refactor more StringNames
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@@ -5,8 +5,8 @@ namespace SharpIDE.Godot;
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public static class InputStringNames
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{
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public static readonly StringName RenameSymbol = nameof(RenameSymbol);
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public static readonly StringName CodeFixes = "CodeFixes";
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public static readonly StringName StepOver = "StepOver";
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public static readonly StringName CodeFixes = nameof(CodeFixes);
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public static readonly StringName StepOver = nameof(StepOver);
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public static readonly StringName FindInFiles = nameof(FindInFiles);
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public static readonly StringName FindFiles = nameof(FindFiles);
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public static readonly StringName SaveFile = nameof(SaveFile);
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@@ -21,4 +21,7 @@ public static class ThemeStringNames
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public static readonly StringName FontSelectedColor = "font_selected_color";
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public static readonly StringName FontHoveredColor = "font_hovered_color";
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public static readonly StringName FontHoveredSelectedColor = "font_hovered_selected_color";
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public static readonly StringName Panel = "panel";
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public static readonly StringName Separation = "separation";
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}
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