node state text colour
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@@ -1,4 +1,5 @@
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using Godot;
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using Godot;
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using SharpIDE.Application.Features.Testing.Client;
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using SharpIDE.Application.Features.Testing.Client.Dtos;
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using SharpIDE.Application.Features.Testing.Client.Dtos;
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namespace SharpIDE.Godot.Features.TestExplorer;
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namespace SharpIDE.Godot.Features.TestExplorer;
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@@ -9,6 +10,12 @@ public partial class TestNodeEntry : MarginContainer
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private Label _testNodeStatusLabel = null!;
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private Label _testNodeStatusLabel = null!;
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public TestNode TestNode { get; set; } = null!;
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public TestNode TestNode { get; set; } = null!;
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private static readonly Color SuccessTextColour = new Color("499c54");
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private static readonly Color RunningTextColour = new Color("a77fd2");
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private static readonly Color PendingTextColour = new Color("2aa9e7");
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private static readonly Color FailedTextColour = new Color("c65344");
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private static readonly Color CancelledTextColour = new Color("e4a631");
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private static readonly Color SkippedTextColour = new Color("c0c0c0");
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public override void _Ready()
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public override void _Ready()
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{
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{
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@@ -24,5 +31,21 @@ public partial class TestNodeEntry : MarginContainer
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if (TestNode == null) return;
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if (TestNode == null) return;
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_testNameLabel.Text = TestNode.DisplayName;
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_testNameLabel.Text = TestNode.DisplayName;
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_testNodeStatusLabel.Text = TestNode.ExecutionState;
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_testNodeStatusLabel.Text = TestNode.ExecutionState;
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_testNodeStatusLabel.AddThemeColorOverride(ThemeStringNames.FontColor, GetTextColour(TestNode.ExecutionState));
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}
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private static Color GetTextColour(string executionState)
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{
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var colour = executionState switch
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{
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ExecutionStates.Passed => SuccessTextColour,
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ExecutionStates.InProgress => RunningTextColour,
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ExecutionStates.Discovered => PendingTextColour,
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ExecutionStates.Failed => FailedTextColour,
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ExecutionStates.Cancelled => CancelledTextColour,
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ExecutionStates.Skipped => SkippedTextColour,
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_ => Colors.White,
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};
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return colour;
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}
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}
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}
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}
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