⬆️ Update Godot to 4.6

This commit is contained in:
Matt Parker
2026-01-27 18:33:26 +10:00
parent 1b56348aa3
commit 22ccbfcd11
7 changed files with 21 additions and 31 deletions

View File

@@ -12,17 +12,17 @@ config_version=5
config/name="SharpIDE"
run/main_scene="uid://b70jhun5a4las"
config/features=PackedStringArray("4.5", "C#", "Forward Plus")
config/features=PackedStringArray("4.6", "C#", "Forward Plus")
run/max_fps=60
boot_splash/fullsize=false
boot_splash/stretch_mode=0
boot_splash/image="uid://c58xmy2syss8s"
config/icon="uid://tpjfx7mo6cwj"
[autoload]
DiAutoload="*res://DiAutoload.cs"
FrameProviderDispatcher="*res://addons/R3.Godot/FrameProviderDispatcher.cs"
ObservableTrackerRuntimeHook="*res://addons/R3.Godot/ObservableTrackerRuntimeHook.cs"
FrameProviderDispatcher="*uid://ngclnv5y220f"
ObservableTrackerRuntimeHook="*uid://dwd2efc46qc0v"
[display]