add reactive binding
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@@ -17,6 +17,11 @@ run/max_fps=157
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run/low_processor_mode=true
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config/icon="res://icon.svg"
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[autoload]
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FrameProviderDispatcher="*res://addons/R3.Godot/FrameProviderDispatcher.cs"
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ObservableTrackerRuntimeHook="*res://addons/R3.Godot/ObservableTrackerRuntimeHook.cs"
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[display]
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window/energy_saving/keep_screen_on=false
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@@ -25,6 +30,10 @@ window/energy_saving/keep_screen_on=false
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project/assembly_name="SharpIDE.Godot"
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[editor_plugins]
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enabled=PackedStringArray("res://addons/R3.Godot/plugin.cfg", "res://addons/csharp_gdextension_bindgen/plugin.cfg")
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[input]
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CodeFixes={
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