Update LastModified to v1.1.0 & add license
* Rewrite installation page for Core 2.1
* Fix anchor link
* Bump post-processor to v1.1.1
* Add fixes to partial file & add license
* Moved theme-switcher code to scripts partial file
+ Add author's MIT license to featherlight javascript
* Remove unused bootstrap plugin
* Bump LastModified plugin
* Changed the path from 'lastmodified' to 'last-modified' for consistency
* Cleanup README & Contribution guide
* Changes to last pr
* Fix GetCategoryAsync docs
* Proofread and cleanup articles
* Change passive voice in "Get Started" to active
* Fix improper preposition in Commands Introduction page
* Fix minor grammar mistakes in "Your First Bot" (future tense -> present tense/subjunctive mood -> indicative mood/proper noun casing/incorrect noun/add missing article)
* Fix minor grammar mistakes in "Installation" (missing article)
* no hablo ingles
* Try try try again
* I'm sure you're having as much fun as I am
* Cleanup TOC & fix titles
* Improve styling
+ Change title font to Noto Sans
+ Add materialized design for commit message box
* Add DescriptionGenerator plugin
* Add nightly section for clarification
* Fix typos in Nightlies & Post-execution
* Bump DescriptionGenerator to v1.1.0
+ This build adds the functionality of generating managed references' summary into the description tag.
* Initial emoji article draft
* Add 'additional information' section for emoji article
* Add cosmetic changes to the master css
* Alter info box color
+ Add transition to article content
* Add clarification in the emoji article
* Emphasize that normal emoji string will not translate to its Unicode representation.
* Clean up or add some of the samples featured in the article.
+ Add emoji/emote declaration section for clarification.
+ Add WebSocket emote sample.
- Remove inconsistent styling ('wacky memes' proves to be too out of place).
* Improve readability for nightlies article
* Move 'Bundled Preconditions' section
* Bump LastModified to fix UTC DateTime parsing
* Add langwordMapping.yml
* Add XML docs
* Add VSC workspace rule
* The root workspace limits the ruler to 120 characters for member documentations and excludes folders such as 'samples' and 'docs'.
* The docs workspace limits the ruler to 70 characters for standard conceptual article to comply with documentation's CONTRIBUTING.md rule, and excludes temprorary folders created by DocFX.
* Update CONTRIBUTING.md
* Add documentation style rule
* Fix styling of several member documentation
* Fix ' />' caused by Agent Smith oddities
* Fix styling to be more specific about the mention of IDs
* Fix exception summary to comply with official Microsoft Docs style
* References
https://docs.microsoft.com/en-us/dotnet/api/system.argumentnullexception?view=netframework-4.7.2
https://docs.microsoft.com/en-us/dotnet/api/system.platformnotsupportedexception?view=netframework-4.7.2
https://docs.microsoft.com/en-us/dotnet/api/system.badimageformatexception?view=netframework-4.7.2
* Add XML documentations
* Shift color return docs
* Fix minor docs
* Added documentation for SocketDMChannel, SocketGuildChannel, and SocketTextChannel
* Add XML docs
* Corrections to SocketGuildChannel
* Corrections to SocketTextChannel
* Corrections to SocketDMChannel
* Swapped out 'id' for 'snowflake identifier
* Swapped out 'id' for 'snowflake identifier'
* SocketDMChannel amendments
* SocketGuildChannel amendments
* SocketTextChannel amendments
* Add XML docs & patch return types
+ Starting from this commit, all return types for tasks will use style similar to most documentations featured on docs.microsoft.com
References:
https://docs.microsoft.com/en-us/dotnet/api/microsoft.entityframeworkcore.dbcontext.-ctor?view=efcore-2.1
https://docs.microsoft.com/en-us/dotnet/api/system.io.filestream.readasync?view=netcore-2.1
https://docs.microsoft.com/en-us/dotnet/api/system.io.textwriter.writelineasync?view=netcore-2.1#System_IO_TextWriter_WriteLineAsync_System_Char___
And many more other asynchronous method documentations featured in the latest BCL.
* Added documentation for many audit log data types, fixed vowel indefinite articles
* Change audit log data types to start with 'Contains' (verb) instead of an article
* Fix some documentation issues and document some more audit log data types
* Fix English posession
* Add XML doc
* Documented two more types
* Documented RoleCreateAuditLogData
* Document remaining audit log data types
* Added RestDMChannel documentation
* Added RestGuildChannel documentation
* Added RestTextChannel documentation
* Added RestVoiceChannel documentation
* Added RestUser documentation
* Added RestRole documentation
* Added RestMessage documentation
* Slightly better wording
* Contains -> Contains a piece of (describe article)
* [EN] Present perf. -> past perf.
* Add XML docs
* Fix arrow alignment
* Clarify supported nullable type
* Fixed a typo in ISnowflakeEntity
* Added RestUser Documentation
* Added RestInvite documentation
* Add XML docs & minor optimizations
* Minor optimization for doc rendering
* Rollback font optimization changes
* Amendments to RestUser
* Added SocketDMChannel documentation
* Added RestDMChannel documentation
* Added RestGuild documentation
* Adjustment to SocketDMChannel
* Added minimal descriptions from the API documentation for Integration types
* Added obsolete mention to the ReadMessages flag.
* Added remarks about 2FA requirement for guild permissions
* Added xmldoc for GuildPermission methods
* Added xml doc for ToAllowList and ToDenyList
* Added specification of how the bits of the color raw value are packed
* Added discord API documentation to IConnection interface
* I can spell :^)
* Fix whitespace in ChannelPermission
* fix spacing of values in guildpermission
* Made changes to get field descriptions from feedback, added returns tag to IConnection
* Added property get standard for IntegrationAccount
* Added property get pattern to xml docs and identical returns tag.
* Change all color class references to struct
...because it isn't a class.
* Add XML docs
* Rewrote the returns tags in IGuildIntegration, removed the ones I was unsure about.
* Rewrote the rest of the returns tags
* Amendments
* Cleanup doc for c1d78189
* Added types to <returns> tags where missing
* Added second sample for adding reactions
* Added some class summaries
* Missed a period
* Amendments
* restored the removed line break
* Removed unnecessary see tag
* Use consistent quotation marks around subscribers, the name for these users are dependant on the source of where they are integrated from (youtube or twitch), so we should not use a name that is specific to one platform
* Add <remarks> tag to the IGuildIntegration xmldocs
* Fix grammar issue
* Update DescriptionGenerator
* Cleanup of https://github.com/Still34/Discord.Net/pull/8
* Cleanup previous PR
* Fix for misleading behaviour in the emoji guide
+ Original lines stated that sending a emoji wrapped in colon will not be parsed, but that was incorrect; replaced with reactions instead of sending messages as the example
* Add strings for dictionary in DotSettings
* Add XML docs
* Fix lots of typos in comments
+ Geez, I didn't know there were so many.
* Add XML docs & rewrite GetMessagesAsync docs
This commit rewrites the remarks section of GetMessagesAsync, as well as adding examples to several methods.
* Update 'Your First Bot'
+ This commit reflects the new changes made to the Discord Application Developer Portal after its major update
* Initial optimization for DocFX render & add missing files
* Add examples in message methods
* Cleanup https://github.com/RogueException/Discord.Net/pull/1128
* Fix first bot note
* Cleanup FAQ structure
* Add XML docs
* Update docfx plugins
* Fix navbar collapsing issue
* Fix broken xref
* Cleanup FAQ section
+ Add introductory paragraphs to each FAQ section.
+ Add 'missing dependency' entry to commands FAQ.
* Split commands FAQ to 'General' and 'DI' sections.
* Cleanup https://github.com/RogueException/Discord.Net/pull/1139
* Fix missing namespace
* Add missing highlighting css for the light theme
* Add additional clarification for installing packages
* Add indentation to example for clarity
* Cleanup several articles to be more human-friendly and easier to read
* Remove RPC-related notes
* Cleanup slow-mode-related documentation strings
* Add an additional note about cross-guild emote usage
* Add CreateTextChannel sample
* Add XMLDocs
279 lines
15 KiB
C#
279 lines
15 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Threading.Tasks;
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namespace Discord
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{
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/// <summary>
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/// Represents a generic Discord client.
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/// </summary>
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public interface IDiscordClient : IDisposable
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{
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/// <summary>
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/// Gets the current state of connection.
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/// </summary>
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ConnectionState ConnectionState { get; }
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/// <summary>
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/// Gets the currently logged-in user.
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/// </summary>
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ISelfUser CurrentUser { get; }
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/// <summary>
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/// Gets the token type of the logged-in user.
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/// </summary>
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TokenType TokenType { get; }
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/// <summary>
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/// Starts the connection between Discord and the client..
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/// </summary>
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/// <remarks>
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/// This method will initialize the connection between the client and Discord.
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/// <note type="important">
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/// This method will immediately return after it is called, as it will initialize the connection on
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/// another thread.
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/// </note>
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/// </remarks>
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/// <returns>
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/// A task that represents the asynchronous start operation.
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/// </returns>
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Task StartAsync();
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/// <summary>
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/// Stops the connection between Discord and the client.
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/// </summary>
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/// <returns>
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/// A task that represents the asynchronous stop operation.
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/// </returns>
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Task StopAsync();
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/// <summary>
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/// Gets a Discord application information for the logged-in user.
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/// </summary>
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/// <remarks>
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/// This method reflects your application information you submitted when creating a Discord application via
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/// the Developer Portal.
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/// </remarks>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// A task that represents the asynchronous get operation. The task result contains the application
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/// information.
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/// </returns>
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Task<IApplication> GetApplicationInfoAsync(RequestOptions options = null);
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/// <summary>
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/// Gets a generic channel.
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/// </summary>
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/// <example>
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/// <code lang="cs" title="Example method">
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/// var channel = await _client.GetChannelAsync(381889909113225237);
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/// if (channel != null && channel is IMessageChannel msgChannel)
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/// {
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/// await msgChannel.SendMessageAsync($"{msgChannel} is created at {msgChannel.CreatedAt}");
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/// }
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/// </code>
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/// </example>
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/// <param name="id">The snowflake identifier of the channel (e.g. `381889909113225237`).</param>
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/// <param name="mode">The <see cref="CacheMode"/> that determines whether the object should be fetched from cache.</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// A task that represents the asynchronous get operation. The task result contains the channel associated
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/// with the snowflake identifier; <c>null</c> when the channel cannot be found.
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/// </returns>
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Task<IChannel> GetChannelAsync(ulong id, CacheMode mode = CacheMode.AllowDownload, RequestOptions options = null);
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/// <summary>
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/// Gets a collection of private channels opened in this session.
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/// </summary>
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/// <param name="mode">The <see cref="CacheMode"/> that determines whether the object should be fetched from cache.</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <remarks>
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/// This method will retrieve all private channels (including direct-message, group channel and such) that
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/// are currently opened in this session.
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/// <note type="warning">
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/// This method will not return previously opened private channels outside of the current session! If
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/// you have just started the client, this may return an empty collection.
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/// </note>
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/// </remarks>
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/// <returns>
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/// A task that represents the asynchronous get operation. The task result contains a read-only collection
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/// of private channels that the user currently partakes in.
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/// </returns>
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Task<IReadOnlyCollection<IPrivateChannel>> GetPrivateChannelsAsync(CacheMode mode = CacheMode.AllowDownload, RequestOptions options = null);
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/// <summary>
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/// Gets a collection of direct message channels opened in this session.
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/// </summary>
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/// <remarks>
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/// This method returns a collection of currently opened direct message channels.
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/// <note type="warning">
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/// This method will not return previously opened DM channels outside of the current session! If you
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/// have just started the client, this may return an empty collection.
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/// </note>
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/// </remarks>
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/// <param name="mode">The <see cref="CacheMode"/> that determines whether the object should be fetched from cache.</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// A task that represents the asynchronous get operation. The task result contains a read-only collection
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/// of direct-message channels that the user currently partakes in.
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/// </returns>
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Task<IReadOnlyCollection<IDMChannel>> GetDMChannelsAsync(CacheMode mode = CacheMode.AllowDownload, RequestOptions options = null);
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/// <summary>
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/// Gets a collection of group channels opened in this session.
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/// </summary>
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/// <remarks>
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/// This method returns a collection of currently opened group channels.
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/// <note type="warning">
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/// This method will not return previously opened group channels outside of the current session! If you
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/// have just started the client, this may return an empty collection.
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/// </note>
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/// </remarks>
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/// <param name="mode">The <see cref="CacheMode"/> that determines whether the object should be fetched from cache.</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// A task that represents the asynchronous get operation. The task result contains a read-only collection
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/// of group channels that the user currently partakes in.
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/// </returns>
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Task<IReadOnlyCollection<IGroupChannel>> GetGroupChannelsAsync(CacheMode mode = CacheMode.AllowDownload, RequestOptions options = null);
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/// <summary>
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/// Gets the connections that the user has set up.
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/// </summary>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// A task that represents the asynchronous get operation. The task result contains a read-only collection of connections.
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/// </returns>
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Task<IReadOnlyCollection<IConnection>> GetConnectionsAsync(RequestOptions options = null);
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/// <summary>
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/// Gets a guild.
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/// </summary>
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/// <param name="id">The guild snowflake identifier.</param>
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/// <param name="mode">The <see cref="CacheMode"/> that determines whether the object should be fetched from cache.</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// A task that represents the asynchronous get operation. The task result contains the guild associated
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/// with the snowflake identifier; <c>null</c> when the guild cannot be found.
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/// </returns>
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Task<IGuild> GetGuildAsync(ulong id, CacheMode mode = CacheMode.AllowDownload, RequestOptions options = null);
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/// <summary>
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/// Gets a collection of guilds that the user is currently in.
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/// </summary>
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/// <param name="mode">The <see cref="CacheMode"/> that determines whether the object should be fetched from cache.</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// A task that represents the asynchronous get operation. The task result contains a read-only collection
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/// of guilds that the current user is in.
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/// </returns>
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Task<IReadOnlyCollection<IGuild>> GetGuildsAsync(CacheMode mode = CacheMode.AllowDownload, RequestOptions options = null);
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/// <summary>
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/// Creates a guild for the logged-in user who is in less than 10 active guilds.
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/// </summary>
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/// <remarks>
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/// This method creates a new guild on behalf of the logged-in user.
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/// <note type="warning">
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/// Due to Discord's limitation, this method will only work for users that are in less than 10 guilds.
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/// </note>
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/// </remarks>
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/// <param name="name">The name of the new guild.</param>
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/// <param name="region">The voice region to create the guild with.</param>
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/// <param name="jpegIcon">The icon of the guild.</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// A task that represents the asynchronous creation operation. The task result contains the created guild.
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/// </returns>
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Task<IGuild> CreateGuildAsync(string name, IVoiceRegion region, Stream jpegIcon = null, RequestOptions options = null);
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/// <summary>
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/// Gets an invite.
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/// </summary>
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/// <param name="inviteId">The invitation identifier.</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// A task that represents the asynchronous get operation. The task result contains the invite information.
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/// </returns>
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Task<IInvite> GetInviteAsync(string inviteId, RequestOptions options = null);
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/// <summary>
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/// Gets a user.
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/// </summary>
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/// <example>
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/// <code lang="cs" title="Example method">
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/// var user = await _client.GetUserAsync(168693960628371456);
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/// if (user != null)
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/// Console.WriteLine($"{user} is created at {user.CreatedAt}.";
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/// </code>
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/// </example>
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/// <param name="id">The snowflake identifier of the user (e.g. `168693960628371456`).</param>
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/// <param name="mode">The <see cref="CacheMode"/> that determines whether the object should be fetched from cache.</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// A task that represents the asynchronous get operation. The task result contains the user associated with
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/// the snowflake identifier; <c>null</c> if the user is not found.
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/// </returns>
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Task<IUser> GetUserAsync(ulong id, CacheMode mode = CacheMode.AllowDownload, RequestOptions options = null);
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/// <summary>
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/// Gets a user.
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/// </summary>
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/// <example>
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/// <code lang="cs" title="Example method">
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/// var user = await _client.GetUserAsync("Still", "2876");
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/// if (user != null)
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/// Console.WriteLine($"{user} is created at {user.CreatedAt}.";
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/// </code>
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/// </example>
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/// <param name="username">The name of the user (e.g. `Still`).</param>
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/// <param name="discriminator">The discriminator value of the user (e.g. `2876`).</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// A task that represents the asynchronous get operation. The task result contains the user associated with
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/// the name and the discriminator; <c>null</c> if the user is not found.
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/// </returns>
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Task<IUser> GetUserAsync(string username, string discriminator, RequestOptions options = null);
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/// <summary>
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/// Gets a collection of the available voice regions.
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/// </summary>
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/// <example>
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/// The following example gets the most optimal voice region from the collection.
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/// <code lang="cs">
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/// var regions = await client.GetVoiceRegionsAsync();
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/// var optimalRegion = regions.FirstOrDefault(x => x.IsOptimal);
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/// </code>
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/// </example>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// A task that represents the asynchronous get operation. The task result contains a read-only collection
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/// with all of the available voice regions in this session.
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/// </returns>
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Task<IReadOnlyCollection<IVoiceRegion>> GetVoiceRegionsAsync(RequestOptions options = null);
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/// <summary>
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/// Gets a voice region.
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/// </summary>
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/// <param name="id">The identifier of the voice region (e.g. <c>eu-central</c> ).</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// A task that represents the asynchronous get operation. The task result contains the voice region
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/// associated with the identifier; <c>null</c> if the voice region is not found.
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/// </returns>
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Task<IVoiceRegion> GetVoiceRegionAsync(string id, RequestOptions options = null);
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/// <summary>
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/// Gets a webhook available.
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/// </summary>
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/// <param name="id">The identifier of the webhook.</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// A task that represents the asynchronous get operation. The task result contains a webhook associated
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/// with the identifier; <c>null</c> if the webhook is not found.
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/// </returns>
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Task<IWebhook> GetWebhookAsync(ulong id, RequestOptions options = null);
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/// <summary>
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/// Gets the recommended shard count as suggested by Discord.
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/// </summary>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// A task that represents the asynchronous get operation. The task result contains an <see cref="Int32"/>
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/// that represents the number of shards that should be used with this account.
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/// </returns>
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Task<int> GetRecommendedShardCountAsync(RequestOptions options = null);
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}
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}
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