reimport all godot project files
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@@ -1,8 +1,8 @@
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[gd_scene load_steps=2 format=3 uid="uid://bgi4u18y8pt4x"]
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[gd_scene format=3 uid="uid://bgi4u18y8pt4x"]
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[ext_resource type="Script" uid="uid://dj57wbvqjp34r" path="res://Features/SolutionExplorer/ContextMenus/Dialogs/NewDirectoryDialog.cs" id="1_4utum"]
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[node name="NewDirectoryDialog" type="ConfirmationDialog"]
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[node name="NewDirectoryDialog" type="ConfirmationDialog" unique_id=1783707504]
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oversampling_override = 1.0
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title = "Create: Directory"
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position = Vector2i(0, 36)
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@@ -10,17 +10,17 @@ size = Vector2i(405, 115)
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visible = true
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script = ExtResource("1_4utum")
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[node name="VBoxContainer" type="VBoxContainer" parent="."]
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[node name="VBoxContainer" type="VBoxContainer" parent="." unique_id=297533323]
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offset_left = 8.0
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offset_top = 8.0
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offset_right = 397.0
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offset_bottom = 66.0
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[node name="Label" type="Label" parent="VBoxContainer"]
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[node name="Label" type="Label" parent="VBoxContainer" unique_id=1185648706]
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layout_mode = 2
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text = "Enter name:"
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[node name="DirectoryNameLineEdit" type="LineEdit" parent="VBoxContainer"]
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[node name="DirectoryNameLineEdit" type="LineEdit" parent="VBoxContainer" unique_id=267585494]
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unique_name_in_owner = true
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layout_mode = 2
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text = "NewDirectory1"
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