format object types nicer in debug display
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@@ -48,9 +48,14 @@ public partial class ThreadsVariablesSubTab
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var equalsWidth = font.GetStringSize(equalsString, HorizontalAlignment.Left, -1, fontSize).X;
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currentX += equalsWidth + padding;
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var variableTypeDisplayString = $$"""{{{variable.Type}}}""";
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_variablesTree.DrawString(font, new Vector2(currentX, textYPos), variableTypeDisplayString, HorizontalAlignment.Left, -1, fontSize, VariableTypeColor);
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var variableTypeDrawnSize = font.GetStringSize(variableTypeDisplayString, HorizontalAlignment.Left, -1, fontSize).X;
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currentX += variableTypeDrawnSize + padding;
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_variablesTree.DrawString(font, new Vector2(currentX, textYPos), variable.Value, HorizontalAlignment.Left, -1, fontSize, VariableWhiteColor);
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var isObjectType = variable.Value == variableTypeDisplayString; // e.g. classes value will be the class name wrapped in {}
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if (isObjectType is false)
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{
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_variablesTree.DrawString(font, new Vector2(currentX, textYPos), variableTypeDisplayString, HorizontalAlignment.Left, -1, fontSize, VariableTypeColor);
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var variableTypeDrawnSize = font.GetStringSize(variableTypeDisplayString, HorizontalAlignment.Left, -1, fontSize).X;
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currentX += variableTypeDrawnSize + padding;
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}
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var variableValueDisplayString = isObjectType ? variable.Type : variable.Value;
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_variablesTree.DrawString(font, new Vector2(currentX, textYPos), variableValueDisplayString, HorizontalAlignment.Left, -1, fontSize, VariableWhiteColor);
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}
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}
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