* Add XML docs
* Clean up style switcher
* Squash commits on branch docs/faq-n-patches
* Fix broken theme selector
* Add local image embed instruction
* Add a bunch of XML docs
* Add a bunch of XML docs
* Fix broken search
+ DocFX by default ships with an older version of jQuery, switching to a newer version confuses parts of the DocFX Javascript.
* Minor fixes for CONTRIBUTING.md and README.md
* Clean up filterConfig.yml
+ New config exposes Discord.Net namespace since it has several common public exceptions that may be helpful to users
* Add XML docs
* Read token from Environment Variable instead of hardcode
* Add XMLDocs
* Compress some assets & add OAuth2 URL generator
* Fix sample link & add missing pictures
* Add tag examples
* Fix embed docs consistency
* Add details regarding userbot support
* Add XML Docs
* Add XML Docs
* Add XML Docs
* Minor fixes in documentations
+ Fix unescaped '<'
+ Fix typo
* Fix seealso for preconditions and add missing descriptions
* Add missing exceptions
* Document exposed TypeReaders
* Fix letter-casing for files
* Add 'last modified' plugin
Source: https://github.com/Still34/DocFx.Plugin.LastModified
Licensed under MIT License
* XML Docs
* Fix minor consistencies & redundant impl
* Add properties examples to overwrite
* Fix missing Username prop
* Add warning for bulk-delete endpoint
* Replace note block
* Add BaseSocketClient docs
* Add XML docs
* Replace langword null to code block null instead
- Because DocFX sucks at rendering langword
* Replace all langword placements with code block
* Add more IGuild docs
* Add details to SpotifyGame
* Initial proofread of the articles
* Add explanation for RunMode
* Add event docs
- MessageReceived
- ChannelUpdated/Destroyed/Created
* Fix light theme link color
* Fix xml docs error
* Add partial documentation for audit log impl
* Add documentation for some REST-based objects
* Add partial documentation for audit log objects
* Add more XML comments to quotation mark alias map stuff, including an example
* Add reference to CommandServiceConfig from the util docs'
* Add explanation that if " is removed then it wont work
* Fix missing service provider in example
* Add documentation for new INestedChannel
* Add documentation
* Add documentation for new API version & few events
* Revise guide paragraphs/samples
+ Fix various formatting.
+ Provide a more detailed walkthrough for dependency injection.
+ Add C# note at intro.
* Fix typos & formatting
* Improve group module example
* Small amount to see if I'm doing it right
* Remove/cleanup redundant variables
* Fix EnterTypingState impl for doc inheritance
* Fix Test to resolve changes made in 15b58e
* Improve precondition documentation
+ Add precondition usage sample
+ Add precondition group usage sample
+ Move precondition samples to its own sample folder
* Move samples to individual folders
* Clarify token source
* Cleanup styling of README.md for docs
* Replace InvalidPathChars for NS1.3
* InvalidPathChars does not exist in NS1.3; replaced with GetInvalidPathChars instead.
* Add a missing change for 2c7cc738
* Update LastModified to v1.1.0 & add license
* Rewrite installation page for Core 2.1
* Fix anchor link
* Bump post-processor to v1.1.1
* Add fixes to partial file & add license
* Moved theme-switcher code to scripts partial file
+ Add author's MIT license to featherlight javascript
* Remove unused bootstrap plugin
* Bump LastModified plugin
* Changed the path from 'lastmodified' to 'last-modified' for consistency
* Cleanup README & Contribution guide
* Changes to last pr
* Fix GetCategoryAsync docs
* Proofread and cleanup articles
* Change passive voice in "Get Started" to active
* Fix improper preposition in Commands Introduction page
* Fix minor grammar mistakes in "Your First Bot" (future tense -> present tense/subjunctive mood -> indicative mood/proper noun casing/incorrect noun/add missing article)
* Fix minor grammar mistakes in "Installation" (missing article)
* no hablo ingles
* Try try try again
* I'm sure you're having as much fun as I am
* Cleanup TOC & fix titles
* Improve styling
+ Change title font to Noto Sans
+ Add materialized design for commit message box
* Add DescriptionGenerator plugin
* Add nightly section for clarification
* Fix typos in Nightlies & Post-execution
* Bump DescriptionGenerator to v1.1.0
+ This build adds the functionality of generating managed references' summary into the description tag.
* Initial emoji article draft
* Add 'additional information' section for emoji article
* Add cosmetic changes to the master css
* Alter info box color
+ Add transition to article content
* Add clarification in the emoji article
* Emphasize that normal emoji string will not translate to its Unicode representation.
* Clean up or add some of the samples featured in the article.
+ Add emoji/emote declaration section for clarification.
+ Add WebSocket emote sample.
- Remove inconsistent styling ('wacky memes' proves to be too out of place).
* Improve readability for nightlies article
* Move 'Bundled Preconditions' section
* Bump LastModified to fix UTC DateTime parsing
* Add langwordMapping.yml
* Add XML docs
* Add VSC workspace rule
* The root workspace limits the ruler to 120 characters for member documentations and excludes folders such as 'samples' and 'docs'.
* The docs workspace limits the ruler to 70 characters for standard conceptual article to comply with documentation's CONTRIBUTING.md rule, and excludes temprorary folders created by DocFX.
* Update CONTRIBUTING.md
* Add documentation style rule
* Fix styling of several member documentation
* Fix ' />' caused by Agent Smith oddities
* Fix styling to be more specific about the mention of IDs
* Fix exception summary to comply with official Microsoft Docs style
* References
https://docs.microsoft.com/en-us/dotnet/api/system.argumentnullexception?view=netframework-4.7.2
https://docs.microsoft.com/en-us/dotnet/api/system.platformnotsupportedexception?view=netframework-4.7.2
https://docs.microsoft.com/en-us/dotnet/api/system.badimageformatexception?view=netframework-4.7.2
* Add XML documentations
* Shift color return docs
* Fix minor docs
* Added documentation for SocketDMChannel, SocketGuildChannel, and SocketTextChannel
* Add XML docs
* Corrections to SocketGuildChannel
* Corrections to SocketTextChannel
* Corrections to SocketDMChannel
* Swapped out 'id' for 'snowflake identifier
* Swapped out 'id' for 'snowflake identifier'
* SocketDMChannel amendments
* SocketGuildChannel amendments
* SocketTextChannel amendments
* Add XML docs & patch return types
+ Starting from this commit, all return types for tasks will use style similar to most documentations featured on docs.microsoft.com
References:
https://docs.microsoft.com/en-us/dotnet/api/microsoft.entityframeworkcore.dbcontext.-ctor?view=efcore-2.1
https://docs.microsoft.com/en-us/dotnet/api/system.io.filestream.readasync?view=netcore-2.1
https://docs.microsoft.com/en-us/dotnet/api/system.io.textwriter.writelineasync?view=netcore-2.1#System_IO_TextWriter_WriteLineAsync_System_Char___
And many more other asynchronous method documentations featured in the latest BCL.
* Added documentation for many audit log data types, fixed vowel indefinite articles
* Change audit log data types to start with 'Contains' (verb) instead of an article
* Fix some documentation issues and document some more audit log data types
* Fix English posession
* Add XML doc
* Documented two more types
* Documented RoleCreateAuditLogData
* Document remaining audit log data types
* Added RestDMChannel documentation
* Added RestGuildChannel documentation
* Added RestTextChannel documentation
* Added RestVoiceChannel documentation
* Added RestUser documentation
* Added RestRole documentation
* Added RestMessage documentation
* Slightly better wording
* Contains -> Contains a piece of (describe article)
* [EN] Present perf. -> past perf.
* Add XML docs
* Fix arrow alignment
* Clarify supported nullable type
* Fixed a typo in ISnowflakeEntity
* Added RestUser Documentation
* Added RestInvite documentation
* Add XML docs & minor optimizations
* Minor optimization for doc rendering
* Rollback font optimization changes
* Amendments to RestUser
* Added SocketDMChannel documentation
* Added RestDMChannel documentation
* Added RestGuild documentation
* Adjustment to SocketDMChannel
* Added minimal descriptions from the API documentation for Integration types
* Added obsolete mention to the ReadMessages flag.
* Added remarks about 2FA requirement for guild permissions
* Added xmldoc for GuildPermission methods
* Added xml doc for ToAllowList and ToDenyList
* Added specification of how the bits of the color raw value are packed
* Added discord API documentation to IConnection interface
* I can spell :^)
* Fix whitespace in ChannelPermission
* fix spacing of values in guildpermission
* Made changes to get field descriptions from feedback, added returns tag to IConnection
* Added property get standard for IntegrationAccount
* Added property get pattern to xml docs and identical returns tag.
* Change all color class references to struct
...because it isn't a class.
* Add XML docs
* Rewrote the returns tags in IGuildIntegration, removed the ones I was unsure about.
* Rewrote the rest of the returns tags
* Amendments
* Cleanup doc for c1d78189
* Added types to <returns> tags where missing
* Added second sample for adding reactions
* Added some class summaries
* Missed a period
* Amendments
* restored the removed line break
* Removed unnecessary see tag
* Use consistent quotation marks around subscribers, the name for these users are dependant on the source of where they are integrated from (youtube or twitch), so we should not use a name that is specific to one platform
* Add <remarks> tag to the IGuildIntegration xmldocs
* Fix grammar issue
* Update DescriptionGenerator
* Cleanup of https://github.com/Still34/Discord.Net/pull/8
* Cleanup previous PR
* Fix for misleading behaviour in the emoji guide
+ Original lines stated that sending a emoji wrapped in colon will not be parsed, but that was incorrect; replaced with reactions instead of sending messages as the example
* Add strings for dictionary in DotSettings
* Add XML docs
* Fix lots of typos in comments
+ Geez, I didn't know there were so many.
* Add XML docs & rewrite GetMessagesAsync docs
This commit rewrites the remarks section of GetMessagesAsync, as well as adding examples to several methods.
* Update 'Your First Bot'
+ This commit reflects the new changes made to the Discord Application Developer Portal after its major update
* Initial optimization for DocFX render & add missing files
* Add examples in message methods
* Cleanup https://github.com/RogueException/Discord.Net/pull/1128
* Fix first bot note
* Cleanup FAQ structure
* Add XML docs
* Update docfx plugins
* Fix navbar collapsing issue
* Fix broken xref
* Cleanup FAQ section
+ Add introductory paragraphs to each FAQ section.
+ Add 'missing dependency' entry to commands FAQ.
* Split commands FAQ to 'General' and 'DI' sections.
* Cleanup https://github.com/RogueException/Discord.Net/pull/1139
* Fix missing namespace
* Add missing highlighting css for the light theme
* Add additional clarification for installing packages
* Add indentation to example for clarity
* Cleanup several articles to be more human-friendly and easier to read
* Remove RPC-related notes
* Cleanup slow-mode-related documentation strings
* Add an additional note about cross-guild emote usage
* Add CreateTextChannel sample
* Add XMLDocs
374 lines
18 KiB
C#
374 lines
18 KiB
C#
using Discord.API;
|
|
using Discord.Rest;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Threading.Tasks;
|
|
using System.Threading;
|
|
|
|
namespace Discord.WebSocket
|
|
{
|
|
public partial class DiscordShardedClient : BaseSocketClient, IDiscordClient
|
|
{
|
|
private readonly DiscordSocketConfig _baseConfig;
|
|
private readonly SemaphoreSlim _connectionGroupLock;
|
|
private readonly Dictionary<int, int> _shardIdsToIndex;
|
|
private readonly bool _automaticShards;
|
|
private int[] _shardIds;
|
|
private DiscordSocketClient[] _shards;
|
|
private int _totalShards;
|
|
|
|
/// <inheritdoc />
|
|
public override int Latency { get => GetLatency(); protected set { } }
|
|
/// <inheritdoc />
|
|
public override UserStatus Status { get => _shards[0].Status; protected set { } }
|
|
/// <inheritdoc />
|
|
public override IActivity Activity { get => _shards[0].Activity; protected set { } }
|
|
|
|
internal new DiscordSocketApiClient ApiClient => base.ApiClient as DiscordSocketApiClient;
|
|
/// <inheritdoc />
|
|
public override IReadOnlyCollection<SocketGuild> Guilds => GetGuilds().ToReadOnlyCollection(GetGuildCount);
|
|
/// <inheritdoc />
|
|
public override IReadOnlyCollection<ISocketPrivateChannel> PrivateChannels => GetPrivateChannels().ToReadOnlyCollection(GetPrivateChannelCount);
|
|
public IReadOnlyCollection<DiscordSocketClient> Shards => _shards;
|
|
/// <inheritdoc />
|
|
public override IReadOnlyCollection<RestVoiceRegion> VoiceRegions => _shards[0].VoiceRegions;
|
|
|
|
/// <summary> Creates a new REST/WebSocket Discord client. </summary>
|
|
public DiscordShardedClient() : this(null, new DiscordSocketConfig()) { }
|
|
/// <summary> Creates a new REST/WebSocket Discord client. </summary>
|
|
public DiscordShardedClient(DiscordSocketConfig config) : this(null, config, CreateApiClient(config)) { }
|
|
/// <summary> Creates a new REST/WebSocket Discord client. </summary>
|
|
public DiscordShardedClient(int[] ids) : this(ids, new DiscordSocketConfig()) { }
|
|
/// <summary> Creates a new REST/WebSocket Discord client. </summary>
|
|
public DiscordShardedClient(int[] ids, DiscordSocketConfig config) : this(ids, config, CreateApiClient(config)) { }
|
|
private DiscordShardedClient(int[] ids, DiscordSocketConfig config, API.DiscordSocketApiClient client)
|
|
: base(config, client)
|
|
{
|
|
if (config.ShardId != null)
|
|
throw new ArgumentException($"{nameof(config.ShardId)} must not be set.");
|
|
if (ids != null && config.TotalShards == null)
|
|
throw new ArgumentException($"Custom ids are not supported when {nameof(config.TotalShards)} is not specified.");
|
|
|
|
_shardIdsToIndex = new Dictionary<int, int>();
|
|
config.DisplayInitialLog = false;
|
|
_baseConfig = config;
|
|
_connectionGroupLock = new SemaphoreSlim(1, 1);
|
|
|
|
if (config.TotalShards == null)
|
|
_automaticShards = true;
|
|
else
|
|
{
|
|
_totalShards = config.TotalShards.Value;
|
|
_shardIds = ids ?? Enumerable.Range(0, _totalShards).ToArray();
|
|
_shards = new DiscordSocketClient[_shardIds.Length];
|
|
for (int i = 0; i < _shardIds.Length; i++)
|
|
{
|
|
_shardIdsToIndex.Add(_shardIds[i], i);
|
|
var newConfig = config.Clone();
|
|
newConfig.ShardId = _shardIds[i];
|
|
_shards[i] = new DiscordSocketClient(newConfig, _connectionGroupLock, i != 0 ? _shards[0] : null);
|
|
RegisterEvents(_shards[i], i == 0);
|
|
}
|
|
}
|
|
}
|
|
private static API.DiscordSocketApiClient CreateApiClient(DiscordSocketConfig config)
|
|
=> new API.DiscordSocketApiClient(config.RestClientProvider, config.WebSocketProvider, DiscordRestConfig.UserAgent);
|
|
|
|
internal override async Task OnLoginAsync(TokenType tokenType, string token)
|
|
{
|
|
if (_automaticShards)
|
|
{
|
|
var shardCount = await GetRecommendedShardCountAsync().ConfigureAwait(false);
|
|
_shardIds = Enumerable.Range(0, shardCount).ToArray();
|
|
_totalShards = _shardIds.Length;
|
|
_shards = new DiscordSocketClient[_shardIds.Length];
|
|
for (int i = 0; i < _shardIds.Length; i++)
|
|
{
|
|
_shardIdsToIndex.Add(_shardIds[i], i);
|
|
var newConfig = _baseConfig.Clone();
|
|
newConfig.ShardId = _shardIds[i];
|
|
newConfig.TotalShards = _totalShards;
|
|
_shards[i] = new DiscordSocketClient(newConfig, _connectionGroupLock, i != 0 ? _shards[0] : null);
|
|
RegisterEvents(_shards[i], i == 0);
|
|
}
|
|
}
|
|
|
|
//Assume thread safe: already in a connection lock
|
|
for (int i = 0; i < _shards.Length; i++)
|
|
await _shards[i].LoginAsync(tokenType, token);
|
|
}
|
|
internal override async Task OnLogoutAsync()
|
|
{
|
|
//Assume thread safe: already in a connection lock
|
|
if (_shards != null)
|
|
{
|
|
for (int i = 0; i < _shards.Length; i++)
|
|
await _shards[i].LogoutAsync();
|
|
}
|
|
|
|
CurrentUser = null;
|
|
if (_automaticShards)
|
|
{
|
|
_shardIds = new int[0];
|
|
_shardIdsToIndex.Clear();
|
|
_totalShards = 0;
|
|
_shards = null;
|
|
}
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public override async Task StartAsync()
|
|
=> await Task.WhenAll(_shards.Select(x => x.StartAsync())).ConfigureAwait(false);
|
|
/// <inheritdoc />
|
|
public override async Task StopAsync()
|
|
=> await Task.WhenAll(_shards.Select(x => x.StopAsync())).ConfigureAwait(false);
|
|
|
|
public DiscordSocketClient GetShard(int id)
|
|
{
|
|
if (_shardIdsToIndex.TryGetValue(id, out id))
|
|
return _shards[id];
|
|
return null;
|
|
}
|
|
private int GetShardIdFor(ulong guildId)
|
|
=> (int)((guildId >> 22) % (uint)_totalShards);
|
|
public int GetShardIdFor(IGuild guild)
|
|
=> GetShardIdFor(guild?.Id ?? 0);
|
|
private DiscordSocketClient GetShardFor(ulong guildId)
|
|
=> GetShard(GetShardIdFor(guildId));
|
|
public DiscordSocketClient GetShardFor(IGuild guild)
|
|
=> GetShardFor(guild?.Id ?? 0);
|
|
|
|
/// <inheritdoc />
|
|
public override async Task<RestApplication> GetApplicationInfoAsync(RequestOptions options = null)
|
|
=> await _shards[0].GetApplicationInfoAsync(options).ConfigureAwait(false);
|
|
|
|
/// <inheritdoc />
|
|
public override SocketGuild GetGuild(ulong id)
|
|
=> GetShardFor(id).GetGuild(id);
|
|
|
|
/// <inheritdoc />
|
|
public override SocketChannel GetChannel(ulong id)
|
|
{
|
|
for (int i = 0; i < _shards.Length; i++)
|
|
{
|
|
var channel = _shards[i].GetChannel(id);
|
|
if (channel != null)
|
|
return channel;
|
|
}
|
|
return null;
|
|
}
|
|
private IEnumerable<ISocketPrivateChannel> GetPrivateChannels()
|
|
{
|
|
for (int i = 0; i < _shards.Length; i++)
|
|
{
|
|
foreach (var channel in _shards[i].PrivateChannels)
|
|
yield return channel;
|
|
}
|
|
}
|
|
private int GetPrivateChannelCount()
|
|
{
|
|
int result = 0;
|
|
for (int i = 0; i < _shards.Length; i++)
|
|
result += _shards[i].PrivateChannels.Count;
|
|
return result;
|
|
}
|
|
|
|
private IEnumerable<SocketGuild> GetGuilds()
|
|
{
|
|
for (int i = 0; i < _shards.Length; i++)
|
|
{
|
|
foreach (var guild in _shards[i].Guilds)
|
|
yield return guild;
|
|
}
|
|
}
|
|
private int GetGuildCount()
|
|
{
|
|
int result = 0;
|
|
for (int i = 0; i < _shards.Length; i++)
|
|
result += _shards[i].Guilds.Count;
|
|
return result;
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public override SocketUser GetUser(ulong id)
|
|
{
|
|
for (int i = 0; i < _shards.Length; i++)
|
|
{
|
|
var user = _shards[i].GetUser(id);
|
|
if (user != null)
|
|
return user;
|
|
}
|
|
return null;
|
|
}
|
|
/// <inheritdoc />
|
|
public override SocketUser GetUser(string username, string discriminator)
|
|
{
|
|
for (int i = 0; i < _shards.Length; i++)
|
|
{
|
|
var user = _shards[i].GetUser(username, discriminator);
|
|
if (user != null)
|
|
return user;
|
|
}
|
|
return null;
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public override RestVoiceRegion GetVoiceRegion(string id)
|
|
=> _shards[0].GetVoiceRegion(id);
|
|
|
|
/// <inheritdoc />
|
|
/// <exception cref="ArgumentNullException"><paramref name="guilds"/> is <see langword="null"/></exception>
|
|
public override async Task DownloadUsersAsync(IEnumerable<IGuild> guilds)
|
|
{
|
|
if (guilds == null) throw new ArgumentNullException(nameof(guilds));
|
|
for (int i = 0; i < _shards.Length; i++)
|
|
{
|
|
int id = _shardIds[i];
|
|
var arr = guilds.Where(x => GetShardIdFor(x) == id).ToArray();
|
|
if (arr.Length > 0)
|
|
await _shards[i].DownloadUsersAsync(arr).ConfigureAwait(false);
|
|
}
|
|
}
|
|
|
|
private int GetLatency()
|
|
{
|
|
int total = 0;
|
|
for (int i = 0; i < _shards.Length; i++)
|
|
total += _shards[i].Latency;
|
|
return (int)Math.Round(total / (double)_shards.Length);
|
|
}
|
|
|
|
/// <inheritdoc />
|
|
public override async Task SetStatusAsync(UserStatus status)
|
|
{
|
|
for (int i = 0; i < _shards.Length; i++)
|
|
await _shards[i].SetStatusAsync(status).ConfigureAwait(false);
|
|
}
|
|
/// <inheritdoc />
|
|
public override async Task SetGameAsync(string name, string streamUrl = null, ActivityType type = ActivityType.Playing)
|
|
{
|
|
IActivity activity = null;
|
|
if (!string.IsNullOrEmpty(streamUrl))
|
|
activity = new StreamingGame(name, streamUrl);
|
|
else if (!string.IsNullOrEmpty(name))
|
|
activity = new Game(name, type);
|
|
await SetActivityAsync(activity).ConfigureAwait(false);
|
|
}
|
|
/// <inheritdoc />
|
|
public override async Task SetActivityAsync(IActivity activity)
|
|
{
|
|
for (int i = 0; i < _shards.Length; i++)
|
|
await _shards[i].SetActivityAsync(activity).ConfigureAwait(false);
|
|
}
|
|
|
|
private void RegisterEvents(DiscordSocketClient client, bool isPrimary)
|
|
{
|
|
client.Log += (msg) => _logEvent.InvokeAsync(msg);
|
|
client.LoggedOut += () =>
|
|
{
|
|
var state = LoginState;
|
|
if (state == LoginState.LoggedIn || state == LoginState.LoggingIn)
|
|
{
|
|
//Should only happen if token is changed
|
|
var _ = LogoutAsync(); //Signal the logout, fire and forget
|
|
}
|
|
return Task.Delay(0);
|
|
};
|
|
if (isPrimary)
|
|
{
|
|
client.Ready += () =>
|
|
{
|
|
CurrentUser = client.CurrentUser;
|
|
return Task.Delay(0);
|
|
};
|
|
}
|
|
|
|
client.Connected += () => _shardConnectedEvent.InvokeAsync(client);
|
|
client.Disconnected += (exception) => _shardDisconnectedEvent.InvokeAsync(exception, client);
|
|
client.Ready += () => _shardReadyEvent.InvokeAsync(client);
|
|
client.LatencyUpdated += (oldLatency, newLatency) => _shardLatencyUpdatedEvent.InvokeAsync(oldLatency, newLatency, client);
|
|
|
|
client.ChannelCreated += (channel) => _channelCreatedEvent.InvokeAsync(channel);
|
|
client.ChannelDestroyed += (channel) => _channelDestroyedEvent.InvokeAsync(channel);
|
|
client.ChannelUpdated += (oldChannel, newChannel) => _channelUpdatedEvent.InvokeAsync(oldChannel, newChannel);
|
|
|
|
client.MessageReceived += (msg) => _messageReceivedEvent.InvokeAsync(msg);
|
|
client.MessageDeleted += (cache, channel) => _messageDeletedEvent.InvokeAsync(cache, channel);
|
|
client.MessageUpdated += (oldMsg, newMsg, channel) => _messageUpdatedEvent.InvokeAsync(oldMsg, newMsg, channel);
|
|
client.ReactionAdded += (cache, channel, reaction) => _reactionAddedEvent.InvokeAsync(cache, channel, reaction);
|
|
client.ReactionRemoved += (cache, channel, reaction) => _reactionRemovedEvent.InvokeAsync(cache, channel, reaction);
|
|
client.ReactionsCleared += (cache, channel) => _reactionsClearedEvent.InvokeAsync(cache, channel);
|
|
|
|
client.RoleCreated += (role) => _roleCreatedEvent.InvokeAsync(role);
|
|
client.RoleDeleted += (role) => _roleDeletedEvent.InvokeAsync(role);
|
|
client.RoleUpdated += (oldRole, newRole) => _roleUpdatedEvent.InvokeAsync(oldRole, newRole);
|
|
|
|
client.JoinedGuild += (guild) => _joinedGuildEvent.InvokeAsync(guild);
|
|
client.LeftGuild += (guild) => _leftGuildEvent.InvokeAsync(guild);
|
|
client.GuildAvailable += (guild) => _guildAvailableEvent.InvokeAsync(guild);
|
|
client.GuildUnavailable += (guild) => _guildUnavailableEvent.InvokeAsync(guild);
|
|
client.GuildMembersDownloaded += (guild) => _guildMembersDownloadedEvent.InvokeAsync(guild);
|
|
client.GuildUpdated += (oldGuild, newGuild) => _guildUpdatedEvent.InvokeAsync(oldGuild, newGuild);
|
|
|
|
client.UserJoined += (user) => _userJoinedEvent.InvokeAsync(user);
|
|
client.UserLeft += (user) => _userLeftEvent.InvokeAsync(user);
|
|
client.UserBanned += (user, guild) => _userBannedEvent.InvokeAsync(user, guild);
|
|
client.UserUnbanned += (user, guild) => _userUnbannedEvent.InvokeAsync(user, guild);
|
|
client.UserUpdated += (oldUser, newUser) => _userUpdatedEvent.InvokeAsync(oldUser, newUser);
|
|
client.GuildMemberUpdated += (oldUser, newUser) => _guildMemberUpdatedEvent.InvokeAsync(oldUser, newUser);
|
|
client.UserVoiceStateUpdated += (user, oldVoiceState, newVoiceState) => _userVoiceStateUpdatedEvent.InvokeAsync(user, oldVoiceState, newVoiceState);
|
|
client.VoiceServerUpdated += (server) => _voiceServerUpdatedEvent.InvokeAsync(server);
|
|
client.CurrentUserUpdated += (oldUser, newUser) => _selfUpdatedEvent.InvokeAsync(oldUser, newUser);
|
|
client.UserIsTyping += (oldUser, newUser) => _userIsTypingEvent.InvokeAsync(oldUser, newUser);
|
|
client.RecipientAdded += (user) => _recipientAddedEvent.InvokeAsync(user);
|
|
client.RecipientRemoved += (user) => _recipientRemovedEvent.InvokeAsync(user);
|
|
}
|
|
|
|
//IDiscordClient
|
|
/// <inheritdoc />
|
|
async Task<IApplication> IDiscordClient.GetApplicationInfoAsync(RequestOptions options)
|
|
=> await GetApplicationInfoAsync().ConfigureAwait(false);
|
|
|
|
/// <inheritdoc />
|
|
Task<IChannel> IDiscordClient.GetChannelAsync(ulong id, CacheMode mode, RequestOptions options)
|
|
=> Task.FromResult<IChannel>(GetChannel(id));
|
|
/// <inheritdoc />
|
|
Task<IReadOnlyCollection<IPrivateChannel>> IDiscordClient.GetPrivateChannelsAsync(CacheMode mode, RequestOptions options)
|
|
=> Task.FromResult<IReadOnlyCollection<IPrivateChannel>>(PrivateChannels);
|
|
|
|
/// <inheritdoc />
|
|
async Task<IReadOnlyCollection<IConnection>> IDiscordClient.GetConnectionsAsync(RequestOptions options)
|
|
=> await GetConnectionsAsync().ConfigureAwait(false);
|
|
|
|
/// <inheritdoc />
|
|
async Task<IInvite> IDiscordClient.GetInviteAsync(string inviteId, RequestOptions options)
|
|
=> await GetInviteAsync(inviteId, options).ConfigureAwait(false);
|
|
|
|
/// <inheritdoc />
|
|
Task<IGuild> IDiscordClient.GetGuildAsync(ulong id, CacheMode mode, RequestOptions options)
|
|
=> Task.FromResult<IGuild>(GetGuild(id));
|
|
/// <inheritdoc />
|
|
Task<IReadOnlyCollection<IGuild>> IDiscordClient.GetGuildsAsync(CacheMode mode, RequestOptions options)
|
|
=> Task.FromResult<IReadOnlyCollection<IGuild>>(Guilds);
|
|
/// <inheritdoc />
|
|
async Task<IGuild> IDiscordClient.CreateGuildAsync(string name, IVoiceRegion region, Stream jpegIcon, RequestOptions options)
|
|
=> await CreateGuildAsync(name, region, jpegIcon).ConfigureAwait(false);
|
|
|
|
/// <inheritdoc />
|
|
Task<IUser> IDiscordClient.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
|
|
=> Task.FromResult<IUser>(GetUser(id));
|
|
/// <inheritdoc />
|
|
Task<IUser> IDiscordClient.GetUserAsync(string username, string discriminator, RequestOptions options)
|
|
=> Task.FromResult<IUser>(GetUser(username, discriminator));
|
|
|
|
/// <inheritdoc />
|
|
Task<IReadOnlyCollection<IVoiceRegion>> IDiscordClient.GetVoiceRegionsAsync(RequestOptions options)
|
|
=> Task.FromResult<IReadOnlyCollection<IVoiceRegion>>(VoiceRegions);
|
|
/// <inheritdoc />
|
|
Task<IVoiceRegion> IDiscordClient.GetVoiceRegionAsync(string id, RequestOptions options)
|
|
=> Task.FromResult<IVoiceRegion>(GetVoiceRegion(id));
|
|
}
|
|
}
|