add reactive binding

This commit is contained in:
Matt Parker
2025-09-12 18:04:20 +10:00
parent 4485b51b1e
commit 1b2ebcb1e8
41 changed files with 1411 additions and 4 deletions

View File

@@ -17,6 +17,11 @@ run/max_fps=157
run/low_processor_mode=true
config/icon="res://icon.svg"
[autoload]
FrameProviderDispatcher="*res://addons/R3.Godot/FrameProviderDispatcher.cs"
ObservableTrackerRuntimeHook="*res://addons/R3.Godot/ObservableTrackerRuntimeHook.cs"
[display]
window/energy_saving/keep_screen_on=false
@@ -25,6 +30,10 @@ window/energy_saving/keep_screen_on=false
project/assembly_name="SharpIDE.Godot"
[editor_plugins]
enabled=PackedStringArray("res://addons/R3.Godot/plugin.cfg", "res://addons/csharp_gdextension_bindgen/plugin.cfg")
[input]
CodeFixes={